Jump to content
NEurope

Forums

  1. N-Europe

    1. Board News & Issues

      Any news regarding the forum will be detailed in here. Also contains suggestions, questions and error reporting threads.
      9,811
      posts
  2. General

    1. General Chit Chat

      This is the place to chat about anything!

      809,049
      posts
  3. Console Talk

    1. Nintendo Gaming

      Talk about Nintendo's consoles and their games here, including the Nintendo Switch, Wii U & 3DS.

      473,817
      posts
    2. General Gaming Discussion

      Discuss anything related to gaming as a hobby and an industry, including retro games.
      75,018
      posts
    3. Other Consoles

      A forum for any non-Nintendo consoles, including PC gaming.
      220,649
      posts
  • 1-up Mushroom

    Support N-Europe!

    Get rid of advertisements and help cover hosting costs on N-Europe

    Become a Patron!

  • Posts

    • Finished this off over the weekend with 37.3% completion. Do I need 100% for a "thanks for playing!" message? Very much enjoyed my time with it—maybe because I was never at a loss for where to go next. Tbh, it was actually a bit naggy with beavering you onto the next mission. Cool too that missions were like self-contained levels once you started into one. I thought the ending chapter was fun to be part of and well done. The music during the final section fit it really well. The humour never dropped off either. They went above and beyond with the guy on the construction site! Kind of weird that there is no save and quit option? I was never really sure what hadn't been autosaved every time I switched it off. It always picked up the story where I left off but no idea if I lost any unsaved collectables.  Would be nice if the steam train from the museum is an unlockable. Even though the story is done, I'm not against going back to it in the future to mooch around for some more disguises, rescue some cats, launch (return) pigs. In hindsight, I should have just prioritised doing the missions since you need your abilities for a lot of the side stuff you come across. E.g. just before getting the cat-rescuing ability, I was jumping up around the roof of the airport (as you do) and thought I heard a cat meowing. Cue the next chapter where I got the ability. And the entire game I was wondering what those wobbly ground bits were so now I've the drill I can go around and interact with them. Same with barricaded doorways. But I had a good time following my curiosity and doing some exploring as I went, even if it only took me to a dead end of sorts. Biggest annoyance I'd say is the paint gun since you can only have it loaded with one colour at a time. Overall though: great fun. Am I an open-word gamer yet?
    • This is currently an absolute bargain on PS5 and Xbox on Amazon, ~ £12.35 - think I'll give it a go after seeing the positive feedback here
    • For what it's worth, what I've played feels incredibly tight, like a demo for an already released final product. Not sure what technical difficulties they were expecting to weed out but I haven't come across any of them
    • Google Play have done a "history" of Sonic the Hedgehog on Twitter. I think this is what happens when you rely on AI for research. Click through for a good laugh, it gets much worse.    
    • Super B-Daman: Battle Phoenix 64 JP release: 24th July 1998 PAL release: N/A NA release: N/A Developer: Hudson Publisher: Hudson N64 Magazine Score: 23% B-Daman is a series of toys that are little figures that shoot marbles, with the original ones being based on Bomberman before expanding a lot, eventually spawning its own manga series, Super B-Daman. The video game, Battle Phoenix 64 is a minigame collection with 10 minigames. You control your selected B-Daman and most games involve shooting, with a few basic shooting galleries. One fun one involves a bursting a balloon on spikes, but you need to reveal the panels underneath first. Unfortunately, the aiming on all of them are fairly poor. Some have you moving a target on screen and is very slow, and others have you aiming a row of dots and is not precise. With only 10 minigames (some you need to unlock in singleplayer before you can play in multiplayer), they all get tiresome very quickly, especially as a few of them last too long for how simple they are. It’s not an atrocious game, there just isn’t much to it. Remake or remaster? This doesn’t deserve any special treatment. Official ways to get the game. There is no official way to get Super B-Daman: Battle Phoenix 64
  • Forum Statistics

    • Total Topics
      36,286
    • Total Posts
      1,886,544
×