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    • OK, @Glen-i Are you ready to change the tracks? So, after Glen mentioned the order of the longest tracks and it being ghost data order, I had to see if this was the actual case or not. I may make a post in the main MK8 thread if people want to see the whole list and a more detailed explanation of how I went about it. But in short, Glen has used the ghost data which is just the fastest times set by the MK staff, took the ten slowest and used them. Well I thought, they will be using shortcuts, boosts, mushrooms, that's not going to represent the longest track surely, just the slowest of the times set. So I went and ran the track in as uniform a way that I could. Some were easier than others but I think I have done the best job possible to get a track length by just driving around the track, using no boosts or turbos at all in time trial mode. I did only run the course once (unless I hit something or had to change the route after testing different routes on laps two and three where you can take different routes, and a couple of falling offs) so it based of one run. I could have done more and averaged stuff but doing them all just once took long enough. So here is my top 10. So according the Glens times the theme needs adjusting. Surprisingly the top 4 are still the longest with just a swap needed. After that it starts to change a fair bit. I'm guessing a lot of the change is just down to shortcuts. Where the staff ghosts use them and I didn't you're going to get a bit of a difference in times. I mean Toad Harbour is 17th in my list. I hope after all the effort, Glen decides to use this list now. It does also mean I have the 10 shortest tracks if we wanted to do that theme one night too. I'll gauge the reactions to this post as to whether people want to see more (unless one person says they want to see it). I'll use the main MK8 thread for it if there is.  
    • Nice write up @darksnowman i agree with everything you said there. I picked this game up a couple of years ago and really enjoyed it. The humour works really well and its one of the few games to make me laugh out loud. I keep meaning to go back and finish it. Also a suggestion, if you ever want to play another Lego game, Lego Marvel Superheroes (the first one) is very good and also features a hub world of New York city. Normally it's on sale for a few quid on the eshop
    • Some of the Lego games allow you to just teleport over to the main stages again, without needing to trapse all the way back. I can't remember in Undercover allows for this though.
    • "Oh neat, game's gonna get me to play with a different group for a bit. Awesome! Oh hang on, is that Garoo? Even more awesome! Right, let's get go..." *Game snaps back to Nowa* What a tease!
    • The best I can come up with is that Warrior was trying to show the bond his team had... by taping them all up lol I'd love to see what happened after the crew said Cut! and they all had to awkwardly remove the tape while asking Warrior "what the hell was that about man!?" I bet they all had a laugh about it though Yeah i forgot he got that big but i think there was a lot of pressure on the guys back then to look huge or they'd never get pushed higher up the card. I assume he was on something like so many of them were back then
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