View Full Version : Your idea for using the controller.
DiemetriX
16-09-2005, 09:26 AM
Right now i'm pretty blank. But i know you have alot of ideas. :)
Cant wait to play zelda with this ;) I'm going to be the ultimate swords man :)
Domstercool
16-09-2005, 09:27 AM
This is kind of the same thing as the wishlist, people have starting sticking ideasa in there as well. I'll let this one live though since it doesnt really state that you should stick your ideas in this one.
mine was
Imagine one of Mizuguchi's new games. A music/puzzle where you have to conduct with the remote to remove the blocks, oh yeah!
Retro_Link
16-09-2005, 09:53 AM
- creating Graffiti Tags
In Jet Set Radio, Tony Hawks etc.. you could hold down the 'A' button to spray a stream of paint and then create the picture/image/tag, by moving the controller around in the air.
- Conducting the Wind Baton in a Wind Waker Sequel
- Controlling Sword movements etc...
Mimternet
16-09-2005, 11:21 AM
Zelda - walk and manouvere around a 3D world in 3rd person with the analogue attachment. For fights and other activities switch to an over shoulder positions and use the controller as a sword/fishing rod/ arm to interact with the baddies and objects. So perfect. This set up would work for all 3rd person games.
CooInTheZoo
16-09-2005, 11:52 AM
Zelda - walk and manouvere around a 3D world in 3rd person with the analogue attachment. For fights and other activities switch to an over shoulder positions and use the controller as a sword/fishing rod/ arm to interact with the baddies and objects. So perfect. This set up would work for all 3rd person games.
Yeah i can imagine swinging the remot-ey bit as like a sword, running about with the anolouge attachment :p
YenRug
16-09-2005, 12:14 PM
Slightly edited version of what I posted in another thread, I think the custom controllers for this could be interesting. A lot of people have already mentioned playing the next-gen Zelda where you're swinging a sword, how about if the main motion controller was replaced with a Master Sword mini replica and the analogue stick add-on was built into a shield that was also motion sensitive. Not only would you be swinging your sword around, you'd be blocking with your shield too.
IGN also mentioned that maybe you could have a command pad add-on/plug-in for use with RTS type games, though hopefully companies can agree on a default set of commands rather than having to buy a unique one for each game.
DiemetriX
16-09-2005, 12:19 PM
I agree. and a company can make a gun kontroler :)
MrRon
16-09-2005, 12:21 PM
The Official Louise Woodward Baby-Shaking Simulator.
Shake the baby for maximum points and unlock babies of different races to shake. You can even swap them with your friends!
Steamy Widows
Recently berieved women sob in their kitchens as they cook meals for their ingrate kids.
Spy on them by using the pointer to wipe steam from the windows and tap on the glass.
The Red-Headed Stepchild
Throw a red-headed stepchild around a room, into furniture and through the french windows... you can even pick up a fishing trophy and beat him like crazy!
Killer launch line-up!
DiemetriX
16-09-2005, 12:33 PM
Imagine Tiger woods on revolution :) That would/wil be awsome
YenRug
16-09-2005, 12:38 PM
Imagine Tiger woods on revolution :) That would/wil be awsome
Have you seen the guy playing baseball in the demo vid? I think for golf you might need a little mat to stand on, that also tells the Rev where it's positioned, so that you can reliably make accurate swings.
Android18a
16-09-2005, 12:47 PM
How about Super Punch Out. You'd use two main pads to punch and swipe, perhaps using the buttons on the pads to dodge.
YenRug
16-09-2005, 12:54 PM
How about Super Punch Out. You'd use two main pads to punch and swipe, perhaps using the buttons on the pads to dodge.
No need for buttons, remember the controllers are capable of detecting full 3D movement, you will punch and block simply by doing those very same actions. Body dodges might be a bit more interesting to deal with, but maybe you could have a sensor that you stick on / strap around your chest?
cbadds
16-09-2005, 01:00 PM
with the pointer idea you could now aim with the green shells along with other things in mario kart
Cubechris
16-09-2005, 01:01 PM
The Jordan & Offerman Masterbation Game.
It could work.
Not that I would want it. :unsure:
Hal_9Million
16-09-2005, 01:46 PM
How about in a FPS, allowing you to mimick each different weapon? For example, to reload your shotgun, you simply cock it in a similar fashion. The triggers on the attachment would act as the trigger of the gun. then you rotate it sideways to load a grenade, and then that is fired with the second trigger. Each weapon in an FPS could have different controls. It would be like actually being there.
DiemetriX
16-09-2005, 01:52 PM
Thats a Greate idea.
but "I'w heard thers no Respawn points in IRL. :P" - Purepwnage
Ginger_Chris
16-09-2005, 01:58 PM
the god hand in black and white 2, the game seems made for the system
DiemetriX
16-09-2005, 02:08 PM
For Golf games you just have to Configure it first. Insert your hight and stuff.
YenRug
16-09-2005, 02:16 PM
For Golf games you just have to Configure it first. Insert your hight and stuff.
My idea for the mat was so that you had something to base your swing around, rather than something for the system to tie you into, otherwise the system would have to decide that you were perfectly centred on the ball whereever you take a swing.
Yeah i can imagine swinging the remot-ey bit as like a sword, running about with the anolouge attachment :p
Exactly. When I saw that sword swinging in the trailer.. I just thought: Zelda. Holy funking hell will that rock, beating Ganon down by swinging your controller/master sword in your hands..
faz99
16-09-2005, 04:27 PM
Fight Club Online.
RedShell
16-09-2005, 04:38 PM
I’m still trying to work out how Smash Bros. is going to use the new controller.:unsure: Or do you think they’ll have it use the more conventional pad?
The3rdChildren
16-09-2005, 04:40 PM
It could be this controller that makes Mario Party great again. Mario Party Revolution online for the win.
Falcon-JJ
16-09-2005, 05:32 PM
Sword-action in any Zelda game, or LOTR(although I doubt any game will still be developed about it). And off course you can aim alot faster and better in any shooter.
JonathanEx
16-09-2005, 06:27 PM
I would love a Mario Tennis game on the rev. Infact, any tennis game.
OR EXTREME BADMINTON!
Monopolyman
16-09-2005, 07:11 PM
Tetris, where you can just rotate the controller to rotate the blocks.
Or maybe not.
I guess it could be used to simulate most situations where long items are used, eg. in a repair work shop you can use it like a spanner to fix stuff, or something like that.
DiemetriX
16-09-2005, 07:13 PM
Mr.doctorman revolution...
Like the awsome doctor game on Ds :)
Mikey
16-09-2005, 07:17 PM
Football games. Imagine being able to hit the ball only as hard as you swing the controller? I think that would open up loads of new possibilities.
cbadds
16-09-2005, 08:46 PM
I was thinking along the football line but with the point a click method on free kicks allowing you to pin point exactly where you kick the ball... if you get what i mean :P
Minlack
16-09-2005, 08:57 PM
Been thinking about this today, and came up with some quite intresting uses:
Wave Race: Hold hte controller sideways, like the handlebars of a jet ski. You could tilt left and right for steering, pull back and forwards to tilt the craft etc. Could get some very realistic controlls for this.
Pilotwings: Similar, but with the hand glider.
Zelda: Along with the regular slashing you could perform blocking moves, by holding the controller (sword) in a certain position. Thowing the boomerang could be simulated with the controller...endless posibilities.
Mario: Still don't see how this would work. The vid showing the Japanese Lady making Mario jump by shaking the controller loked a bit wiered.
Infact, almost anything that involves the interaction with a machine and/or object can be simulated in a far more realistic manner than on any conventional controller.
Konfucius
16-09-2005, 09:05 PM
With a camera (that part is very eyetoy like) that detects people/movement in a room 2 people stood parallel to the camera facing each other and the controllers would work as virtual swords. You could fight your opponent (=mate) and have to imagine the blade (since you only have the controller in your hands and don't know how long exactly the blade would be) or there is a blade add on. On screen your game would be displayed with blood and cool effects and a health bar and could also feature a replay function.
Daisy
16-09-2005, 09:27 PM
Im sorry if this has already been mentioned, but I think it will really suit a painting or air brush type of game (or mini gmae) giving you precise control and a fresh new feel to it.
Imagine yourself personalising your own F Zero machine or Need for Speed car using the new contoller!!
Haver
16-09-2005, 10:03 PM
A graffiti game would be super sweet.
Fierce_LiNk
16-09-2005, 10:06 PM
A graffiti game would be super sweet.
I agree. If it was multiplayer, then even better! Hopefully someone very important is checking out this forum and will listen to us. :heh:
RuneSP
16-09-2005, 10:06 PM
Bill Gates Spankin' a la Revolution (http://img.photobucket.com/albums/v507/mousedown/revo.swf)
xanikseo
16-09-2005, 10:12 PM
Playing a Star Wars or any flying game. The flying would be realistic and the aiming easier.
Mario Kart twurling controller to turn.
Rugby game where you have to move the controller before someone tackles you, and you can move really easily.
Retro_Link
16-09-2005, 10:15 PM
A graffiti game would be super sweet.
I agree!
I said in my post that it would be great for games such as Jet Set Radio or Tony Hawks; you could enter first person mode, hold up the can, hold down 'A' to spray and move the controller around to create your picture/tag!
I read someone elses idea somewhere of using the controller as a torch for games such as Doom, Resi etc..
I think this is a great idea; again, press 'A' to click your torch on and off and then move it around with the controller.
I love these kind of ideas where the controller itself actually becomes an in game object in a way; spray can, torch, fishing rod etc...
it's a whole new way to immerse yourself in the game (makes you much more a part of it somehow!).
DiemetriX
17-09-2005, 08:20 PM
Morowind game that uses 2poitners :)
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