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View Full Version : Wii wasnt a Wii but a GameCube


Sexual Chocolate
18-05-2006, 06:02 PM
http://forums.nintendo.com/nintendo/board/message?board.id=revolution&message.id=1159528

Gabrian
18-05-2006, 06:04 PM
The Cube's on stage look very, very fake.

DCK
18-05-2006, 06:11 PM
We don't need prove to know that. One look at the Red Steel demo is telling enough really. I also don't believe for a second that those GameCubes were actually on stage.

I really, really doubt MP3, Mario Galaxy and Excite Truck were running on 100% GameCube hardware though. There had to be improvements on the GPU to run that.

Dante
18-05-2006, 06:11 PM
True it does look fake but we know that Wii's final graphics are not done yet.

colormonkey
18-05-2006, 06:17 PM
Heh, this crazy.

Some of the guys at the forum, says they can see the Gamecubes in the pressconference movie as well.

Sixfold01
18-05-2006, 06:36 PM
looks fake, but would be hilarious if it was real. But don't you think Nintendo would of disguised it better? c'mooooon... they would.... right?

ShadowV7
18-05-2006, 06:51 PM
Dunno if they would disguise it better but the Wii games will have better graphics than what we saw so I don't care if it is fake or not.I'll watch the conference and see if I can spot any cubes.

mario114
18-05-2006, 06:51 PM
looks fake, but would be hilarious if it was real. But don't you think Nintendo would of disguised it better? c'mooooon... they would.... right?

Yeer if it was true they could have at least put it in a carboard box or something. And as someone mentioned a cube would need more power to run what we saw at E3.

Hellfire
18-05-2006, 06:53 PM
We already knew that, Nintendo officially stated that the Wiis that were playable were dev kits very close to GC.

ShadowV7
18-05-2006, 07:02 PM
For anyone that has downloaded he conference,sometihng looks like a cube go to 2 min 6 seconds - 2 min 8 seconds (notice a wave bird adapter in the the left cube) and 2 minutes 26 seconds - just before 2 minutes 28 seconds.It looks like cubes,you can make out eh ports and the orange light.Doesn't mean they are playing on it,the people doing Zelda and Red Steel could play on an early devkit with the Wii below the back of the stage.

Jay
18-05-2006, 07:05 PM
For anyone that has downloaded he conference,sometihng looks like a cube go to 2 min 6 seconds - 2 min 8 seconds (notice a wave bird adapter in the the left cube) and 2 minutes 26 seconds - just before 2 minutes 28 seconds.It looks like cubes,you can make out eh ports and the orange light.Doesn't mean they are playing on it,the people doing Zelda and Red Steel could play on an early devkit with the Wii below the back of the stage.

You're right! Anyone with the IGN video go to that point and take a look, their are what appear to be two Gamecubes in the corner both of which are switched on. The plot thickens :shock:

Hellfire
18-05-2006, 07:11 PM
What plot? Nintendo themselves said this!

Stefkov
18-05-2006, 07:11 PM
they could be anything really, just coincidently habving 4 lights, i didnt know that the holes lit up?
also why at that 2 min 6 sec one, why does the 'light' on the far left of the so called right cube, go off and on, when miyamoto is swinging from left to right, or dancing i should say.
i dont think they are cubes, but something like a technical thing for the lighting or to display the stuff on the screens infront of him.

ShadowV7
18-05-2006, 07:16 PM
I only see the first 2 ports of the right cube flash.Could be modified cubes so it can accept the Wii-mote.Who knows -apart from Nintendo.

insider
18-05-2006, 08:58 PM
All Wii games - all - were running on 100% GameCube/dev hybrid hardware! No real Wii, but they had more memory than the usual cubes.

DiemetriX
18-05-2006, 09:10 PM
All Wii games - all - were running on 100% GameCube/dev hybrid hardware! No real Wii, but they had more memory than the usual cubes.


And thats the truth.

ViPeR
18-05-2006, 09:16 PM
Wierd, I thought Reggie said the final dev kits won't even get sent out until July. Making any worries over graphics irrelevant. The games are also in development, of course they'll look better on launch.

gaggle64
18-05-2006, 09:18 PM
Yeah, Penny Arcade said they were told something similar (who incidentally, gave a glowing report.) Hold on, I gotta see for myself ...

Yep, there are what appear to be two Gamecubes, on stage, in my download of the press confrence. Those pictures are real - that's all I know though. All rather intresting...

Unrelated note:
Also, I could almost swear that I saw the A-Team truck in the video. I hope they include it in any case.

mario_jr
18-05-2006, 09:22 PM
This was already posted in another thread.:confused:

DiemetriX
18-05-2006, 09:29 PM
This was already posted in another thread.:confused:


I made a thread with something similar.

The fish
18-05-2006, 09:31 PM
Old
News

*cough*damn character limit*cough*

mario_jr
18-05-2006, 09:34 PM
I made a thread with something similar.


so would this call for a lock or what??:sad:

DiemetriX
18-05-2006, 09:41 PM
I'm just gonna let this live it's life. My thread was more about Gamedevelpment and not about the Wii's on E3

xernobyl
18-05-2006, 11:18 PM
They are probably gamecubes, but only on the outside.

DiemetriX
20-05-2006, 07:38 AM
It's confirmed:
http://biz.gamedaily.com/industry/feature/?id=12739&rp=49

pedrocasilva
20-05-2006, 08:59 AM
Only one game used a standard GC, no more RAM, no more CPU, only a "extra" wii controller add-on, that title was Zelda:

I don't believe any other game had this kind of setup, and Twilight Princess was probably the only title shown in this fashion. It makes sense when you consider that the game was in development for GameCube for so long and was only ported to the Wii relatively recently. I got further confirmation when I photographed the back on the TV stand--look closely and you can see the black GameCube, partially obscured by a clear plastic bag. The other Wii demo stations were considerably less cluttered with wires, because I believe they were actually running on Wii's.Source: http://www.neogaf.com/forum/showthread.php?t=100631

And this was said by the guy who leaked/took the photos in the first place.

but yes, the hardware wasn't final and the graphics can get better. that's probably why FFCC and SSBB weren't shown in realtime.

but the other consoles certainly had more RAM, better CPU, more RAM, a souped-up gamecube if you will...

Roronoa Zoro Wii
20-05-2006, 09:11 AM
I`m confused:confused: :confused: :confused:
How did a GC use Wiimote?

pedrocasilva
20-05-2006, 09:17 AM
I`m confused:confused: :confused: :confused:
How did a GC use Wiimote?Well... as a add-on.

Wiimote started off being a GC acessory anyway... but they, the only GC on show with a Wii game was Zelda TP, why? because it is a GC game with support for the Wiimote, Nintendo said that the graphics would be equal.

for example look at the specs Nintendo gave 24 MB 1T-SRAM and then a extra 64 MB 1T-SRAM? why... in separate banks? well because it probably goes to another separate PCB and the standard GC can only take 24 MB 1T-SRAM. because 1T-SRAM can only index a limited amount of memory for chip, in GC's case that's 12 MB... they clearly couldn't fit all those in a standard GC case, but the games clearly used more RAM.

Roronoa Zoro Wii
20-05-2006, 09:26 AM
Thanx for explaining :yay:

Togmannen
20-05-2006, 09:56 AM
NOA has confirmed that they used Game Cube at E3, because Wii are not quite finished.
:
We've received numerous e-mails about the wire-cluttered image to the right of this post, but now Nintendo of America has come out and confirmed that, in fact, the Wii games were being played through GameCubes -- or, more accurately, Wii hardware embedded in a GameCube, "made specifically for the E3 show and is not the final mass-production version."

NOA's PR Manager Matt Atwood noted that "for some of the games that you've seen, the focus for them was not graphics at all," hinting that a few of the titles may seen graphical improvements. Atwood stated that the system specs are still being finalized, but that their E3 showing was "very indicative of the experience Wii will offer." Don't get your hopes up for vast technical improvements.

EDIT:
I read it one more time, and found out its was a modded GC so was used, but it was't the complete Wii hardware.

Source: www.joystiq.com

pedrocasilva
20-05-2006, 10:07 AM
But thats mean that Game Cube can still do some graphics now. If you see at Metriod Prime 3 its looked very nice, and its was running on a Game Cube. And maybe Red Steel get a lift up to at the graphics, many complained its looked worse than games on Game Cube.No... Metroid Prime 3 used bloom lightning so it couldn't be running on a flipper (GC's GPU) because it lacks support for effects like those, we're not talking about "gamecube's" here, that's not the issue.

NoA didn't say they were GC's, they said they used "upgraded" GC's with GC casing on "some" games on show... that doesn't include the ones who look really good like MP3, Sonic and Mario Galaxy, or also the ones who weren't showed because they probably can't run with that detail level yet on the prototypes, like SSBB and FFCC.

I could use a GC PCB for most rumored Wii components, I mean... GC uses a powerPC G3 whose core goes as high as 500 MHz... Wii uses a G3 core who goes up to 1,1 GHz, I'm sure I could fit it easily in that motherboard without fuzz, 1T-SRAM? just drop a version with more Speed and add a extra bank with 64 MB, and what about flipper? well the GPU isn't ready anyway, and it's really not a issue for games like... Wii Sports.

elitemario
20-05-2006, 12:25 PM
Most of the games shown on e3 were develloped on the gamecube based devkits... so only a few inhouse nitnedo games (mario etc.) where up to date with the latest devkit... The final dev kits are just getting done, so it just nintendos own games thats based on that... some games where just reasently updated and upgraded to the latest dev-kit... I think the only game 100% fitted to the final dev-kit was Mario...

Remember how long red-steel has been in development... most of the development time where on gamecube kits... so ofcasuse the grafics will improve, sine the final kit will not get in devellopers hands until mid june...

21st century cowboy
20-05-2006, 01:54 PM
I don't think the launch games will improve that much over what we've seen. If Nintendo are only sending the final devs out in July surely they won't improve that much in 4 months. I believe the second wave on Wii games will be close to the 360 on non-HD tv sets. Just my speculation by the way.

DCK
20-05-2006, 05:12 PM
The hardware was final but only very few studios had access to a final devkit - only Nintendo studios showed off improvement over the GameCube and even US-based Retro Studios only implemented a few effects that were possible on the Wii hardware, they haven't fully used the Wii hardware at all.

Bottom line - it was Wii hardware, but they were running Cube games. Graphics of most games will get better.