PDA

View Full Version : Lucas Arts.


Nintendork
17-04-2006, 02:32 PM
Ever since you first saw the controller a light sabre was probably one of the ultimate possibilities for it.. swift, deadly and cool sound effects.

Well now Lucas Arts is hiring on their website.. they're apparently now the 8th largest games developper in the world and proclaim they are not just a Star Wars games maker and those titles only account for 10% of their profits. Lucas Arts are gunning down for the 5th spot now and not mincing their words when they talk about EA- perhaps their main competitor.

SAN FRANCISCO — In September 2004, Jim Ward met with the director George Lucas at his office at Skywalker Ranch near here. At the time, LucasArts, the video game company created by Mr. Lucas in 1982 and run by Mr. Ward, was in disarray. The division was making too many mediocre "Star Wars" games, it was rife with internal rivalries and it was in such lackluster financial shape that bonuses for employees were scrapped that year.

Mr. Ward, a veteran Lucasfilm marketing executive who had been named president of LucasArts only four months earlier, was there to present Mr. Lucas with a business plan, but he had a few questions of his own. Most important, did Mr. Lucas have the desire to turn LucasArts into one of the top five video game publishers? Indeed, Mr. Lucas said, he did.

"We can do this ourselves," Mr. Ward recalled Mr. Lucas telling him. "We will put our resources behind this."

LucasArts is not No. 5 yet. But last year it ranked No. 8 in sales, up from No. 13 a year earlier, according to the NPD Group. And, Mr. Ward, 46, is being credited with a turnaround. While No. 8 may seem low in an industry obsessed with No. 1, LucasArts got there selling a fraction of the games its competitors did.

The success was buoyed by two new "Star Wars" games, Star Wars Battlefront II and Star Wars: Episode III — Revenge of the Sith, which were the second- and third-top-selling games last year, after Madden N.F.L. 2006, according to NPD. And LucasArts had a hit with Mercenaries, a war game published by LucasArts and developed by Pandemic Studios that became the best seller based on a new property. And there are more non-"Star Wars" games on the way, including one based on the Indiana Jones character.

Analysts and others in the industry agree it is a promising turn for LucasArts and, in particular, Mr. Ward. But his most challenging days may be ahead. The video game industry has been in the doldrums for months; video game sales are lagging as consumers wait to buy the next generation of consoles, including the PlayStation 3.

And perhaps most important, Mr. Lucas has no plans to make any more "Star Wars" movies. That means LucasArts will have to work that much harder to come up with ideas of its own. "We are not the 'Star Wars' game company," said Micheline Chau, president of Lucasfilm. "And Jim knows what he has to do."

While the games division makes up about 25 percent of overall revenue for Lucasfilm, Ms. Chau said, it accounts for only 10 percent of the company's operating profit. This is why one of Mr. Ward's main goals is to create original franchises.

"The 'Star Wars' brand is a massive advantage, but they are going to have to market new innovation," said John Riccitiello, a partner at the video game investor Elevation Partners, who has known Mr. Ward for several years. "It's early. It may take another five years for their story to develop, but it is going to be interesting."

Sitting in his office overlooking the San Francisco Bay one recent morning, Mr. Ward reflected on what he and his team had done so far. It was at a town hall meeting in August 2004, the month before he met with Mr. Lucas, that he outlined his strategy in an auditorium filled with staff members. It seemed simple: LucasArts would make high-quality games, and deliver them on time and on budget.

"I learned this from George," said Mr. Ward. "There are these countless meetings where he is rational, laid back. But then he sets the bar so high you begin to think, like, this guy is out of his mind."

To illustrate the point, Mr. Ward raised his right arm in the air, higher than the left. "I said, 'Gang, this is what we are doing,' " said Mr. Ward, slowly raising his left arm to meet the right. "Now they've learned that if they come remotely close to this, they can do amazing things."

Before joining Lucasfilm in 1997, Mr. Ward had distinguished himself for 13 years as an aggressive advertising executive working with the likes of Apple Computer, Nike and Microsoft. While working at the advertising firm of Wieden & Kennedy, he was involved in the introduction of Windows 95 for Microsoft. He and his colleagues recommended that Microsoft use the Rolling Stone's hit "Start Me Up" in its now famous campaign.

Later, he was Wieden's global account director for Nike and part of the team that introduced Tiger Woods as a brand. Mr. Ward was recruited to Lucasfilm in 1997 to oversee the worldwide marketing of the last three movies in the "Star Wars" series, as well as all of Lucasfilm's DVD library. But by November 2003, Mr. Ward wanted more responsibility. Mr. Lucas and Ms. Chau agreed to let Mr. Ward "try out" at LucasArts even though he had no experience making video games.

"When he talked to us we were thinking maybe, maybe not," said Ms. Chau. "But if he surrounded himself with people who knew the business, and he listened, this could be great." Mr. Ward was named president at LucasArts in May 2004.

Robbie Bach, president of the entertainment and devices division at Microsoft, who has known Mr. Ward since the start of Windows 95, said Mr. Ward sought advice from others on how best to revive LucasArts. "He did listen to a lot of people, but once he made a decision, he didn't waste time getting it done," said Mr. Bach.

Along the way, he also developed a reputation for directness that could be a little rough. Mr. Riccitiello said that Mr. Ward "can run certain people over" with his big voice and strong point of view.

"My sense is if you took the average executive with a 50- to 80-hour workweek, they spend about 50 percent of their time just being nice," said Mr. Riccitiello. "Jim doesn't deal with that. He picks up half a week right there."

In 2004, about one-quarter of nearly 400 employees at LucasArts lost their jobs, said several former employees. (Mr. Ward declined to discuss the layoffs. Currently there are 252 employees in the division.)

He quickly sought to shake up the culture. "I needed to free them up and get rid of the politics so I could institute a team," said Mr. Ward. "I told them they either get on board or they don't."

He began weekly meetings to encourage department heads to talk. He said he separated the quality-control department from product development to create "healthy tension," giving staff members more freedom to express their views.

Mr. Ward took a different approach to video game advertising. For example, he participated last November in "The Apprentice" to promote not only the DVD release of "Star Wars: Episode III — Revenge of the Sith" but the Star Wars Battlefront II game as well.

And he is openly critical of Electronic Arts, a competitor, for not being able to deliver its Godfather video game to consumers on time. "It is absolutely a sin," he proclaimed.

(Jeff Brown, a spokesman for Electronic Arts, said, "Delaying the Godfather wasn't an easy decision, but getting it right was crucial to the future of the franchise.")

Still, Mr. Ward is willing to change his opinion if an opportunity presents itself. In 1981, when he was a graduate student in Arizona, he said he spurned a classmate, Dawne Cotton, because she was late for their first French class. Three years later, he married her.

Mr. Ward said he had successfully worked with creative people his entire career, and former LucasArts employees said he sought to inspire. But even Mr. Ward conceded that LucasArts developers were suspicious at first. "You've never run a video game company before," he said many of them told him. As a result he knew he needed someone to help who knew how to make games. So he promoted Peter Hirschmann, 34, to be vice president of product development. "The linchpin was to find a creative partner," Mr. Ward said.

A former production assistant who worked with Steven Spielberg, Mr. Hirschmann was involved in developing that director's widely acclaimed Medal of Honor video games before joining LucasArts in 2002 as a producer. Mr. Ward got to know Mr. Hirschmann in early 2004, when he would pad down the hall to his office late at night to check on the progress of Star Wars: Battlefront, which Mr. Hirschmann was overseeing.

Both men said late-night conversations about "Star Wars" turned to personal interests: World War II and Disneyland. Born in 1959, the youngest of three siblings, and brought up in Rockford, Ill., Mr. Ward said he used to watch "The Wonderful World of Disney" every Sunday night. (The Pirates of the Caribbean is his favorite ride at Disneyland.) Mr. Hirschmann keeps a model of the monorail from Disneyland in his office.

While Mr. Ward can be forceful, Mr. Hirschmann is more relaxed. He once hired an ice cream truck to deliver gelato to the staff. "Peter is a perfect counter to me," said Mr. Ward.

At first Mr. Hirschmann was not interested in the job. "I saw a lot of baggage with it," said Mr. Hirschmann. "But Jim said, 'We are going to hit the reset button. We are going to reboot.' Then I thought, maybe this was doable."

Their excitement was palpable on a recent afternoon, when Mr. Ward, Mr. Hirschmann and Haden Blackman, the project leader of a forthcoming "Star Wars" game, reviewed all of the company's recent projects. Mr. Blackman outlined a new storyline that delved deeper into Darth Vader's history.

Mr. Hirschmann later demonstrated a test game, shouting and jumping each time a storm trooper tumbled onscreen, the character barely catching his fingers on the pixel ledge. And he gleefully explained how researchers had tracked down images of San Francisco buildings from 1915 for the future Indiana Jones game.

Soon it was back to work.

"There's a lot of pressure," said Mr. Ward. "I mean we're taking $20 million out of George's pocket," he said, tapping Mr. Hirschmann on the shoulder while referring to the potential cost of a video game for the next generation of consoles.

Mr. Hirschmann and Mr. Blackman shot each other a knowing glance. "We feel the pressure, all right," Mr. Hirschmann said, laughing.

NY Times. (http://www.nytimes.com/2006/04/17/technology/17lucas.html?pagewanted=2&ei=5090&en=c9363d020bd178ed&ex=1302926400&partner=rssuserland&emc=rss)

Not the typical article you'd expect on the forums.. there's no real dirt or big secrets but I thought you'd be interested in the article as this developper tries to undergo a rebirth right at the perfect time.. before the next generation. We know Pandemic and Lucas Arts are working together and both are working on Revolution titles so chances are we'll see that Star Wars light sabre game that Matt was talking about the other day.

ZeldaFreak
17-04-2006, 02:40 PM
Oh dear god
:shakehead :shakehead :shakehead :shakehead

You don't want that to happen

demonmike04
17-04-2006, 02:52 PM
Oh dear god
:shakehead :shakehead :shakehead :shakehead

You don't want that to happen
Dont want what to happen? A light saber game?
Because if thats what you dont want to happen, your out of your mind! A lightsaber game will be bloody brilliant. It'd be just light a swordfighting game but fast paced if your going against yoda! :awesome:

I bet you wouldnt mind it if the lightsaber were replaced with a sword and it featured Zolo from one piece eh?

RATM_4_EVA
17-04-2006, 03:11 PM
I want Monkey Island.

ZeldaFreak
17-04-2006, 03:19 PM
Dont want what to happen? A light saber game?
Because if thats what you dont want to happen, your out of your mind! A lightsaber game will be bloody brilliant. It'd be just light a swordfighting game but fast paced if your going against yoda! :awesome:

I bet you wouldnt mind it if the lightsaber were replaced with a sword and it featured Zolo from one piece eh?

Anyway its Roronoa Zoro, Jap version, I don't watch crap One Piece Dub.
Anyway A lightsaber would be in 1st person as all games will be on revolution, wouldn't care if it was swords or itself.

Nintendork
17-04-2006, 03:22 PM
It could easily be played third person to be honest.. I would prefer that as it would lend itself to more tactical Star Wars combat where you have to prioritise who you kill first.

http://thecia.com.au/reviews/s/images/star-wars-1-800b.jpg

mario114
17-04-2006, 03:27 PM
A lightsabre game would rule :D

Konfucius
17-04-2006, 03:41 PM
I'm a bit disappointed that Factor5 isn't working on anything for the Revo because I hoped they would do a Star Wars lightsaber game.
But I think a lightsabre game is almost certain, after all the FHC is perfect for that kind of games and I guess many SW fans would buy a Revo only for that feeling.

ZeldaFreak
17-04-2006, 03:48 PM
I'm a bit disappointed that Factor5 isn't working on anything for the Revo because I hoped they would do a Star Wars lightsaber game.
But I think a lightsabre game is almost certain, after all the FHC is perfect for that kind of games and I guess many SW fans would buy a Revo only for that feeling.

You know why that is Factor 5 and Silicon Knights didn't like the direction Nintendo was moving in so Factor 5 is working on PS3 projects and Silicon Knights are working on projects for 360

demonmike04
17-04-2006, 04:32 PM
Anyway its Roronoa Zolo, Jap version, I don't watch crap One Piece Dub.
Anyway A lightsaber would be in 1st person as all games will be on revolution, wouldn't care if it was swords or itself.
Still got the zolo right though, aslong as you know what I meant thats all that matters.
Why would it be stuck in first person view? You know as much as us, and we know nothing about a lightsaber game. It can be done from a different view, using the nun-chuck attachment to move and the revo control to swing.
You keep thinking every thing is going into first person, thats all your immagination is limited to it seems. You made a topic about things being stuck in first person and every thing's going to suck and etc. You gotta THINK, it can be done from other views other than first person!

ZeldaFreak
17-04-2006, 04:50 PM
Still got the zolo right though, aslong as you know what I meant thats all that matters.
Why would it be stuck in first person view? You know as much as us, and we know nothing about a lightsaber game. It can be done from a different view, using the nun-chuck attachment to move and the revo control to swing.
You keep thinking every thing is going into first person, thats all your immagination is limited to it seems. You made a topic about things being stuck in first person and every thing's going to suck and etc. You gotta THINK, it can be done from other views other than first person!

Its supposed to be Roronoa Zoro sory thats the jap name I just said the dub name.

Because you carn't use FHC in any other ways, in 2016 when Nintendo are reveiling their new console guess what they won't be unveiling it with FHC, why? because the it Sucks, it just Sucks

*cue Kurt Angles Suck music*

Bluejay
17-04-2006, 04:56 PM
Its supposed to be Roronoa Zoro sory thats the jap name I just said the dub name.

Because you carn't use FHC in any other ways, in 2016 when Nintendo are reveiling their new console guess what they won't be unveiling it with FHC, why? because the it Sucks, it just Sucks

*cue Kurt Angles Suck music*

Nintendo won't be making hardware in 2016.

Tellyn
17-04-2006, 05:11 PM
I've thought of the opssibility of an Indiana Jones game! Imagine in first person, aiming to shoot your gun and pressing a button to switch to use your whip! Great!

demonmike04
17-04-2006, 05:14 PM
Because you carn't use FHC in any other ways, in 2016 when Nintendo are reveiling their new console guess what they won't be unveiling it with FHC, why? because the it Sucks, it just Sucks

1. Explain that to me. You can use the FHC in other views other than first person, as Nintendork has shown.

2. It sucks? Have you tried it? No. No one knows if it sucks or not, and if it sells well, nintendo will continue with it.
You talk a hell lot of crap zeldafreak. If it sucked, developers wouldnt of praised it. If it sucked, developers wouldnt even be developing for the system if they believe it will not sell, but theres been constant confidence in the freehand control.

Dont knock it until you tried it.

gorrit
17-04-2006, 05:28 PM
Nintendo won't be making hardware in 2016.

What? Seriously? They have been making entertainment hardware for like 100 years, and they've been making electronic entertainment hardware since they 80's and they've almost always been profitable on it. Why would they stop?

Nintendork
17-04-2006, 05:30 PM
I've thought of the opssibility of an Indiana Jones game! Imagine in first person, aiming to shoot your gun and pressing a button to switch to use your whip! Great!OH MY FUCKING GOD Why the hell does everything have to be in first person?

Dont knock it until you tried it.It's like nobody listens to what you say around here. They just wait for their turn to speak..

Why would they stop?They just said it because they think they know something about the world's technology industry.. It happened to Sega so it must be able to happen to Nintendo too.

I think I've sufficiently ripped into everyone by now, I'm off to do some coursework.

Tellyn
17-04-2006, 05:44 PM
Mate, it was a suggestion, idea, I don't work for Lucas Arts or any other games company. I have to right to speak freely.

Fierce_LiNk
17-04-2006, 05:46 PM
Mate, it was a suggestion, idea, I don't work for Lucas Arts or any other games company. I have to right to speak freely.

Don't worry, he's just a bit annoyed at the idea that people think every game will be in first person. He's not knocking your idea. :)

ShadowV7
17-04-2006, 06:00 PM
It's just suggestions,anyone is free to do so and none of us can judge the suggestions people make.

Nintendork
17-04-2006, 06:39 PM
Mate, it was a suggestion, idea, I don't work for Lucas Arts or any other games company. I have to right to speak freely.
Haha I've calmed down somewhat now.
You have a good point, the FHC for Spiderman's Web and Indiana's whip would be rad.. I've never played either of these games on previous platforms and this is the kind of thing that makes a movie license tangible in my mind.

KingJoe
17-04-2006, 06:53 PM
I think a 3rd person lightsabre game would be brilliant.
I've just pretended to play it now, making all the noises and stuff. Good job I'm on my own. There would need to be a long lead to the analogue stick for genuine whirling action. Or no stick.
This is all speculation. But, the first application of the 'FHC' (it's a bloody remote) I though of was a lightsabre game.
Vrrrrrrrrrrrrrrrrrrrrrm kshhhhhsk rrrrrrrrrrrrrrrrrrrrrrm rummmmmmmmmmmmmmmmmmmmmmmmm.
Ahem

ZeldaFreak
17-04-2006, 07:21 PM
1. Explain that to me. You can use the FHC in other views other than first person, as Nintendork has shown.

2. It sucks? Have you tried it? No. No one knows if it sucks or not, and if it sells well, nintendo will continue with it.
You talk a hell lot of crap zeldafreak. If it sucked, developers wouldnt of praised it. If it sucked, developers wouldnt even be developing for the system if they believe it will not sell, but theres been constant confidence in the freehand control.

Dont knock it until you tried it.

Because it will suck Nintendo has actually only ever made one good control pad.....its of course the SNES one.

And name to me one good developer that has actually praised it, hmmm let me think there are no good developers left out there anymore.

I'm going to go Mark Rein on your asses, the reason why pole posistion isn't as good as Grand Turismo/PGR series is because we have as gamers have matured and while the very basic elements of a good game are there, we need 4 key elements; good controls, good sound, good graphics, good gameplay.

Nintendo have forgotten a major component of this which is good controls, why not give us a remodded gamecube pad. Why? Because for the simple truth Nintendo can only succeed with gimmicks.

*Waits while he gets quoted DS facts and fiqures*

And I'll stop you right there the reason why the DS was a hit is because PDA's have grown to mass ownage and mass usuage.Thats the only reason why it has sold in the quantity, that it has done.

KingJoe
17-04-2006, 07:27 PM
unlike TV remotes which are the elitist accesories of the priviledged few?

ZeldaFreak
17-04-2006, 07:36 PM
unlike TV remotes which are the elitist accesories of the priviledged few?

Well how can I put this to you I put TV on with remote and put it to one side of me and watch my programme.

Not exactly something you can do with a crap, unimaginative thing such as revolution. Mark my words it'll never takeoff, its just to cheap and gimmicky to warrent its use.

The day of its release I'm going to buy advertising on a billboard that says 'Boycott the Revolution'

KingJoe
17-04-2006, 07:40 PM
Words marked.

Shino
17-04-2006, 07:44 PM
Well how can I put this to you I put TV on with remote and put it to one side of me and watch my programme.

Not exactly something you can do with a crap, unimaginative thing such as revolution. Mark my words it'll never takeoff, its just to cheap and gimmicky to warrent its use.

The day of its release I'm going to buy advertising on a billboard that says 'Boycott the Revolution'

Let me guess, Nintendo killed you're father and raped you're mother?

The Lillster
17-04-2006, 07:54 PM
The following statement is true:

ZeldaFreak you are a ****!

---------


Why don't you fuck off and play with your Chav friends, you know Newcastle is full of them and pissheads (not that there's anything wrong with piss heads ;) ).

My God i've seen a few twats on this board, but you definently have to be the biggest one on here.

demonmike04
17-04-2006, 07:58 PM
[1]Because it will suck Nintendo has actually only ever made one good control pad.....its of course the SNES one.

[2]And name to me one good developer that has actually praised it, hmmm let me think there are no good developers left out there anymore.

[3]Why? Because for the simple truth Nintendo can only succeed with gimmicks.

[4]And I'll stop you right there the reason why the DS was a hit is because PDA's have grown to mass ownage and mass usuage.Thats the only reason why it has sold in the quantity, that it has done.
1. Opinion, not fact.
2. Capcom off the top of my head, yet again, opinion. Not fact.
3. Any innovation with gaming according to you is a gimmick I suppose? So would you consider the d-pad and rumble nintendo invented gimmicks?
4. Your comparing the DS to a PDA? Im guessing thats just the touch screen thats won you over on the DS=PDA thing. Although its becoming PDA like with all the software coming out for it, it is a success without them. Game machine, not a PDA.

Nintendork
17-04-2006, 08:00 PM
I hate to flame but everyone can suck my balls except ZeldaFreak because he's being such a cock jockey.

Your loss ZeldaFreak, you shouldn't have been so mouthy..

Fierce_LiNk
17-04-2006, 08:05 PM
Because it will suck Nintendo has actually only ever made one good control pad.....its of course the SNES one.

And name to me one good developer that has actually praised it, hmmm let me think there are no good developers left out there anymore.

I'm going to go Mark Rein on your asses, the reason why pole posistion isn't as good as Grand Turismo/PGR series is because we have as gamers have matured and while the very basic elements of a good game are there, we need 4 key elements; good controls, good sound, good graphics, good gameplay.

Nintendo have forgotten a major component of this which is good controls, why not give us a remodded gamecube pad. Why? Because for the simple truth Nintendo can only succeed with gimmicks.

*Waits while he gets quoted DS facts and fiqures*

And I'll stop you right there the reason why the DS was a hit is because PDA's have grown to mass ownage and mass usuage.Thats the only reason why it has sold in the quantity, that it has done.

There are so many things wrong with this post. I will try to break it down.

Because it will suck Nintendo has actually only ever made one good control pad.....its of course the SNES one.

Of course, this is just your opinion. But, there are millions of people out there who enjoyed the N64 and GC controllers.

And name to me one good developer that has actually praised it, hmmm let me think there are no good developers left out there anymore.

Awesome argument. "There are no good developers left out there anymore."
Just tell me, what gives you the right to claim this? Have you ever had a hand in creating games? According to your profile, you were born in 1987. You have absolutely no right to claim what you have just said.


I'm going to go Mark Rein on your asses, the reason why pole posistion isn't as good as Grand Turismo/PGR series is because we have as gamers have matured and while the very basic elements of a good game are there, we need 4 key elements; good controls, good sound, good graphics, good gameplay.

There's also the fun factor, but we'll put that aside for a minute.
Who claimed Pole position was better than GT anyway? I didn't see this.
And, Nintendo are given us a different method of control. An 'alternative' way to play our games. If you don't like this, then just don't buy the console. However, there are factors such as the controller shell and GC pad that you need to take into account as well. But, the answer remains the same. If you don't like this, buy another console. You will have many to chose from. Just stop trolling.

*Waits while he gets quoted DS facts and fiqures*

And I'll stop you right there the reason why the DS was a hit is because PDA's have grown to mass ownage and mass usuage.Thats the only reason why it has sold in the quantity, that it has done.

There was me thinking it was the good software. Silly me.

The day of its release I'm going to buy advertising on a billboard that says 'Boycott the Revolution'

To quote your signature: Revolution funds: £250 and still counting

Make up your f*cking mind.

The Lillster
17-04-2006, 08:14 PM
Out of the DS and PSP, everyone calls the DS the Gimmick. But that isn't true. The PSP is the more gimmicky one (I know this because I own one).

Lets have a look at what makes PSP so gimmicky shall we...

1. UMD Movies: Great! One problem, DVD's are better, and UMD Movies have less content on the disc.

2. PSP games. - Most of them are medicore, and the UMD format = load times = Bad for handheld gaming.

3. The abbility to transfer download movies to your psp. Sounds great doesn't it? Trust me, it's not. All of our movies have to be converted to MP4 format, also your own movies have a lower quality/resolution than actual UMD videos. It can also take awhile to conert your movies (depending on how big they are).

I suppose if you've got a 1.5 psp things are a little better because some apps allow you to use other formats (in other words you don't have to convert it).

But IMO PSP is the gimmicky handheld.

By the way, notice how I said IMO , which means what i'm saying is my personnal opinion, not fact.

ZeldaFreak
17-04-2006, 08:34 PM
The following statement is true:

ZeldaFreak you are a ****!

---------


Why don't you fuck off and play with your Chav friends, you know Newcastle is full of them and pissheads (not that there's anything wrong with piss heads ;) ).

My God i've seen a few twats on this board, but you definently have to be the biggest one on here.

For your information I'm not a Chav neither am I a pisshead, and the only chavs I saw I told them to way to Edinburugh Zoo.

I resent the claim your making as you have made that I am a ****, surely your the biggest one alive

Fierce_LiNk
17-04-2006, 08:35 PM
Alright, everyone cut the name calling and get straight back to the discussion.

ZeldaFreak
17-04-2006, 08:41 PM
2. Capcom off the top of my head, yet again, opinion. Not fact.
3. Any innovation with gaming according to you is a gimmick I suppose? So would you consider the d-pad and rumble nintendo invented gimmicks?


One Capcom in my opinion haven't really made a game I would think is good,
second D-pad is meley an evolution of gaming and I find the rumble pak to be pretty useless does nothing, could be got rid of.

The Lillster
17-04-2006, 08:41 PM
For your information I'm not a Chav neither am I a pisshead, and the only chavs I saw I told them to way to Edinburugh Zoo.

I resent the claim your making as you have made that I am a ****, surely your the biggest one alive

Well if you wasn't acting like one, I wouldn't call you one. Simple!

Anyway, Lucasarts.

ZeldaFreak
17-04-2006, 08:51 PM
There are so many things wrong with this post. I will try to break it down.

(1)Of course, this is just your opinion. But, there are millions of people out there who enjoyed the N64 and GC controllers.

(2)Awesome argument. "There are no good developers left out there anymore."
Just tell me, what gives you the right to claim this? Have you ever had a hand in creating games? According to your profile, you were born in 1987. You have absolutely no right to claim what you have just said.

(3)There's also the fun factor, but we'll put that aside for a minute.
Who claimed Pole position was better than GT anyway? I didn't see this.
And, Nintendo are given us a different method of control. An 'alternative' way to play our games. If you don't like this, then just don't buy the console. However, there are factors such as the controller shell and GC pad that you need to take into account as well. But, the answer remains the same. If you don't like this, buy another console. You will have many to chose from. Just stop trolling.

(4)There was me thinking it was the good software. Silly me.

(5)To quote your signature: Revolution funds: £250 and still counting

Make up your f*cking mind.

(1) Maybe, fine just my opinion.
(2) I maybe should of said 'no longer' because Lucas Arts were great in the earlier days, with Monkey Island and that then they changed, like so many :cry:.
(3)The Shell is only for retro games as it has a possibility of not been included in the box. And its not trolling, if i'm expressing myself.
(4) Actually I thought good hardware as without that you wouldn't get good software.
(5) Well revolution could refer to anything it could mean an HDTV it could mean an AlienWare PC, GOD it could even be a games shop I'm opening on Ebay

Well if you wasn't acting like one, I wouldn't call you one. Simple!

Anyway, Lucasarts.

Surely you mean weren't.

Good grammar a day, keeps the english teachers away.

Fierce_LiNk
17-04-2006, 08:56 PM
Haha. So you're denying that "Revolution funds" has absolutely nothing to do with the Nintendo Revolution console, even when you've pasted it in your signature right underneath "GC:NothingDS/GBA:NothingXbox:Haven't got a clue what to sell for."
It's also your signature on a Revolution games forum. If somebody on an Xbox360 forum had down in their sig "360 funds", you would think they were refering to the console, correct?

Shino
17-04-2006, 09:00 PM
Good grammer a day, keeps the english teachers away.

:laughing:

ShadowV7
17-04-2006, 09:00 PM
Really this is becoming a pointless arguement here because personnal opinions is making someone think he/she is right.And name calling may seem necessary here but it's not,just try to keep your cool and don't get wound up.:awesome:

ZeldaFreak
17-04-2006, 09:05 PM
:laughing:

What have I done wrong it says Grammar which is the correct word.

Shino
17-04-2006, 09:06 PM
HAHA well done.

ShadowV7
17-04-2006, 09:07 PM
You spelt it wrong and you edited it.I wish it would keep the english teacher's away.

goku21
17-04-2006, 09:47 PM
Well how can I put this to you I put TV on with remote and put it to one side of me and watch my programme.

Not exactly something you can do with a crap, unimaginative thing such as revolution. Mark my words it'll never takeoff, its just to cheap and gimmicky to warrent its use.

The day of its release I'm going to buy advertising on a billboard that says 'Boycott the Revolution' :nono:

Let me guess! You normally use the IGN-board, right? :shakehead

Stefkov
17-04-2006, 10:10 PM
one thing i dont get is that why you consistently keep saying bad things zeldafreak, if you dont like the rev, or the controller then why do you keep posting. you know people will keep on posting back and an argument will emerge.if you dont like the rev in any way why are you here, on this forum?

ZeldaFreak
17-04-2006, 10:33 PM
Why cause I'm hoping that there are other sensible chaps out there could explain to me why Nintendo carn't use Red Wave strategy, I know they don't want to but I think they simply went a different wave because they knew they couldn't win.

Fierce_LiNk
17-04-2006, 10:36 PM
Why cause I'm hoping that there are other sensible chaps out there could explain to me why Nintendo carn't use Red Wave strategy, I know they don't want to but I think they simply went a different wave because they knew they couldn't win.


Who's to say that they can't win?

The DS has a far, far different approach to gaming than the PSP, and yet that's selling like hotcakes. Imo, Nintendo have always gone down the path of innovation, rather than raw power.

Migraine
17-04-2006, 11:43 PM
ZeldaFreak, have you been planted here by Nintendo as part of some weird viral marketing campaign, trying to generate hype or something? I can't think of another single rational explanation for the attitude behind your posts...

teh gramm3r a day...

goku21
18-04-2006, 12:26 AM
Why cause I'm hoping that there are other sensible chaps out there could explain to me why Nintendo carn't use Red Wave strategy, I know they don't want to but I think they simply went a different wave because they knew they couldn't win.

For explanation: Nintendo is a big company! Do you honestly think they care more about you:nono: rather than their employees? And you just gave the answer:I think they simply went a different wave because they knew they couldn't win. So if they loose, there´ll be no nintendo anymore - they just keep on doing what´s best for the company, and not what´s best for kiddies like you, who think that they are the center of the universe!!!
Please ban him!!!

myster0n
18-04-2006, 12:27 AM
Why cause I'm hoping that there are other sensible chaps out there could explain to me why Nintendo carn't use Red Wave strategy, I know they don't want to but I think they simply went a different wave because they knew they couldn't win. Why would Nintendo use any strategy? It's no use : there are no good developers left. So go watch some TV or work on a spreadsheet and leave us with our crappy games.
Don't worry, we'll find a way to live through the tedium and we'll call you when a good developer emerges. Honestly ! So it's no use coming back here until we call you.

Bye ! Have a good life.

Chanser
18-04-2006, 12:48 AM
As they say, don't feed the troll. :laughing:

mario114
18-04-2006, 12:54 AM
The day of its release I'm going to buy advertising on a billboard that says 'Boycott the Revolution'

Can I just ask then why you on on revo-europe.com, and posting in the Revolution Discussion forum? It makes no sense, you waisting you own time, and ours.

ndreamer
18-04-2006, 06:08 AM
zeldafreak i don't know what your problem is your basicly getting the best of both worlds from the revolution your getting standed games and your getting new and improved games. the revolution control is a welcome change and i think it was nessery to help the industry move forward.
some developers don't create games like they use to anymore but games cost millions to create sometimes tens of millions if just one fails it can bring down a developer and in some cases the publisher as well.

raven_blade2006
18-04-2006, 09:12 AM
Zelda Freak, Ive just read all the way through this topic and I cant believe the amount of garbage you have said. Just save yourself some embarrassment and quit now.

21st century cowboy
18-04-2006, 09:41 AM
Back on topic I really think a decent lightsabre game could be a system seller. Look how well episode 3 and battlefront 2 sold. I'd like it all to be in 1st person so you can parry back blaster shots from stormtroopers and take them out like that. Green lightsabre for me please.

Please make this so Lucas Arts

Migraine
18-04-2006, 10:03 AM
And just imagine one-on-one online battles!! Defeat your online opponents to climb up league tables. As a Jedi, the more people you defeat who are swaying towards the dark side, the more the force strengthens in you... obviously this would work the other way too! Hey, maybe you could buy prosthetic robot limbs if they get cut off in battle... developing your character over time :D ok, that last bit was weird.

ZeldaFreak
18-04-2006, 10:38 AM
Or maybe even a sword duelling game set in a fantasy world where you must climb a ladder to become known as the Ulitmate Swordsman in the country where by doing so saves the rafished land by the X-ero group.

Whats that for a game. : peace:

Off Topic
chill out guys wanting me banned I am simply putting my views across, your entitled to your views but when someone critices them they are wrong.

It may just be me but I have a feeling Nintendo may reveal titbits about the new GameBoy Evolution

21st century cowboy
18-04-2006, 11:07 AM
Imagine there is a section in the game where you have to duel wield 2 sabres and have to decide weather or not to cut off someones head. Like that scene in episode 3 with Count Dooku. A game like that knightof the old republic for the xbox would be good.

The Lillster
18-04-2006, 11:13 AM
Why cause I'm hoping that there are other sensible chaps out there could explain to me why Nintendo carn't use Red Wave strategy, I know they don't want to but I think they simply went a different wave because they knew they couldn't win.

If Nintendo was to go the same way as the competition, then in my opinion it would of sold even worse than Gamecube. If you don't like Revolution then fine. I think PS3 or Xbox360 might be the better choice for you.

mario114
18-04-2006, 01:31 PM
Imagine there is a section in the game where you have to duel wield 2 sabres and have to decide weather or not to cut off someones head. Like that scene in episode 3 with Count Dooku. A game like that knightof the old republic for the xbox would be good.

Knights of the old republic (rpg) meets lighsabre waving remote action, that would be amazing :D

DCK
18-04-2006, 02:36 PM
chill out guys wanting me banned I am simply putting my views across, your entitled to your views but when someone critices them they are wrong.

If you're only expressing the views that exist in your own tiny little world there's no wonder you're getting those reactions. When you're saying that it's wrong to criticise someone else's opinion just goes to show that you take in very little of the outside world.

Open up a bit, don't be an arrogant 'I know better than you' person and the reactions you get will be a lot nicer.

The Lillster
18-04-2006, 03:28 PM
If you're only expressing the views that exist in your own tiny little world there's no wonder you're getting those reactions. When you're saying that it's wrong to criticise someone else's opinion just goes to show that you take in very little of the outside world.

Open up a bit, don't be an arrogant 'I know better than you' person and the reactions you get will be a lot nicer.

Very good!

Plus, we don't want this place turning into an IGN!

volvis
18-04-2006, 04:14 PM
I don't get it. What is a light saber game except Red Steel minus the gunfights plus a worn out IP? :P

I'll take my samurai swords with shotguns, thankyaverymuch!

ZeldaFreak
18-04-2006, 04:33 PM
If you're only expressing the views that exist in your own tiny little world there's no wonder you're getting those reactions. When you're saying that it's wrong to criticise someone else's opinion just goes to show that you take in very little of the outside world.

Open up a bit, don't be an arrogant 'I know better than you' person and the reactions you get will be a lot nicer.

Well freedom of expression, speech and all that lark and its neither a tiny little world nor is it only my view.

Also it is wrong to criticise someones elses views, and tell me I don't take in very little of the outside world... I bloody well do I study Politics and Economics for christ sakes. I also am subscribed to two trade mags MCV and Develop. Which I read the articles in both of those thank you very much

Fierce_LiNk
18-04-2006, 04:40 PM
Well freedom of expression, speech and all that lark and its neither a tiny little world nor is it only my view.

Also it is wrong to criticise someones elses views, and tell me I don't take in very little of the outside world... I bloody well do I study Politics and Economics for christ sakes. I also am subscribed to two trade mags MCV and Develop. Which I read the articles in both of those thank you very much

That's all very well and good. But you have made various posts which go against all that. Posts such as "boycotting the Revolution" serve no purpose other than to "wind up" people. Also, posts such as "i think all Revolution games will be in first person" are fine, because thats your opinion. But when you go around declaring it as fact, even when your arguments hold no substance, then you are over-stepping the mark.
And it is clear that you are not taking in what other people are saying. I suggest you go back through each thread you have posted in and read the entire thread.

ZeldaFreak
18-04-2006, 04:45 PM
I am taking in what people on this thread are saying, but there are alot of fanboys out there, so basically they find it difficult to understand the points I'm trying to make.

P.S. "Boycotting the Revolution" - Is simply a freedom of expression, its just like a person carrying a sign saying God will punish us all.

Nintendork
18-04-2006, 04:45 PM
He can read?

Fierce_LiNk
18-04-2006, 04:47 PM
I am taking in what people on this thread are saying, but there are alot of fanboys out there, so basically they find it difficult to understand the points I'm trying to make.

Hang on, there are a lot of fanboys out there?
Its funny how you say that, then straight after say this:

P.S. "Boycotting the Revolution" - Is simply a freedom of expression, its just like a person carrying a sign saying God will punish us all.

So, what are these points that you are trying to make. Just make it clearer.

ZeldaFreak
18-04-2006, 04:58 PM
So, what are these points that you are trying to make. Just make it clearer.

Well maybe that its just because its "freedom of expression"

Fierce_LiNk
18-04-2006, 05:00 PM
Well maybe that its just because its "freedom of expression"

I don't understand that.
You said people are finding it difficult to understand the points you are trying to make.
Now, what were those points? All i saw was you worrying that every game would be in first person.

Jamba
18-04-2006, 05:11 PM
I don't get it. What is a light saber game except Red Steel minus the gunfights plus a worn out IP? :P

I'll take my samurai swords with shotguns, thankyaverymuch!

It's all about the glorious light sources from the lightsaber, the Epic music and the Force! Don't forget that you could have blasters easily too and fly using a virtual joystick.

Ahhhh yes... using FHC to fly speeder bikes FTW!

Fierce_LiNk
18-04-2006, 05:13 PM
It's all about the glorious light sources from the lightsaber, the Epic music and the Force! Don't forget that you could have blasters easily too and fly using a virtual joystick.

Ahhhh yes... using FHC to fly speeder bikes FTW!

Damn right! The music in Star Wars games really adds something special.
I wouldn't mind seeing another Rogue Squadron game. I was just playing Rogue Leader the other day. The Death Star Attack level (first one) featuring the trench run is still the best Star Wars game moment ever.

djamb3
18-04-2006, 05:15 PM
Thinking about it, we cannot use the force with the same hand wich has the saber right.... How will it be done?

Fierce_LiNk
18-04-2006, 05:17 PM
The great thing is, we are speculating about all of this. The controller can be used is many, many different ways. Would we be having this conversation right nwo if Nintendo decided to go with a standard, updated controller? Probably not.

About the force problem: Maybe use 2 FHC's?

Jamba
18-04-2006, 05:17 PM
It'll be a button probably that will work with the direction you are facing most likely. Wouldn't it be nice if you had to gesticulate the force movements though, like casting?

Stefkov
18-04-2006, 05:23 PM
maybe to use the force you could switch off your lightsaber by simply pressing the big a button, then holding the b underneath and pushing in the direction. to just push someone you could hold and push but let go. then if you want to hold someone in the air hold it down and you can grab the person and bang him on a wall or something. then press a to get your saber out.

i dont think 2 FHC woud be good. then you wouldnt be able to move. then it would be on tracks which isnt gonna be good.

Fierce_LiNk
18-04-2006, 05:25 PM
maybe to use the force you could switch off your lightsaber by simply pressing the big a button, then holding the b underneath and pushing in the direction. to just push someone you could hold and push but let go. then if you want to hold someone in the air hold it down and you can grab the person and bang him on a wall or something. then press a to get your saber out.

i dont think 2 FHC woud be good. then you wouldnt be able to move. then it would be on tracks which isnt gonna be good.

Very true about the 2 FHC thing, and i think the idea of being able to switch off the lightsaber is the best yet. It would stop the game becoming just an "FPS with a lightsaber" that way as well.

ShadowV7
18-04-2006, 05:29 PM
I can't wait for a Star Wars game though ,it will be astounding with the Revolution control especially with Duel Weild and turning on and of the light saber would be amazing.

Jamba
18-04-2006, 05:35 PM
The developer who solves the "how to have dual wield and move at the same time" problem should be given a HUGE medal. It would open so many doors to making some incredible games.

ShadowV7
18-04-2006, 05:39 PM
There are a few ways ,won't be that hard.

Jamba
18-04-2006, 05:41 PM
Fancy sharing?

ShadowV7
18-04-2006, 05:47 PM
I can't have signed an NDA :p
Well I had a few idea's but I can only remember one now.Just use the D-Pad on the Primary control to move and on the secondary control use that to change the camera.If I remember the other's i'll post them.

Jamba
18-04-2006, 05:53 PM
I suppose you could just hold a button to walk forward changing your direction by pointing the FHC. Then when you want to battle you just pull out your weapon, making you sedentary (sp?) ala holding R in RE4.

Stefkov
18-04-2006, 05:54 PM
(damnit jamba posted while i was away at dinner. hehe oh well)
ive just had a thought to the 2 FHC and move thingy.
if the controlelr is really comfortable then.. wait for it, you just press one button. EG:
spiderman.
to make this not on tracks and have a good none tracks game i was thinking:
say you press the b's to slng your web. then if your on the ground you could... press and hold the small a' and move the FHC's (based on they are flat parrallel to the ground) forward to move forward, then move them left or right acordingly. then release the a's and carrying on slinging.

ShadowV7
18-04-2006, 05:57 PM
There is definently a way for duel wield and it wouldn't surprise me if a developer -SEGA- has found a way and is making a game for 2 control's for the Revolution's launch or soon after the launch.

Jamba
18-04-2006, 06:02 PM
Ach never mind.... great minds eh?

Also I had another idea. Imagine you character is like one of those remote control cars that can spin its left and right wheels independantly. So if you held both A buttons on your FHCs, you would go forward but if you say let go of the left FHC A button, you would turn left as the right "side" of your character would still be moving. This allows you to move, fight and look independantly.

Only thing you have to think about after that is which hand controls the looking.

" There is definently a way for duel wield and it wouldn't surprise me if a developer -SEGA- has found a way and is making a game for 2 control's for the Revolution's launch or soon after the launch."

Yeah true, but it is finding a good one that is the challenge.

djamb3
18-04-2006, 06:10 PM
It'll take a few years until we see that working perfectally

ShadowV7
18-04-2006, 07:32 PM
I think it will be pretty soon actually,i'm sure constructive developers have thinking alot about the way's to move.I'm 95% sure we will see one on launch or close to it.

gorrit
19-04-2006, 12:20 PM
I don't think it will be pretty soon, becouse then the developers are limiting their audience with Rev owners who have more then one FHC.

goku21
19-04-2006, 12:29 PM
I´m 100% confident that mario will only be played with the fhc without atachement! remember: you can twist the controller too!

DCK
19-04-2006, 01:47 PM
Yes, I also have a feeling the new Mario will have an approach that doesn't need the nunchuck. I'm really curious how they're going to pull that off.

Konfucius
21-04-2006, 11:20 AM
I didn't read the whole thread so sorry if I point out something that was already said but I just had the idea that a pod racer game would be perfect with two FHCs. It would be like in Ep1.

DiemetriX
21-04-2006, 11:37 AM
If nintendo make a FHC with an Analog stick there would be no problem.

21st century cowboy
21-04-2006, 11:45 AM
If nintendo make a FHC with an Analog stick there would be no problem.

Moving an analog stick and moving the FHC seems like it would be a bit too awkward. I'm sure all the problems we come up with Nintendo have also come up with too and will have solutions for them.

Pestneb
21-04-2006, 11:55 AM
a dance mat perhaps? An analogue dance mat perhaps...

ShadowV7
21-04-2006, 03:42 PM
There will be way's for 2 FHC,and I think Nintendo or someone has a solution,an anologue stick instead of a D-pad is easy but unlikely.

Nintendork
21-04-2006, 04:18 PM
Back on topic or let it die please.

triforce_keeper
21-04-2006, 04:19 PM
lucas arts- never liked there games, end of.

Jamba
21-04-2006, 05:27 PM
Which ones in particular? They have made quite a variety so I'm a bit surprised that anyone totally writes them off entirely.

Nintendork
21-04-2006, 06:11 PM
I've never played one to be honest.. I should have really.

xernobyl
21-04-2006, 06:15 PM
What about if you use 4 controlers and put the other two on your feet?

glucoseaddict
21-04-2006, 06:20 PM
What about if you use 4 controlers and put the other two on your feet?

That would make for a very realistic swimming game! But you'd have to find some way of lying down while you play... :hmm:

:laughing:

ShadowV7
21-04-2006, 06:22 PM
Just lie on your floor and pretend your swimming,even though it would be really hard to do :heh:

Nintendork
21-04-2006, 07:49 PM
Indiana Jones shit (http://uk.xbox360.ign.com/articles/702/702389p1.html)

glucoseaddict
21-04-2006, 09:50 PM
Indiana Jones shit (http://uk.xbox360.ign.com/articles/702/702389p1.html)

Excellent linky there! I had seen it awhile back but forgot about it. The 'NaturalMotion 2' video is amazing - I can't wait until I play a game with this technology in it! :yay:

ShadowV7
21-04-2006, 10:13 PM
Cool video,good find.

DiemetriX
25-04-2006, 08:25 AM
http://www.youtube.com/watch?v=-l4gRV0v9E4

raven_blade2006
25-04-2006, 10:47 AM
^The force can be strong with the Revolution. Lets hope Lucasarts gets their act together and realises this.

DCK
25-04-2006, 12:03 PM
Nice idea for a commercial :smile:

YenRug
25-04-2006, 01:51 PM
http://www.youtube.com/watch?v=-l4gRV0v9E4

Better version here:

http://visun.de/bued/revo.mov