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View Full Version : Dawn o' Souls (regarding FF1)


darksnowman
18-09-2005, 07:42 PM
Right, I got this way back in December but its pretty primitive and I havent got to the second one yet because I wanna do Final Fantasy One...

My question: Im near the beginning, I did the Marsh Cave and the few things directly after that lead to getting the Nitro and blowing open the pathway to sail through... but where do you go when you sail on? Ive been sailing around for ages looking for a port and ages and ages later I found one and had a dander around... I fell in with some baddies that killed three of my party so my morale is low.

Any help is much appreciated.

Zelda_Rulez
22-09-2005, 02:54 PM
I've never played this to that point but I got this from a walkthrough, I hope it helps:

In the ship, you can explore the new leagues of water, but there's not much
to look. The place to go is to the west of Dwarf Cave... There lies a small
ghost town called Melmond. Luckily, it is a mere 3 steps away from its nearest
port...

You can find it on Gamefaqs if you need more help.
It's the one by Psycho Penguin and winnie the poop 2

darksnowman
22-09-2005, 06:10 PM
Thanks man, I dont like to resort to walkthroughs but I fear I must, this time.

Zelda_Rulez
23-09-2005, 11:33 AM
Yeah I don't like it too, but there are times when I am so stumped on a puzzle or something that I must resort to one. And the annoying part is that most of the time the solution is really easy to find yourself. :p

Rigger_Mortis
09-12-2005, 05:16 PM
Another really big tip for this game exploring wise is to use the map (press Select+ B) not many people know this though you're told by a couple of brooms (yes ok they do talk backwards) Anyways with the map feature you dont get lost at sea so much :P