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View Full Version : People Haven't Grasped the Magnitude of Revolution


Mimternet
17-09-2005, 10:35 AM
This is the first time that motion sensor has been made available to anyone. Anyone that wants to use it now can. Previously these systems cost hundreds of thousands, millions. Nintendo are bringing this to you for a couple of hundred.
It will be like virtual reality on your TV screen, but more advanced because you will control every movement. You will literally be able to move around a virtual world. This is simply incredible.
It allows for total immersion into all games.
It reduces the need for so many buttons by making things simpler and by making games more lifelike.
Anyone can use it on first glance. There are no instructions to learn as you just move your arm to do what you want to do on screen.
It allows for deep complexity aswell for people willing to spend more time on games (i.e. the hardcore gamer). Imagine in a 1st person shooter like Halo being able to press right on the D-pad to switch to your hand rather than gun. By moving your arm you move your arm on screen. You could pick up objects and move them around your level, by moving around yourself! You could pick up parts of a machine and piece them together in the virtual world. You could literally and easily piece together a motorbike, picking up and connecting components, fix it, wire it, fill it with petrol and then ride off on it using the stick as the handle bar.
In a secret agent style game you could be hiding in a party drinking a drink and then have to make a runner as someone discovers you. Rather than pointing roughly in the direction of someone and pressing a button to throw your glass to stall someone, you could literally chuck it at their face, reach down, grab your gun and shoot.
Tombraider, run around using the analogue addon, turn look and shoot with your right hand.
Resident Evil 5 will control so much better on Revolution than with the limited 360 and PS3 analogue control.
Dance games will be changed forever. Forget moving your feet by bashing buttons on the floor. By holding two controllers people can do moves with their arms.
karaoke, add on a microphone attachement to the bottom. You've got a motion sensing diva microphone that knows how much your putting into your performance by how much you're strutting about.


When Nintendo named their console revolution, they weren't kidding. It truly deserves its name. Not just in terms of the gaming industry but in every industry. Noone has made such technology so available before. Nintendo are ahead of every other electronics company. Can anyone think of technology for any device that allows for such complexity, simplicity and interactivity? Mobile phones, tvs, toasters, they all do things internally. Nintendo has brought us something entirely new that in Minority Report was a thing of fiction.

Why on earth would anyone want to play a 1st person shooter, or a 3rd person adventure, or a sports game on a standard controller when they can literally hit things on screen with their hands. They can look and move around by moving around outside of the screen.

Already I can see how it will be used in so many games. I just hope they get it out quickly, before Sony or Microsoft get their copies out.

DiemetriX
17-09-2005, 10:38 AM
So true :) Nintendo is back where its at.

Mr. Bananagrabber
17-09-2005, 10:39 AM
I love Nintendo for doing this :aww:

Bowser57
17-09-2005, 10:41 AM
I'll be waiting until I've at least seen the finished product before declaring it the best thing since Halo 2.

But I'm a crazy fool!

Perhaps they should have named it the Resurrection if it's going to be as fantastically mind-blowingly amazing as some of you are already certain.

GoonFace
17-09-2005, 10:42 AM
It will only be as revolutionary as developers allow it to be.

Mimternet
17-09-2005, 10:42 AM
So true Nintendo is back where its at.

Definitely. Or, more accurately, they've even outdone themselves :) I'm very glad because Nintendo are the only company in the world that I like, that I think deserve the money they charge for their products.

It will only be as revolutionary as developers allow it to be.

Absolutely right, this goes without saying. Nintendo clearly know what they're doing just by looking at the demos they knocked together, but what about 3rd parties? Well, if you were a developer, which controller would you rather work with? It could easily be incorporated into Resident Evil 5 and 1st person shooters as proved by the Metroid 3 demo at TGS. Nintendo have stated Revolution is easy to develop for because it works on a more powerful Gamecube set up.

BGS
17-09-2005, 10:44 AM
Fair enough but I think a lot hinges on how good the tilt/movement/yadda yadda sensors work.

Anyone played that arcade game with the swords? That worked in a similar way and although cool, the actual movement tracking wasn't all that great, very jerky and awkard and the game suffered because of it.

Although, maybe I just played on a duff cabinet.

Din
17-09-2005, 10:46 AM
Yeah it is truely exciting. Nintendo have opened up a totally new way to play. It's going to be amazing playing games this way and I can't wait to try it.

Mimternet
17-09-2005, 10:49 AM
Fair enough but I think a lot hinges on how good the tilt/movement/yadda yadda sensors work.

All the games sites that went hands on said the simple demos were incredibly accurate in tracking. From big movements to tiny precise movements. I wouldn't worry about it, they wouldn't put this out if it wasn't accurate as it would be crap to play on.

Cheapshot
17-09-2005, 10:56 AM
Man imagine sword fighting with Ganon on the new Zelda - deflecting his blows with a well aimed strike of your controller and then going all Bruce Lee on his arse.

It'll be like living in the year 2050 playing this baby! ^_^

This is the best thing since Pot Noodles in my book.

CooInTheZoo
17-09-2005, 10:58 AM
This really is mind blowing, just thinking about the possibilities. But we really havent seen all that much yet, the shell and what it claims to do. Hang onto your seats kids, the ride to E3 is gonna be an interesting ride :P

Mabui
17-09-2005, 11:06 AM
It takes some doing to get almost everyone into stunned silence, I keep thinking about the days before and how I was basically preparing myself for something that had already been thought of or mocked up. Some sort of odd looking controller close to the dreams of those making the fake ones.

Then scrolling down through the news story I sorta just stared in disbelief, it wasn't like anything anyone had ever dreamed of. Gyroscopes, done away with a simple movement and now I'm just left to patiently wait for it to arrive because I seriously feel like I have enough information.

I do believe though that they'll be releasing Revolution (or what ever it's called even though it should be called Revolution because thats what everyone in the industry knows it by) when they have the right amount of software ready for release. I'll literally be floored again if companies like EA use the controller as what it is for things like ports and the like.

I can imagine a first person shooter with aiming and shooting with the remote controller side and then tilting to peek around corners. Strifing by simply holding down one of the Z buttons and pressing in that direction.

One of the most innovative things about this controller is the fact the it's neither designed for right handed use or left handed use. Either is okay, either will work perfectly.

david.dakota
17-09-2005, 11:11 AM
I don't think I'm alone in saying when I first saw it i was mortified. But once you start thinking about the possibilities, it certainly becomes a revolution.

The idea might not sell to some people straigh away but I would say actually playing would swing the opinions in an instant.

masaki86
17-09-2005, 11:13 AM
'Resident Evil 5 will control so much better on Revolution than with the limited 360 and PS3 analogue control.'

Explain how; are you just on about the aiming concept?

Jordan
17-09-2005, 11:14 AM
I gotta agree, its a turning point in games as we know it. However, i just feel that having the "traditional" joypad addon will also do wonders for the console in terms of ports and 3rd party developers. It would cost alot more money to invest in these new technologies and some companies might not really want to.

dazzybee
17-09-2005, 11:17 AM
You have to applaud them, they are fucking brave. I absolutely love them for it!! If it works then they will revolutionise the industry, if people dont take to it, well Im sure the Rev will be even more niche than the cube, but well still love it (Oh, ill also lose even more faith with the general public).

Just imagine Mario Kart, controlling the movement with your hand, hold onto the B trigger to go into a slide and you have to jerk your hand to do the slide turbo - great stuff!!

I also know someone with one arm who has always wanted to play games, there was a one handed controller once but it was shit.

Bowser57
17-09-2005, 11:54 AM
I also know someone with one arm who has always wanted to play games, there was a one handed controller once but it was shit.


There's a website dedicated to producing games for folks who may have problems with standard controllers and the like, I can't remember the name at the moment but I'm sure Google would turn it up soon enough.

monkeyDluffy
17-09-2005, 11:58 AM
I also know someone with one arm who has always wanted to play games, there was a one handed controller once but it was shit.

Thats a good point persons with one arm or a broken arm or arm or hand problems could easily play this with one hand/arm, theirs got to be quite a large demand for that kind of thing.
Also means that you could eat and drink and play games at the same time. :lmao:

RATM_4_EVA
17-09-2005, 12:00 PM
This is the first time that motion sensor has been made available to anyone. Anyone that wants to use it now can. Previously these systems cost hundreds of thousands, millions. Nintendo are bringing this to you for a couple of hundred.
It will be like virtual reality on your TV screen, but more advanced because you will control every movement. You will literally be able to move around a virtual world. This is simply incredible.
It allows for total immersion into all games.
It reduces the need for so many buttons by making things simpler and by making games more lifelike.
Anyone can use it on first glance. There are no instructions to learn as you just move your arm to do what you want to do on screen.
It allows for deep complexity aswell for people willing to spend more time on games (i.e. the hardcore gamer). Imagine in a 1st person shooter like Halo being able to press right on the D-pad to switch to your hand rather than gun. By moving your arm you move your arm on screen. You could pick up objects and move them around your level, by moving around yourself! You could pick up parts of a machine and piece them together in the virtual world. You could literally and easily piece together a motorbike, picking up and connecting components, fix it, wire it, fill it with petrol and then ride off on it using the stick as the handle bar.
In a secret agent style game you could be hiding in a party drinking a drink and then have to make a runner as someone discovers you. Rather than pointing roughly in the direction of someone and pressing a button to throw your glass to stall someone, you could literally chuck it at their face, reach down, grab your gun and shoot.
Tombraider, run around using the analogue addon, turn look and shoot with your right hand.
Resident Evil 5 will control so much better on Revolution than with the limited 360 and PS3 analogue control.
Dance games will be changed forever. Forget moving your feet by bashing buttons on the floor. By holding two controllers people can do moves with their arms.
karaoke, add on a microphone attachement to the bottom. You've got a motion sensing diva microphone that knows how much your putting into your performance by how much you're strutting about.


When Nintendo named their console revolution, they weren't kidding. It truly deserves its name. Not just in terms of the gaming industry but in every industry. Noone has made such technology so available before. Nintendo are ahead of every other electronics company. Can anyone think of technology for any device that allows for such complexity, simplicity and interactivity? Mobile phones, tvs, toasters, they all do things internally. Nintendo has brought us something entirely new that in Minority Report was a thing of fiction.

Why on earth would anyone want to play a 1st person shooter, or a 3rd person adventure, or a sports game on a standard controller when they can literally hit things on screen with their hands. They can look and move around by moving around outside of the screen.

Already I can see how it will be used in so many games. I just hope they get it out quickly, before Sony or Microsoft get their copies out.
Great writing

Haden
17-09-2005, 12:20 PM
I agree I think Nintendo needs to show peple the potential and diversity of this device. In a Star wars game for example you could have superb sword fights, use force powers brilliantly (a flick of the pad could be a distraction or you could lift someone up in the air), space fights would be incredible fun, you could enact the Han Solo bar brawl then even flick a coin at the barkeeper and say "Sorry about the mess".
Many actions that have been confined by the joypad have been opened up now. I agree with Reggie when he said something like, going down a new road at a slower speed is much more intresting than going down tha same road quicker.

CooInTheZoo
17-09-2005, 12:44 PM
What worries me though, is that we might have a 'DS' situation with some games, instead of spending 3/4 of the game scratching the bottom screen, we will be shaking our arms about for 15 hours. A lot of time and effort needs to be put in, to use the features in the best way. What i mean to say is i hope the anolouge stick is used instead of simple things like running, imagine the pain of playing sonic...

masaki86
17-09-2005, 12:47 PM
When you think about it, only slight movements may be needed. For example, in a game like zelda, people say attacking could be done by slashing. More likely is that the programmers will code it so a swift flick to the left/right will result in a side swipe attack, a flick up/down will result in an upward/downward slash. People seem to be jumping to the conclusion that you're of screen movements will be mimmiced onscreen....i think my idea is more plausable, with the directional movements of the pad just offering more input devices for commands.

Zelda_Rulez
17-09-2005, 12:49 PM
Yes I don't think you'll have to sway your arms from one side of the room to the other so to speak to make a move in the game. The video was just exaggerated in that way. I think the mario bit in the video portrays the real use the best.

masaki86
17-09-2005, 12:51 PM
^^That is what is making me finally get excited; the fact you won't have to prance around like a prat to play the game; you'll still be able to sit down on the sofa, but you just have to move the pad a slight bit more compared to last gen.

MunKy
17-09-2005, 12:59 PM
Because its Nintendo who have done it M$/sony fanboys will call it crap. But when the inevitable happens and their beloved money suckers copy it they will say that its the best thing ever despite the fact that it wont be implemented as well as revolutions. And it wont be as good because it'll be rushed. Look at dual shock analogue. It sucked! N64 analogue was better in every way. I think its better than the GameCubes aswell. I wonder if there will be a dagger addon so we can stab either real sony/M$ fanboys or virtual bill gates? Sorry for rant. :heh:

RedShell
17-09-2005, 01:00 PM
When you think about it, only slight movements may be needed. For example, in a game like zelda, people say attacking could be done by slashing. More likely is that the programmers will code it so a swift flick to the left/right will result in a side swipe attack, a flick up/down will result in an upward/downward slash. People seem to be jumping to the conclusion that you're of screen movements will be mimmiced onscreen....i think my idea is more plausable, with the directional movements of the pad just offering more input devices for commands.
Hopefully this kind of thing will be made customizable so you can either have it set to slight movements if you’re tired :bah: , or set it to full on massive movements for the times you want to freak out! :eek:

Mimternet
17-09-2005, 02:44 PM
But yes, I surely can describe Resident Evil 5 on Revolution.

The analogue add on could be used to walk around, the controller used to look and shoot. No more fiddling with the analogue, the controller allows for complete realism in movement. Now you can aim and shoot while running for your life. Not like pseudo Halo type strafing, but full on realism. Hold down A and you switch to holding your dagger. In a tight spot you no longer stab randomly. Now you can hack, slash and stab with precision. Punch to the side of the head, slit a Zombie's throat (ratings people will have a field day).

A multi legged end of level monster? Climb up the leg, find the weak spot and stab! You got him. A swarm of vampire bats? No more clunky analogue control as you attempt to hit as many as possible. Now you can aim with speed. The controller increases the ability to deal with large numbers of fast moving enemies. Need to get through a window? Punch the glass to smash it. Knock on a door. Hug a companion to show compassion, punch to show anger. Need to leave someone a note? Flip open a notepad on a desk, grab the pen next to it and write the note.

You're trapped in a kitchen with only one door, the biggest mutha of a monster is rampaging toward you. You grab and slam the door, but that won't stop it. Turn, fling a table at the door as a baracade, that will hold him back for a few more seconds. There are knives hanging on the wall, you could grab and fling these but they'd only cause scratches. There's a cooker. You can turn the switches to let the gas poor out. A cupboard, you run in just as the monster burst through flinging planks of wood everywhere. You knock one out of the way before it knocks you out. To right, a lighter on a shelf, grab, flick with your hand and the lid flips open. Press A to light. Toss it into the air at the monster seconds before it gets to you. The air erupts in flames. You grab the door and slam it shut milliseconds before you're engulfed too.

BANG, the monster's not dead! It's tough and trying to get in! You grab the handle and pull back firmly to keep the door shut. After a while the door stops banging, the monster has been overcome by the inferno finally and the flames have died down after the explosion. You push the door open, grab your gun and run down the corridor as you reach to your side to grab your machine gun, lift it and shoot it in face of lowlife Zombie.

To hell with PS3 and 360! Resident Evil 5 will be rubbish if it doesn't make use of all of this. Pretty much anything you can do in real life you can do in the game.

Like someone mentioned, this wouldn't need extreme arm movements. Just small suggestions. It would be good to change the sensitivity to increase or reduce the swing. That way you could choose how much to exert. The fact the lead is quite short to the analogue add on suggest movements won't need to be huge.

Demuwan
17-09-2005, 02:44 PM
Come E3 this thing will be the greatest invention since sliced bread.
When nintendo show how it will change the face of gaming forever
i just hope this bad boys got the graphics as well as the gameplay
because thats the only part about the revolution that i am slightly
sceptical of.

Ninty 182
17-09-2005, 05:05 PM
guidance ratings'll go through the roof in any game where you attack with actuall movement. Actually stabbing a zombie in RE or even battering someone with a sword. Along with lifelike graphics you can tell people are gonna blame violence on this console alone. :hmm:

Philthy
17-09-2005, 06:25 PM
All the ideas shown here are simply awesome. Isn't it cool that there is something that first stuns the crap out of everyone who sees it and then for the next few days the ideas start kicking in.

Mimternet
17-09-2005, 07:43 PM
Totally agree Phillphy. I'm 110% behind the Revolution controller. I didn't want convention, I wanted something Sony and Microsoft couldn't offer while still appealing to the mass market and Nintendo have more than delivered.

You're right though it was a double-whammy of WOAH!! that's shocking, and WOAH!! that's a bloody amazing idea.

kyletherobot
17-09-2005, 07:54 PM
it really does look very good :)
but only time will tell, as it has been said a million times before, a console is only as good as its games. but i a definately excited by this concept.

masaki86
17-09-2005, 08:44 PM
I still think people are expecting way too much from the revolution pad; lets wait till the games are showm, I think there is a possibility that most will be disapppointed.

Ninty 182
17-09-2005, 08:52 PM
I still think people are expecting way too much from the revolution pad; lets wait till the games are showm, I think there is a possibility that most will be disapppointed.

Well yeah the controller is only as good as the games it controls yet this concept could potentially inspire brilliant new games that just feel fresh.

I mean like Mario 64, suddenly you had 360 degrees of control and the gaming world was rejuvinated. Now we have infinate number degrees of control and this can only be a good thing surely. :happy:

masaki86
17-09-2005, 08:56 PM
The only reason I am saying is because people seem to expect that games will suddenly be extremely immersive worlds, with you capable of actually shutting doors, picking up any item, and basically your off screen actions being perfectly mimiced on the game.

I am aiming my sights low; maybe too low tbh; As i have stated, I think the real idea behind adding the sensors is to add more input for actions, not so you can act like a prat by violently swinging your arm to close the door. Mario is the prefect example so far. You don't need to throw the pad up in the air to jump; a swift flick, and that gets mario jumping. So basically, the a button is replaced by the upward motion; and that basically sumarises my point; buttons are just merely being swapped with motions.

Hal_9Million
17-09-2005, 09:03 PM
This is an excellent thread. I agree with everything you say. I've been thinking about it non-stop since I saw it. I've just been imagining new ways to play certain games, and I can't stop coming up with ideas. As regards to how this controller will work, I would imagine that it works similarly to a motion capture device used to actually make games. If this is the case, it should be really easy to program. This has also made me wonder about the whole "make your own games" rumours we've heard since E3. Perhaps you literally will be able to make games using the motion of the controller, or perhaps maybe just decide how to control the games yourself. I can think of lots of ways I would like to control a game, being able to decide freely could be another great feature if it's possible.

Mimternet
17-09-2005, 10:51 PM
I would imagine that it works similarly to a motion capture device used to actually make games.

You bring up a very interesting point. We know developers will be familiar with programming for Revolution because Nintendo have said it works in a very similar way. The fact that the majority of developers will be familiar with the controlling device from the way they previously made games should make the transition even smoother. Nice one Hal_9.

KingOfHyrule
18-09-2005, 02:09 PM
Well done, very good post!

JonSt
18-09-2005, 02:14 PM
I think people are shooting there load a little quickly, I will wait till we some more before cream my pants.

RATM_4_EVA
18-09-2005, 02:30 PM
When you think about it, only slight movements may be needed. For example, in a game like zelda, people say attacking could be done by slashing. More likely is that the programmers will code it so a swift flick to the left/right will result in a side swipe attack, a flick up/down will result in an upward/downward slash. People seem to be jumping to the conclusion that you're of screen movements will be mimmiced onscreen....i think my idea is more plausable, with the directional movements of the pad just offering more input devices for commands.
yeah that video got people excited and worried at the same time.

Shmotz
18-09-2005, 02:36 PM
[list]
This is the first time that motion sensor has been made available to anyone. Anyone that wants to use it now can. Previously these systems cost hundreds of thousands, millions. Nintendo are bringing this to you for a couple of hundred.


SEGA had motion sensors for the Dreamcast. It was the fishing rod for SEGA Bass Fishing, but it also could be used for other games i.e Soul Calibur.

If this has been mentioned, sorry I didn't read the thread in much detail.

dazzybee
18-09-2005, 02:40 PM
Ok, I understand the caution with the controller - the whole, Ill play it/see more before making a judgment. But all people are saying is that the 'potential' is there, the controller is pretty amazing, whether the devlopers use it effectively or not as another (and more important) matter, but the controller itself is pretty incredible and opens up possibilties more than, well, anything. I was going to say the leap to 3d but I think this has the potetnial to take gaming further.

Its pretty spectaculr. I just hope it gets used to its full potetnial.

YenRug
18-09-2005, 02:50 PM
It comes down to this: since the Playstation came onto the scene we have been simulating 3D worlds, but our interfaces have been capable of only expressing 2D movement and translating that into 3D movement through expressing more than one axis at the same time, i.e. one stick controls planar movement whilst the other expresses the facing. Nintendo have simply taken the step to interact with a 3D world with 3D movement.

DCK
18-09-2005, 02:54 PM
What if they make a cable to hook up the Revo controller to the DS GBA port?

*faints*

Mundi
18-09-2005, 03:04 PM
I still think people are expecting way too much from the revolution pad; lets wait till the games are showm, I think there is a possibility that most will be disapppointed.

I concour let´s remember reality

RATM_4_EVA
18-09-2005, 03:32 PM
I concour let´s remember reality
well im not assuming anything. im just getting hyped over what is already said about the controller. Even nintendo said think of the possibilites, well thats what some of us are doing.