View Full Version : Mirror's Edge
Dan Dare
07-05-2008, 12:11 PM
This game looks sick! For those not familiar, it's a first person free running platformer game with a big emphasis on the physical presence of the female protagonist. Anyway, here's a video (http://www.gametrailers.com/player/33586.html) to better illustrate how sick it looks.
Hellfire
07-05-2008, 12:54 PM
Psyched, very psyched, will expand on this later :P
Mundi
07-05-2008, 01:14 PM
I knew nothing about this until yesterday..
I know have hope for humanity.
Dan Dare
07-05-2008, 01:38 PM
southpaw setting permitting, this is my most anticipated game in the works. It just looks so exciting to play.
Also loving the lack of emphasis on gunplay. Word is from the devs that the guns will be more like temporary power ups than an arsenal, the combat being based on evasion, disarmament and dispatching the goon in question (plus his buddies, presumably) before the ammo runs out and you ditch the empty gun while you leg it again. sounds baddass, looks sweet in practice too from the video.
Deathjam
07-05-2008, 01:55 PM
Saw this awhile ago and yeah it does look impressive. Areas are colour coded to allow you to quickly realise possible running routes. It has you fighting some sort of organisation as well so there is a purpose for your actions. Sounds promising but I wonder how the internal moments will play out i.e. will it become a bog standard shooter or will there still be ways for you to use your abilities because the whole game cant possibly take place solely on rooftops and outside.
Dan Dare
07-05-2008, 02:41 PM
it's not a shooter- more a platformer with shooting in. the emphasis definitely won't be on FPS action, rather it's just in first person.
Deathjam
07-05-2008, 03:39 PM
it's not a shooter- more a platformer with shooting in. the emphasis definitely won't be on FPS action, rather it's just in first person.
Granted the shooting comes last, but the game cant feasibly be made so that the character is always outside. There has to be bits that have you inside so what do you reckon happens then. Corridors aren't exactly the most interesting of places, especially for a parkour obsessed individual.
Gizmo
07-05-2008, 04:40 PM
I can see this becoming Assassins Creed again. Apart from the obvious free running comparison, I fear it will show so much promise then turn out to be nothing more than average. Also, I fear for the control system - I can see it being too complicated or too simple, and I think it will be tough to strike the right balance.
Shorty
07-05-2008, 04:45 PM
It does look very nice, but it could easily be a letdown. I love the brighter colours and sharp visuals, but they need to have a really sweet system that works in many different ways to keep good interest. When are we likely to see this on shelves? A year?
Dan Dare
07-05-2008, 04:47 PM
last i heard about the controls it sounded pretty intuitive: something like you steer as per usual then when you get to an obstacle, you use either a 'high' or 'low' move on the triggers to, say, vault or slide under a bar.
as for the inside sections- obviously they'll be there, but if I was a dev the obvious answer to me is as simple as 'make big rooms'.
Assassin's creed is, i think, a very poor comparison. For one thing, this is linear so think more like Prince of Persia. Also, all of AC's problems are from it being a shitty sandbox structure, not the control, animation or graphics.
Hellfire
07-05-2008, 06:02 PM
I'm just glad someone made a game with graphics that don't consist on bump-mapping everywhere, bald people, bloom, blur, bloom, bloom, blur, brown and grey.
It's a very good take on the first person perspective, it really looks like a first person viewpoint, let's just see how it works out, it needs a good balance between automatic and manual action. Like I said, this screams next-gen to me.
Gizmo
07-05-2008, 06:04 PM
Assassin's creed is, i think, a very poor comparison. For one thing, this is linear so think more like Prince of Persia. Also, all of AC's problems are from it being a shitty sandbox structure, not the control, animation or graphics.
No, I'm not "comparing" it to Assassins Creed in that way. Just saying that it reminds me of it somewhat, probably mostly due to the parkour stuff, and the sort of pre-release hype its getting as a potentially awesome game.
Dan Dare
07-05-2008, 06:04 PM
Yeah I think this gen, once the 'zomg HD' bullshit has died down should be driven by other stuff like, in this case, animation etc.
No, I'm not "comparing" it to Assassins Creed in that way. Just saying that it reminds me of it somewhat, probably mostly due to the parkour stuff, and the sort of pre-release hype its getting as a potentially awesome game.
it's not very hyped at all though.
I mean, I'm hyped! I'm fuckin pumped about it! but I'm pretty much certain it had one concept preview in edge, some screenshots and now this video. Where's the rest of the hype?
spirited away
07-05-2008, 06:14 PM
This game looks pretty fresh and exiciting. Saw it in OXM a while back and it looked quite interesting.
Nail the controls, and this could be a peach of a game - looks and sounds amazing to me. It's got that clean, sharp look about it, TF2-esque. Hopefully the gameplay will be just as fast-paced and crisp.
Hellfire
07-05-2008, 06:19 PM
I doubt this is a free-roaming by the way.
Bluejay
07-05-2008, 06:21 PM
Looks fantastic. More games need to do first person perspective this well.
Pretty damn ambitious though, but then if five games were this ambitious and one of those five delivered on their ambitious promises then I would be happy.
Basically devs need to take more risks, and this is a step in the right direction.
gaggle64
07-05-2008, 06:51 PM
Just watched the video. Holy fucking cock rock.
I actually hope there's very little gun play, if it delivers on the free running aspect. It looks like Portal without the portals.
Gizmo
07-05-2008, 07:32 PM
Yeah I think this gen, once the 'zomg HD' bullshit has died down should be driven by other stuff like, in this case, animation etc.
it's not very hyped at all though.
I mean, I'm hyped! I'm fuckin pumped about it! but I'm pretty much certain it had one concept preview in edge, some screenshots and now this video. Where's the rest of the hype?
Basically every forum I read has a thread on this video hyping it to shit.
gaggle64
07-05-2008, 08:01 PM
You have to admit, it does look rather promising.
Shino
07-05-2008, 08:46 PM
Puta Merda! This looks freaking awesome! I'm a bit sceptical on the First person side of it, can a fast plat former be FPV? Other than that, THE SUN! This is possibly the most realistic daylight I ever seen.
Hellfire
07-05-2008, 08:58 PM
Puta Merda! This looks freaking awesome! I'm a bit sceptical on the First person side of it, can a fast plat former be FPV? Other than that, THE SUN! This is possibly the most realistic daylight I ever seen.
Puta Merda! Haven't said that in a while, thank you for reminding me!
spirited away
07-05-2008, 09:02 PM
Also, any chance it's on-rails?
gaggle64
07-05-2008, 09:05 PM
I shouldn't think so. Looking at that little game play section I keep thinking to myself "I would've just run across that" or "I would vaulted off the panel to clear that bit", which would fit with the free running theme.
spirited away
07-05-2008, 09:14 PM
I shouldn't think so. Looking at that little game play section I keep thinking to myself "I would've just run across that" or "I would vaulted off the panel to clear that bit", which would fit with the free running theme.
I guess that would defeat the point of free-running anyway (being on-rails). Would be cool if you could get a stategic fly-by of each level/area beforehand, to allow you to plan a route.:heh:
Dyson
07-05-2008, 09:20 PM
Whhhooooaa....
Calza
07-05-2008, 09:20 PM
I guess that would defeat the point of free-running anyway (being on-rails). Would be cool if you could get a stategic fly-by of each level/area beforehand, to allow you to plan a route.:heh:
Naah that would ruin it imo, it should be about on the spot thinking.
spirited away
07-05-2008, 09:30 PM
Naah that would ruin it imo, it should be about on the spot thinking.
Ah well, just an idea. :smile: Looks like a game that will take time to master.
How about speed-runs and leaderboards? e.t.c Crackdwown style? (i'm in a brainstorming mood):smile:
Dan Dare
07-05-2008, 11:45 PM
that'd be freakin sweet
Jamba
08-05-2008, 09:28 AM
Gameplay wise, this looks to be a really liberating and fun experience but I'm always suspicious that what these videos infer that you can do so much more in the game than is actually possible. I only have one criticism atm and it's about the camera movement while climbing around. I just seems a little on the clunky side and seems to detract from the immersion, a small chip in an altogether pretty perfect ming vase.
That Guy
08-05-2008, 06:37 PM
Looks fantastic. More games need to do first person perspective this well.
Pretty damn ambitious though, but then if five games were this ambitious and one of those five delivered on their ambitious promises then I would be happy.
Basically devs need to take more risks, and this is a step in the right direction.
Agree there. I'm glad they're trying something like this at least. If it's crap, fair enough, at least it's not another bullshit boring shooting game.
Tellyn
08-05-2008, 07:02 PM
Wow, that looks pretty awesome. And it's from EA, too!
Letty
08-05-2008, 07:05 PM
Man, that trailer was actually beautiful. I cannot WAIT!! :D
Choze
09-05-2008, 01:32 PM
Wow, that looks pretty awesome. And it's from EA, too!
From DICE you mean ;) the makers of the Battlefield games. It will likely be very good.
I hope they put some of this into Battlefield 3.
gaggle64
09-05-2008, 01:39 PM
From DICE you mean ;) the makers of the Battlefield games. It will likely be very good.
I hope they put some of this into Battlefield 3.
Which part? The parkour or the predominantly non violent resistance theme? :heh:
Jonnas
09-05-2008, 02:01 PM
Puta Merda!
Am I the only one who thinks that doesn't sound quite right? :heh:
About this game...looks pretty nice, and has an interesting concept, but I'm not really hyped about it. (Just like I wasn't hyped about Assassin's Creed)
Maybe after I see something more...?
That Guy
09-05-2008, 02:06 PM
Wow, that looks pretty awesome. And it's from EA, too!
Generally good games have been coming out of EA for a while now.
Mundi
09-05-2008, 02:22 PM
Generally good games have been coming out of EA for a while now.
Mostly because EA have been buying everyone making the good games :Þ
Deathjam
15-05-2008, 01:48 PM
Breakdown of the trailer (http://www.gametrailers.com/player/34018.html)
Shorty
15-05-2008, 03:30 PM
Breakdown of the trailer (http://www.gametrailers.com/player/34018.html)These breakdowns are stupid. "recognisable shoe logo", omg! "Look, birds!" - thank god for the Breakdown, or I never would've noticed. ¬_¬
spirited away
15-05-2008, 03:37 PM
Lol. Tiramisu anyone?
Tellyn
15-05-2008, 03:49 PM
So when's this expected to be released? I hope the combat doesn't account for too much of the game, the freerunning aspect looks too awesome whilst that just seemed shoehorned into it.
Jamba
15-05-2008, 06:23 PM
So when's this expected to be released? I hope the combat doesn't account for too much of the game, the freerunning aspect looks too awesome whilst that just seemed shoehorned into it.
Yeah, I'm quite worried about long animation sequences breaking up the gameplay which should be just as fast and freee as the running. Glad to see that there could be a big stealth element to this. Stealth with the same feeling of sneaking that I used to get playing Perfect Dark on N64 :D
flameboy
10-07-2008, 10:47 AM
go over to www.gamevideos.com and check out the new cel shaded mini that provides a bit of background to the games story.
spirited away
15-07-2008, 10:51 AM
http://www.1up.com/do/previewPage?cId=3168693&p=4
Mirror's Edge preview. I'm glad the 'fluidity' is said to be there; and that there seems to be an apt level of difficulty to the moves, that doesn't necessarily hinder the pace of the action - looking good.
spirited away
15-07-2008, 10:51 AM
http://www.1up.com/do/previewPage?cId=3168693&p=4
Mirror's Edge preview. I'm glad the 'fluidity' is said to be there; and that there seems to be an apt level of difficulty to the moves, that doesn't necessarily hinder the pace of the action - looking good.
D_prOdigy
15-07-2008, 12:41 PM
It's a great new direction - finally we get a major first-person game that isn't a shooter. Bit worried about how linear the whole experience may be, but this certainly looks better now than it did before yesterday.
D_prOdigy
15-07-2008, 12:41 PM
It's a great new direction - finally we get a major first-person game that isn't a shooter. Bit worried about how linear the whole experience may be, but this certainly looks better now than it did before yesterday.
martinist
15-07-2008, 12:43 PM
Mirrors Edge Developer Walkthrough (http://www.gametrailers.com/player/36297.html)
first gameplay from the EA press conference
martinist
15-07-2008, 12:43 PM
Mirrors Edge Developer Walkthrough (http://www.gametrailers.com/player/36297.html)
first gameplay from the EA press conference
Dyson
15-07-2008, 01:34 PM
Cannot wait for this.
Dyson
15-07-2008, 01:34 PM
Cannot wait for this.
gaggle64
15-07-2008, 11:48 PM
Easily one of my most anticipated titles.
gaggle64
15-07-2008, 11:48 PM
Easily one of my most anticipated titles.
spirited away
16-07-2008, 10:01 AM
Anyone think this game would do well without a soundtrack?
spirited away
16-07-2008, 10:01 AM
Anyone think this game would do well without a soundtrack?
Dan Dare
16-07-2008, 11:50 AM
maybe. Wouldn't mind something similar to Half life 2's techno inclusions on Water Hazard though for the most intense bits. That scene where the Hunter is hounding you down and the drums kick in while the bombs are being dropped in to the river is pretty intense. not least from the inclusion of a thumping soundtrack.
Dan Dare
16-07-2008, 11:50 AM
maybe. Wouldn't mind something similar to Half life 2's techno inclusions on Water Hazard though for the most intense bits. That scene where the Hunter is hounding you down and the drums kick in while the bombs are being dropped in to the river is pretty intense. not least from the inclusion of a thumping soundtrack.
The fish
16-07-2008, 02:12 PM
This look interesting, but I hope you can turn off the "runner vision", it makes it too easy, and I really, really want that demo to have had god mode activated, because the guards are the world's worst marksmen.
Shino
17-07-2008, 01:36 PM
This look interesting, but I hope you can turn off the "runner vision", it makes it too easy, and I really, really want that demo to have had god mode activated, because the guards are the world's worst marksmen.
That's basically my problems with this too, the guards are blind people with a gun, she was right in front of them and they still miss. But the "runner vision" I've heard it can be turned off.
That's basically my problems with this too, the guards are blind people with a gun, she was right in front of them and they still miss. But the "runner vision" I've heard it can be turned off.
That's good. Runner vision looks like it removes every single "puzzle" in the game.
flameboy
21-08-2008, 08:36 AM
Another good looking trailer has appeared on the internets;
http://kotaku.com/5039511/new-mirrors-edge-gameplay-trailer-shows-free-running-acrobatic-insanity
Dan Dare
21-08-2008, 09:29 AM
I'm going to avoid watching any more footage. I've been convinced it looks great, now I just want a street date and southpaw controls.
Jordan
21-08-2008, 10:25 AM
Motion sickness galore, can't wait :D
As for a release date, DICE are saying Winter (but others are saying as early as next month!)
I really hope this gets a demo.
flameboy
21-08-2008, 11:17 AM
Motion sickness galore, can't wait :D
As for a release date, DICE are saying Winter (but others are saying as early as next month!)
yeah seems a wide range of possible dates...to be honest...I'd prefer it was later in year, perhaps as late as December as October is already too crammed..
Sanchez
21-08-2008, 11:22 AM
1. I seriously doubt anyone is going to get motion sickness from this.
2. This is going to be so awesome, I want to stop hyping myself over it but I can't.
Runner vision can definitely be turned off btw. I think theres a rumour that it's going to be an achievement to complete the game without it.
1. I seriously doubt anyone is going to get motion sickness from this.
Don't most first person games cause motion sickness in a lot of Japanese people?
Jordan
21-08-2008, 11:37 AM
People were getting motion sick from the hover craft bit in HL2... Pretty badly, some people could never finish the game due to it.
Sanchez
21-08-2008, 11:37 AM
Don't most first person games cause motion sickness in a lot of Japanese people?
No? They might have a higher proportion I guess although I wouldn't know why.
People were getting motion sick from the hover craft bit in HL2... Pretty badly, some people could never finish the game due to it.
Seriously? Pussies.
flameboy
21-08-2008, 12:43 PM
People were getting motion sick from the hover craft bit in HL2... Pretty badly, some people could never finish the game due to it.
Isn't that more to do with an issue with the source engine, something to do with the way it handles depth of vision? the hovercraft bit just makes it worse...
Dan Dare
21-08-2008, 07:13 PM
I beleive so.
ME uses some kind of focal marker on the screen to draw the eyes centrally to a single point. It's based on ballet technique to help orientation after a spin
Apple_NdiB
21-08-2008, 07:36 PM
This game is going to be amazing.
Providing the can nail the sense of freedom people get from performing Parkour, we're looking at something very special. It's at the top of my "most anticipated" list, anyway.
Gizmo
23-08-2008, 07:21 PM
http://www.neogaf.com/forum/showthread.php?t=332536
Hope this isn't true :(
EchoDesiato
23-08-2008, 08:48 PM
I have a PS3 so I don't mind. I'm really eager to get my hands on this game!
gaggle64
23-08-2008, 09:14 PM
Timed exclusive? Boo-urns, boo-urns.
Dan Dare
23-08-2008, 09:18 PM
since when do EA do timed exclusives? I call bullshit.
Calza
23-08-2008, 11:49 PM
since when do EA do timed exclusives? I call bullshit.
Rock Band.
Dan Dare
24-08-2008, 12:06 AM
well...fuck.
umm...well massive exception to the rule, surely? that has all kinds of logistical nightmares attached to it with all the instrument production required. this is just a disc.
It's not really a "system seller" either. There isn't really any reason for this to be a timed exclusive.
Aimless
24-08-2008, 01:04 AM
It's not really a "system seller" either. There isn't really any reason for this to be a timed exclusive.
If you want the game and own both a 360 and PS3 then you'll buy it on the latter. It also associates the game with the PlayStation brand, bolstering it leading up to Christmas.
Although the PS3 was supposed to be the lead platform for Mirror's Edge, I can't imagine there's any technical reason for the 360 and PC versions to be delayed. It's your usual timed exclusive: Sony help to subsidise the advertising costs for the game, and in return EA stall the other versions until a quieter time of year.
Choze
24-08-2008, 06:05 AM
Sounds like a lost in translation moment. I am positive its about Ps3 being lead platform not exclusive.
I think people are assuming exclusive since Mirror's edge fits in with Sony's theme of doing things differently.
Gizmo
24-08-2008, 09:58 PM
Nevermind.
http://buttonmasher.co.nz/2008/08/25/ea-mirrors-edge-will-not-be-a-timed-exclusive-for-ps3/
Seems like as Choze said, a translation error confusing "lead platform" as "first released on" rather than "primarily developed on"
Choze
26-08-2008, 12:04 AM
I was thinking its a slightly difficult exclusive. The game already has so much competition(end of year) and EA's luck isnt so good this gen. I am thinking a delay into 09 could benefit this.
I cant buy everything!
Dan Dare
26-08-2008, 10:45 AM
I think this game, if it pays off, is a must buy for me. There's lots of good stuff (I've made a list of 4 MUST buys, with this as a 5th sub for 1) but this is a genuinely new gig. Looks great.
That Guy
28-08-2008, 11:24 AM
The number of games I could buy this year is ridiculous. I wont be getting this game this year, but I'd like to try it at some point.
Probably a game for early next year for me.
flameboy
29-08-2008, 05:24 PM
I was thinking its a slightly difficult exclusive. The game already has so much competition(end of year) and EA's luck isnt so good this gen. I am thinking a delay into 09 could benefit this.
I cant buy everything!
Yeah I agree...definitly think this is a game that could get lost amongest the flood...
Sanchez
31-08-2008, 06:58 PM
I was thinking about this game what with some new info coming in during PAX and I suddenly got scared it would flop. This game could be a catalyst for more unique games if it succeeds. I really hope EA gives the advertising support this game deserves.
Then I was thinking; http://www.gametrailers.com/player/33585.html
How amazing would it be if EA bought a weeks worth of prime time 2 minute advertising slots (do they still do these?) and they showed that trailer, exactly as is (or maybe recreated if the graphics have had significant improvements since). I think, if I was someone who didn't know about the game I would be blown away by the unique graphical style and the presentation. I would definitely want to buy it.
Hellfire
01-09-2008, 01:41 PM
I'm on a total blockout on this ^^ But I'm really looking forward to this, one of the first "next gen" games that really really has me excited, despite the potential for some shortcomings.
Dan Dare
01-09-2008, 01:44 PM
I'm not sure what those shortcomings are supposed to be, exactly. Most people seem disappointed that it's not free roaming, and hold that against the game. Thing is, DICE never said it would be and, in my mind, were pretty clear we were getting a linear game.
People just get too in to the hype, I think. They never fabricated that Prince of Persia was going to be free roaming, and this looks fairly similar.
Gizmo
01-09-2008, 04:11 PM
My only concern is what the controls will be like. Afaik, nobody has had a hands on with it yet, it's only from trailers and videos?
Dan Dare
01-09-2008, 04:15 PM
na there's been a few hands on now.
They sound pretty decent- like a timing based version of Assassin's Creed.
I'd rather concentrate on the 'where' than the 'how' of platforming anyway- so long as there's room for skill and replayability in some form.
Hellfire
01-09-2008, 04:19 PM
I'm not sure what those shortcomings are supposed to be, exactly. Most people seem disappointed that it's not free roaming, and hold that against the game. Thing is, DICE never said it would be and, in my mind, were pretty clear we were getting a linear game.
People just get too in to the hype, I think. They never fabricated that Prince of Persia was going to be free roaming, and this looks fairly similar.
Well, there will be shortcomings there are no perfect games :P Thing is, it's the first game like this, I doubt it will be big and there will probably be some rough edges, since it's the first of its kind. I can be wrong, but there's nothing wrong in thinking this. Which is like, the opposite of hype.
Shorty
02-09-2008, 10:24 AM
Does anyone else plan to turn off the special eyes to make the game seem more free and challenging?
gaggle64
02-09-2008, 10:31 AM
Probably not. First and foremost it doesn't seem to really be the main point, and secondly I get the impression you'd end up flinging yourself of the wrong side of every other roof top just trying to figure out where to go or what to do.
spirited away
02-09-2008, 10:57 AM
Probably not. First and foremost it doesn't seem to really be the main point, and secondly I get the impression you'd end up flinging yourself of the wrong side of every other roof top just trying to figure out where to go or what to do.
I'll probably turn it off on my second playthrough - at least then you'll have a general idea of direction and destination.
Sanchez
02-09-2008, 11:17 AM
Does anyone else plan to turn off the special eyes to make the game seem more free and challenging?
Yes, I'm going to try and do it without them first time. If it gets to frustrating i'll try it on the second play through.
There's a rumour that completing it without the eyes is going to be an achievement.
Does anyone else plan to turn off the special eyes to make the game seem more free and challenging?
Definitely. To me it looks like the game will be much better with it off.
Shino
02-09-2008, 12:43 PM
Does anyone else plan to turn off the special eyes to make the game seem more free and challenging?
I will, the special vision seems to turn it to obvious.
Columnar
02-09-2008, 04:18 PM
According to CVG, the PS3 version of Mirror's Edge will have exclusive DLC. Sony says that EA have signed an advertisement deal with them which probably explains why ME's first trailer was shown at the PlayStation Day in London back in May and that online adverts for the game have only so far shown the PS3 version's boxart. About time the PS3 got some exclusive content over the 360 I say.
SOURCE:http://www.computerandvideogames.com/article.php?id=196390
Ah well. One less game to buy.
No, it's not that the PS3 is getting DLC, it's more that DLC exists for a game which I thought was going to be one single, complete experience.
Unless it really is a complete experience and the DLC is complete pants.
Awesome. I wonder what the DLC will be. Some kind of puzzle mode would be pretty cool.
flameboy
02-09-2008, 07:09 PM
Whilst I am glad the PS3 for once is getting exclusive DLC over the 360. The whole DLC thing is pissing me off...bring the game out first see if people like it then properly assess what DLC will bring to the title rather than just using it as a means to get people buying a specific version...
Choze
03-09-2008, 03:28 AM
Unless it really is a complete experience and the DLC is complete pants.
doesnt mean much really. DLC would probably be extra and something not even remotely critical to the game experience.
Lets see what happens. I have never been aware of decent exclusive dlc.
Dan Dare
04-09-2008, 11:38 AM
does no one else reckon the game looks better with runner vision on? I really like the bold colours.
also: it's not just red as I understand it. Each colour = 1 route
spirited away
29-10-2008, 10:29 PM
Who else played this, this week? I thought the demo was brilliant and the controls worked perfectly with the frenetic, fluid nature of the gameplay. The first-person view also creates a great sense of motion and danger - which adds to the tension. I found it really rewarding mapping out a route in my mind and just charging through the level at breakneck speed. My only gripe would be that the demo level was distincly linear, with little scope for diverging from the given path. Needless to say, it has piqued my interest considerably.
Hero-of-Time
29-10-2008, 10:33 PM
PS3 owners will get the demo tomorrow while 360 owners will get the demo on Friday. I havent decided if im gonna buy this on release day, the demo will make that choice for me.
Dante
29-10-2008, 10:38 PM
awesome news :)
spirited away
29-10-2008, 10:40 PM
PS3 owners will get the demo tomorrow while 360 owners will get the demo on Friday. I havent decided if im gonna buy this on release day, the demo will make that choice for me.
Awesome news thanks! Will have to try it again tomorrow. I think this game could turn out to be quite special...
gaggle64
29-10-2008, 10:42 PM
Excellent. Cannot wait to give it a whirl.
Jordan
29-10-2008, 10:47 PM
Banjo, Mirror's Edge and the possible NXE for me tomorrow. Sounds awesome.
spirited away
29-10-2008, 10:49 PM
Another thing I have to say, is that the sound was brilliant: running on concrete, crashing against pipes, smashing open doors...all added to the immersion. Beautiful game as well. Clicked with me anyway. :D
Dyson
29-10-2008, 11:48 PM
possible NXE for me tomorrow.
Elaborate please? : peace:
Choze
29-10-2008, 11:48 PM
Played it twice at the expo cant wait for the demo. They were showing a time trial mode today. Seemed quite fun. Love the presentation.
Didn't see it on PSN yet?
martinist
30-10-2008, 02:32 PM
iu6wKoWYzhw
Demo trailer
Jordan
30-10-2008, 02:54 PM
Elaborate please? : peace:
Preview program, but i didn't get in :(
flameboy
30-10-2008, 06:28 PM
demo is up on PSN:smile:
Shino
30-10-2008, 06:32 PM
Europe doesn't have sky scrappers, why does it feel so European?
Strider
30-10-2008, 06:47 PM
Loving this game, deffo buying it.
Choze
30-10-2008, 07:30 PM
For time Trial code:
http://www.meristation.com/v3/des_noticia.php?id=cw4909a0d495057&pic=GEN
or pre order at play.com
Love this game! :smile:
So you buy Time Trial mode?
So you buy Time Trial mode?
It's just a code to unlock it in the demo.
Jordan
30-10-2008, 09:06 PM
One of the most fun and definitely the most fresh playing game i've played all year. Not fond of the controls on the PS3 version, probably be far better on the 360 controller.
But yeah, glad i pre ordered it.
EchoDesiato
30-10-2008, 09:19 PM
I can't wait to get home. I need to play this!
flameboy
31-10-2008, 09:15 AM
Fantastic game from the demo. If you are having shooter fatigue, it won't matter with this game as it really isn't a shooter. The genre definition of FPS doesn't really fit this game. Edge said it would work if it's Fast Paced Stunts though.
The first person view makes the game feeling so fresh and new, if it was a third person game it really wouldn't feel as invigorating as it does.
My only problem now is when to get it. With Little Big Planet and Resistance 2 my only preordered games for this year as money is tightish I think this will have to join Dead Space as game for next year.
tapedeck
31-10-2008, 10:00 AM
Wow. Just wow. What a game.
dazzybee
31-10-2008, 11:17 AM
Is there a demo on the store and live?
spirited away
31-10-2008, 11:18 AM
Is there a demo on the store and live?
Store. Yes. Live. Friday.
dazzybee
31-10-2008, 11:24 AM
Awesome, I'll check it out!
spirited away
31-10-2008, 12:44 PM
Played through this demo 3 times now - I can't get enough of it. Feels so fresh and rewarding. Best wall-jump mechanic in a game ever?
martinist
31-10-2008, 01:01 PM
downloaded this 2 hours ago from marketplace and haven't stopped playing it. I'm glad i had this on pre-order, going to be an awesome game. Although it won't connect to XBL for timetrile leaderboards for some reason.
Deathjam
31-10-2008, 01:33 PM
Hmmm. I must be the only one that wasn't getting that immediate 'WOW' factor that everyone else got. Must be because I had just played Dead Space after getting it that day and was already..'buzzing' after that. That and I did suck at the controls a bit. Will have to go back and give it another go.
This game is awesome. Looks like I may have to increase my list to four great platformers.
The time trial mode is amazing. I've only done the tutorial level in the time trial mode, but after a lot of practice I'm currently 3rd.
gaggle64
31-10-2008, 04:51 PM
Just played the demo. I need this. I need this in my life. Now.
Goron_3
31-10-2008, 05:19 PM
Just played the demo, and yeah, it's incredible. The controls are VERY well thought out too, i'm very impressive.
Now gotta choose between this, gears of war 2, Far Cry 2, Dead Space, PES 09...eugh so many games so little time/money :(
ShavenWolf
31-10-2008, 05:31 PM
Absolute, definite insta-purchase.
Choze
31-10-2008, 05:52 PM
Just played the demo, and yeah, it's incredible. The controls are VERY well thought out too, i'm very impressive.
Now gotta choose between this, gears of war 2, Far Cry 2, Dead Space, PES 09...eugh so many games so little time/money :(
cut Far cry 2.
spirited away
31-10-2008, 05:52 PM
i'm very impressive.
Are you now?:heh:
EA might be my Publisher of the year at this rate - they're getting so many things right atm.
flameboy
31-10-2008, 06:54 PM
Just played the demo again...Cannot believe how different this feels to everything else. Like I said though can only afford Resistance 2 and LBP so this will have to wait, unless something else gives....
EA might be my Publisher of the year at this rate - they're getting so many things right atm.
The strange thing about EA's good games is that I never associate them wit EA. After playing this demo, it feels a lot like the "Portal" of Orange Box 2.
Edit: I also had to swap the shoulder button controls around. I could not jump at all with LB.
spirited away
31-10-2008, 07:25 PM
The strange thing about EA's good games is that I never associate them wit EA. After playing this demo, it feels a lot like the "Portal" of Orange Box 2.
Presentation-wise I can see the resemblance; but to me it doesn't feel like Portal - pace-wise especially.
Thinking about it...how cool would a level editor be?
Really enjoyed the demo. It's really exciting to play. Can't wait for the full game.
Choze
31-10-2008, 09:41 PM
The strange thing about EA's good games is that I never associate them wit EA. After playing this demo, it feels a lot like the "Portal" of Orange Box 2.
Its made by DICE of Battlefield series fame.
BF series itself has influenced fps games alot especially in multiplayer. Things like ranking up or unlocks for example for now standard. :smile:
martinist
31-10-2008, 10:23 PM
New media up on GT here (http://www.gametrailers.com/player/42222.html) and here (http://www.gametrailers.com/player/42222.html)
tapedeck
31-10-2008, 10:58 PM
The time trial mode is amazing. I've only done the tutorial level in the time trial mode, but after a lot of practice I'm currently 3rd.
It says I need a code to g tinto time trial mode?! (PS3) :confused:
martinist
31-10-2008, 10:59 PM
It says I need a code to g tinto time trial mode?! (PS3) :confused:
you need to pre-order the game to get the code. I pre-ordered months ago and they still haven't e-mailed me it yet.
Shorty
01-11-2008, 12:40 AM
I really like this! The control scheme totally took me by surprise but it really works and makes the game great fun. The demo really left me wanting more, the way you could see the next red jump but not get to it because the trial was over... sneaky! Totally looking forward to this game now.
Choze
01-11-2008, 08:13 AM
Making a Mirror's Edge LBP stage. :) Going to make it challenging.
Ganepark32
01-11-2008, 08:27 AM
Downloaded this after Banjo and I have to say.... wow! I had only seen little bits and pieces of this and it wasn't even on my purchase radar but after playing the demo through several times, I have to say I love it. It's replaced Banjo on my list for games this xmas. This is why I love my 360. I can download a demo of the game before it's out and see what it's like. If I hadn't of been able to download the demo, I'd have probably not bothered getting this.
Edit: Scratch that. Got the song.
Shorty
01-11-2008, 02:22 PM
Demo was ok. It was too much to learn in the tutorial which made a little difficult to enjoy it fully, but the concept looks good. I was just about to pre order it but the price got me worried. I'm used to high prices here but 55 plus shipping is pushing it.
Eh? Too much to learn? LB=up moves, LT=down moves, RB=turn around, RT=punch/shoot, Y=disarm. That's really all you need to know, and I remembered all that from my first play through, I didn't look it up just then to type it...
Stefkov
01-11-2008, 03:48 PM
It wasn't too much to learn. It was all you needed to learn to play the game.
It was only a few button presses...
I thought it was fantastic. Completely sold it for me. Now to find the money.
Tales
01-11-2008, 04:09 PM
Played the demo this morning. I like the concept and the graphical style is pretty cool. I was about to pre order it just now but the price got me worried. I'm used to high prices over here but 55 plus shipping is pushing it.
Mike1988uk
01-11-2008, 04:33 PM
Think i will go and download the demo for this now... Don't know anything about it but with so many ppl saying the demo is good i shall give it a go!
Choze
01-11-2008, 04:52 PM
This is why I love my 360. I can download a demo of the game before it's out and see what it's like. If I hadn't of been able to download the demo, I'd have probably not bothered getting this.
too bad you have to pay for Gold to get the demo. :smile: Its DICE it was going to be a good game. Since when have they ever made a bad or uninventive game?
Dyson
01-11-2008, 04:54 PM
*looks at all Battlefield games post-BF1942*
Also I pay for Gold for more than just this demo, but nice spin you got there.
too bad you have to pay for Gold to get the demo. :smile: Its DICE it was going to be a good game. Since when have they ever made a bad or uninventive game?
I'm fairly sure that this is their first good console game..
Choze
01-11-2008, 05:27 PM
*looks at all Battlefield games post-BF1942*
Also I pay for Gold for more than just this demo, but nice spin you got there.
PS3 owner here.
:) free demos
I'm fairly sure that this is their first good console game..
The last bf console game was theirs and they have doen Rallisport in the past on xbox. Modern Combat was EA developed before they acquired DICE. Just before 2142.
Dyson
01-11-2008, 05:28 PM
Unless you want them early, in which case you have to pay for Gold Qore.
Unless you want them early, in which case you have to pay for Gold Qore.
So it really isn't that much different to how the 360 does demos.
Dyson
01-11-2008, 06:01 PM
So it really isn't that much different to how the 360 does demos.
Yep, exactly. :smile:
flameboy
01-11-2008, 06:59 PM
Unless you want them early, in which case you have to pay for Gold Qore.
That's not how Qore works though...thats only for beta's mostly....
Plus Qore is only in the US so doesn't really matter to most users on here.
S.C.G
01-11-2008, 09:30 PM
*cough* back on topic... I played the demo for about 15 - 20 mins, was really enjoying it until I accidentally quit out of it >> but even just that short play pretty much sold the game for me, it is genuinely unlike anything I have ever played before...
I still most likely won't pick it up on release as there is far too much coming out in November (sheesh there really is no pleasing us gamers :heh: ) but it is good to know that the game is out there, waiting for when I decide to pick it up and it will no doubt be one that I shall enjoy very much when I decide to give it the time it deserves. :smile:
Choze
01-11-2008, 09:50 PM
So it really isn't that much different to how the 360 does demos.
Unless you want them early, in which case you have to pay for Gold Qore.
Qore is just a multimedia magazine. Handy for stuff like Kratos codes and betas.
Its not quite the same as demos on Live Gold. Not to mention with PSN online play is free, there are no tiers and everyone is treated essentially like a xbox live gold member.
Qore is currently US only but there are plans to do something similar in the UK. This makes it much easier for limited beta access and exclusive content. So its a good idea in that sense. Its nothing like live gold though.
*cough* back on topic... I played the demo for about 15 - 20 mins, was really enjoying it until I accidentally quit out of it >> but even just that short play pretty much sold the game for me, it is genuinely unlike anything I have ever played before...
I still most likely won't pick it up on release as there is far too much coming out in November (sheesh there really is no pleasing us gamers :heh: ) but it is good to know that the game is out there, waiting for when I decide to pick it up and it will no doubt be one that I shall enjoy very much when I decide to give it the time it deserves. :smile:
Its a great game. Hope its not too short! suppossedly some are saying it is... But i will stull get it day 1 due to its freshness.
Gizmo
01-11-2008, 10:18 PM
Just got round to playing the demo and I am very impressed. The graphics are amazing, I really do love the look of the game. The controls were much better than I expected them to be - very simplistic, and using the shoulder buttons instead of the face buttons is a very good move. Shall definately be buying this for Christmas! It it weren't for the fact I have BK reserved to get the XBLA free, I'd swap the order of them.
Choze
01-11-2008, 10:35 PM
Seems like time trial codes are now gone. Its a good mode. Quite challnging however!
Jordan
02-11-2008, 07:22 AM
Qore is just a multimedia magazine. Handy for stuff like Kratos codes and betas.
Its not quite the same as demos on Live Gold. Not to mention with PSN online play is free, there are no tiers and everyone is treated essentially like a xbox live gold member.
Qore is currently US only but there are plans to do something similar in the UK. This makes it much easier for limited beta access and exclusive content. So its a good idea in that sense. Its nothing like live gold though.
Which is why they got the Motorstorm demo 2 weeks earlier than anyone else? :indeed:
flameboy
02-11-2008, 09:19 AM
Which is why they got the Motorstorm demo 2 weeks earlier than anyone else? :indeed:
Which people in the EU could get one by applying for beta codes....I was on the demo those 2 weeks earlier...
Also look at Resistance 2, Qore was just one of many ways to get a beta code for it.
Pit-Jr
02-11-2008, 09:30 AM
I can see why people will love this game but i felt like i was wrestling the controller and the camera the whole time. Great concept but not for me im afraid. Also i prefer the cartoony look in the intro to the realistic graphics in the real game
flameboy
02-11-2008, 10:32 AM
I can see why people will love this game but i felt like i was wrestling the controller and the camera the whole time. Great concept but not for me im afraid. Also i prefer the cartoony look in the intro to the realistic graphics in the real game
I can understand what you are saying about the controls. I felt like that at first but it soon clicked.
Can't believe you prefer the flash style intro though not a fan to be honest, loses some of the scale. I don't really like the art style they have gone with for them.
gaggle64
02-11-2008, 11:16 AM
The art style I don't mind, though Alice's character in the cut scene seems rather do sombre for my taste, it seems too deliberate, pretentious perhaps, and somehow doesn't fit. This is a beautiful young woman who makes a living vaulting off thousand-foot high buildings, crack a smile for god's sake.
Great concept but not for me im afraid. Also i prefer the cartoony look in the intro to the realistic graphics in the real game
I thought the intro looked hideous.
McPhee
02-11-2008, 03:31 PM
I'm loving this game! It's stunning!
Dan Dare
02-11-2008, 10:29 PM
This is going to be awesome
Hellfire
02-11-2008, 11:04 PM
Man, the demo was sooo awesome, hope I have money to pick it up.
Dan Dare
02-11-2008, 11:34 PM
I'm really psyched for this now. I was psyched before, but this is the mutts nuts.
Sheikah
02-11-2008, 11:39 PM
This is going to be awesome
lol you and your hype-machine! You can sell a game to anyone, you can. Thought of taking up sales? :p
Dan Dare
03-11-2008, 08:10 AM
well it's true! Very, very slick stuff.
gaggle64
03-11-2008, 02:54 PM
So polished you could eat your dinner off it.
Haden
03-11-2008, 04:02 PM
Very impressed by the demo will definatly pick this up at one point it is really exciting leaping about when you are being chased I wonder if there is a mode where you can turn the colours off like an extra hard mode.
Shorty
03-11-2008, 04:10 PM
Been through the demo about 4 times even though there isn't much to do :heh: think I'm secretly hoping it'll glitch and let me run over to that next jump after the helicopter part. Really enjoying it. I think I prefer it with Runner-Vision turned off. Makes it more challenging and at the same time makes you feel a bit more free.
Black Diamond
03-11-2008, 04:31 PM
I've pre-ordered mine (for PS3). Love the demo.
The demo was cool, still not convincved me to buy it on release, i think its gonna be an after xmas 2 for £40 for meh.
gaggle64
03-11-2008, 05:58 PM
Very impressed by the demo will definatly pick this up at one point it is really exciting leaping about when you are being chased I wonder if there is a mode where you can turn the colours off like an extra hard mode.
In the game options screen you can turn off the "Runner Vision" of which you speak, as well as the reticule. I like the runner vision myself, since they've incorporated it into the colour scheme anyway.
Ganepark32
03-11-2008, 06:39 PM
When I pick this up next friday, I'm gonna have to get myself a HDMI cable for my 360. I'm currently playing through the Component cable and it looks stunning but the footage of it running in HD is amazing. Or can the component cables display in HD? Argh.... I dunno. Just know that the HDMI cable will make it look even nicer.
When I pick this up next friday, I'm gonna have to get myself a HDMI cable for my 360. I'm currently playing through the Component cable and it looks stunning but the footage of it running in HD is amazing. Or can the component cables display in HD? Argh.... I dunno. Just know that the HDMI cable will make it look even nicer.
Component will show it in 720p (it's the most common HD format). HDMI will show it in 720p upscaled to 1080p.
Ganepark32
03-11-2008, 07:15 PM
^ so not true 1080p then? Doesn't really matter. If that's the case, I don't really need to HDMI cable really. Is there much difference between 720p and 1080p to warrant the purchase of a HDMI cable?
Haden
03-11-2008, 08:42 PM
In the game options screen you can turn off the "Runner Vision" of which you speak, as well as the reticule. I like the runner vision myself, since they've incorporated it into the colour scheme anyway.
Ah ok thanks. I agree id keep it but if I did a rerun would be nice to change things around go hardcore.
The colour scheme is very nice and refreshing nice to have a blue sky and bright colours. I really love how the game makes you think on your feet has a very exciting feel to it. Did anyone get motion sickness btw? I didnt but I heard its been a problem for some.
gaggle64
03-11-2008, 10:45 PM
That's why they've got the reticule there apparently - having a single point to focus on helps prevent motion sickness, the same way dancers always focus on one point to prevent dizziness.
Choze
04-11-2008, 02:36 AM
Made a Mirror's Edge LBP level. Go check it out. I experimented with afew things but it bodes well for the future. I added a helicopter and unlockable zipline.
Shorty
04-11-2008, 06:16 PM
PA made a comic about how sick the game makes them (literally, physically, not in disgust or something like that). Anyone feel this playing the demo? I sure didn't :/ not even slightly tbh.
Choze
04-11-2008, 06:24 PM
No the motion was very natural and made sense. If it was abit off people would feel motion sickness.
Ganepark32
04-11-2008, 06:26 PM
Nope. I was fine the 5 or so times I played through the demo. But then I've never had motion sickness so I'm fine.
Dan Dare
04-11-2008, 06:49 PM
PA made a comic about how sick the game makes them (literally, physically, not in disgust or something like that). Anyone feel this playing the demo? I sure didn't :/ not even slightly tbh.
me neither. I never get it with games though. I do know people who can't play Half life because of it, which is both odd and a bit of a shame.
EchoDesiato
04-11-2008, 07:29 PM
Watching gameplay footage made it look very disorienting, but actually playing it myself it was just fine. So no dizzyness here.
Daniel
04-11-2008, 08:47 PM
That was weird, using LB to jump just isnt right at all!
Gizmo
04-11-2008, 09:13 PM
Only game I've ever played to give me motion sickness is Marathon on XBLA. Had no problems at all with this.
That was weird, using LB to jump just isnt right at all!
Try swapping it to RB.
EchoDesiato
05-11-2008, 07:06 PM
Anyone know where I can get one of these time-trial codes? I pre-ordered the game, but didn't get one. Is this a USA thing only?
McPhee
05-11-2008, 08:06 PM
^ so not true 1080p then? Doesn't really matter. If that's the case, I don't really need to HDMI cable really. Is there much difference between 720p and 1080p to warrant the purchase of a HDMI cable?
HDMI will give you a sharper and more stable image regardless of the resolution. Well worth the fiver for the cable tbh (unless you use the optical port on the 360, then you'll be needing the official dongle)
Ganepark32
08-11-2008, 11:29 AM
Anyone got any idea on whether the free T-Shirt you can get by buying this is from GAME an online only thing, where you have to pre-order to get it, or instore upon release as well? Doesn't say anything on their site about it. T-shirt's quite nice which is why I'm wondering. I'll have another look but any help would be much appreciated.
martinist
08-11-2008, 11:46 AM
When i walked into GAME and bought Assassins Creed about a year ago they threw in a free t-shirt. Didn't know if they were doing an on-line offer too though.
Ganepark32
08-11-2008, 12:55 PM
I remember that one, but thought it was only on pre-order you got the t-shirt for it. I've emailed customer services so I should find out soon enough whether or not it's instore as well.
flameboy
08-11-2008, 12:59 PM
I think it was just if you preordered it, thats what it said it said in one of their new releases booklets...
Ganepark32
08-11-2008, 01:07 PM
damn that sucks. And it's a nice T-shirt as well. Hmmmm.... I shall see what happens through the week and on friday.
spirited away
09-11-2008, 09:52 AM
OXM gave Mirror's Edge 9.5/10.
Ganepark32
09-11-2008, 10:39 AM
It got 9.3 on ComputerandVideogames. Seems to be doing really well so far, review wise.
Shorty
09-11-2008, 12:17 PM
Anyone got any idea on whether the free T-Shirt you can get by buying this is from GAME an online only thing, where you have to pre-order to get it, or instore upon release as well? Doesn't say anything on their site about it. T-shirt's quite nice which is why I'm wondering. I'll have another look but any help would be much appreciated.Why can't you buy it online? Just pre-ordered my copy :yay:, only slightly disappointed with one thing, I had £2.38 worth of reward points from my fable 2 pre-order, and you need £2.50 to get the money off >.< still, ordered it from GAME site with NW10GME09 code for £3 off, and a tasty 9% quidco! :) Not bad considering I'll get another 800 reward points (definitely get that £2.50 next time then...) and a t-shirt. Plus GAME usually get me my pre-order 1-2 days early.
Ashley
09-11-2008, 12:34 PM
What you can do is if you take proof of your online purchase from Game into store and ask nicely (and during a non-busy time) they may just give you one.
To be fair we had a box, if not two, of those Assassin Creed shirts in and we're only a small store. I ended up with four.
Black Diamond
10-11-2008, 01:44 PM
Play.com has started shipping Mirror's Edge out.
Chris the great
10-11-2008, 01:53 PM
It got 9.3 on ComputerandVideogames. Seems to be doing really well so far, review wise.
just watched a review on player, bravo's game program, which usualy has ok reviews. gave the game a 6/10. combat was said to be a huge let down, and the overall length of just 5 hours has put me off getting it till a price drop. i dont mind games not being long, hell, i loved portal, but at like £40, thats £8 an hour. no thanks.
Jordan
10-11-2008, 02:57 PM
gave the game a 6/10. combat was said to be a huge let down,
People watch that crap? Wow.
Not only that but, since when was combat supposed to ever be a huge part of mirror's edge?
spirited away
10-11-2008, 03:08 PM
just watched a review on player, bravo's game program, which usualy has ok reviews. gave the game a 6/10. combat was said to be a huge let down, and the overall length of just 5 hours has put me off getting it till a price drop. i dont mind games not being long, hell, i loved portal, but at like £40, thats £8 an hour. no thanks.
Think of how fast you are moving thorugh the levels; then think of how much level you would need to have to fill up 6 hours worth of gametime. At the pace Mirrors Edge moves at you can't expect it to last 12+ hours - it's a new breed of game.
The time trial is the meat of the game anyway.
Ganepark32
10-11-2008, 03:33 PM
I'm not bothered about the length of the game. From it's announcement, although I didn't know overly much about it, I knew it wouldn't last more than 10 hours. And I'm fine with that. To me, it seems a good use of £40 compared to some of the other stuff that makes it to market with said price tag. And plus, I'm sure many people will play it several times through, I know I will as I want to do it without weapons and then with and then collect stuff.
Can't wait to get hold of it. My hands are just itching to play it, as I deleted the demo to stop me spending all of my time sitting playing it. Friday can't come quick enough (although when it comes, I'll get the game and have to wait a few hours before I can play it).
Black Diamond
10-11-2008, 03:41 PM
The game has an immense amount of replay value.
This week I'm completely spoilt: WoW and Mirror's Edge.
gaggle64
10-11-2008, 03:46 PM
People watch that crap? Wow.
Not only that but, since when was combat supposed to ever be a huge part of mirror's edge?
It's difficult not to get the impression some reviewers are possibly slightly missing the point. Eurogamer had a decent review and gave it 8/10, though complained it wasn't a sandbox type game and didn't give you a lot of freedom, which is probably like complaining your pet fish doesn't have four legs, a tail or barks.
martinist
10-11-2008, 03:52 PM
Playr gave it a 4/10 basicly they said it was a glorified tech demo with no real on-line elements. They also complained about dying too often and wanted more FPS elements in the game.
spirited away
10-11-2008, 04:22 PM
wanted more FPS elements in the game.
:indeed: 101010101010
tapedeck
10-11-2008, 04:25 PM
Sounds like they expected some kind of death match free-running and free-gunning hybrid game. (Wait, that sounds AWESOME!). Sequel please!!
Back to reality - this title really is a breath of fresh air for the FPS genre and I for one can't wait to get it. (At a later date). The length seems great to me too as I'll actually have a chance of getting through the title instead of, say something like Fallout3 which would consume all of my time. Maybe I'm becoming...casual!
spirited away
10-11-2008, 04:37 PM
Do people see this as a sub-genre of the FPS? For me, this is a unqiue platforming game with guns thrown in as an aside.
Rumoured to be a trilogy Tapedeck!
EchoDesiato
10-11-2008, 05:25 PM
Just a few more days until we can get our FPP-in' on. I'm still addicted to the demo, I can't begin to imagine how addictive the full game will be.
Chris the great
10-11-2008, 05:29 PM
well, as much as id not ponsider playr's opinion as valid as say edge's, i must say from their review i got the impression that the game forces you into several fights, which kinda justifies the complaint that combat was poor. as for the eurogamer complaint that its not a sand box game, thats kinda unfair, i dont see it working as much outher then a linear game, but this does bring me concern as to how good time trial can be, running the same route over and over would be kinda dull after a while.
i still plan to pick it up, but being unemployed, £40 for what is essentialy a linear game with pretty limited replay value would be foolish.
Choze
10-11-2008, 05:39 PM
Day one. Forget the critics.
Amazon and Asda are doing it for £35.
McPhee
10-11-2008, 08:26 PM
just watched a review on player, bravo's game program, which usualy has ok reviews. gave the game a 6/10. combat was said to be a huge let down, and the overall length of just 5 hours has put me off getting it till a price drop. i dont mind games not being long, hell, i loved portal, but at like £40, thats £8 an hour. no thanks.
From the demo i'd agree, melee combat was fiddly and the guns felt weak. Been thinking about this game actually, i might not pick it up on Friday after all. It all hangs on what price i can get it for from work, i'm not paying more than i paid for Gears.
I'm sure it'll be fun, but in a 'play it for a few hours, get bored, stick it on the shelf' kind of way.
Dan Dare
10-11-2008, 08:45 PM
I think the majority of the criticisms levelled at this seem like misconceptions from reviewers who aren't very good at their jobs, frankly.
'nto enough fps combat'? -fuck off. it's a platformer.
'not open world'- fuck off. This was never billed as anything other than exactly what it is. the only reason this is coming up is from ill informed forum threads- what sort of critic puts that in to consideration?
This game kicks ass
that said...I'm waiting. Sorry, DICE. You picked a godawful week to put this out.
Chris the great
10-11-2008, 09:22 PM
the idea of it being a more open world would have been great though, multiple routs, just dickign aound iff you want, which would be fun in such a seting. that said, assassins creed did just that and it was a snore fest.
from what ive seen of the shooting criticism, its on the grounds of wanting more, rathewr its on the grounds that bits you have to do are unnecciarily difficult due to fiddly controles.
i suppose you could argue it was deliberate to show that your a runner not a fighter, but still, why have such an increadable looking freerunning experience tied to a poor shooting one?
i will reserve my actualy judgment till ive played, but as im having to look after the pennies, it might not be for a while.
Black Diamond
10-11-2008, 10:31 PM
that said...I'm waiting. Sorry, DICE. You picked a godawful week to put this out.
I don't think EA are that bothered, they know the game will probably do well in the long run, just not immediately. Enough for Mirror's Edge 2 to be in development already.
http://www.pcworld.com/article/153618/mirrors_edge_review_a_wild_streak_of_brave_new_gam ing.html
90% by PCW
Dan Dare
10-11-2008, 11:19 PM
the idea of it being a more open world would have been great though, multiple routs, just dickign aound iff you want, which would be fun in such a seting. that said, assassins creed did just that and it was a snore fest.
from what ive seen of the shooting criticism, its on the grounds of wanting more, rathewr its on the grounds that bits you have to do are unnecciarily difficult due to fiddly controles.
i suppose you could argue it was deliberate to show that your a runner not a fighter, but still, why have such an increadable looking freerunning experience tied to a poor shooting one?
i will reserve my actualy judgment till ive played, but as im having to look after the pennies, it might not be for a while.
dude. Demo is out. We've all played it :heh:
Chris the great
11-11-2008, 12:46 AM
dude. Demo is out. We've all played it :heh:
didnt say you hadent, i said id recive my judgment till i played it, i havent bothered with the demo yet so i cant judge it.
Ganepark32
11-11-2008, 07:40 AM
argh........ stop casting doubt on this! You're making me think about leaving it till a later date and picking up GoW2 instead. But I shan't. Need to support new ideas. Gah.... but I want GoW2. What to do? :confused:
Choze
11-11-2008, 07:48 AM
argh........ stop casting doubt on this! You're making me think about leaving it till a later date and picking up GoW2 instead. But I shan't. Need to support new ideas. Gah.... but I want GoW2. What to do? :confused:
Just go for it. Its an innovative game. Some have the game and say its brilliant.
Ganepark32
11-11-2008, 08:14 AM
I intend to. Just hope the lure of GoW2 isn't too great.
Hero-of-Time
11-11-2008, 08:16 AM
GT review is up.
http://www.gametrailers.com/player/42568.html
Dan Dare
11-11-2008, 09:34 AM
didnt say you hadent, i said id recive my judgment till i played it, i havent bothered with the demo yet so i cant judge it.
I meant you should get round to it yourself. It's quality.
Ganepark32
11-11-2008, 06:48 PM
IGN's review is up. 7.3. Not bad. Although they seem to miss the point at some points in the review. They go on about how they wish the game wasn't so linear and more a huge open city and again the whole guns thing comes up again, although they did put it in a positive light saying they shouldn't really be in there.
Choze
11-11-2008, 09:45 PM
IGN's review is up. 7.3. Not bad. Although they seem to miss the point at some points in the review. They go on about how they wish the game wasn't so linear and more a huge open city and again the whole guns thing comes up again, although they did put it in a positive light saying they shouldn't really be in there.
Reviews are pretty bad in general. Best not to be a zombie.
I thought the demo showed how the game could captivate me in many ways. Plus its really dazzling and replayable. No reason for me to change my mind. Plus i enjoyed the setting and idea of runner's. Its chessy sure. But its interesting compared to what normally is out there.
More games should strive to do what ME is doing.
Dyson
11-11-2008, 11:03 PM
I agree. I wish there was a little more openness in the game, a way to choose your own paths to take as such. It just doesn't seem as free as I'd hoped.
McPhee
11-11-2008, 11:28 PM
IGN's review is up. 7.3. Not bad. Although they seem to miss the point at some points in the review. They go on about how they wish the game wasn't so linear and more a huge open city and again the whole guns thing comes up again, although they did put it in a positive light saying they shouldn't really be in there.
It's not 'missing the point', it's noticing how much potential there actually was in the game. If it does some things badly and could have done others better then it's a reviewer's job to point that out.
Choze
12-11-2008, 12:26 AM
I agree. I wish there was a little more openness in the game, a way to choose your own paths to take as such. It just doesn't seem as free as I'd hoped.
Yeah but people enjoyed the demo for being linear.
It's not 'missing the point', it's noticing how much potential there actually was in the game. If it does some things badly and could have done others better then it's a reviewer's job to point that out.
If reviewers really did their job properly then we would'nt have games like GTA getting perfects everywhere.
I suppose EA DICE should learn that same old gameplay, bigger boobs, more grunts, huffs and enemies as insects would be best.
Chris the great
12-11-2008, 12:49 AM
gotta say, the review seemed pretty fair to me. reviews dont fit every ones tastes, some mags or sites i find hit it on the head most of the time, outher i think the exact opposite of.
the body of the review is what i tend to look in, in general. i take what they view as faults in mind, as well as what they say are good bits. i know, for instance that right now, short games arnt a valid option. i know linear isnt much of a problem to me, at least not if the games good in general. i know that story is important to me, and the taking gameing in a new direction is important.
im not following the crowd when i say the reviews have put me off the game, it could have scored 9-10 in most places but the 5-8 hour play times would still have prevented me spending £40 on a game id finnish in a weekend.
mirrors edge will have to wait, unless game still do there 10 day return polocy....
edit. just want to make it clear, i can see exactly why people would love this game. i love that its unconvetional, and that its trying somthing new. the art style (cut scenes asside) looks great. just not a good option right now.
Choze
12-11-2008, 01:44 AM
gotta say, the review seemed pretty fair to me. reviews dont fit every ones tastes, some mags or sites i find hit it on the head most of the time, outher i think the exact opposite of.
the body of the review is what i tend to look in, in general. i take what they view as faults in mind, as well as what they say are good bits. i know, for instance that right now, short games arnt a valid option. i know linear isnt much of a problem to me, at least not if the games good in general. i know that story is important to me, and the taking gameing in a new direction is important.
im not following the crowd when i say the reviews have put me off the game, it could have scored 9-10 in most places but the 5-8 hour play times would still have prevented me spending £40 on a game id finnish in a weekend.
mirrors edge will have to wait, unless game still do there 10 day return polocy....
edit. just want to make it clear, i can see exactly why people would love this game. i love that its unconvetional, and that its trying somthing new. the art style (cut scenes asside) looks great. just not a good option right now.
You havent even played the demo.
Shino
12-11-2008, 01:58 AM
ArsTechnica gives this a RENT verdict. I usually tend to agree with them.
The good
* Beautiful graphics, strong art style
* The sense of speed and momentum is breath-taking
* Complex, interesting characters
* It feels like something new
The bad
* It's over way too quickly
* The running is merely a repetition of the same few concepts and moves
* Graphics quickly begin to look the same
* Loading times kill your sense of momentum
* The elevators are intrusive and go against the entire feel of the game
* Story needed to go deeper into the world
* Some scenes seemed to force gun play on you
The Ugly
* Turn off the dot in the middle of the screen under options. This is what you focus on, and it helps to keep you from getting motion-sick. Without it I was green and spinny in about thirty seconds
Verdict: Rent
http://arstechnica.com/reviews/games/mirrors-edge-review.ars
Chris the great
12-11-2008, 02:02 AM
You havent even played the demo.
so? dosent mean im not alowed to give an opinion. if i choose to make a decision based on reviews, all of whom seem to find the same faults, it's a fair bet i'd find the same faults. to me, the faults mentioned are critical given my situation financialy. the length is short, im not usualy won over by speed runs, so 40 quid for a weekend game is too much. the demo could be better then any game i've played, it won't change the fact that for a gamer on a budget, 40pounds is an unreasonadle price for 5-8 hours.
gaggle64
12-11-2008, 02:30 AM
You really should try the demo though. That bit of it is free.
Chris the great
12-11-2008, 02:35 AM
You really should try the demo though. That bit of it is free.
downloading now, in the interest of seeing just what the fuss is over
Dan Dare
12-11-2008, 09:05 AM
well looks like i'm getting this free.
'just another glorious day in the [press] corps'
Chris the great
12-11-2008, 10:57 AM
ok played the demo and.... s'alrite. i mean, it was pretty fiddly, the controles felt kinda odd, but i didnt really have enough time with it for them to become intuative, so i won't get hung up on that. the dissarming WAS a frustrating and rather annoying aspect. i found the jumps were a bit too demanding, i mean, it was just the opening level and it had you jumping for a very small pipe, which was difficult to hit.
it was very good when you started getting shot at, but honestly, it felt kinda like a 1st person prince of persia, not a bad thing but not ground breaking.
was pretty linear, but i guess it would be difficult to give you a ton of routes to choose from. not the best game ive played in a while, but not the worst.
Sanchez
13-11-2008, 11:31 AM
Wasn't shipped early for me so I'm getting a taxi to my 24 hour asda at midnight.
Tales
13-11-2008, 03:18 PM
Meh, mine got shipped today. Unless Superman has got a new day job that means Saturday for me.
Columnar
13-11-2008, 03:30 PM
Well I got my copy of ME on the 360 with my Fenchurch T-shirt from GAME in the post this morning and I can pretty much sum up the game so far in one word...
FRUSTRATING
I have never got so flustered with one game in all the years I've had consoles. Maybe its just me but seriously, it is so annoying. I have been waiting for this game since I saw the first trailers back in May, loved the Demo and now the game is just so... AARGHHHHH!!!
You need absolute pinpoint accuracy and timing of your button presses or you just end up dead. The runner-vision hardly helps you at all - I've lost count the amount of times that I just don't have a clue where to go and Faith gets killed from about three gunshots. The biggest annoyance so far is what the 'B' button does. When you press and hold B, your pointer moves in the direction that your goal/destination is in. For the love of God DON'T press it while you're running. The camera spins to the direction of the goal and Splat! you're dead.
I'm slightly gutted and as you can probably tell really pissed. As I said it might be just me and that I'm shit at it but I'm fizzing right now. Achievements come thick and fast though and when its not being a bitch its still a great game. OK rant over.:(
Aimless
13-11-2008, 11:32 PM
I received my copy of this today and... I just finished it. Bearing in mind I didn't get back from work until 5:30, you can probably imagine that it isn't the longest game in the world.
Now I'm going to be holding onto my copy as I'm interested in the Time Trials, completing the Speedruns and playing though again on Hard, but if you're on the fence about the game I'd definitely recommend either renting it or awaiting its inevitable drop in price to something nearer £20. There's just too much else already out or on the horizon for Mirror's Edge to be worth a day-one purchase for most people, and I can guarantee that there will be a lot of second-hand copies doing the rounds soon enough.
To be clear, I have enjoyed the game — and intend to keep on doing so — but it's something of an acquired taste, and in terms of value for money the likes of Fallout 3 are so far beyond it that I'm finding it hard to recommend buying Mirror's Edge right now. However, I'd urge everyone to give it a try and some point.
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