View Full Version : Deus Ex: Human Revolution
Wesley
27-11-2007, 11:57 AM
So a new Deus Ex was confirmed. I actually can't remember the last time I was this excited for a game. Although the second in the series sucked I'm hoping they get back to the good stuff.
http://kotaku.com/gaming/rumor-confirmed/eidos-montreal-confirms-deus-ex-3-326401.php
http://kotaku.com/gaming/trailer/deus-ex-3-teaser-326568.php
Jordan
27-11-2007, 12:07 PM
If its as bad as the second, count me out.
The Bard
27-11-2007, 12:16 PM
To be honest, the shooting mechanisms for the first were pretty shit. That said, it was still the best FPS of its generation for me, deffo better than the original half life, so I hope this works out.
theguyfromspark
27-11-2007, 01:21 PM
Quite a lot of sequels were dissapointing compared to the originals:
Super Mario Bros
Metroid
Metroid Prime
Zelda
But after the critisism the developers realised what parts of the original were most liked and released the third game more in keeping with the original. Fingers crossed that happens here too.
Hellfire
27-11-2007, 06:00 PM
please let it be good
please let it be good
please let it be good
please let it be good
..
now I feel like playing the original
Sméagol
27-11-2007, 06:30 PM
I'm also looking forward to it.. I hope they release a box with all three games so I can finally have good versions of the first 2. I bought the second second hand recently at a convention, and although I know it's not as good as the first one, I'm confident it'll be decent at least, and in any case I want to know how the story progresses. I loved the first one, the atmosphere, and so many things you can do to get past something (I usually tried to do as many things as possible for the skill points), and the story.. I hope part 3 will be excellent as well.
Maybe we should start a Deus Ex thread to share stories (if I can remember them well though), if someone hasn't already?
Wesley
27-11-2007, 07:08 PM
I loved Deus Ex so much... I remember running out on my brother though... then after completing it finding out I was a coward and could of stayed, so started it up again and saved him. Oh memories...
CoolFunkMan
28-11-2007, 11:52 AM
Deus Ex is one of the best games ever made, loved every second of it, and I keep going back.
Deus Ex: IW would have been alright if it was part of a different franchise, but it was a pretty shit sequel. They screwed up the plot, ruined some of the awesome characters and everything just felt wrong! It was more of a corridor shooter, which sucked compared to DX 1's free-roaming environments. Plus there was no real branching plot-lines and consequences from your actions.
I really hope that this new so-called "AAA studio" do the series justice. Mainly by scrapping everything DX: IW did, going back to DX's style and pretending it never happened. Though the teaser trailer gave good vibes, you gotta love the original song.
Mundi
28-11-2007, 07:25 PM
Deus Ex is the first game that made me feal really guilty about taking the wrong decision
Wesley
28-11-2007, 10:04 PM
Haha, like on the plane with the "hostage".
CoolFunkMan
30-11-2007, 10:16 PM
Well, it looks like this installment of Deus Ex isn't using a version of the Unreal engine. It's infact using... the Tomb Raider: Legend engine.
In an exclusive interview with Develop, Eidos Montreal head Stephane D'Astous revealed that the Deus Ex 3 development team will share tech with Crystal Dynamics. Develop reports:
Eidos has big plans for the new installment in its esteemed Deus Ex franchise, and will be using the game engine from another of its next-gen revamps, Lara Croft Tomb Raider, to power the new game.
D'Astous explained: "This is a very important factor for us. In former positions where i worked technology was always a grey zone, a question mark. I'm relieved that here at Eidos we have two great internal engines - one from IO and one from Crystal. We chose the Crystal engine because we plan to help develop this engine more and then share it back with the rest of the company, the other Eidos studios. Having that technology from the start gives us a great advantage and foundation for our coders - there are no doubts about the approach, and we have few uncertainties. We just want to all work together on improving the same technology as we develop our game."
http://news.teamxbox.com/xbox/15195/Deus-Ex-3-to-Use-Tomb-Raider-Legend-Engine
Hmmm, very interesting. I don't see this as a bad thing tbh (if they do it right.) I await the results of this with huge interest.
Wesley
30-11-2007, 10:44 PM
You beat me to it! I'm not sure about this... as long as they do it right it's all good.
CoolFunkMan
01-12-2007, 02:34 PM
Well, I think it's a good idea
- The graphics engine is pretty damn good
- It works on a range of systems
- It can render huge environments easily
Anyone remember how Deus Ex: IW turned out with the Unreal Engine 2? We got a corridor shooter, which was crap. Plus Unreal Engine 3 has been getting a lot negative responses lately...
Wesley
01-12-2007, 02:37 PM
I suppose you're right there. I really hope they take Deus Ex back to the open environments! The first level of Deus Ex was one of the best opening levels for any shooter I've played.
Dan Dare
01-12-2007, 02:42 PM
i fucking hate the unreal engine- everything comes out looking smothered in vaseline.
McPhee
01-12-2007, 07:25 PM
UE3 is also bloody expensive, due to UE and UE2 being so damn successful
CoolFunkMan
01-12-2007, 10:54 PM
I suppose you're right there. I really hope they take Deus Ex back to the open environments! The first level of Deus Ex was one of the best opening levels for any shooter I've played.
Seconded. It was a brilliant level, and I'm hoping for huge open environments in DX3 too. I thought the New York levels were fantastic as well. I spent hours looking everywhere and doing every mission. The game took me weeks to complete first time through. It's easily my most engrossing gaming experience ever.
i fucking hate the unreal engine- everything comes out looking smothered in vaseline.
I can see where you're coming from there, and it can be annoying. Although Bioshock looks pretty damn good, and I feel it gives UT3 a unique visual style, especially with it's post-processing effects.
UE3 is also bloody expensive, due to UE and UE2 being so damn successful
Exactly. Why spend tons on an engine, when there's other perfectly decent engines at a fraction of the cost?
Wesley
05-12-2007, 06:41 AM
Apparently we shouldn't get excited.
http://kotaku.com/gaming/deus-ex-3/deus-ex-3-is-years-away-330049.php
CoolFunkMan
06-12-2007, 10:25 PM
Apparently we shouldn't get excited.
http://kotaku.com/gaming/deus-ex-3/deus-ex-3-is-years-away-330049.php
Well, at least they're taking their time with it, and that's a good sign. As Miyamoto-san once said, "A delayed game is eventually good, a rushed game is bad forever."
CoolFunkMan
05-06-2010, 04:20 PM
BUMP!
Here's the latest trailer: http://www.gametrailers.com/video/e3-2010-deus-ex/100909
My verdict? It looks awesome! Okay, so it looks very actiony, but the atmosphere, setting and style scream Deus Ex to me. My god the music is awesome too! I've also read a preview in this months PC Gamer and it sounds like it'll deffinitely live up to the Deus Ex name. I'll post snippets of info in a bit.
dwarf gourami
05-06-2010, 04:26 PM
That's a very nice trailer, you can tell a lot of money has been invested into the presentation that's for sure.
Aimless
05-06-2010, 04:37 PM
The only thing I can say for sure is that the art style is fantastic. CGI trailers don't do much for me, however well put together they are.
That said there's some screenshots here (http://www.allgamesbeta.info/2010/06/deus-ex-human-revolution-realtime.html), plus a few scans around if you feel like looking. I'm certainly hopeful, and you need only check the date of the first post in this thread to see that it isn't being rushed out.
dwarf gourami
05-06-2010, 05:34 PM
Doesn't necessarily mean they've been working on it for 3 or 4 years though. Remember Duke Nukem?
I don't either.
Aimless
05-06-2010, 05:57 PM
True, but there's nothing to suggest they haven't been working on it and the studio was created to put out the likes of DE3 and Thief 4. It's not like they've been sandwiching in downloadable games.
You can question anything, but without reasonable doubt it's not very worthwhile.
Deathjam
05-06-2010, 05:59 PM
Makes me really want to play the first game again and that's a good thing. Shame I have become a bit of a graphics whore. Don't think I can go back.
Choze
06-06-2010, 02:25 AM
Really excited for this. The idea of rebooting is perfect after the last game. Looks great. Sounds good. The trailer hit all the right spots.
dwarf gourami
06-06-2010, 10:51 AM
Pedant's point - they have removed the '3' from the title, now it's Deus Ex: Human Revolution.
If you didn't know, it's a prequel to the original as well.
CoolFunkMan
07-06-2010, 12:12 PM
Right folks, here's the main snippets of info, straight from PC Gamer:
- Set 15 years before Deus Ex, will have it's own story
- Using mechanical augmentations requires energy
- energy is upgradeable via sgements, but ones used up don't regenerate (appart from the first segment), requiring tactical usage
- Every mission give you full energy at the start
- Director Jean-Francios Dugas says they "don't want it to be a run and shoot game. If you run at the enemies, 2, 3, 4 bullets and you're dead."
- Light and dark have no effect on visibility, enemies now see by line of sight.
- Dozens of takedown animations, depending on choice or context, both leathal and non-lethal
- The Renaissance look is only used for upper-class society, the game looks mostly like the real world, with hints of cyberpunk.
- Cities the player travels to are bustling and huge, the Shanghai hub is bigger than Liberty Island in Deus Ex 1.
- You can talk to everyone, and it's not just passing comments this time.
- Augmentations can be bought from a Lim Clinic, with enough cash
- Augs only have basic functionality, players need to use experience points to level up each of thier augmentations, up to level 4.
- Arms already augmented, there's 19 others available in the game.
- Conversations with locals are just pick certain options, important conversations are like verbal fights.
- In each of these are three options, 'Insist', 'Advise' and 'Pinpoint'. Tone of voice and body langauage are the way in telling wether you're going the correct path.
- Hacking in a mini-game where you collect nodes within the systems internal workings to get to the Registery.
- Hints of characters from first game, one mission requires you to find a hacker called "Tong"
- Characters will somehow make sort of "cameos", voice some actors from first Deus Ex reprise thier roles.
Sounding excellent to me, the innovations sound completely awesome! Can't wait for this. :grin:
Wesley
07-06-2010, 01:09 PM
This is my most anticipated game for E3.
Wesley
17-06-2010, 12:50 PM
Was there no gameplay footage from E3 yet?
Choze
18-06-2010, 12:21 AM
Was there no gameplay footage from E3 yet?
sounds like no
CoolFunkMan
18-06-2010, 09:58 AM
Was there no gameplay footage from E3 yet?
There's none on the net, although from what I can gather, it was shown behind closed doors. I hope we get some soon!
Absolutely love the trailer..
Choze
18-06-2010, 04:57 PM
Impressions sound good. I hope no more CG though. This e3 had way too much CG.
CoolFunkMan
22-06-2010, 12:11 PM
LEAKED VIDEO FOOTAGE!!! It's shaky-cam and off-screen though:
Part 1:
JWt1cQ7k3Ls
Part 2:
javc6wxX90Y
It looks amazing! This is what Deus Ex should be, fuck Invisible War! This game has just shot straight up to my number one most anticipated game.
Shorty
22-06-2010, 12:48 PM
Wow, it looks really good! I could never really get into the first title so this would be the perfect time to give the acclaimed series another chance.
Dan Dare
22-06-2010, 05:06 PM
This looks awesome. 20p says it doesn't have southpaw...
Wow, it looks really good! I could never really get into the first title so this would be the perfect time to give the acclaimed series another chance.
I noticed last night that both games are in a pack for under £3.00 on Steam.
Edit: http://store.steampowered.com/app/6910/
£2.98 for Deux Ex GOTY and Invisible War.
Dan Dare
23-06-2010, 08:26 AM
Nice one Cube. Grabbing those now.
Wesley
23-06-2010, 04:00 PM
I can't find those videos!
Here's a good write-up though.
http://kotaku.com/5568944/deus-ex-human-revolution-plays-best-behind-shades
Dyson
23-06-2010, 10:47 PM
I decided to reinstall Deus Ex 1 after buying both of them in a deal last year but hardly touch it. It's just finished installing, but I can't bring myself to play it. I've never been able to 'get' the game. I get through the first level and then have no urge to carry on. Is it worth plodding through?
Dan Dare
23-06-2010, 11:13 PM
I never 'got' it first time either. RPG elements that restrict gunplay in what looks like a shooter always go down harsh.
I've been playing it all day, though, and I think it's finally clicked. I'm slowing down, appreciating the more adult treatment the game requires (as in 'treated like' not 'xxx') and it's really, really fucking good.
Fucking arse over tit of an ugly sumbitch nowadays mind, but if you can ignore that I think it's great.
Wesley
24-06-2010, 01:45 AM
I decided to reinstall Deus Ex 1 after buying both of them in a deal last year but hardly touch it. It's just finished installing, but I can't bring myself to play it. I've never been able to 'get' the game. I get through the first level and then have no urge to carry on. Is it worth plodding through?
Oh hell yeah.
It's always been one of those games that have stuck with me for so many different reasons.
I didn't click with me the first time I played it... and I put (what I thought at the time) was quite a bit of time into it.
But the second time I played it (which... was a long time ago admittedly) it just blew me away in so many respects.
CoolFunkMan
13-08-2010, 06:52 PM
First gameplay trailer is out! It's pretty much the same as what was seen in the leaked gameplay videos, but it's nice to see it in high-resolution. The graphics look incredible though!! I really need to upgrade my PC...
0wrI5ozW7OE
Dan Dare
14-08-2010, 09:21 AM
That looks incredible.
Wesley
16-08-2010, 10:20 PM
Shit be off the hook.
Dan Dare
16-08-2010, 10:21 PM
Shit be off the hook.
Preach it, sister.
Sméagol
18-09-2010, 07:12 PM
So, yeah, there's a new TGS trailer out:
P7tpuRVZ0Nc
This is now definitely number 1 on my most wanted list.
Choze
18-11-2010, 03:10 PM
http://blog.eu.playstation.com/2010/11/18/watch-the-new-deus-ex-human-revolution-gameplay-video/
new HD trailer and screens. Gameplay.
Ganepark32
18-11-2010, 06:24 PM
The youtube video for those not wanting to follow Choze's link (why you didn't just post a youtube link in the first place is beyond me. Well it's not really):
YndXgd7boLg
Looks fantastic. Not often I'm truly excited for a first person shooter but I'm really looking forward to this one.
Dan Dare
18-11-2010, 06:52 PM
Looks fantastic. Not often I'm truly excited for a first person shooter but I'm really looking forward to this one.
you shut your whore mouth!
Sméagol
18-11-2010, 07:05 PM
you shut your whore mouth!
Nope, I consider it a FPS at its core too, but with a whole lot of RPG elements and far more gameplay choices than you're used to.
I personally draw the difference at stats. To give a good example, Fallout 3 is a RPG with FPS elements. Stats directly influence your skills, you level up, and all your skills get better.
Deus Ex 3, you get exp again, buy you simply upgrade your augmentations. No HP, no extra damage, no aim assistence or something.. Perhaps some slight stat modifying to improve your accuracy, like the first game, but this was only by making your aim more steady, you still had to do the aiming yourself.
The first game had weapon mods, this one has too I believe, but that's a FPS trait.
Dan Dare
18-11-2010, 07:17 PM
Yeah but Deus Ex was way more rpg than shooter- under the surface it was as much about stats as any conventional quester.
man that game was fucking awesome. I have high hopes for this one. (I'm still not over DE2. That was a hate crime)
Sméagol
18-11-2010, 07:33 PM
Yeah, but that was what I was saying. I personally think DX didn't relied that much on stats.
Hmm, I have to finish DX 2, started it some time ago, story-wise I think it has been good so far, although I'm not liking the choice I have to make. Gameplay wise, myeah. You know. I've not been annoyed by it personally that much, but that's because of my playstyle. I cloak, then hit enemies in the face with my baton. I haven't made any kills so far, although I believe 1 or 2 died in crossfires without my help. I didn't have to do much shooting.
Dan Dare
18-11-2010, 07:42 PM
TBH, I'm actually fine with this relying less on stats. RPGs should be defined by the availability of player choice and character development, not whether or not they have plenty of choices.
If it's a shooter and I get the choice to avoid conflict, develop my arsenal towards stealth and change the storyline then it already features way more roleplay than a JRPG linear snore-fest.
Deathjam
18-11-2010, 11:00 PM
Trailer looked amazing. Still cant decide what format to get it on. Atm, want it on PC as that's where the first game was, while the horrible horrible second game was borne on a console. Plus it may play better with keyboard and mouse rather than controller. ARGH choices choices! May have to get a coin to make up my mind. But if I can't make this simple decision, how am I gonna cope in the game?!
Sméagol
18-11-2010, 11:02 PM
I'll make it for you: PC.
Unless your specs fall well below the recommended spec or even minimum spec requirements.
Deathjam
18-11-2010, 11:04 PM
I'll make it for you: PC.
Unless your specs fall well below the recommended spec or even minimum spec requirements.
It's decided then :grin:
Sméagol
18-11-2010, 11:12 PM
;).
I wouldn't even know why you'd have to think about, unless like I said, your computer may not be able to run it well.
Although I love wii controls for FPS games, I still prefer "traditional" controls (i.e. mouse / keyboard), in my mind the order for best controls goes like this: PC > Wii > N64 > dual analog (X-Box 360 / PS3) > DS (stylus) > touchscreen (like Iphone).
So when I have the choice, PC wins everytime. Then assuming you have a decent PC, and also the game is not a messy console port, the graphics are better on the PC or at least equal. Then, of course, PC games are always cheaper, unless you're called "Call of Duty".
Dan Dare
20-11-2010, 09:38 AM
I don't know why you'd default to PC, really. Clearly, publishers no longer care about the platform so why would you expect the pc version to be better than consoles?
20p says it'll be exactly the same across all three platforms.
Aimless
20-11-2010, 10:08 AM
I don't know why you'd default to PC, really. Clearly, publishers no longer care about the platform so why would you expect the pc version to be better than consoles?
Were at the point in the console cycle where the PC version will look/perform a lot better than the console versions, assuming you have the hardware. Likewise developers seem to be putting more effort into their PC releases lately, and the 360 controller becoming a standard input device has helped those games that aren't best suited to a mouse and keyboard.
If I had a better machine I'd buy most multi-format games for it.
Dan Dare
20-11-2010, 10:42 AM
mhm maybe- but I'd imagine the decent spec pc version (maybe not maxed out) will look much the same as the 360 version- and for most people I think the difference will come down to whether or not they'll play on a tv or a monitor.
TBH, if I have a decent enough machine I may well opt for the pc version myself but only if it's notably better. I don't have any notion that Deus Ex as a brand will instantly be made better for being on PC. It's a different world now, not to mention another developer.
CoolFunkMan
15-01-2011, 08:36 PM
Major bumpage!
I got the subscriber issue of PC Gamer (Feb 2011), and there's quite a few new details on DX:HR, and some info on it's development. Here's the gist:
- Game is meant to be about 25 hours long
- It's now in a state where it's playable from start to finish
- In the section where Jensen cloaks to get past the laser grid (as seen in a recent gameplay trailer), the developers highlight other possible methods to get past that section. These include; shutting them down in sections; finding an alternate route and smashing a wall to get round; use an EMP grenade; overhear gaurds talking about a fault in the system.
- Alternate methods of completing the game/certain sections are there, but not always obvious
- Edios Montreal are close to finishing the game
- Augmentation system has changed; players still have to go to limb clinic to get new augs, but purchased augs can be upgraded in the field using "Praxis points"
- Praxis points are earned if player has gathered an certain ammount of XP
- Praxis software can be found in the game world, but is rare, similar to aug upgrade canisters in the first Deus Ex
- RPG like skill tree for upgrading augs
- 21 augs total, but each have different functions; totalling the ammount of distinct functions you can add to your body and mind up to 54.
- Example; with the leg aug, first ability is higher jump. Two seperate skill trees allow player to either have landing abilites (like enemy knockback), or they can run faster
- Investment is important; XP and Praxis points need to be considered carefully
- Players can build Jensen in different ways. Stealth, Combat or All-rounder were examples of how Jensen can be modified
- Hacking alone can be upgraded four times to allow access to higher clearance, turrets, cameras, bots and to make the hacking minigame easier
- Hacking minigame is played by traveling between nodes via a network of pathways to get to the registery, whilst a tracer routine hunts you down
- Some nodes can contain extra rewards, like extra data
- Other hacking augs can be invested in, such as ones that make you harder to trace, one that captures nodes quicker and one that tells you whats inside the node you're going to capture
- Two types of augs; Passive, that don't use power and Active, that consume power
- Energy cells still in, player has two at the start of the game and can be upgraded to have more
- Consumables can recharge Energy, although first charges by itself, very slowly
- Players can choose to not augment Jensen at all, although this'll make the game more challenging and player starts with augmented arms as default
- Game isn't out yet due to the ammount of bugs they've needed to tackle, as there are so many choices
- Rumour about one scaleable difficulty level is not true, three modes are; easy, normal, hard
- Developers tailored Jensen with a strong background and personality so people have the choice of being a jerk or a nice guy
- In one example, players can kill allies, and if questioned about it by other npcs, Jensen will cover it up
It sounds incredible! I'm glad they've made those changes, it sounds much better (not that I had a problem with the game in the first place!) Edios Montreal seem to have really hit the nail on the head; the first Deus Ex was about choices, different tactics and character development. This seems very close to that. Game of the year 2011?
CoolFunkMan
03-02-2011, 03:24 PM
New trailer:
http://www.gametrailers.com/video/adam-jensen-deus-ex/710128
OMFG! It's looks goooood! :grin:
dr4hkon
03-02-2011, 04:41 PM
http://cache.gawker.com/assets/images/comment/9/2011/02/ae2415fbd57896ad1e2fa113d1622bb1/340x.jpg
gaggle64
03-02-2011, 05:09 PM
I take it Halls Menthols are no longer doing business in the cyber future?
Dante
03-02-2011, 05:41 PM
Its a prequel called Deus Ex: Human Revolution, which is set 25 years before Deus Ex.
Eurogamer Hands-on (http://www.eurogamer.net/articles/2011-02-03-deus-ex-human-revolution-hands-on)
Rockpapershotgun Impressions (http://www.rockpapershotgun.com/2011/02/03/deus-ex-human-revolution-impressions/)
Dan Dare
03-02-2011, 06:51 PM
I take it Halls Menthols are no longer doing business in the cyber future?
Its a prequel called Deus Ex: Human Revolution, which is set 25 years before Deus Ex.
Eurogamer Hands-on (http://www.eurogamer.net/articles/2011-02-03-deus-ex-human-revolution-hands-on)
Rockpapershotgun Impressions (http://www.rockpapershotgun.com/2011/02/03/deus-ex-human-revolution-impressions/)
Exactly, right?
CoolFunkMan
10-03-2011, 07:52 PM
Release date, August 26th.
http://www.deusex.com/
I can't believe it's that long away, especially considering they've stated that they're almost done, and there's only debugging to be done...
Dan Dare
11-03-2011, 11:15 AM
That's not so bad- there's loads of wicked games due in the meantime so I'm not exactly gagging for a release just yet.
McPhee
11-03-2011, 12:30 PM
A stupid release date though. Have any games released in August ever sold well? Game sales always drop off in July and August in to September.
Aimless
12-03-2011, 06:54 AM
A stupid release date though. Have any games released in August ever sold well? Game sales always drop off in July and August in to September.
I don't think that's necessarily true. It would be more accurate to say no one releases games in August.
A recent example of a successful game that was released almost the same day — from the same publisher, no less — is Arkham Asylum.
CoolFunkMan
19-04-2011, 07:51 PM
Collector's Edition announced - for Europe only...
sZKnnnE4KME
http://thehut.pantherssl.com/design-assets/products/10359590/DeusL.jpg
However... http://www.zavvi.com/games/platforms/xbox-360/deus-ex-human-revolution-collectors-edition/10359593.html WHAT'S WITH THE PRICE!!??!! o.O
To be fair, the only difference between this and the Augmented Edition is the Adam Jensen figure... although it does look cool. I'm not paying THAT much for it though. Ah well. :/
Sméagol
19-04-2011, 09:01 PM
<sigh>
When are they going to learn.
Good CE:
- artbook
- bonus DVD
- soundtrack CD
- special packaging (minimalistic and compact)
- price + €10,-
Bad CE:
- all above +:
- crappy plastic figurine
- other crap "toys" etc
- "exclusive" gamecontent (I mean missions, weapons and items, not some inappropriate custom skins or something. Should be on all copies fuckers)
- special packaging is tin case
- price + € 50,-
A good example is The Witcher CE.
A bad example is The Witcher II CE.
This one.. I might get it.. For the good stuff, but I don't know what to do with the crap stuff. If there's something between this and the normal release, I may go with that.
Wesley
04-06-2011, 07:46 PM
So... about the first third of this game was leaked.
A build for press.
Which sucks, right?
But oddly enough Eidos don't seem that concerned and are even letting forum users post their thoughts about it, including asking for help when they're stuck, on the official forum.
Apparently the general opinion of it's quality is that it's decent, too.
Magnus
04-06-2011, 09:22 PM
Well, there's not much they can do about it now. Shutting people up and pretending it doesn't exist would just do more harm than good at this point. It's like when The Sims 3 got leaked. I remember someone high up at Electronic Arts referred to it as an "extensive demo" (because you wouldn't be able to download user-created content with it), even though he was probably very annoyed about the leak. A lot of people who download an incomplete version of a game a couple of months before release like this are probably fans who are excited about the release of the game, so instead of treating them like criminals, it's better to say, "if you like this, wait until you try the full version!".
I'm getting more and more excited about the release of Deus Ex 3, after recently replaying the first two games. Here's hoping they don't mess it up! :smile:
Dyson
04-06-2011, 09:27 PM
Maaaaay be downloading the leaked copy right now.
Magnus
05-06-2011, 01:44 AM
I hope for your sake you can carry over your save files to the full release. :heh:
Wesley
05-06-2011, 09:11 AM
I wasn't going to look at it, but considering the community manager seems cool with it I might.
If I like it I'll put some money down for it.
Before I was going to wait for reviews to hit.
Aimless
06-06-2011, 09:02 AM
I decided to get in the shareware spirit and give the leak a go.
About an hour later I had to stop playing, and not for the reasons people generally turn games off: I don't want to spoil any more. I played enough to confirm that it is, in fact, a 'proper' Deus Ex game and that it plays well on a pad — it's quite reminiscent of Rainbow Six Vegas — but now I've seen all I needed to.
A definite pre-order for me.
Choze
07-06-2011, 10:38 PM
Game looks solid. :awesome: There is some new e3 media.
Dan Dare
08-06-2011, 04:27 PM
I've played through the entire leak - I think so anyway, it's kind of hard to tell.
Fuck me it's good. I mean...holy hell. Absolutely shitting marvellous work. It's exactly what you want from a Deus Ex game: Brilliant, tangible cyberpunk world, great characters, intrigue, stealth, action. RPG stuff.. All there. All at least as good as the original. Most of it considerably better.
Very, very good game. Potentially GOTY.
Choze
08-06-2011, 04:56 PM
I've played through the entire leak - I think so anyway, it's kind of hard to tell.
Fuck me it's good. I mean...holy hell. Absolutely shitting marvellous work. It's exactly what you want from a Deus Ex game: Brilliant, tangible cyberpunk world, great characters, intrigue, stealth, action. RPG stuff.. All there. All at least as good as the original. Most of it considerably better.
Very, very good game. Potentially GOTY.
I'd rather wait for the final game thank you. :wink: Its looking good. They are not talking crap when promoting the game and seem genuinely excited about their work. :)
Dan Dare
08-06-2011, 05:49 PM
Yeah, no problem in waiting. Just letting you know how good it is.
Wesley
09-06-2011, 09:21 AM
I played through the first "mission" so to speak.
Don't know whether to play anymore or leave it.
Fecking awesome.
Pre-ordering this thing!
Deus Ex is one of my favourite games ever, and this really does do it justice.
It feels like Deus Ex but also so fresh.
Choze
09-06-2011, 02:20 PM
Good good. Its one of the more refreshing shooters at e3.
Everyone is going on about BF3 but that is effectively bad company 3 rather than a true BF.
Wesley
09-06-2011, 02:39 PM
Why are you talking about it?
We were talking about Deus Ex.
Feel free to leave those other shooters at the door.
Wesley
31-07-2011, 10:43 AM
First review is in!
http://www.pcgamer.com/2011/07/29/deus-ex-human-revolution-review-scores-94-and-an-editors-choice-award-in-pc-gamer/
Holy shit, 94!
I'm so confused though...
Because I was listening to the last Bombcast from E3 and they were saying it was pretty bad.
But... fuck it, I've played it and thought it was awesome.
Money has been thrown down.
Sméagol
02-08-2011, 08:34 AM
Agh.. Shouldn’t be spending money, but I need this. Oh, but it’s coming end of the month I see. I’ll reserve some money for this.
I’m not going to read reviews, but do they say anything about the benefits of the augmented version? I see you get 10000 extra credits to spend in-game which I find all kinds of wrong.
Aimless
02-08-2011, 08:58 AM
I’m not going to read reviews, but do they say anything about the benefits of the augmented version? I see you get 10000 extra credits to spend in-game which I find all kinds of wrong.
The leaked build actually contains some of the bonus weapons included in the Augmented Edition. They seem overpowered, so personally I don't think I'd use them if I did buy the special edition, at least for a first play through. Not that they make you invincible or anything, but there's no aspirations of upgrading when you have the very best right off the bat; it upsets the sense of progression.
That said you could always self-mediate and simply drop the weapons when you start the game, or stash them somewhere for later. I imagine it would be too tempting to hang onto them, though.
Dan Dare
02-08-2011, 09:03 AM
I thought they sucked. For one thing they fill up your whole inventory - though I did like the smart hack things you could use on locks you weren't good enough for otherwise.
Sméagol
02-08-2011, 09:11 AM
Hmm, personally I find simply having the extra credits and weapons already detracts from the genuine gameplay experience.. I can’t believe I’m going to buy the regular edition just to play the game properly. Unless the game asks you before the game if you want the extra stuff or not. It wouldn’t be a problem if there they didn’t inlcude an extra mission with it. It better be available in other ways. They’re really fucking up the SE.. This is not the way to do it.
Dan Dare
02-08-2011, 09:35 AM
I'd imagine it's all on a redeemable code or somesuch on consoles. Couldn't comment on pc, mind. But yes, Deus Ex is a game you need to really play going in 'naked' to get the full experience, so standard ed it is for me.
Aimless
23-08-2011, 02:39 PM
Hey chaps, GameStop are selling the standard edition of this on both PS3 (http://www.gamestop.co.uk/38488_PlayStation_3_Deus_Ex_Human_Revolution_Std_E d.aspx) and 360 (http://www.gamestop.co.uk/38489_Xbox_360_Deus_Ex_Human_Revolution_Std_Ed.asp x) for £20.97. It's most likely a mistake that'll be corrected soon, so make your choice.
This works out well for me as now I don't need to wring my hands over the in-game bonuses.
Dan Dare
23-08-2011, 02:56 PM
Just placed my order. I'll let you know if it comes back to haunt my nightmares. If they change it, shopto get my cash and these guys can suck it.
Aimless
23-08-2011, 03:06 PM
Apparently it's a legit promotion that ends at any moment.
My only worry is they won't get it to me for launch, but I'm willing to risk it at roughly half the price I was going to pay.
ipaul
23-08-2011, 04:18 PM
Ah snap it's already finished. Oh well.
Wesley
23-08-2011, 05:55 PM
I got really excited last night.
Thinking the my pre-load would unlock.
But nooooooooooo...
Have to wait until Friday...
Aimless
23-08-2011, 08:28 PM
Have to wait until Friday...
You can always use the Steam VPN trick, so long as you don't mind sticking to Offline Mode until Friday. I'll leave you to research it if you're interested.
Also, console versions: they're basically the same so don't worry about it.
Shorty
23-08-2011, 08:32 PM
I wasn't worried :D
Pre-order inbound. Don't let me down, Shopto.
Wesley
23-08-2011, 08:33 PM
I'm too afraid of risking the VPN thing, this steam account has over 100 games!
Sexual Chocolate
23-08-2011, 09:10 PM
What's with all the special editions? I got the limited one from amazon, what do I get with that?
Wesley
23-08-2011, 09:16 PM
Some of the developers' skin.
Sexual Chocolate
23-08-2011, 09:19 PM
Sweeeeet as a nut
I wasn't worried :D
Pre-order inbound. Don't let me down, Shopto.
I pre-ordered it with them too, its changed to processing this morning and was hoping would despatch later today but still processing so hopefully with will come Thursday/Friday.
But usually shopto always get it sent to you 1/2 days early!
Shorty
24-08-2011, 05:02 PM
I got my copy today from Shopto :D They didn't even email me to say it had shipped, just found it on my doormat when I got home. And I've got the evening on my own! Mad gaming sesh etc.
Aimless
25-08-2011, 01:37 PM
Two pleasant surprises:
1) My £21 order from GameStop arrived today, far exceeding my estimations.
2) It's a Limited Edition copy that includes the Explosive Mission Pack, meaning I get the extra sidequest which was the only bit of in-game content I was really interested in.
Dan Dare
25-08-2011, 01:39 PM
Two pleasant surprises:
1) My £21 order from GameStop arrived today, far exceeding my estimations.
2) It's a Limited Edition copy that includes the Explosive Mission Pack, meaning I get the extra sidequest which was the only bit of in-game content I was really interested in.
hmm! Just checked and my order is still 'processing'. Guess we'll see. Post should be here soon.
Shorty
25-08-2011, 01:53 PM
2) It's a Limited Edition copy that includes the Explosive Mission Pack, meaning I get the extra sidequest which was the only bit of in-game content I was really interested in.
I got that as well, with the shopto copy. In fact it wasn't possible to get a copy without that DLC. It's a decent piece of DLC to come day one, because it includes various weapons etc, but only as bonuses for completing quests, not automatically granted to you upon entering the code.
I played for a while yesterday, but ended up almost restarting when I found out I missed the secondary objective in the first main mission. I didn't even realise I'd gone past it, and decided I really wanted to do it. Kind of cool actually, because I approached the mission completely differently the second time round, finding a vent on a roof and infiltrating with ease.
The only negative I've found about the game so far is quite a strange aesthetic one. I don't really like the frequency at which I switch from first to third person view. I'm not talking about during cover (although that was unexpected), but during cutscenes and some NPC chats. For an RPG, it would make more sense to me if the camera stayed behind my eyes.
Aimless
25-08-2011, 01:57 PM
hmm! Just checked and my order is still 'processing'. Guess we'll see. Post should be here soon.
Whilst I don't wish to get your hopes up, I never received a dispatch notification and it still says Processing on the site.
Wesley
25-08-2011, 02:09 PM
I am considering playing this as soon as it unlocks at midnight.
I may be sleepy but I am quite excited.
Dan Dare
25-08-2011, 02:34 PM
Whilst I don't wish to get your hopes up, I never received a dispatch notification and it still says Processing on the site.
It arrived. Sadly, because Edios are unbelievablely massive fucking idiots, I cannot play it. The game doesn't support alternative control set ups at all and because I'm left handed, I can't play the game I've been looking forward to the most in years.
The Bard
25-08-2011, 04:07 PM
Can you not return it and get it for PC? That's pretty shitty that it doesn't support southpaw configurations man, when I can remember the most awful Gamecube shooters having that capability.
Goafer
25-08-2011, 07:44 PM
It arrived. Sadly, because Edios are unbelievablely massive fucking idiots, I cannot play it. The game doesn't support alternative control set ups at all and because I'm left handed, I can't play the game I've been looking forward to the most in years.
A piss poor effort by Eidos then.
Are you trying to play it on PS3 or 360? If you're on PS3, it might be worth looking into the XCM adapter (http://www.amazon.co.uk/PS3-Cross-Battle-Adapter-2-0/dp/B003D03VUA/ref=sr_1_1?ie=UTF8&qid=1314301346&sr=8-1) and a 360 pad. It allows you to use a 360 pad on the PS3 and completely remap all buttons and sticks. That's what I had to use for Fallout: New Vegas. It's not cheap, but it's peace of mind for future releases.
If you're on the 360, there are people who can rewire a pad for you to swap the sticks round. It's not easy on the PS3 though, hence the recommendation for the adapter. Edit: Here might be able to help with a 360 pad (http://lefthandedly.com/).
Even though I'll still be able to play it, I feel like refusing to buy it in protest. Utterly piss poor. It's not like it's something lefties want, it's something we need.
This is inexcusable. It's not like it would have taken any real effort on their part.
Happenstance
25-08-2011, 09:27 PM
Maybe you guys should make a point of complaining, possibly get them at least thinking about patching southpaw controls in?
Goafer
25-08-2011, 09:31 PM
Maybe you guys should make a point of complaining, possibly get them at least thinking about patching southpaw controls in?
It's pretty pointless to be honest. There was a massive uproar when Far Cry came out without southpaw controls. I think there have been a few more games that had the same reaction. Nothing seems to get done about it. Some companies just don't code in southpaw controls. Bethesda are pretty bad for it and I guess Eidos too.
I am complaining. At least to the SquEx lot, but they share the office with Eidos. Close enough.
Happenstance
25-08-2011, 09:36 PM
It's pretty pointless to be honest. There was a massive uproar when Far Cry came out without southpaw controls. I think there have been a few more games that had the same reaction. Nothing seems to get done about it. Some companies just don't code in southpaw controls. Bethesda are pretty bad for it and I guess Eidos too.
I was just thinking about it because of that Dungeon Siege III vid we watched today where they said new control schemes were being patched in because the original was so shite.
Goafer
25-08-2011, 09:45 PM
I was just thinking about it because of that Dungeon Siege III vid we watched today where they said new control schemes were being patched in because the original was so shite.
Yeah but that was universally agreed to have shit controls. A small percentage of players complaining (10% is the amount of lefties I do believe and not all use southpaw) doesn't really have as big an impact. Especially when a lot of forum discussions seem to end with the same "why don't you just learn to play right handed?/Surely it doesn't make a difference?/Controls have always been this way round, why can't you get used to it?/I'm left handed and I can use normal controls just fine".
Getting enough lefties together is a pain in the arse. I will be starting a Facebook group though. If it gets enough members, I may consider encouraging people to email companies/direct companies to the group to show demand. I doubt anything will come of it, but it's worth a try.
The Bard
25-08-2011, 09:48 PM
http://i53.tinypic.com/k2n6np.gif
Happenstance
25-08-2011, 09:48 PM
It just amazes me that it's even allowed. You lefties have a disgusting disese and while if I had kids I wouldn't want you around them playing games southpaw, that shouldn't stop you doing it in your own homes away from the public.
Aimless
26-08-2011, 01:00 AM
Whilst I agree developers should include Southpaw as standard — it's hardly a complex inclusion — as that apparently isn't going to happen I think I'd just wean myself off it were I dependant.
I'm not saying it's an overnight thing, but I'm hardly the only one that aimed using the left (only) stick throughout the N64 and Dreamcast, and likewise I don't know any right-handed people that didn't use their left when playing Super Monkey Ball which requires exceptionally fine stick work. Anyone that's put years into holding a controller will naturally be ambidextrous to some degree, especially given the shift to largely symmetrical designs.
Goafer
26-08-2011, 01:58 AM
Whilst I agree developers should include Southpaw as standard — it's hardly a complex inclusion — as that apparently isn't going to happen I think I'd just wean myself off it were I dependant.
I'm not saying it's an overnight thing, but I'm hardly the only one that aimed using the left (only) stick throughout the N64 and Dreamcast, and likewise I don't know any right-handed people that didn't use their left when playing Super Monkey Ball which requires exceptionally fine stick work. Anyone that's put years into holding a controller will naturally be ambidextrous to some degree, especially given the shift to largely symmetrical designs.
That's just not possible. It's not just a case of learn something different. I've used my left hand for pretty much everything my entire life. As a result, I have more control over it/it's more accurate than my right. To get my right hand to the same level of control/accuracy, I'd have to become "right handed" for 20 or so years to catch up.
And that's if you believe that handedness is due to choice and practice. If you believe it's genetic/a physiological thing, then there's no way your weak hand will ever be as good as your strong one.
IIRC, scientists haven't figured out if it's genetic/physiological or learnt yet.
I started off playing the normal way and it never felt right. I always thought I was just shit at shooters, but it turns out that the control scheme wasn't for me.
Fierce_LiNk
26-08-2011, 02:18 AM
Whilst I agree developers should include Southpaw as standard — it's hardly a complex inclusion — as that apparently isn't going to happen I think I'd just wean myself off it were I dependant.
I'm not saying it's an overnight thing, but I'm hardly the only one that aimed using the left (only) stick throughout the N64 and Dreamcast, and likewise I don't know any right-handed people that didn't use their left when playing Super Monkey Ball which requires exceptionally fine stick work. Anyone that's put years into holding a controller will naturally be ambidextrous to some degree, especially given the shift to largely symmetrical designs.
It's not simple and it just doesn't feel natural to do since you're basically telling yourself to do things the opposite way around.
Buttons and sticks I can manage it, but I can't use the stylus on the DS in my right hand and use the d-pad with the left. It just doesn't work for me, despite always controlling movement with my left hand. Its the stylus thats the problem, I'm used to it being in the left (like a pen), so its not easy to suddenly start with the other.
Its not really fair that people should be taught to put up with it. A game is there as a form of enjoyment, entertainment. You want to play it as naturally (as natural as games can be) as possible, without feeling that you're fighting against yourself and against the controller.
Dan Dare
26-08-2011, 07:16 AM
I, for one, certainly can't learn to switch. I'd be left handed anyway, but I also have a disability that makes my right side even worse. I can manage basic stuff with my thumb like straffing because that's basically just ramming the stick to one side but I could never line up a crosshair. Just how it is.
Really, there's no reason to not include alternatives. How hard can it be? Certainly not as hard as somehow learning to be right handed.
CoolFunkMan
26-08-2011, 11:20 AM
At least you lucky sods get to play it!
I did the stupid thing and decided to change the delivery address to my workplace, and didn't realise how shit the post is around here. It didn't turn up. I now have to wait till Tuesday, since this weekend is a bank holiday. ARRRRGGHHHH!!!! :angry::angry::weep::weep:
Shorty
26-08-2011, 01:58 PM
No, you get to play it, Dan doesn't!
It is even annoying me by proxy.
Aimless
26-08-2011, 01:58 PM
To be clear I was just saying what I'd do, not setting some sort of mandate. I've had to adapt to numerous control schemes over the years — I spent a good couple of hours alternately staring at the floor and ceiling when I first tried to get my head around dual analogue control — so I'm sure I could do so again; there's people out there that have learnt to play games using their chin, we're very adaptable creatures.
As I said earlier, Southpaw should be a standard option. But it isn't, so the way I see it people have two options: adapt, whether that be by writing new muscle memory or modifying a controller; or try to change things, pester the people that worked on the offending games via Twitter and bring attention to the issue via the various blogs. Simply not playing the game doesn't help anyone, least of all yourself.
For the record I've made a note of drawing attention to a lack of Southpaw in every Beta test I've been a part of in the hope the developers change things, even though I don't use it myself. So whilst you might think I'm being a dick, I'm going more for realist; I appreciate those aren't always mutually exclusive.
Dan Dare
26-08-2011, 06:51 PM
No, you get to play it, Dan doesn't!
It is even annoying me by proxy.
Yeah!
Although Goafer just offered to lend me a modded pad for 360 sooooo.... :love:
The Bard
26-08-2011, 07:00 PM
This wouldn't be that much of a problem if Microsoft just fucking let you plug in a mouse and a keyboard into any of the several USB ports peppered around the fucking console.
S.C.G
26-08-2011, 10:24 PM
So... I was in two minds about picking this up on release or not but as it turns out Tesco have a deal on running until September 2nd which allows you to get Deus Ex : Human Revolution for £30 when you pre-order any game for £5 deposit...
Now here's the interesting bit... I don't know how you pre-order other games at the store but they already have pre-order boxes set-up on the shelf for Modern Warfare 3 so I decided to go with that knowing that they will most likely be offering some sort of killer deal on the day for it anyway, so why nto secure a copy?
Anyway... it went through the till and the offer came up but interestingly it subtracted £12.90 which is basically £7.90 off the game - bringing it down to £30 and the other £5? you guessed it, the pre-order... I of course took further advantage and used my discount card - 10% off - plus I bought a 3DS game at the same time to bump the total up as I had a £5 off £50 voucher - obtainable at all Tesco atm afaik at the till when you spend £10 - so I got two new games plus a pre-order which would have normally totalled about £73 for around £50... deal? I think so. ;)
TL;DR - Deus Ex = £30 + Free £5 deposit for MW3 when you buy them together at Tesco until 02/09/11.
Now if you'll excuse me, I'm off to play it for a bit. :)
Edit - Regarding the 'Mission Pack, you can download it straight away worry free...
*The below is taken from the included dlc card*
-The bonus mission - Tong's Rescue - will be offered to you by a character in Hengsha during the game.
- The Grenade Launcher will be given to you upon completion of the Bonus Mission.
- The Remote-Detonated Explosive Devide will be added to your inventory at the start of the Sarif Manufacturing Plant mission.
- The Automatic Unlocking Device will be available as loot throughout the game.
Goafer
26-08-2011, 10:49 PM
Whilst the game is great so far, I hate the hacking. Unlocked level 2 hacking and I just can't do it. I've no idea what I'm doing wrong.
I hack the first icon deeley and get discovered straight away due to the 60% chance of discovery. There is no way in hell I can hack my way to the required icon within the time limit. I don't get it.
Luckily I have the limited edition that comes with the option to buy auto unlock things in-game. I'll just have to keep buying those I guess. They're cheap at least.
Shorty
26-08-2011, 11:09 PM
The hacking is a bit odd, I agree. You can try again about 30 seconds later though, I think you just need to get lucky and level up a bit - or use a nuke - so the alarm doesn't go off on the first couple. Also as soon as the alarm goes off you should go back to the start and add a defense. And don't bother with any hard-to-reach bonuses unless you have slowed or frozen the trace, or not set any alarms off when you're near the end.
It seems like you're missing something, but I think this is really all there is to it.
Sexual Chocolate
27-08-2011, 09:44 AM
What's the point in the autosave when it doesn't even work. Poop. Apart from that I am enjoying it a lot. I love the hacking.
CoolFunkMan
27-08-2011, 09:58 AM
Forget what I said yesterday, the game did turn up in the end. :grin: I had a quick go on it last night, and loved what I've played so far! I haven't had much chance to play it though, as I stopped and my friend's last night and stayed over. My mates aren't too keen on it however, as they don't like the controls, which they find makes it difficult. Personally, I see nothing wrong with them...
Shorty
27-08-2011, 01:15 PM
What's the point in the autosave when it doesn't even work. Poop. Apart from that I am enjoying it a lot. I love the hacking.
? Autosave works for me fine. It only saves when you enter new areas or complete objectives, I think. It's not like your standard FPS checkpoints where you'll go back two corridors no matter where you die.
Goafer
28-08-2011, 01:14 AM
The hacking is a bit odd, I agree. You can try again about 30 seconds later though, I think you just need to get lucky and level up a bit - or use a nuke - so the alarm doesn't go off on the first couple. Also as soon as the alarm goes off you should go back to the start and add a defense. And don't bother with any hard-to-reach bonuses unless you have slowed or frozen the trace, or not set any alarms off when you're near the end.
It seems like you're missing something, but I think this is really all there is to it.
I think it was just the terminal I was trying at the time. It was one of the ones in the Police station. It was a level 2 IIRC, but a massive pain in the arse to hack. I've been having much better results since then. I think I'll be upgrading my hacking stealth soon to make things a bit easier.
Some more thoughts on the game so far:
I love the stealth. Good job too since there seems to be tonnes of it. I love how once you're spotted, it's not automatically a full alert. If you're far enough away, the guard won't be sure and come investigate. Haven't killed anyone so far (except the first boss, who you have to) or sounded any alarms. Although I killed some people in the first section (before you're augmented) so I've missed out on the achievement/trophy.
Hated it at first. It was getting to the point where I was going to turn off the game and probably never go back. He just kept walking at me shooting, not really giving me any time to do anything, let alone shoot back.
I then looked up a strategy and threw a barrel at him to stun him, then shot the bastard to pieces. Much easier.
I don't find the shooting that good. Just never seems right. It's not helped by the fact that you can't really take much damage. Good job I avoid shooting altogether apart from the occasional use of the tranquiliser rifle (I chose non lethal long range at the beginning.
I find the tranquiliser rifle the best weapon so far. I can't see a point in the stun gun really. If you're close enough to use that, you may as well use a takedown. Granted you might not have enough energy, but it's not like it takes long to recharge. I don't really see the point in lethal weapons at all apart from boss fights. Once an enemy is stunned, they're as good as dead since they don't seem to wake up.
Some of the augmentations are pretty useless. I upgraded my stealth to the first level (shows the sound you make and it's radius on the radar), aiming to get to the upgrade where you can see enemies field of view on the radar. I stopped when I realised that it's pointless, since you can see which way enemies are facing on the radar anyway. Their field of view is just common sense. Wish I hadn't wasted the 2 points opening the stealth tree now. So far, I've found the heavy lifting, hacking upgrades and inventory expansion the most useful. Haven't really used the cloaking yet, but that's mainly because I keep forgetting I have it.
The controls are kind of weird. Ignoring the whole southpaw saga (which I can work around using an adapter), the button layout is strange. It takes some getting used to using one of the stick buttons to aim instead of the usual trigger/shoulder button. I can understand why they put the cover button on the left trigger/shoulder though, since I use it more than aiming.
Shooting from cover can be a chore too if you want to use your weapons sights for more accuracy. Hold the left trigger/should button to remain in cover, move the stick to peep round the corner, then press the stick to aim. It's awkward to come out of the view too, since I'm used to releasing the trigger to come out of aim, but I come out of cover instead.
Only had one glitch/bug so far. I was in the middle of Detroit, in a public place well away from any gang territory and I got a message pop up saying I'd failed the optional part of a mission for being spotted by the Derelict Row gang in their territory. I was nowhere near Derelict Row! Reloaded and all was good again though.
So yeah, the shooting is pretty bad, but like I said, it's not like I shoot much anyway, so I'm loving the game so far.
Sexual Chocolate
28-08-2011, 09:37 AM
? Autosave works for me fine. It only saves when you enter new areas or complete objectives, I think. It's not like your standard FPS checkpoints where you'll go back two corridors no matter where you die.
I dunno, I just saw the autosave icon pop up a few times and not have it save at all. Kind of annoying, I'm used to saving myself now.
I know it's been said in reviews but I love the way what you choose to do does not affect the way the game is played out, you can pony on round how you want.
I could do with a bloody silencer for my pistol mind, anyone know where I can get one from.
I did get that punch through wall augmentation, not even sure how to use it. I wanna punch through walls damn it!!
Shorty
28-08-2011, 04:35 PM
I could do with a bloody silencer for my pistol mind, anyone know where I can get one from.
You can get one from Seurat, who the guy from the hostage mission introduces you to if you saved him.
Wesley
28-08-2011, 04:56 PM
Finally got round to playing this today.
So fucking awesome.
As a Deus Ex 1 fanboy I am pleased.
Also the art is amazing.
The Bard
28-08-2011, 09:21 PM
Hold up, did someone just say "Boss Fight"?
Is it just one of those things where you have to shoot some sack of shit with like 10 clips before he dies? How do Boss Fights have a place in this game?
Shorty
28-08-2011, 09:31 PM
People with hefty augmentation and big guns. Your description was fairly apt, but it's not like "BOSS MODE" flashes up first.
Goafer, you must've approached it wrong :heh: I took out the guy by shooting the barrel next to him, stunning him with a gas grenade then emptying a single combat rifle clip into his face.
Goafer
29-08-2011, 12:23 AM
Hold up, did someone just say "Boss Fight"?
Is it just one of those things where you have to shoot some sack of shit with like 10 clips before he dies? How do Boss Fights have a place in this game?
That's pretty much it. Some big bastard who doesn't seem to notice being shot.
People with hefty augmentation and big guns. Your description was fairly apt, but it's not like "BOSS MODE" flashes up first.
Goafer, you must've approached it wrong :heh: I took out the guy by shooting the barrel next to him, stunning him with a gas grenade then emptying a single combat rifle clip into his face.
Yeah that's pretty similar to how I did it in the end. Just threw an explosive barrel at him (which also stunned him), then shot him with about a clips worth of combat rifle ammo. At first I was trying to just shoot him. I could get him to the point where he started throwing grenades, but died shortly after.
Wesley
29-08-2011, 01:02 AM
"Boss Fights" were in the original Deus Ex.
After playing this for most of the day I'm kind of in love.
I also love the little references here and there to the original game.
SO PRETTY!
bryanee
29-08-2011, 01:31 AM
I just finished it, goty contender for me. I loved the stealth, art design, atmosphere, story and characters. Its a shame the gunplay wasnt upto scratch and hacking sucked. I missed one side mission, arrgh but I'll do it in the week.
Make sure to view all endings for a achievement and also make sure you don't skip the credits.
9/10
Goafer
29-08-2011, 02:03 AM
I also love the little references here and there to the original game.
I loved a reference I found to Robocop. I was crawling in a vent in the Police station and overheard cops talking about cybernetics and how there was a film from the 1980s that featured a cop who was made into a robot and that it was also set in Detroit. They were trying to remember the name. Nice little reference to the fact that Deus Ex is also set partially in Detroit.
Sexual Chocolate
29-08-2011, 07:59 AM
I heard a reference to Steve Jobs and Bill Gates, something along the line of 'what do Bill Gates and Steve Jobs talk about'
Shorty
29-08-2011, 08:27 AM
I loved a reference I found to Robocop. I was crawling in a vent in the Police station and overheard cops talking about cybernetics and how there was a film from the 1980s that featured a cop who was made into a robot and that it was also set in Detroit. They were trying to remember the name. Nice little reference to the fact that Deus Ex is also set partially in Detroit.
One cop was telling the other all about the film, saying "I can't believe you've never heard of it." The cop being told was called Alex Murphy (http://en.wikipedia.org/wiki/RoboCop_%28character%29) ;)
Happenstance
29-08-2011, 09:30 AM
So how is the stealth in this game then? I usually hate stealth in games which is what has put me off so far.
Sexual Chocolate
29-08-2011, 09:34 AM
So how is the stealth in this game then? I usually hate stealth in games which is what has put me off so far.
It kind of is but play it how you want, go in tanked up all guns blazing if it pleases you.
Happenstance
29-08-2011, 10:00 AM
Yes but thats not really what I asked :p
I just wanna know what the stealth is like
Sexual Chocolate
29-08-2011, 10:03 AM
Yes but thats not really what I asked :p
I just wanna know what the stealth is like
Oh lol, I thought you asked if it's a stealth game...(hangover)
I don't know how I would describe it sorry, you just have to go out and buy it coz it's a damn good game.
Dan Dare
29-08-2011, 12:19 PM
Yes but thats not really what I asked :p
I just wanna know what the stealth is like
It's kind of cover based, all about line of sight and timing. You have the ability to spring between cover by doing SWAT turns, rolls and so on between two points so stealthing through sections is about picking a route, staying out of sight and timing moves between cover. There's no arbitrary stealth meter or hiding in shadows either- if it looks like you'll be seen, you will. It's also pretty fast, which is good.
Goafer
29-08-2011, 12:38 PM
I love the stealth. Some games are hit and miss with it, but this seems to work nicely. Can't really explain why, but it just works. Maybe it's down to level design or the way the AI moves or something. I dunno.
One thing I do love is that the AI will turn round mid walk and walk backwards for a few steps before returning on their usual path. A really nice touch as it shows they're actually looking around whilst walking.
Dan Dare
29-08-2011, 12:47 PM
psst, Goafer! Have you posted the pad yet? :heh:
Goafer
29-08-2011, 12:58 PM
psst, Goafer! Have you posted the pad yet? :heh:
Just boxed it and am off to send it (if the post offices are open, if not tomorrow)!
It's also coming in a Greggs box. Don't judge me.
Dan Dare
29-08-2011, 01:03 PM
You filthy sausage roll slut! (also: Cheers!)
Goafer
29-08-2011, 02:51 PM
I've never eaten anything from Greggs in my life! It's my parents, honestly! I purely eat salad and low fat, free range, kosher, mega-tofu.
Aimless
29-08-2011, 04:30 PM
Hold up, did someone just say "Boss Fight"?
They're pretty much the only thing marring the game as they're unavoidable and you have to kill them, obviously somewhat tricky if you've been playing things non-lethal, but ultimately each encounter gives you the tools you need to beat them. They aren't the worst bosses ever — they aren't just bullet sponges, each has a gimmick — they just don't really fit with the game's focus on player choice; if you could talk them out of fighting, or otherwise disable them prior to the fight, it would be a different story.
I suspect the idea behind them was to be somewhat like Metal Gear Solid's bosses — there are a lot of references to that series in the game — but instead they're memorable for the wrong reasons.
Speaking of which, I finished this yesterday not killing anyone or setting off any alarms and didn't get credited with either the Pacifist or Foxiest of the Hounds Trophies. Looking around a bit it seems both might be slightly bugged, and not just on PS3, so I'd advise other people to not bother too much about either until there's a patch out.
Above annoyance aside this game is fantastic. As in one of the generation's best. Not only is it a worthy of being a Deus Ex game, it also has me rubbing my hands for Thief 4.
MATtheHAT
29-08-2011, 04:37 PM
Speaking of which, I finished this yesterday not killing anyone or setting off any alarms and didn't get credited with either the Pacifist or Foxiest of the Hounds Trophies. Looking around a bit it seems both might be slightly bugged, and not just on PS3, so I'd advise other people to not bother too much about either until there's a patch out.
I was going to start my second playthrough for those Trophies. Thanks for the tip, I'll wait and finish up Xenoblade instead.
Aimless
29-08-2011, 04:45 PM
Whilst I'm not sure of the reason behind not getting Foxiest of the Hounds, the issue with Pacifist seems to be that sometimes when you stun people they die anyway; if you go to loot them you'll see a skull rather than the 'ZZZ' symbol. Hopefully it's something that can be fixed, otherwise you'll need to put in a lot of busywork to make sure you haven't accidently cheated yourself.
Magnus
29-08-2011, 07:45 PM
That's just the game being true to the series' roots! Once you made it past the second mission in the first game, it stopped differentiating between dead and unconscious enemies.
Kind of made my close-to-non-lethal run pretty pointless in retrospect. :sad:
Shorty
30-08-2011, 08:10 AM
I had been playing non-lethal, til I read that I had needed to sneak through the prologue for the achievement, which I didn't do. Once I reached part where you escape from Alice Garden Pods, well the team that had come in had killed a load of people so I gave in, whipped out the pistol and sniper rifle and damn... the game got more fun :heh:
Edit, btw am I the only one who notices this every time it's mentioned: Neuropozyne
Dyson
30-08-2011, 03:05 PM
Hahahaha I got to the first mention of that last night and I knew there was something about the word that didn't sit right with me! Now I'm gonna see it every single time I play :laughing:
I'm playing it on the PC however and the game is a total BEAST to run. Considering upgrading to a quad core just for a beefier experience as I keep getting irritating little freezes on loading in to a new area I know shouldn't be there (and wouldn't if I got the game on my 360).
Wesley
30-08-2011, 03:20 PM
It's probably not your machine, this game just doesn't run fantastic at times, especially when loading.
I have i7 2600 3.5, NVIDIA 560 with 2GB and 4GB RAM and still have niggling little problems here and there.
Dyson
30-08-2011, 03:25 PM
Consider me reassured then :heh:
I eagerly await any upcoming patches. In the mean time I'll put up with the niggles because it's so damn good.
Agent Gibbs
31-08-2011, 02:44 PM
Got this from sainsbury's on saturday (or was it sunday...) for £33.99 plus it was the limited edition version that includes tong's mission, grenade launcher, explosives, and hacking grenade
great considering its the cheapest around (having to pre-order isn't making it cheaper considering pre-orders are often free)
the game is amazing
but
It keeps crashing on me;
Monday was the first time I played it as I was finishing play thru 5 of mass effect 2, it worked fine for about 4 hours then during the first mission it froze when getting to the Hostage situation and I had to reset my 360
Last night it froze running down some stairs in an apartment block, the screen went multi colored for a second and a high pitched sound happened too then it was the stairs again but frozen
Then an hour or so later I was on a fire escape about to snipe a guy and it froze again.
It can't be my xbox (despite it being a launch model) as i've been playing red dead loads and mass effect 2 recently with no issues at all
The pc version seems to have loads of issues from google searches
Anyone else getting these?
Magnus
31-08-2011, 02:46 PM
Have you tried installing it? That usually helps with crashing issues.
Agent Gibbs
31-08-2011, 02:51 PM
Have you tried installing it? That usually helps with crashing issues.
first thing i did was install it :(
flameboy
31-08-2011, 04:05 PM
I cannot believe the response to this game. I very much during all the run up to it considered it an "also ran" a title that pays homage to the original takes parts from other games and does a fairly workman like job of replicated the original (an awesome game, I really should go back and finish it) BUT it very much sounds like it that this is the game of the moment. Do I pick it up when I replace my broken PS3?
Goafer
31-08-2011, 04:10 PM
I cannot believe the response to this game. I very much during all the run up to it considered it an "also ran" a title that pays homage to the original takes parts from other games and does a fairly workman like job of replicated the original (an awesome game, I really should go back and finish it) BUT it very much sounds like it that this is the game of the moment. Do I pick it up when I replace my broken PS3?
Short answer: Yes.
Long answer: If you like stealth games, RPG's, storys, cyberpunk, sci fi, crawling in vents like John McLane, punching anyone and everyone you see and grim mega futures, then yes. If you are left handed, then no.
flameboy
31-08-2011, 04:14 PM
Short answer: Yes.
Long answer: If you like stealth games, RPG's, storys, cyberpunk, sci fi, crawling in vents like John McLane, punching anyone and everyone you see and grim mega futures, then yes. If you are left handed, then no.
So its a yes then...hmmm I will have to see if any bundles include it!
Shorty
31-08-2011, 04:27 PM
Gibbs, the disk might be damaged?
I played it for half an hour and got bored. Not sure what the big hubbub is about.
flameboy
31-08-2011, 05:06 PM
I played it for half an hour and got bored. Not sure what the big hubbub is about.
ooooh. So did you feel it was without merit at all or just you got bored?
Aimless
31-08-2011, 05:17 PM
I imagine what happened was the moment people started praising the game Daft realised he hated it.
I never said I hated it or that it was a bad game. I'm voicing a personal opinion, I would appreciate it if you respected that.
ooooh. So did you feel it was without merit at all or just you got bored?
There are a lot of things to like about it but it just didn't hook me. I'm not a fan of stealth and I don't think the shooting is good enough to make an offensive playstyle that fun. I'm going to give it another go, maybe it'll click.
Magnus
31-08-2011, 06:08 PM
If I gave up on every game that didn't immediately grab me within the first thirty minutes, I would have missed out on a lot of great games.
That said, I'm not sure what you're doing playing Deus Ex if you don't like stealth. :heh:
I'm just renting it. Beyond that there is an old Deus Ex I pretty much know nothing about this one. I didn't even know it was an FPS. :hehe:
Magnus
31-08-2011, 06:22 PM
So basically what you're saying is that you're only playing it because it's popular? ;)
Aimless
31-08-2011, 06:30 PM
I never said I hated it or that it was a bad game. I'm voicing a personal opinion, I would appreciate it if you respected that.
I was just ribbing, Daft, and you were asking for it by sidling in with such an aloof comment.
If you have no prior exposure to the series — or similar titles like Vampire: The Masquerade — I suspect it'll take a while for appreciation to sink in. I can see how someone might come away thinking it's a slightly wonky FPS, as opposed to the breaking and entering simulator it truly is.
That said if you hate stealth it may be a non-starter. It's far more freeform than, say, the old Splinter Cell games, but ultimately the game's designed around enemies not knowing where you are for the majority of the time.
Also:
whtNHRYJnrU
I'm gonna go in again, this time prepared.
So basically what you're saying is that you're only playing it because it's popular? ;)
I thought I'd rent it ironically.
A few friends that I talk to regularly got it and there was nowt else I wanted to rent, thought I might as well. I now get it's a stealth game but the opening mission does give you an option between sneeking in via the roof or goig through the front guns blazing and ultimately the guns don't feel very satisfying. Like I said, I'll give it another go. Maybe it'll be different now I know what to expect.
Wesley
31-08-2011, 06:39 PM
The criticism of the action part "lacking" is common.
That was the biggest complaint on Bombcast as well.
I think it's kind of true.
I don't really feel bothered by it because I would spend an extra 3 hours working around killing someone.
(The night before last I spent 4 hours doing something STUPID just so I didn't have to even knock someone out.)
But then Deus Ex never had amazing gun-play either to be honest.
It really does just feel like the evolution of Deus Ex.
Which is why it's awesome and you're not.
Aimless
31-08-2011, 06:56 PM
I think the gunplay is fine, it's just different. There's very much a focus on headshots, ammo conservation and striking unaware opponents, which doesn't conform to current trends but still works fine so long as you play along. (Much as I enjoy the Bombcast, I always have to take Jeff's comments with a pinch of salt as he's quick to dismiss things which need to be approached differently to other games.)
Despite Jensen being fairly frail I find the game very empowering, especially once you're all augmented up. You can absolutely decimate rooms of enemies with a bit of creativity; it's somewhat similar to Arkham Asylum in that sense.
Ellmeister
31-08-2011, 09:20 PM
Apparently if you go back through checkpoints later on in a level different things are happening, like officers investigating what has happened. Saw it on Reddit, wondered if anyone had done this? It sounds pretty cool.
Agent Gibbs
31-08-2011, 09:38 PM
Gibbs, the disk might be damaged?
I'm begining to think its the disk, on the gamefaqs board for the game only 1 other person seems to have encountered any crashing....
might swap it tomorrow
whtNHRYJnrU
BAHAHAHAHAHA i'm off to do that now
Shorty
31-08-2011, 09:50 PM
It's funny you can stash a body in the weapons cache but you can't put a weapon back in it :heh:
Sexual Chocolate
31-08-2011, 10:39 PM
Can't put this down, best game I have played in a long time.
Love reading the emails in computers, especially ones such as people leaving things in fridges or the amount of car parking spaces, it's just like where I work!! Nice to see a spoof of the nigerian scam emails as well
Oh and a gas mine is mucho fun, you can bring down a slew of enemies in one perfectly placed gas mine.
Dyson
01-09-2011, 02:19 AM
MAN. The Police Station. I was there for two hours working out how to get up to the second floor office and had to give up in the end (I'm thinking I'll go back with the stealth implant, maybe..) but god damn it was fun trying the different approaches. I love that there isn't a karma system for you to feel judged by each time you do something negative. It means you can play like I want to without worrying about swinging in either extreme to get positive attributes. I basically sneak around when I can, but if I'm detected then so be it, my laser sight pistol comes out and headshots come out to play :D
Shorty
01-09-2011, 08:15 AM
MAN. The Police Station. I was there for two hours working out how to get up to the second floor office and had to give up in the end (I'm thinking I'll go back with the stealth implant, maybe..) but god damn it was fun trying the different approaches. I love that there isn't a karma system for you to feel judged by each time you do something negative. It means you can play like I want to without worrying about swinging in either extreme to get positive attributes. I basically sneak around when I can, but if I'm detected then so be it, my laser sight pistol comes out and headshots come out to play :D
I've found that I wind up exploring every single aspect of an area, even if I've already made my way in. I talked my way into the police station, but then I went through all the vents and sewers etc anyway, because there was extra XP to be had :heh:
So I've settled into the vibe of this a little more and and enjoying it a little more, too. My only slight irk at the moment is that you don't automatically pick up ammo when you walk over it (but actually, in many ways that is a conscious design choice that does make the whole thing a little more...tense).
Also, the hacking game is...confusing. I've done a few now so I must be doing something right but I'm just not sure.
First mission I saved none of the hostages and didn't disarm the bomb (I found the code, though). Although I never found the hostages and not being sure how open the game was, didn't realise there were any to actually save (and that they weren't only mentioned in the story).
And, I'm not really finding the cover thing useful. It's much easier to do it manually.
Shorty
01-09-2011, 10:44 AM
Saving the hostages was listed in your objectives, but I missed them the first time round as well.
With a limited inventory Ã* la Resident Evil, it would be annoying if you picked up ammo automatically.
Ah, yeah, I guess I thought I'd happen upon them and then I reached the last room and it was too late. Dunno, I thought I'd get to them some way.
Good point about the limited space.
Shorty
01-09-2011, 12:00 PM
My only real criticism of this game is that everything is too damn orange, and the cities don't feel alive at all. It reminds me a lot of ODST. Why not a single moving car? Why no daytime?
Dyson
01-09-2011, 12:44 PM
I did the same thing with the hostages, Daft :heh:
Great minds!
...or not in this case. :heh:
My only real criticism of this game is that everything is too damn orange, and the cities don't feel alive at all. It reminds me a lot of ODST. Why not a single moving car? Why no daytime?
Yeah, I love how the NPCs in the streets are just starring at empty shops, too.
Agent Gibbs
01-09-2011, 01:43 PM
MAN. The Police Station. I was there for two hours working out how to get up to the second floor office and had to give up in the end (I'm thinking I'll go back with the stealth implant, maybe..) but god damn it was fun trying the different approaches.
Air vents myfriend
There is a fire escape near the side of the building, with a vent at the top, takes you in on the third floor.
From then you can follow more vents to the stairs on the 3rd floor, watch a guard leave.... go down stairs and watch guard patterns and go in the restricted area to the left. Avoid the camera and in the armoury go in the vents again to the 2nd floor offices, but you need to hack the laser vent system first and deactivate it
If not all that you can chat to the desk clerk, a guy you know and convince him to let you in the morgue, this allows you into all the building, but you still need to sneak into offices that are locked, the easiest is the Sargent's office next to the desk clerks, his computer has the codes to the captains office on the second floor
Aimless
01-09-2011, 05:33 PM
Why not a single moving car?
Check the prices at the closed down petrol station near Detroit's LIMB clinic and you'll see why.
So I set off the alarm in the police station when checking out the sewer entrance while exploring. No one saw me and I waited for it to die down. Now the police always shoot at me. Is there any way to undo this?
Both my autosaves are in this state and the save before that was like an hour ago.
It's an utter load of shit.
McPhee
03-09-2011, 10:46 PM
They shoot at you now the mission is over? I set off the alarm when I broke in. Killed everyone inside bar the guys on the front door, yet after the killing spree I walked in the front and they did nothing. I've had no trouble since.
Yeah, mission was over a while ago. Not too sure if it's permanent or not. Aargh.
Dyson
05-09-2011, 12:19 AM
Think my game might have done the same.
I went back to the old save and played through to where I was. Annoying but blah.
Apart from the whole EVERYTHINGISORANGE, that Shorty mentioned, I'm really enjoying this. Also the whole Dirty Harry voice is bloody dull.
Sexual Chocolate
05-09-2011, 12:02 PM
I went back to the old save and played through to where I was. Annoying but blah.
Apart from the whole EVERYTHINGISORANGE, that Shorty mentioned, I'm really enjoying this. Also the whole Dirty Harry voice is bloody dull.
You mean it's bloody awesome
"Don't think I did."/Dirty Harry voice
Dan Dare
05-09-2011, 04:31 PM
Jensen sounds like a riiiiiiight nobber sometimes. Other lines it totally works but nobody but Clint can actually pull it off. Would have been better if it wasn't as gruff in the prologue- make it a consequence of his injuries or whatever.
Doesn't really matter that much though because he's still one of my favourite protagonists of all time- just in terms of visual style and impact. You feel lethal and dangerous as him. It's immensely empowering.
When Belltower stormed the hotel I had two kits to spend- so I bought the fall damage thing. Then I proceeded to jump three storey's to the bottom of the complex, landed in cover, tossed a flashbang at two heavy soldiers waiting for me and made a run for it. Without breaking stride I shot them both in the head as I went through the door, bullets pinging around me.
It was like something out of a choreographed action movie. This game rocks.
Aimless
05-09-2011, 05:04 PM
The guy voicing Jensen actually sounds like that (http://youtu.be/P9pTLVMAoqw?t=3m14s). This isn't a Baleman scenario.
They could have hired someone else. Sorted.
The Bard
05-09-2011, 09:22 PM
If anyone here is playing it on PC; are the controls ok? I've heard that there seems to be some remnant of stick acceleration on the PC version which just seems bizarre. Unfortunately it was the same with the original Dead Space, which made is nearly unplayable on PC.
Choze
05-09-2011, 10:33 PM
If anyone here is playing it on PC; are the controls ok? I've heard that there seems to be some remnant of stick acceleration on the PC version which just seems bizarre. Unfortunately it was the same with the original Dead Space, which made is nearly unplayable on PC.
Controls are fine. Infact better than console mainly because of controls. Its a nice pc game. I prefer mouse but consoles are fine this time too. Its basically a high res console game type of port though. All the graphics and assets are the same. Even the FXAA implementation has plenty of jaggies. The sound is very compressed though for a PC and PS3 game. Which is sad as the game has really great sfx. At first I kept thinking something was wrong with the sound but the PS3 is the same. Its just super compressed.
There is a stuttering bug/issue. At worst its pauses for some for others its just a few dropped frames. No telling how bad it will be for you but i think everyone has it to some extent.
The game itself is fantastic. One of the best of the generation. Real shame Eidos blew it on the technical side of the ports though. No need for overly compressed sound to the point where it is hard to make out what people say(they are already iffy in places) as you cant hear a fully natural and coherent sound.
Magnus
05-09-2011, 11:50 PM
If anyone here is playing it on PC; are the controls ok? I've heard that there seems to be some remnant of stick acceleration on the PC version which just seems bizarre. Unfortunately it was the same with the original Dead Space, which made is nearly unplayable on PC.
This was my brother's main gripe with the game when he played the leaked version. From what I've heard, it was still an issue when the game was released, but the patch fixed it (or I think it's still there, but it's negligible now).
Dan Dare
06-09-2011, 10:02 AM
The one thing I don't like about this game is the cost of takedowns on your energy bar. It doesn't really fit that I can render my body invisible and use electromagnetic forcefields to jump from rooftops for negligible cost but a simple punch to the chops wipes a battery out in one go. I think a much better solution would have been to have them cost about 80-90% of a cell, meaning that if you use a lot of, say, cloak or silence to get in to position, then it takes off the rest of the bar but a plain old sneaky sleeper hold recharges - though it would leave you exposed briefly if you wanted to conserve energy.
Aimless
06-09-2011, 10:34 AM
Personally I think all of your cells should recharge over time. As is I tend to just live off the one, putting Praxis points into speedier recharging rather than bother with a higher capacity.
Dan Dare
06-09-2011, 11:17 AM
Yeah I think maybe a recharge aug would have fixed it.
Agent Gibbs
06-09-2011, 11:21 AM
What are you guys like with weapons?
I can't decide on them
I've obviously got the 10mm pistol with silencer, laser and armour piercing which is awesome, but its the others i don't know about.
I've got
revolver upgraded with laser sight and explosive rounds
Assault Rifle with silencer, laser sight and tracer flechette rounds
Heavy Assault rifle with Cooling unit
now the revolver is awesome it kills the heavy guys in 1/2 hits and it was great against the second boss, so i'm keeping that, but its the rifles i don't know what to do with. The P90 is weak as a kitten, even with 2 damage upgrades but the tracing rounds are great for blind firing and still getting head shots. Then theres the minigun/heavy rifle which is rubbish.....untill you get the no recoil augment then it stays on target and unleashes death in a much smaller area and its more powerful than the p90.
I like the tracing rounds of the p90 but its too weak, but then the heavy rifle takes up a lot of inventory space due to its ammo crates.
i've heard in later levels the heavy rifle is good for some areas, and everyone complains about the p90 being underpowered, which it is i had 200 rounds i fired into the 2nd boss and it did nothing (except trace to her...)
then i've heard about you get a plasma rifle/laser rifle later on and the laser shoots through walls so if you have the vision augment then you can efectively clear a room from a store cupboard with ease
I pretty much only use a fully kitted out pistol. Her name is Daisy.
And she eats death for brunch.
Goafer
06-09-2011, 03:25 PM
I mainly use the tranquilizer rifle. It's ace.
Really do need to get a decent lethal weapon for the bosses though.
Dan Dare
06-09-2011, 03:31 PM
really you just need explosives. Seems to do the trick faster than any barrage of bullets. Gas, too, seems totally awesome. I think it's because it stuns them and does damage over time for a good while.
Agent Gibbs
06-09-2011, 04:03 PM
I mainly use the tranquilizer rifle. It's ace.
Really do need to get a decent lethal weapon for the bosses though.
you know everyone keeps saying that but i just don't see it, the only things going for it are silenced and scoped, other than that its appalling, slow ROF, terrible reload, and i've even come out a vent and tried to use it at medium/short range and the guard hears the gunshot and is alerted, fair enough they ko almost instantly but if theres a few nearby they are alerted too
I keep it for the scope, but if i could get a scope upgrade for anything else it would be gone
love the 10mm pistol though, i could probably get rid of the rest in favour of it
Dan Dare
06-09-2011, 04:04 PM
the stun gun is probably better than the tranq rifle actually. Instant takedown regardless of where you hit them, which is nice.
Aimless
06-09-2011, 04:11 PM
The stun gun's the ultimate weapon. It takes down even heavy enemies in one hit — and stuns the bosses, leaving them wide open — plus it has numerous other utilities, such as using it to shoot a wall and lure a guard away from their patrol or temporarily disabling cameras, robots and laser systems.
Sexual Chocolate
06-09-2011, 04:18 PM
My guns are all poop, I just find ammo and quick reload attachments, do you all but them from shops? Tranq gun is my fave, did start out with a stun gun but got rid of it, kinda wish I kept it now though.
What gun is the p90, am i missing something?
Agent Gibbs
06-09-2011, 06:26 PM
My guns are all poop, I just find ammo and quick reload attachments, do you all but them from shops? Tranq gun is my fave, did start out with a stun gun but got rid of it, kinda wish I kept it now though.
What gun is the p90, am i missing something?
the assault rifle/combat rifle i forget what its called, theres one in your appartment storage in the game, it looks like the real life assault rifle the FN Herstal P90 click here (http://en.wikipedia.org/wiki/FN_P90)
this is the ingame version HERE (http://deusex.wikia.com/wiki/Combat_rifle)
the weapons shops sell some of the items, but secret rooms, safe's and locked areas often have items
Shorty
06-09-2011, 08:12 PM
I use the silenced pistol, well upgraded, the Sniper Rifle, the stun gun if I'm going for extra sneaky XP, the rocket launcher and laser rifle if I want to make a mess. EMP grenades are invaluable, concussion grenades are ace too.
I also think it's stupid that Jensen loses a full battery for takedowns, some of which I could do myself...
Goafer
06-09-2011, 08:29 PM
you know everyone keeps saying that but i just don't see it, the only things going for it are silenced and scoped, other than that its appalling, slow ROF, terrible reload, and i've even come out a vent and tried to use it at medium/short range and the guard hears the gunshot and is alerted, fair enough they ko almost instantly but if theres a few nearby they are alerted too
I keep it for the scope, but if i could get a scope upgrade for anything else it would be gone
love the 10mm pistol though, i could probably get rid of the rest in favour of it
Well I'm playing non lethal, so for me it's the rifle or the stun gun. Haven't used/got the stun gun, but I figured if I was close enough to use it, I may as well do a takedown. I only use the rifle when I need to take someone down from a distance. Before I got the dual takedown, I used to fire the rifle at one guy, reload whilst the other guy walked over to see why his friend was on the floor, then shoot him while he was distracted. Took some doing, but it's possible. I haven't had any problems with being heard, even when I did it in an apartment building. Don't think I have a silencer on it or anything.
The general rule for me is:
1 enemy: Takedown if close enough, tranquilizer rifle if I can't get close.
2 enemies: Dual takedown if close enough, sneak past if possible, otherwise use the rifle as above.
3 enemies or more: Sneak past or wait to see if they split up.
For stealth, I can't see a fault with the tranquilizer rifle.
Dan Dare
07-09-2011, 08:38 AM
One thing that does bug me is that playing lethal clearly gets you less xp than non-lethal. It's a shame they didn't find a way to make every approach equal. Same goes for hacking, actually- there's a massive xp mine you'd miss out on if you just used codes to find your way around.
McPhee
07-09-2011, 10:04 AM
The XP system is really silly tbh. If you want the maximum amount of XP then you need to upgrade all of the hacking stuff first and use non-lethal force on every enemy without being detected. They should have made lethal vs non-lethal force situation dependent, giving equal XP with Mercs, gang members etc, but less for lethal force against Police or Security. Hacking should have been a separate skill tree with separate XP to encourage players to choose whether or not they want to do it; at the moment hacking is too rewarding to pass up with the large XP bonuses and valuable items hidden behind many otherwise unlockable doors.
Cool game though. Definitely want to give it a second run through.
Chuck
07-09-2011, 07:05 PM
Just found that some of my tranq rifle shots may have killed rather than knocked out. I'm not impressed.
Dan Dare
08-09-2011, 01:29 PM
The XP system is really silly tbh. If you want the maximum amount of XP then you need to upgrade all of the hacking stuff first and use non-lethal force on every enemy without being detected. They should have made lethal vs non-lethal force situation dependent, giving equal XP with Mercs, gang members etc, but less for lethal force against Police or Security. Hacking should have been a separate skill tree with separate XP to encourage players to choose whether or not they want to do it; at the moment hacking is too rewarding to pass up with the large XP bonuses and valuable items hidden behind many otherwise unlockable doors.
Cool game though. Definitely want to give it a second run through.
The only thing is that it feels like the xp system discourages you quite a lot from doing just that. I mean, how many runs do you really want to make knowing that you can't opt out of hacking and that stealth is by far the most rewarding way to play?
McPhee
08-09-2011, 02:13 PM
I only worked out those two things 3/4 of the way through, so for most of this playthrough I only hacked when absolutely necessary and if being stealthy was too difficult then I would just kill everyone instead. There's 4 different endings and I'm not playing on hard, so there's definitely room for a 2nd play through.
Aimless
08-09-2011, 02:39 PM
I think typing in a password should give 1.5 times the XP of hacking. It's a bit silly that I'll purposefully hack a device I have access to just for the bonus points, but I know I'm not the only one.
As for the lethal approach, perhaps that could be made more rewarding via streak bonuses, such as getting several headshots in a row or taking down a set number of alerted enemies without being hit.
McPhee
08-09-2011, 09:37 PM
Just finished it.
Which ending did people pick? I put Darrow's message out because it was closest to the truth and the only way that those responsible would be held accountable. Sarif and Tagart both wanted to blame the other party and use the incident to further their own gains, and blowing the station up would have served nobody.
Dan Dare
09-09-2011, 12:42 AM
Sarrif.
Obviously, there's a lot to be said about his methods, but I genuinely think David is right at the core of things. Medical and scientific advancement are often scary things people react against with their gut (Just look at creationists insane attempts to reconcile their world view with evolution by saying dinosaurs were in the garden of Eden) but are almost always positive in the long run.
Also, I felt that the anti-augmentation argument was never really explained during the game beyond 'It's wrong because your soul is compromised!', offering absolutely no proof to support that statement.
Sexual Chocolate
09-09-2011, 04:22 PM
I picked I went for Darrows message as well, it just felt right to do. As has been said the others were just slagging the opposition companies off and I felt that was off.
Couldn't find Taggart any ways so I only had the three to choose from :p
McPhee
09-09-2011, 07:22 PM
Sarrif.
Obviously, there's a lot to be said about his methods, but I genuinely think David is right at the core of things. Medical and scientific advancement are often scary things people react against with their gut (Just look at creationists insane attempts to reconcile their world view with evolution by saying dinosaurs were in the garden of Eden) but are almost always positive in the long run.
Also, I felt that the anti-augmentation argument was never really explained during the game beyond 'It's wrong because your soul is compromised!', offering absolutely no proof to support that statement.
I don't really think augmentation has had a positive effect on the people in the game. The human race as a whole is achieving more, but individual people are suffering greatly as a result of the leap. The only reason the poor were able to afford augments was because the drugs companies were subsidising them so they could milk people with the costs of anti-rejection drugs. Adam's genes mean anti-rejection drugs are no longer needed. The drugs companies won't be subsidising augments any more, so only the rich will be able to afford them. As such, augments only serve to create a wider class divide.
There's also the possibility of a repeat performance by the Illuminati, I doubt they've given up on the idea of using augments/augmented people t control the world.
Dan Dare
09-09-2011, 07:53 PM
heh, have you played the original? A lot of the game leads on really nicely to the first.
Namely, the hints towards seemless augmentation and nanotechnology. Also, one of the endings of the first game sees J.C becoming a super A.I and ruling the world secretly in a very similar way to the journalism A.I directs public opinion in HR.
Agent Gibbs
09-09-2011, 10:45 PM
given the game is a prequel only one ending really fits the cannon so thats what i chose, but i will go back to see all the endings on subsequent play throughs
Goafer
09-09-2011, 11:43 PM
Just escaped from the Pod Hotel thing. Managed to do it without being seen. Went down a level from the one you start on, taking out as many guards as I could for XP, used a vent to get to the bottom floor, then made my way through the shower/laundry rooms as normal.
How did people do that bit with the electrified floor in the shower room? There was a route that involved the electric floor and another that involved getting past mines. I just jumped all the walls with the jump aug. Felt like cheating!
Also, despite being completely covered by armor, the soldiers aren't immune to tranquilizer darts. Made my life easier, but it felt wrong. Sniped most of them from the top floor, although some of the other guards did notice the knocked out guards eventually. They never found me though. Timed it quite nicely at one point. I needed to sneak past some guards and luckily they noticed a knocked out guard at the right time, making them deviate from their path, allowing me to sneak past. Win.
Choze
10-09-2011, 01:32 AM
Loving this. Very meaty. I keep thinking I am near the end but there is much more. Amazing game so far. :grin:
One thing that does bug me is that playing lethal clearly gets you less xp than non-lethal. It's a shame they didn't find a way to make every approach equal. Same goes for hacking, actually- there's a massive xp mine you'd miss out on if you just used codes to find your way around.
Actually it depends how you do it. You get bonuses for accuracy, headshots, multikills, gas, concussion, explosives, emp(big bonuses), melee etc. Plus you get to explore areas fully which also has a bonus. Thats very difficult with stealth alone.
Dan Dare
10-09-2011, 04:00 PM
Just escaped from the Pod Hotel thing. Managed to do it without being seen. Went down a level from the one you start on, taking out as many guards as I could for XP, used a vent to get to the bottom floor, then made my way through the shower/laundry rooms as normal.
How did people do that bit with the electrified floor in the shower room? There was a route that involved the electric floor and another that involved getting past mines. I just jumped all the walls with the jump aug. Felt like cheating!
Also, despite being completely covered by armor, the soldiers aren't immune to tranquilizer darts. Made my life easier, but it felt wrong. Sniped most of them from the top floor, although some of the other guards did notice the knocked out guards eventually. They never found me though. Timed it quite nicely at one point. I needed to sneak past some guards and luckily they noticed a knocked out guard at the right time, making them deviate from their path, allowing me to sneak past. Win.
I dived down with the icarus, flashbanged two heavies on the bottom floor and shot them in the head with my 10mm as I ran for the exit. It was fucking amazing.
Agent Gibbs
10-09-2011, 04:22 PM
I dived down with the icarus, flashbanged two heavies on the bottom floor and shot them in the head with my 10mm as I ran for the exit. It was fucking amazing.
I did something similar on Panchea, there was a large shaft which there were three "zombies" at the bottom of, jumped down and wen prompeted held RB1 and pounded the ground like IronMan landing knocking them all over then melee attacked them! it was amazing
Shorty
10-09-2011, 07:27 PM
Did anyone let Malik Die?
Anyone get the LIMB Clinic recall fix?
I'm curious as to how you survive the end if so.
Arnieboy
10-09-2011, 07:36 PM
Been playing this for a few days now and i'm hooked. I love the freedom you get with upgrading your augments and the story and atmosphere so far is superb.
I started off (stupidly) by trying to kill everyone Call of Duty style, alerting everyone and getting ganked and the first upgrades i got were all the inventory slots, wall punch, heavy objects, jump, landing system(which actually worked out quite nicely).
But after playing through it more i've upgraded my stealth and hacking, which i'd been completely ignoring before, (just arrived in Montreal) and it's making life a lot easier and more interesting by disabling cameras etc.
The hardest part of this game is deciding which weapons to take with you. I started off keeping everything I could but eventually i decided to leave out the machine pistol, sniper, heavy rifle and even passed up on the rocket launcher. The 10mm pistol has always been with me, upgraded with extra ammo, reloads, laser, damage and silencer (not fully) and after reading a few comments from people on here decided to get the explosive rounds for my revolver...holy cow. It's my anti-robot gun of choice that one.
Other than those i'm still somewhat reluctuntly holding onto the combat rifle and I recently finally picked up the stun gun (which i may or may not chuck out) and the Tranquiliser gun which i've started using, it's pretty good!
Definately one of the best games of the year in my opinion. : peace:
Agent Gibbs
10-09-2011, 09:54 PM
I dumped the assault rifle about 60% of the way through and never looked back, it just wasn't strong enough! the Heavy rifle will take its place during the last half until you get the best weapon in the game - The plasma rifle good god its as good as the one in fallout, it was crucial for the latter level really, and the DLC grenade launcher was awesome too if not a bit over powered it king of made the game a bit easy using it
Goafer
10-09-2011, 10:35 PM
I think I'm at the point where any further augs are just for fun. I have the jump, landing, heavy lifting, highest hacking stealth, full inventory, social enhancer, dual takedown and cloaking. On top of those, I've still got between 2 and 4 points available. Honestly don't know what to spend the rest of the points on. I've only got the first level cloaking and level 3 hacking, so maybe those, but I don't feel like I need them. I have a couple of unlocking grenades (special edition bonus things) that "hack" any lock automatically so I can use those if I encounter lvl 4 or 5 locks, so hacking isn't even that necessary.
Arnieboy
11-09-2011, 02:34 AM
Hacking isn't necessary but it's great for building up experience points, but you did say you have all of the important augs. For completionist sake i'll see how close i can get to maxing them all, I would eventually like to get round to unlocking the seeing through walls ability just because it's cool to see through walls and plan the next room that way.
Does the plasma rifle take up much room? The main reason guns like the rocket launcher and heavy rifle have been a turn off for me is because they take up so much damn room in my inventory, as does the ammo.
On a sidenote, I wonder if anyone has created a patch for the pc version which makes the game have Metal Gear Solid sound effects. I keep hearing the metal gear alarm noise in my head every time i'm discovered. :heh:
Sexual Chocolate
11-09-2011, 08:24 AM
Did anyone let Malik Die?
Anyone get the LIMB Clinic recall fix?
I'm curious as to how you survive the end if so.
I let Malik die, I guess you can save her with that comment but yeah, she popped her clogs. Not sure what you meant by surviving the end, guess i'll have to play it again and save her.
I also went for the LIMB clinic recall fix, it made killing that tosser boss with an eye patch very very annoying!!
Goafer
11-09-2011, 10:07 PM
Well that was easy.
I'd read a guide to augmentations that said that the Typhoon really came in handy for the second boss. I figured that it was because she was particularly hard or something. She ran at me, I fired the typhoon, she stood there stunned, I fired the heavy rifle at her for a bit, then went to my inventory to recharge my energy and health ready for round 2, unpaused and fired one bullet at her, which finished her off. Piece of piss.
It was that easy, I actually thought that it was a mid fight cutscene at first.
A few more things that bother me about this game:
Firstly, you go through the whole sneaky, killy stuff to get to the boss of a level, only to have an immediate escape route. Why didn't they just send you in that way?
There was a fire door between the boss area and the helipad. Even if it was locked, I could have booted it down. Jensen wouldn't have had any trouble.
Seeing as the AI reporter wanted to help you (it was the AI that called Malik after the fight), she could have just called you to that helipad to begin with and given you the information you needed.
You sneak all the way to the transmitter, only for Malik to land right next to it to extract you. I didn't even take out the guards who were watching the transmitter. They didn't even notice the helicopter land. Why couldn't I have come in that way?!
Also, has anyone else noticed the massive lighting difference between a cutscene and the in game version of the same areas? You'll walk into a well lit, clean looking room only for it to instantly turn dark and moody in the cutscene. It's really distracting.
Despite all my gripes, I still love the game.
I think I've got quite a good weapon setup now. I have the tranquilizer rifle, stun gun, 10mm pistol, revolver and heavy rifle. Tranquilizers for general enemies, stun gun for cameras, pistol or revolver for bosses if I have to run and gun and the heavy rifle for stunned bosses.
Arnieboy
12-09-2011, 12:29 AM
^ I totally agree about the second boss, the typhoon is well overpowered - first time i'd put it to use to.
I also didn't like that 'the second boss' didn't really contribute much to the story at all, they were just there. Bit of a crap character but meh.
Not overkeen on the boss battles really, but the rest of the game is brilliant. Although I must admit walking out somewhere after you have done a long level and there being one door beside a helipad did make me think, 'why not just drop me off there?' a few times.
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