View Full Version : Resident Evil 5
Retro_Link
20-07-2007, 10:37 AM
http://www.the-horror.com/news/pics/2007%207%2011/03.jpg
http://www.jeux-france.com/news21036_resident-evil-5-une-image-de-plus.html
The Story (so far...)
The hero of the play will be indeed Chris Redfield.
The history takes seat 10 years after the incident of Raccoon in first Resident Evil, Chris Redfield, in the past member of the S.T.A.R.S. (which does not exist any more), works for an organization called BSAA, and will have the role of inquiring into a new business in the desert, but the objective remains very vague for him.
According to the producer of the play, Jun Takeuchi, this fifth episode of the series should learn some to us more on the mysteries from Resident Evil 4.
The gameplay of Resident Evil 5 should be inspired besides largely by Resident Evil 4 with some additional improvements of course, the light and the darkness will take an important place in the play, Chris will have for example to adapt its sight when it returns in a dark part, or the opposite, it will be dazzled by the sun when it leaves outside. This time, the enemies are neither of the zombies nor of Los Ganados, but of the more intelligent semi-human creatures.
A new trailer card of the play will be diffused soon and should include elements of gameplay which will show the differences compared to Resident Evil 4.
Full Trailer
http://www.gametrailers.com/player/22801.html
Other info...
- RE4 over the shoulder aiming returns (obviously).
http://www.jeux-france.com/Webmasters/Images/4326620070720_165505_2_big.jpg
http://www.jeux-france.com/Webmasters/Images/4326620070720_165505_3_big.jpg
- Female character shown!
This has got to be Sherry right?! She certainly has the look of William Birkin!
http://www.jeux-france.com/Webmasters/Images/4326620070720_165505_1_big.jpg
http://image.com.com/gamespot/images/2002/news/09/24/re0gc_screen025.jpg
- RE5's equivalent 'Dr Salvador' can be seen wearing a sack over it's head and wielding a giant axe.
http://www.the-horror.com/news/pics/2007%207%2011/02.jpg
http://www.the-horror.com/news/pics/2007%207%2011/07.jpg
- Villagers use grappling hooks to climb up this time, or could the environments be very interactive/destructable and the villagers are actually pulling the level down to get to you?
- Chris (like Leon) wears an ear-piece in Resi 5, however it is much more obvious this time round, suggesting it could play a greater part...
Whilst it could simply be for radio communication like Leon...
Perhaps Resi 5 takes it one step further and you can call in back-up assistance that will fight alongside you (maybe other known characters such as Jill, Claire, Barry, or just other soldiers)
or perhaps even call in an airstrike and such... for when the battles really heat up!
http://www.the-horror.com/news/pics/2007%207%2011/04.jpg
This game looks simply awesome!!
The new concept of the light affecting your vision, (meaning you have to re-adjust) is a nice one!
It could leave you very open to attacks if you suddenly step out into the midday sun and have you eyesight dazzled! So I guess you'll have to think carefully about the approach you take.
I'm guessing these enemies which are 'neither zombies or Los Ganados' are the result of Weskers continued research on from Resi 4.
Hopefully there will be a Wesker vs. Chris showdown!! though I can't really see it ever being the end for Wesker!
Anyways... discuss...
Pit-Jr
20-07-2007, 12:09 PM
wtf does every great game franchise have to incorporate a light/dark theme in one of its sequels?
Chris looks like a total (hetero) badass. He better get laid at some point in this game.
Dante
20-07-2007, 05:11 PM
Famitsu RE5 Scans Translated
pg1
Its been 2 years since we last got a news update on Bio5. News for Biohazard 5, the latest entry in the series responsible for coining the term 'survival horror', has been revealed. The main character for the title is Chris Redfield, who is also the main protagonist in the first game. He also made an appearance in Code: Veronica, where he travels to save his younger sister, and is considered the 'main character' for the series. What he's going to face in "5", is a crazed group of people in a desert zone. Right now, we'll shows what Jun Takeuchi have to say about the game, as well as the messages of the previous episodes. This is what the world has been waiting for.
pg2
"5" talks about war. The area seems to have some sort of racial quarrel, and its a bizzare place with no justice nor evil. There's no more S.T.A.R.S, but for some reason Chris still gets involve in the incident. There's a "BSAA" patch on his shoulder, if you are observant enough. Takeuchi stated "Something occurred, and the organisation send him there."
The enemy is neither a zombie nor ganado. Takeuchi described them to be 'human-like with intelligence'. From the shots, we can see a massive amount of enemies on screen. In comparison to '4', the enemies behave closest to the ganado in the village. What is Chris fighting for? Actually, these screens were shown over at the E3 event. In the trailer, Chris mumble to himself 'what am I fighting for?' Maybe his inner thought is one of the things that the game will be portraying.
pg 3
The 'structure' of the game seems simliar to '4', where the game character got shifted to the lower left corner when aiming. However, Jun Takeuchi stated that there's a 'secret weapon' (or maybe just an expression, not literally a weapon) in the beginning of 5. He spoke of the evolution to what is expected for a Biohazard game, and that he's not making the game with the aim of just going back to the root nor fixing what's broken. Its a true evolution.
pg 4
Now we have here is the follow-up interview to what we've heard from Jun Takeuchi 2 years ago. Besides questions concerning the screenshots, the interview will also contain things like the thoughts from the developers, among others. Furthermore, the screenshots that's accompanying this interview are taken from the E3 trailer. The HD version of the trailer will be available on July 27 through XBox Live and PS Network. The trailer IS NOT CG, and they are in real-time. Now go drool over the quality of the screenshots and then return to this interview.
- After 2 years of silence, the breaking of the news surprised us
When we were thinking what to do for a new generation Biohazard game, we always look at Shinji Mikami's '4'. That game is like the peak of the series, that seems like a wall so high that you think it's totally impossible to pass it. When we think of how to 'give birth' to '5', we realised we have to stop having the idea of just following his footsteps. In that case, even if we used '4' game system, we will have the hardship of adding in new elements, which is where we will spend most of our time on. After playing this game, I think everyone will feel as if they have just completed '4' for the first time again.
- Is Chris selected for the game for the sake of making a closure to the series?
Its more of like a summary of the life for Chris in the last 10 years, rather than a closure. Once we tells what he have been doing, the stuffs that weren't shown in '4' will be revealed. I believe after this trailer, everyone will have mixed thoughts and feelings about it. However, we've a very important 'secret weapon' in the game.
- Secret weapon?
Yes. The basic game system is nearly identical to '4', but there's also a new important game element that will be added in '5'.
- The content?
We can't reveal it at the moment, because if we do, there's nothing for us to talk about next year! (laugh)
- We have to wait until next year?
Of course you won't have to wait for another year for the next news update (laugh) anyway please just treat it as a title that succeeded '4' at the moment. However, when we reveal the next trailer, maybe everyone will have a different impression. You'll go 'Oh!? Is this a Biohazard game?'
- There's a strong contrast in the screenshots
Despite a direct opposing of the 'darkness' featured in past Biohazards, if we were to rise it to a certain level, we can achieve the same result. Take for instance, Chris enters a building without a door. Because the surrounding is brighter, the interior will look darker. When you enter the building, your eyes will need some adjustment.
- The game will feature that?
Yes. Similarly, when you exit a dark room to a bright area, you'll see nothing until your eyes gets used to it. This radiates a 'hot', 'bright' feeling to the people. Although it'll be only for a short instance, this is where the annoying part. The difficulty of seeing and aiming during that instance will be the new way of portraying the 'horror' element of the game.
- The secretive female who plays a large role
Actually you'll only see this at the end of the trailer. She'll be the focus for the next trailer. Look out for her in the midst of the next trailer.
- Is she from a previous game?
I've been pretty forgetful lately. I can't recall, sorry (laugh)
- You liar! Will she play an important part in the story?
Her existence, from every angle, plays an important.
That's what I guessed.
Speaking of which, I think any long time gamers of the series will have already made a good guess by now.
- Like say, a character who have been captured but haven't been rescued yet?
She seems to experienced that (laugh) She's actually the thing which will make the gamer goes 'is this really a Biohazard game?' that I said earlier on.
- Relating to the new game element right?
Tied to the new game element and the story. Without her, it'll be impossible to discuss about the content of '5'.
- What's the release date for the game?
I was planning to write the release year at the end of the trailer, but the last two digits kept changing like a flashlight in my mind. It kept jumping between 08 and 09. Heck sometime it jumped to '10' (laugh)
- So the earliest we'll see the game is 2008?
2008 might be a too unrealistic. 2010 will be a wiser guess.
- well...that means good stuffs take time to develop right?
The development is very smooth, and hopefully the next interview we have, we'll be able to talk more about it. Hopefully I'll be able to reveal the release date by then.
- We'll be waiting!
Retro_Link
20-07-2007, 05:47 PM
From the picture of Sherry, I wonder if she is in some sort of stasis tank in a lab.?
It looks abit like she's got 'water' around her like the tyrant in Resi 1, or Alexia in Code Veronica.
Also, this game reminds me of the film Blood Diamond!
The new concept of the light affecting your vision, (meaning you have to re-adjust) is a nice one!
Like in Half-Life 2: Lost Coast?
Hero-of-Time
20-07-2007, 05:57 PM
If it is Sherry I will be well happy! ( see my comments I made the other day in the PS3 thread )
Wesker knew the importance of Sherry, maybe she was carrying another type of virus within her, could she be the secret weapon? I demand a Wesker Vs Chris boss battle, the way it ended it Code Veronica you knew it had to happen again at some point. The thing is Wesker is superhuman now and Chris would get a beating ( again ) maybe something happens to him Chris to make the fight a little more even.....
McMad
20-07-2007, 08:29 PM
How long is taking them to make this goddamn game!
A release date in 2009?! Seriously what the hell!
Babooo
21-07-2007, 03:24 PM
you know its gonna be fuckin amazing though......the most anticipated game pour moi.
LazyBoy
22-07-2007, 07:07 PM
Am I the only one who thinks Chris looks rediculous. I mean look at those arms!!
hobbzinio
22-07-2007, 09:11 PM
I am looking forward to this game just as much as GTA IV after reading the description and seeing the images in this thread.
Marshmellow
23-07-2007, 02:00 AM
This game is easily my most anticipated. And the screens make it look absolutely amazing! I can't wait! But it sounds likes its going to be a while before its released.:(
AshMat
24-07-2007, 10:47 AM
For the first time i read about this game today, man it looks awesome. Can't wait.
McMad
24-07-2007, 11:29 AM
Anyone else got the worrying feeling that people are gonna cause a stir, complaining that this game is racist because you play as a white guy going around shooting a load of possessed black people?
Well... It probably won't happen, the Spanish didn't seem too upset about RE4...
Anyone else got the worrying feeling that people are gonna cause a stir, complaining that this game is racist because you play as a white guy going around shooting a load of possessed black people?
Well... It probably won't happen, the Spanish didn't seem too upset about RE4...
It'd be stupid if that did happen, why should race matter at all? You'll probably meat a few black people in the story who are there to help you or for you to protect etc.
Hero-of-Time
26-07-2007, 10:56 AM
Just watched the full 3 min trailer via Xbox Live and it looks great.
The aiming system looks exactly like R Evil 4 and the way Chris dodges looks as if the QTE are back in aswell. The games graphics look unreal from the character models to the light effects it looks gorgeous.
Goldmember
26-07-2007, 10:57 AM
:(
youtube?
:(:(:(
Just seen the trailer
Absolute WOWZA!
blender
26-07-2007, 01:38 PM
i can see this coming to the wii. its definately portable. no massive hoards of enemies like dead rising etc. just lower the resolution and scale back the graphics and bobs your mothers brother
the only thing i dont like is that it reminds me of hotel rwanda with all those machetiy weilding gangs.
EchoDesiato
26-07-2007, 02:03 PM
Holy shit (http://www.gamersyde.com/stream_4151_en.html). Look at those huge crowds! Damn, I need money so I can get a 360. But I'd rather have it on Wii. The pointer controls and waggle like in the RE4 Wii Ed. should really be the new standard for these games. Playing RE5 would feel like a step down, control-wise anyway.
From what I saw in the trailer, it seems Las Plagas is back, or something very similar anyway.
Calza
26-07-2007, 02:09 PM
i can see this coming to the wii. its definately portable. no massive hoards of enemies like dead rising etc. just lower the resolution and scale back the graphics and bobs your mothers brother
the only thing i dont like is that it reminds me of hotel rwanda with all those machetiy weilding gangs.
HAHAHAHAHAHA
Because you've seen the whole game? You would think people would know that there is more to a game than graphics. I doubt the Wii could be able to reproduce the a.i. and stuff like scripted events as well as the 360 or the PS3.
killer kirby
26-07-2007, 02:31 PM
RE 5 WILL come out for a nintendo system, just not very likely for the Wii ^_^
Babooo
26-07-2007, 04:08 PM
HAHAHAHAHAHA
Because you've seen the whole game? You would think people would know that there is more to a game than graphics. I doubt the Wii could be able to reproduce the a.i. and stuff like scripted events as well as the 360 or the PS3.
Agreed I'm afraid. :heh:
EchoDesiato
26-07-2007, 04:27 PM
If I don't succeed in getting a 360, I could always wait a few years for RE5 Wii2 Edition to come out. It'll have Wii controls and all extras from both the 360 and PS3 versions. Right? RIGHT?!
I must have this game. And a 360.
Dante
26-07-2007, 04:33 PM
RE5 Full Trailer (http://www.gamersyde.com/leech_4151_en.html)
http://www.the-horror.com/news/pics/2007%207%2026/01.jpg
http://www.the-horror.com/news/pics/2007%207%2026/02.jpg
http://www.the-horror.com/news/pics/2007%207%2026/03.jpg
http://www.the-horror.com/news/pics/2007%207%2026/04.jpg
http://www.the-horror.com/news/pics/2007%207%2026/05.jpg
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http://www.the-horror.com/news/pics/2007%207%2026/07.jpg
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http://www.the-horror.com/news/pics/2007%207%2026/09.jpg
http://www.the-horror.com/news/pics/2007%207%2026/10.jpg
http://www.the-horror.com/news/pics/2007%207%2026/11.jpg
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http://www.the-horror.com/news/pics/2007%207%2026/14.jpg
http://www.the-horror.com/news/pics/2007%207%2026/15.jpg
http://www.the-horror.com/news/pics/2007%207%2026/16.jpg
http://www.the-horror.com/news/pics/2007%207%2026/17.jpg
http://www.the-horror.com/news/pics/2007%207%2026/18.jpg
http://www.the-horror.com/news/pics/2007%207%2026/19.jpg
http://www.the-horror.com/news/pics/2007%207%2026/20.jpg
http://www.the-horror.com/news/pics/2007%207%2026/21.jpg
http://www.the-horror.com/news/pics/2007%207%2026/22.jpg
Babooo
26-07-2007, 04:50 PM
Just saw the new extended edition of the trailer and this looks awesome!! So glad I will be getting a 360 in September to play it on!
McMad
26-07-2007, 05:17 PM
This is gonna be the shit.
hobbzinio
26-07-2007, 05:25 PM
When the fuck is it coming out though? Late 2007 or what?
Dante
26-07-2007, 05:27 PM
When the fuck is it coming out though? Late 2007 or what?
Re5 will come out in 2009 or 2010.
- So the earliest we'll see the game is 2008?
2008 might be a too unrealistic. 2010 will be a wiser guess.
blender
26-07-2007, 06:09 PM
HAHAHAHAHAHA
Because you've seen the whole game? You would think people would know that there is more to a game than graphics. I doubt the Wii could be able to reproduce the a.i. and stuff like scripted events as well as the 360 or the PS3.
maybe you are right . It just seemed possible with only 5-6 zombies on the screen at once.... (unlike dead rising etc).
Ren of Heavens
26-07-2007, 06:43 PM
Looks like I have to buy a PS3 or 360...
So far no next-gen game has been announced for both PS3, 360 and Wii. Looks like Wii only get low-budget exclusives or PS2/PSP-ports :(
Gatoman
27-07-2007, 07:32 AM
i might have to get this game :D
Retro_Link
28-07-2007, 12:30 PM
Gametrailers version of the Full Trailer,
http://www.gametrailers.com/player/22801.html
Jimjebus
28-07-2007, 12:54 PM
I just watched extended trailer , some of beatings he takes , health must be big this time or at least they only scratch you when having objects hurled at you
Dante
28-07-2007, 06:26 PM
http://i211.photobucket.com/albums/bb26/oldboy12/RE/RE10.gif
http://i211.photobucket.com/albums/bb26/oldboy12/RE/RE16.gif
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http://i211.photobucket.com/albums/bb26/oldboy12/RE/RE.gif
welsh_gamer
28-07-2007, 07:27 PM
Looks cool, especially the in-game footage! Graphics aren't the best ever, compared with other games. I would say the lightning effects are what makes it stand out.
Hopefully a 360 will be quite cheap around 2010, so I can play this game!
Hellfire
28-07-2007, 10:18 PM
The graphics can't really be compared with other games if it has dozens of enemies on screen at the same time like RE4.
http://www.blacklooks.org/2007/07/resident_evil_5.html
AshMat
01-08-2007, 06:33 PM
Like the commenters said, the zombies in every other game were white, now all of a sudden it's a game ABOUT killing black people? No, they're zombies, jesus. It's bloody africa, since when are there millions of starving white people in africa?
Gizmo
01-08-2007, 07:09 PM
I don't get why it's fine to kill a load of white people in all the other games, but as soon as its based in africa it's teaching kids to be racist.
Slaggis
01-08-2007, 07:16 PM
I don't get why it's fine to kill a load of white people in all the other games, but as soon as its based in africa it's teaching kids to be racist.
Exactly. Its double standards.
gaggle64
01-08-2007, 10:48 PM
A white dude armed to the teeth blasting the crap out of hordes of Africans, zombified or not, was always going to be just a little bit of danger area. Just as long as there are other black, positive characters (A Luis-esque sidekick or something) I don't see a problem. Just so the distinction is clearly made between zombies and the people they were.
The Bard
01-08-2007, 10:59 PM
Dude! This game looks badass. Like Resi 4 with better graphics. The lead doesn't really seem as likeable as Leon though.
Stefkov
01-08-2007, 11:08 PM
I guess we're gonna have to have warnings on boxes from now on.
May contain violence to urge you to go and kill black people.
ffs. This is taking it to a new low.
Dan Dare
01-08-2007, 11:12 PM
gentlemen, something about this game has come to my attention that ckearly needs further investigation:
Chris sounds exactly like Charlie Sheen.
Seriously, watch it again...
2010?! My god....i'll be 23 when playing this! jeez. :(
Roostophe
02-08-2007, 03:18 PM
http://www.blacklooks.org/2007/07/resident_evil_5.html
Oh for fucks sake...
Slaggis
02-08-2007, 04:10 PM
2010?! My god....i'll be 23 when playing this! jeez. :(
2010? How funny would it be if it ended up being a bit shit. I would laugh pretty hard. (Not saying I want it to btw)
Jimjebus
02-08-2007, 05:58 PM
would be funny like, all the waiting and it was poor , would piss alot of gamers off
Babooo
02-08-2007, 06:25 PM
Nah this looks too damn good.
Deathborn
02-08-2007, 08:15 PM
http://www.blacklooks.org/2007/07/resident_evil_5.html
They can change black people into white people and they'll say it's a colonialist attitude. Spanish people didn't complain when RE4 was showed as far as I remember.
Humanity is so stupid...
2010? How funny would it be if it ended up being a bit shit. I would laugh pretty hard. (Not saying I want it to btw)
Perhaps they should have kept it underwraps for another year and half. Seriously, gamers will expect huge amounts from this now considering we're only 2007.
So when is this coming out on Wii?
Slaggis
05-08-2007, 04:04 PM
Perhaps they should have kept it underwraps for another year and half. Seriously, gamers will expect huge amounts from this now considering we're only 2007.
Exactly. They've given trailers etc way to early.
triforcemario
05-08-2007, 09:42 PM
They can change black people into white people and they'll say it's a colonialist attitude. Spanish people didn't complain when RE4 was showed as far as I remember.
Humanity is so stupid...Nope, the Spanish didn't complain about Resi4, infact, everyone I've shown it to (Spaniards, that is) have found it quite amusing (mostly due to the stereotypical peasant things they shout out during the game).
Dante
10-08-2007, 07:09 PM
New infomation
Two game magazines say that high temperatures affect Chris, hindering his aim and making him hallucinate dozens of enemies and that it could be counteracted by using health powerups in the form of water bottles.
hobbzinio
10-08-2007, 07:54 PM
Resident Evil 5 = KKK's game of choice!
ROFL, nah seriously - every race of human has been killed at some point in a Resident Evil video game, it doesnt really mean anything. If the lead character was a black guy, they'd moan and say it was promoting Black on Black gun crime, So you really cannot win!
This game will be released in this form no matter what, only a picky industry person who isnt doing their job properly could complain.
Slaggis
10-08-2007, 08:13 PM
Resident Evil 5 = KKK's game of choice!
ROFL, nah seriously - every race of human has been killed at some point in a Resident Evil video game, it doesnt really mean anything. If the lead character was a black guy, they'd moan and say it was promoting Black on Black gun crime, So you really cannot win!
This game will be released in this form no matter what, only a picky industry person who isnt doing their job properly could complain.
Exactly. It makes no difference what race the zombies are does it? I mean I could understand if the dialogue turns out to be racist but I'm sure it won't. It just happens to be srt in africa where there happen to more black people, end off.
People who say the game is racist deserve to be shot. Multiple times. (Well thats harsh but you know what I mean :awesome:).
I'm not sure I can play this without the Wiimote....Thats the only reason I picked up Resi 4. However after playing that and then seeing the trailer I'm definitely more inclined to give this a go.
Another issue people are going to have with this game is its depiction of poverty
Goron_3
12-08-2007, 07:06 PM
I realy wish you could use the wiimote for this game. God it would be bloody perfect if you could.
New infomation
Two game magazines say that high temperatures affect Chris, hindering his aim and making him hallucinate dozens of enemies and that it could be counteracted by using health powerups in the form of water bottles.
Sounds excellent!
Mikey
12-08-2007, 07:22 PM
Oh for fucks sake...
Agreed.
*Huge sigh*
Bluejay
12-08-2007, 07:35 PM
I want to kill fat bald white men in Resident Evil 6.
You know the ones who go "Wah Eyy. Capital Knockers Love." "Alllwight"
That would be good.
The fish
14-08-2007, 11:20 PM
People who say the game is racist deserve to be shot. Multiple times. (Well thats harsh but you know what I mean :awesome:).
They should make the game full of racists!
The perfect enemy!
Slaggis
14-08-2007, 11:22 PM
They should make the game full of racists!
The perfect enemy!
You, my friend have just come up with the perfect game idea.
Stefkov
14-08-2007, 11:41 PM
Why not have an unlockable hat, a KKK hood?
Why not, just to spruce it up. It's not racist enough without it.
The fish
14-08-2007, 11:47 PM
Why not have an unlockable hat, a KKK hood?
Why not, just to spruce it up. It's not racist enough without it.
How the hell is it racist?
Last time I checked, most people in African shanty towns were black...
Stefkov
14-08-2007, 11:50 PM
Didn't the KKK kill black people?
If not then I wonder if what I've learnt of everything else is right or not.
Chuck
14-08-2007, 11:52 PM
Didn't the KKK kill black people?
OI! STEFKOV! NNNNOOOOOOOOOO!
(UKTV G2)
Stefkov
14-08-2007, 11:56 PM
Well they were racist that's for sure.
Slaggis
15-08-2007, 12:22 AM
Well they were racist that's for sure.
Who was racist? He said the game should be full of racist people, I.e the ones being shot by the main character.
How is that racist? If anything its anti-racist.
New infomation
Two game magazines say that high temperatures affect Chris, hindering his aim and making him hallucinate dozens of enemies and that it could be counteracted by using health powerups in the form of water bottles.
The only reason that hallucinations weren't annoying (most of the time) in Eternal Darkness is because they were humourous. This, however, sounds awful.
They should make the game full of racists!
The perfect enemy!
Isn't that some other kind of -ist, though? (Calling all racist people bad makes you no different from a racist - How bad they are depends on how, and if, they "vent" their racist opinions).
Caris
15-08-2007, 12:33 AM
I think the game is racist agaisnt white people. All the black people are attacking Chris.
Stefkov
15-08-2007, 12:41 AM
I'm now confused so I'm not coming in this thread again.
I'm now confused so I'm not coming in this thread again.
Thats what Capcom get when they treat people equally. All this "equality" and "anti-racist" stuff does is cause more inequality.
Slaggis
15-08-2007, 12:46 AM
Thats what Capcom get when they treat people equally. All this "equality" and "anti-racist" stuff does is cause more inequality.
Thats very true, people moan about equality, they get it and now hey say it's racist. Can anyone ever get anything right without having one group of people saying they've done something wrong nowadays?
Dilli Gee
15-08-2007, 01:14 AM
So when is this coming out on Wii?
It's not. Haven't you heard? Wii is for PS2 ports, not next-gen ports!
lilscooter11
16-08-2007, 03:20 PM
The Heat system just sounds like the exact opposite system of the Lost Planet temperature, only I guess the Water Bottles will be in short supply.
I think the game is racist agaisnt white people. All the black people are attacking Chris.
hahahahah made me laugh
Retro_Link
25-03-2008, 04:53 PM
http://uk.xbox360.ign.com/articles/861/861396p1.html
Resident Evil 5 Footage Hits Japan This Week
Special Capcom anniversary DVD promises new footage.
US, March 24, 2008 - Capcom Japan announced today a special DVD to commemorate its 25th anniversary. The Capcom 25th Anniversary Special DVD, to be included with the issue of Weekly Famitsu that's due out on the 28th, will include features on Monster Hunter Portable 2nd G, some western games, and (drum roll please) Resident Evil 5.
That's right, after a long silence, the next entry in the Resident Evil series will be resurfacing. Capcom is promising exclusive footage and even an interview.
While we're not sure when this footage will be made public outside of the Famitsu bundle, at the very least, you can expect more details on the game in a few days.
The announcement of this DVD actually came through a special 25th anniversary page Capcom Japan set up at its website. This presumably means the start of a variety of promotions as the company's June 11 founding date approaches.Awesome! Will be great to see more of the game.
Gio001
25-03-2008, 05:00 PM
oooh!!! Nice, i nearly forgot about this game
Hero-of-Time
25-03-2008, 05:16 PM
Capcom have just spoiled the party.
Capcom has told Eurogamer that we won't be seeing any new gameplay footage of Resident Evil 5 released this week despite reports to the exciting contrary.
According to the publisher, the special DVD attached to Famitsu in Japan this Friday will only contain an interview with a producer on the title, not a fresh glimpse at the action as our chums at ThreeSpeech suggest.
The disc has been created to celebrate 25 years of Capcom, and could reveal some fresh information about the hotly anticipated survival-horror game. So, expect more around Friday, and until then just imagine you're staring at door slowly opening on a black background like in the old days.
Or perhaps adventure over to our Resident Evil 5 gamepages for 360 and PS3 to catch up on what we know so far.
Retro_Link
25-03-2008, 05:27 PM
Capcom have just spoiled the party.
http://www.tamemymind.com/blog/images2007/smiley-bangheadonwall-yellow.gif
Ah well ,hopefully the interview will reveal some info?!
Mike1988uk
25-03-2008, 06:47 PM
Anyone got any rough ideas on when this game could be out? I was under the impression it would not be till like 2009 but some websites such as gameplay have listed the release date as in July....
However i find that hard to believe...
McPhee
25-03-2008, 07:10 PM
Awesome! Will be great to see more of the game.
I missed the word "footage" in that title and nearly had a heart attack!
Shame it's all bs though :(
flameboy
26-03-2008, 08:53 AM
Anyone got any rough ideas on when this game could be out? I was under the impression it would not be till like 2009 but some websites such as gameplay have listed the release date as in July....
However i find that hard to believe...
You hit the nail on the head there...Empire had it down as March in one of more recent issues...no one really knows.
Dante
26-03-2008, 09:00 AM
You hit the nail on the head there...Empire had it down as March in one of more recent issues...no one really knows.
Old post: 2009 or 2010 (http://www.n-europe.com/forum/showthread.php?p=512786&highlight=2010#post512786)
Biohazard 5 DVD Infomation:
"Ever since the dawn of time,
the most primordial human emotion has been...
FEAR"
The DVD starts with footage of the original RE.
In RE2, the battle against Umbrella unfolded as Raccoon City died.
In 3, an incessant hunter pursued Jill Valentine.
In the deserted island of Rockfort, more mysteries unfolded in CODE: Veronica.
Convict Billy Coen was an unexpected ally in Zero.
And in a village infected with madness, Leon rescued the president's daughter in 4...
The series was introduced in 1996 and broke sales records.
Now a new game is coming... Biohazard 5.
Takeuchi Interview (very rough/basic translation)
Footage of the devs examining Chris' Biohazard 5 character model on a PC. The original Biohazard was developed on older hardware, but in 5, the hardware allows for the character models to be adapted to various situations.
There were various teams that could make the game at the beginning.
Africa confirmed - Or, at the very least, the village is modeled after an African village
Sunlight will be a focus of the game to achieve a new kind of feel not done before.
Chris at first can walk around the village with no one attacking him, but he sees two people attacking another and dragging the guy into the room. Chris follows in, and the action starts after the mutation.
Chris at first can walk around the village with no one attacking him, but he sees two people attacking another and dragging the guy into the room. Chris follows in, and the action starts after the mutation.
More footage of Chris fighting the zombies. So far, it's very similar to RE4.
5's System
Shinji Mikami's Biohazard 4 is the base for the system, with evolutions and improvements planned.
5's System
Shinji Mikami's Biohazard 4 is the base for the system, with evolutions and improvements planned.
Chris Redfield
Takeuchi was a staff member of the original Biohazard, of which Chris was a star of. 5 takes place 10 years after the original RE, and Chris has a new mission.
Weapon Variation
Chris is up against a huge number of enemies. The game will have variation in weapons including series classics like the Handgun and Shotgun and such. The footage shows the developers examining a handgun character model.
Fight Elements
The game will make use of the action buttons (QTEs) from Biohazard 4 once again.
Message to the Fans
Fans have eagerly awaited prior titles and now await Biohazard 5. Capcom's working hard on the game's unexpected graphics, system and story. The Biohazard series has taken on various forms in its history. Presently a CG movie is also in works (Biohazard Degeneration) and that will be shown as well. There is a lot to look forward to in the Biohazard world this year. We will delve down into the story and characters of the Biohazard series, and thus this year will be filled with Biohazard. Please look forward to more information on the title this year.
Final World from Mr. Takeuchi
WAIT FOR THE MEDIA SUMMIT
http://www.enregistrersous.com/images2/108681359920080326131355.jpg
http://www.enregistrersous.com/images2/147834590120080326131356.jpg
http://www.enregistrersous.com/images2/80402143520080326131357.jpg
http://www.enregistrersous.com/images2/183630946520080326131357.jpg
http://www.enregistrersous.com/images2/133905804320080326131400.jpg
http://www.enregistrersous.com/images2/107304309320080326131401.jpg
http://www.enregistrersous.com/images2/79326776320080326131404.jpg
Babooo
26-03-2008, 12:20 PM
Here's the vid:
http://www.videogaming247.com/2008/03/26/famitsu-resident-evil-5-dvd-movie-right-here/#more-2846
not much tbh but nice anyways.
King_V
26-03-2008, 12:45 PM
So its in Africa right? or is it the caribbean?
Mike1988uk
26-03-2008, 06:54 PM
Message to the Fans
Fans have eagerly awaited Biohazard 5. Capcom's working hard on the game's graphics, system and story. Please look forward to more information on the title this year.
Well that has surely kinda answered my question. If there saying more information this year then the game wont be released this year... Will it?
EDIT: Just read your old post Dante bout 2009/2010. Seems a very long way away... Like others have said, they have confirmed this game far too soon...
dwarf gourami
26-03-2008, 07:13 PM
Hasn't the very location of this game almost killed the franchise?
Dunno why they opted for something so different.
Dante
26-03-2008, 07:19 PM
Hasn't the very location of this game almost killed the franchise?
Dunno why they opted for something so different.
What wrong with killing black zombies in Africa?
McMad
26-03-2008, 07:19 PM
Hasn't the very location of this game almost killed the franchise?
Yes that makes sense.
Hasn't the very location of this game almost killed the franchise?
Dunno why they opted for something so different.
I like the change it'll bring to gameplay with the whole daylight/shade thing.
dwarf gourami
26-03-2008, 07:21 PM
I knew Id get this reaction. But I just think this isnt as much of an RE game. It looks great, and yes the game would be good if it was set slightly different, but this is very different.
Don't agree with it.
They didnt need to set it in Africa to change the game mechanics. I think its just a bit of novelty.
McMad
26-03-2008, 07:27 PM
I knew Id get this reaction. But I just think this isnt as much of an RE game. It looks great, and yes the game would be good if it was set slightly different, but this is very different.
Don't agree with it.
How do you define a Resident Evil game though? With landmark game of the series being completely different from its predecessors how are you meant to describe them in one, collective way?
And if you can not agree with RE5 in is differences to RE4 then how on earth did you stay with the series after the far more radical progression in game design from RE3 to RE4?
dwarf gourami
26-03-2008, 07:33 PM
Maybe because that was to do mainly with controls and gameplay that changed in RE4. Obviously I dont mind improvements/altercation between the titles, and the series has seen some big changes, however I question their decision to take the story to Africa.
I may be wrong, but to me it seems a bit bizarre and un-Resi like.
Dante
26-03-2008, 07:33 PM
I knew Id get this reaction. But I just think this isnt as much of an RE game. It looks great, and yes the game would be good if it was set slightly different, but this is very different.
Don't agree with it.
They didnt need to set it in Africa to change the game mechanics. I think its just a bit of novelty.
The main cause of the RE series is the Progenitor Virus that was found in Africa. Progenitor Virus added with leeches dna became the T-Virus
dwarf gourami
26-03-2008, 07:35 PM
^ Well im sorry I wasn't as much of a fan to know that.
Still, I can't see myself being scared in quite the same way when playing this.
Does no-one understand where I'm coming from? Its bound to have a very different horror feel to it.
Does no-one understand where I'm coming from? Its bound to have a very different horror feel to it.
I've only played RE4. The main "horror" element was more health and ammo related. Which will likely be the same in RE5.
McMad
26-03-2008, 07:50 PM
That's the genius of setting the game in Africa dwarf. It's so completely different to anywhere fans have been before in previous installments of the series that it allows the developers to implement new ideas into this new environment and keep the series fresh.
A few years ago the series was dying because of the fact that new installments did barely anything different from their prequels.
Off Topic: Loving the new sig and av Cube. :heart:
Dante
26-03-2008, 08:03 PM
That's the genius of setting the game in Africa dwarf. It's so completely different to anywhere fans have been before in previous installments of the series that it allows the developers to implement new ideas into this new environment and keep the series fresh.
A few years ago the series was dying because of the fact that new installments did barely anything different from their prequels.
Off Topic: Loving the new sig and av Cube. :heart:
Yeah.
RE,RE0,RE2,RE3 were all set in Raccoon City.
Caris
26-03-2008, 08:08 PM
Oh my god that guy is killing black people.
Mike1988uk
26-03-2008, 09:51 PM
^ Well im sorry I wasn't as much of a fan to know that.
Still, I can't see myself being scared in quite the same way when playing this.
Does no-one understand where I'm coming from? Its bound to have a very different horror feel to it.
Sorry mate but i can't see where your coming from either. RE4 was completly different to the others, no 'proper' zombies. Wasn't even really based on the same storyline as in no virus so to speak, just parasitic organisms. And this game was set in a spanish village, quite different to Racoon city in America.
There keeping the Resident Evil series alive by taking it in a new direction but still keeping a slight grip on the original storyline. Just because it is set in Africa i can't see it not being as scary. It's just another country afterall.
There just some of my thoughts anyway.
dwarf gourami
26-03-2008, 10:47 PM
I know in my head what I'm thinking it's just hard to put down. I'm sure it'll be a good game whatever they end up doing with it.
Los Illuminados/zombies same diff. Raving african people is quite different.
I'll drop it.
Dante
26-03-2008, 10:52 PM
People didnt moan killing spanish people in RE4 or black zombies in RE2.
dwarf gourami
26-03-2008, 11:08 PM
I'm not arguing against any kind of racist point.
King_V
27-03-2008, 01:37 AM
People didnt moan killing spanish people in RE4 or black zombies in RE2.
Exactly. It gets stupid the more people try to go into it. Just kill the freaking enemy! Plus, with all this violence in kenya the game is very fitting. Damn, its going to be sooo immersive.
flameboy
27-03-2008, 05:54 AM
I wonder what new gameplay mechanics we will see games such as Left 4 Dead (now not coming to PS3 grrr) and Dead Island look like they are radically altering the way we look at such titles. Also lets not underplay Dead Risings innovations and twists on the genre. One thing is for sure the Zombie sub genre never looked so hot.
ScottishGamecubeInIreland
27-03-2008, 09:04 AM
Oh my god that guy is killing black people.
Resident Racism I wonder? I dont believe all of this anti-African stuff I'm hearing against Resident Evil, I dont think people understand, its just a game. It does have an affect on young childrens minds, but its not marketed for them, and its a video game.
Jamba
27-03-2008, 11:45 AM
Really looking forward to this, its the kind of game that i got my 360 for.
Gio001
27-03-2008, 11:58 AM
I can't wait for this but it looks like i'm gonna have to learn. We seem to have waited an age for this already.
Dilli Gee
27-03-2008, 09:46 PM
I dont believe all of this anti-African stuff I'm hearing against Resident Evil, I dont think people understand, its just a game.
I read somewhere the reason they picked Africa was purely down to black people being some-what hard to see in harsh shadows, making the game scarier.
But whatever, I don't really care. Except the black people aren't zombies. They all look pretty normal. But when they die, they melt into black goo.
dwarf gourami
27-03-2008, 09:49 PM
They're super human africans that bite and throw things.
Caris
27-03-2008, 10:01 PM
Racism Evil 5.
Hylian Knight
04-04-2008, 06:52 PM
It´s funny how Black people always seem to complain loudly each time they feel they are being subjected to racism. It happens so often, one might be forgiven to think their complaints have no substance anylonger. I personally think that they have taken their racism rebellion too far, and by my experience have in many cases become worse in terms of racist attitudes than their original oppressors.
They remind me of feminists everywhere who also have taken their rebellion against the man too far to actually become worse than men, and now stand out as being too demanding, too aggressive, luring men into having children with them promising they will grow old together. Only to dump them later for hillarious reasons (which they have agreed with their female counterparts is "fair" to do), so they can get their childcare benefits (at least so in my country many many places) and live alone with their kids and the money from the man as a nice extra.
I have had it with them, and with the Blacks and their so-called revolution. I have seen enough in my life over the past two decades to know that Blacks can be just as big racists as they claim in unison that all other people than themselves are if they say or do something even remotely alike racist remarks and acts. Or if they, we, create a videogame with Black people in it who are killed by a lone guy who has a right to defend himself!!! WHERE, I ask, were these SAME Black people when it was Americans and Spanish people who got killed in the same game-series? Huh, Blacks? Just a simple question. I have a feeling, though, that no answer will come.
Just release RE5, CAPCOM, and for good measure´s sake include a few jokes dotted around in the gameworld about Blacks and their hillarious, unfair and totally unjustified attack on your right to freedom of game creativity! Such as: Chris beware - a big Black hypocrite lurks around the next corner! You can´t see him since he is BLACK in the darkness in here. So watch it....!
Or: Watch it, Chris - for you are surrounded by Black reverse-racism. It seeps out from every corner of the Dark. But just ignore it! And keep shooting the fools who dare attacking you!
I could go on. Such jokes dotted around the RE5 game world would be fitting as a means of showing Black people that CAPCOM have a right to make whatever game they want, and that they are tired of the unfair complaints seeking to actually kill RE5 as a production!
Chris? Chriiiis? Chris Redfield? Hellooo? Are you there......... You are not dead, are you? ( Sigh! I hope not. Since then I can´t get to play him in RE5 - and then there is no game. Sob!).
Jamba
05-04-2008, 01:33 PM
Rant much?
King_V
06-04-2008, 11:58 AM
...And the sad thing is you just KNOW this dude lives on the outer fringes of human society.
TIP: Judge the individual who makes such complaints not the entire ethnic group!
Domo Kun
06-04-2008, 12:50 PM
There's nothing racist about setting a game in a particular continent. Who said it was racist anyway?
The zombies bubble/melt when you kill em anyway, there obviously not real people.
Hellfire
06-04-2008, 01:51 PM
Everytime you wrote "blacks" I lolled. Oh boy. This is gonna be fun.
flameboy
06-04-2008, 02:10 PM
I really don't get the deal...they have obviously drawn on Africa as it is a remote country where things like this could possibly happen and be covered up...its not racist...and its another step into unknown ground that expands the Resi mythos...
Mundi
06-04-2008, 02:17 PM
...And the sad thing is you just KNOW this dude lives on the outer fringes of human society.
Well he is from Denmark!
Damn the danish
Athriller
06-04-2008, 04:41 PM
In my experience, anyone who's mentioned this game as racist to the point of ranting is either taking the piss or is way too sensitive, and anyone who's taking them seriously to the point of ranting is pretty much crazy.
But yeah, anyone know when S.T.A.R.S goes to Vietnam? I think it's time we got the asians in on the action.
King_V
06-04-2008, 05:05 PM
I really don't get the deal...they have obviously drawn on Africa as it is a remote country where things like this could possibly happen and be covered up...its not racist...and its another step into unknown ground that expands the Resi mythos...
lol. Dude Africa is not a country.
flameboy
06-04-2008, 05:35 PM
lol. Dude Africa is not a country.
ok..i know that I meant it has remote parts of it...
Hylian Knight
06-04-2008, 10:37 PM
Originally posted by King V:
...And the sad thing is you just KNOW this dude lives on the outer fringes of human society.
TIP: Judge the individual who makes such complaints not the entire ethnic group!
King V: I DON´T "live on the outer fringes of society". You are being very offensive! How come? Do you know how many times I have encountered so-called "legitimate" complaints by Blacks about them being exposed to racism, when most of the time it was no such thing because they were falsely accusing White´s of racism that were no where in sight? How many times I spoke to White people who told me they had been accused of racism by Blacks when I KNEW it was a lie? Where they were abusing their "rebellion" against White people, like myself, to justify counter-racism?
The reason why I wrote what I did was because I have heard from both EB Games and GAME staff how much Black opposition there is in England to the release of Resident Evil 5 because these people think it is racist! There is NO racism in that game, and it is just another example of Blacks overdoing their rebellion against so-called "racism" against them. I DO NOT judge ALL Blacks, based of off one remark in a forum. But it reminds me of how much nonsense accusations I have had to listen to coming from Blacks over the years when they start attacking a game for being racist. I REACT on the ridiculous amount of accusations against RE5 as a GAME, for crying out loud, that they call racist when it is not. So please watch your language! I Don´t call YOU abusive names if I think you have an opinion which I don´t like.
Domo Kun
06-04-2008, 11:58 PM
Calm down, black people are awesome.
Dilli Gee
07-04-2008, 02:02 AM
Hylian King, you need to pick your diction a bit better (e.g. "Blacks").
This racism debate is over the top. But I still think Capcom only chose to set in Africa because darker people are harder to see in the dark/shadows.
King_V
07-04-2008, 09:46 AM
Side-stepping the rant, y'know, a Resident Evil in Japan would be great. But i wonder if it will clash with Onimusha.
Hylian Knight
07-04-2008, 01:23 PM
Originally posted by Dilli Gee:
Hylian King, you need to pick your diction a bit better (e.g. "Blacks").
This racism debate is over the top. But I still think Capcom only chose to set in Africa because darker people are harder to see in the dark/shadows.
I agree that my tone has been a little sharp. But that is due to annoyance over people belonging to an Ethnic group taking the very principle of racism as far as they seem to have done with the hillarious complaints over content in an upcoming videogame. That is sort of where I draw the line.
That is what puts it over the top, as you expressed it. I just meant to defend the right to freedom of content (short of content that could be seen as being too callous, alike Manhunt, and so harmfull to in particular kids). Nobody should dictate to developers what kind of content they put in games in the way some Black people have been doing it lately. Otherwise you jeopardise the freedom of creativity in games.
By the way, my Forum name is: Hylian Knight. Not -King.
Domo Kun
07-04-2008, 02:55 PM
This racism debate is over the top. But I still think Capcom only chose to set in Africa because darker people are harder to see in the dark/shadows.
Or even just because it's an interesting place where no resident evil games have ever been set before.
Anyone know where abouts in Africa this is meant to be?
Jamba
07-04-2008, 03:06 PM
I agree that my tone has been a little sharp. But that is due to annoyance over people belonging to an Ethnic group taking the very principle of racism as far as they seem to have done with the hillarious complaints over content in an upcoming videogame.
I think most of us agree with you in the fact that RE5 isn't racist and that all arguement that the games is should realy be disregarded. However, your tone in the way you write makes you sound far too aggressive and when you combine that with using the word "Blacks" (rather than "black people") does make you sound a little racist.
You don't need to reply to my post cos you don't need to justify yourself. We do agree with you, you just need to learn how to say it a bit more calmly ;)
McPhee
07-04-2008, 07:05 PM
Hylian, take this discussion to general chat please. It was a rant, and the link to RE5 is tedious at best.
If you want to start a racism thread in Gen Chat im sure nobody would object and you might get a decent debate going.
Hylian Knight
08-04-2008, 05:45 PM
Ok, McPhee, will do that if I find something more to say about it.
Dilli Gee
08-04-2008, 09:35 PM
Anyone know where abouts in Africa this is meant to be?
I would say North Africa, because of the Islamic chanting, but really it could be anywhere.
My prediction is probably Southern Africa - it might not be geographically accurate, but it's the least likely to kick a fuss, and is the only way to realistically have a mix of races in the game.
King_V
09-04-2008, 12:26 AM
I would say North Africa, because of the Islamic chanting, but really it could be anywhere.
My prediction is probably Southern Africa - it might not be geographically accurate, but it's the least likely to kick a fuss, and is the only way to realistically have a mix of races in the game.
I reckon its somewhere like Sierra Leone or Rwanda...You know the places where they've had devastating wars with the sickening usage of war children and the like.
Jamba
09-04-2008, 03:26 PM
I reckon its somewhere like Sierra Leone or Rwanda...You know the places where they've had devastating wars with the sickening usage of war children and the like.
I'd go with this. I'm honestly expecting them to just not tell you though, just say: "Somewhere in Northern Africa..." which of course would narrow it down.
Have there been black zombies in the series yet? Would piss myself if Chris said "He is not a zombie... but hell, I've never SEEN a black zombie before so maybe I'm wrong"
Mundi
09-04-2008, 03:34 PM
Wasn´t there something saying that the game could be set in Haiti? Or was that shot down?
D_prOdigy
09-04-2008, 07:17 PM
I was just about to say, Mundi, I thought Capcom confirmed long ago that it was in fact Haiti.
Dante
09-04-2008, 07:22 PM
I'd go with this. I'm honestly expecting them to just not tell you though, just say: "Somewhere in Northern Africa..." which of course would narrow it down.
Have there been black zombies in the series yet? Would piss myself if Chris said "He is not a zombie... but hell, I've never SEEN a black zombie before so maybe I'm wrong"
Yes in Re2/Re3/ReOutbreak: File 2 with black zombies and black zombie cop.
Hylian Knight
14-04-2008, 08:39 PM
There is an awesome Resident Evil 5 video documentary which all of you should see right away. It is with the series creator and subtitled in English:
http://blog.capcom.com/archives/1116
If you haven´t already seen it, I am sure you will enjoy it.
Pit-Jr
15-04-2008, 01:43 AM
Loads of screens
http://www.the-magicbox.com/0804/game080413a2.shtml
Also Chris' hair > Leon's
Strange Cookie
15-04-2008, 07:17 AM
There was an article in my newspaper today.
Game in a nutshell: "White man goes to poor African village to mow down as many infected black people as he can." :hmm:
That's a pretty shortsided view, and the editor does go on that it isn't as sharp, but that that's how it's viewed by the general public.
They are sure the people at Capcom don't hace racist motive, but that they ar "clumsy to have a story about a viral outbreak in a country that is plagued by Aids".
The Capcom-representative tries to get out of it by stating 'it aren't humans, but zombies", which is quite funny, as Camcom recently emphasised that "It aren't zombies of ganados, but people of flesh and blood".
To be continued...
Gizmo
15-04-2008, 03:02 PM
The whole race thing is starting to bore me with this game.
Slaggis
15-04-2008, 03:27 PM
I don't get it. I actually don't understand.
Just because of the country it's set in, it's become racist. Don't they get it? This is why racism exists because people make such a massive fuss over nothing. Nothing! I don't see even a hint of racism in the game; it's in Africa, there's infected people, they've become infected, you kill them.
It should make NO difference to anyone that the people happen to be black, it didn't even need pointing out. Why do people feel the need to define something by race or something similar? So what, just because they're black? They're people! Jeez!
--
Looks good.
Demuwan
15-04-2008, 06:26 PM
The whole race thing is starting to bore me with this game.
Then why can't we just stop talking about it and talk about the game. :heh:
Must be the only one that actually wants to talk about RE5 and not a pointless is it racist 'debate'.
Hylian Knight
15-04-2008, 06:39 PM
Yes, let´s drop the racism issue. Let´s just realize that while some people find it incredibly interesting to accuse other people of racism where there is none, and enrage people with it, we have now tired of that and want to focus on THE GAME because it is going to be awesome (Yay!). Bring it out on Wii, too, CAPCOM! I wanna shoot zombies with the Wii-mote!
Dante
14-05-2008, 07:38 AM
Scan.
http://img87.imageshack.us/img87/6295/biohazard205on1.jpg
http://img87.imageshack.us/img87/8439/bh504nr7.jpg
http://img87.imageshack.us/img87/2746/bh503dt3.jpg
Mr. Bananagrabber
14-05-2008, 08:55 AM
Awesome. It's my most wanted game alond side Banjo and Viva Pinata. And Mirror's Edge... And Gears 2.
Wonder who the woman in the second image is.
Jordan
14-05-2008, 08:57 AM
2009 anyone?
If this makes 2008, i'd be extremely supprised.
Hero-of-Time
14-05-2008, 08:58 AM
Is that Claire in the new scan??!!!
Mr. Bananagrabber
14-05-2008, 09:01 AM
Doesn't look much like Claire... But I don't think that Chris in this game looks much like the old Chris either. :p
S.C.G
14-05-2008, 09:01 AM
Is that Claire in the new scan??!!!
Possibly, either that or a new char as she doesn't really look like any of the other previous Resi chars, the skin tone suggests she may be a new char though, who knows. :smile:
OMG there is a white zombie in the last scan!! :o
:indeed:
Dante
14-05-2008, 12:12 PM
New Resident Evil 5 info
- A new trailer will be shown in the very near future.
- For now, Famitsu will show images and some info from one part of that trailer. (intro paragraph written by Takeuchi)
- There's a new female character, shown holding a shotgun and wearing a tank top and boots similar to the ones Jill wore in RE3.
- In addition to areas that make use of sunlight as a gameplay dynamic, there will be darker, shadow-filled areas as well, such as a cavern where Chris utilizes a flashlight. There will be an intense contrast between light and dark.
- Chris is shown using his knife, a sniper rifle above a bridge that's above a river, and of course the handgun.
- A few pieces of artwork are shown, such Chris fighting villagers near a crashed helicopter, that same helicopter flying amidst a smoke-filled sky, and Chris witnessing the helicopter being shot down. There's also some kind of garden in the cavern with a giant hole above it, allowing the sunlight in.
- Chris is shown holding a blond girl noticeably shorter than him in a building.
- A picture of a chainsaw and the right leg of its weilder is shown.
- Chris will be up against very powerful enemies once again, and this shot of some creature behind iron bars is reminiscent of Chris's previous enemies, such as CODE: Veronica's Nosferatu (although it was Claire who faced him) and the REmake's Lisa Trevor. Those two creatures were imprisoned at some point as well.
miss one scan.
http://img153.imageshack.us/img153/199/bh502kt0.jpg
Shino
14-05-2008, 02:49 PM
It looks so good, I might have to buy another console for this. But I don't believe it will be out before 2010 so there's lots of time until then.
And now there's white and latino people to kill too, I guess the game is no longer racist.
Letty
14-05-2008, 04:25 PM
Also Chris' hair > Leon's
Anybody's hair > Leon's hair..
Retro_Link
14-05-2008, 04:44 PM
http://img153.imageshack.us/img153/199/bh502kt0.jpg"Black Hawk Down... we got a Black Hawk Down"
I remember when the game was very first announced along with the original trailer, the team/creator said they wanted to create a game that had that Black Hawk Down feeling of you being at the centre with the enemy closing in around you on all sides.
Looks like they may have gone for that exact same movie scene as one of the scenarios; perhaps you have to protect the pilot as the enemies close in! Would be kind of like a step-up from the house seige in Resi 4!
Does look awesome! love the picture of Chris looking over the bridge and river.
If the girl is a new character, I would have MUCH rather they'd used Claire, but hey, there's a good chance she might turn up as well.
I guess in this new girl, Chris has his very own Ashley [a new female companion], only I expect this girl to be playable for much longer and also wielding those guns, a much better character!
Can't wait!!
NotAshley
14-05-2008, 04:47 PM
I can't wait either, it looks incredible. Shame it's not coming to the Wii really.
Athriller
14-05-2008, 05:18 PM
"Black Hawk Down... we got a Black Hawk Down"
You're racist. Resident Evil is racist. Capcom is full of racists. :angry: :angry: :angry:
Shorty
14-05-2008, 05:22 PM
This game looks really awesome :D I probably completed RE4 more times than anything I own, and loved every minute.
*prays for a mercanary mode where you can fire Krausers bow and use his mutant-arm again*
Kurtle Squad
14-05-2008, 05:56 PM
It'd be cool if this was made more like a 3rd person shooter than RE4 was (I know what I mean:heh:).
NotAshley
14-05-2008, 05:59 PM
Do you mean over the shoulder by any chance?
Dante
14-05-2008, 07:48 PM
Famitsu says the following about the female characters :
"The trailer reveals the presence of 2 female characters. The one is to be found on the 2nd floor of a dilapidated house. It's a blond-hair woman wearing a red dress. Seems that she is entrapped in a dangerous situation and Chris went to rescue her. We speculate that she is under Chris's protection (she follows his commands during the game) and they both try to escape (something similar to Leon & Ashley in Bio4). The second female character, who has a brown skin, is brand new character to the series. It seems like she is an ally of Chris. At the present time not only their personalities, but even their names are unknown."
Calza
14-05-2008, 08:16 PM
The second female character, who has a brown skin, is brand new character to the series. It seems like she is an ally of Chris. At the present time not only their personalities, but even their names are unknown."
Nice. :blank:
McMad
14-05-2008, 08:37 PM
I thought that woman looked black.
Also: That helicopter crash above must be artwork!
Jamba
14-05-2008, 10:52 PM
Nah it's just the print from the magazine, it looks in game to me.
Really wanna hear a release date for this. They should
n't have hyped everyone about it so early.
Dante
14-05-2008, 11:24 PM
Old interview when the game was shown
- So the earliest we'll see the game is 2008?
2008 might be a too unrealistic. 2010 will be a wiser guess.
Shino
15-05-2008, 12:29 AM
Are we willing to wait this much for good games?
Mundi
15-05-2008, 01:38 AM
Giving us this much info and hyping it up and then tell us there are about 2 years until their gonna release it is either some stupid bluff or they just want to say: "Fuck you" in their own special way.
Dante
15-05-2008, 06:46 PM
GameTrailers have brought the rights to hosting the brand new Resident Evil 5 Trailer on the 31st.
Kurtle Squad
15-05-2008, 07:00 PM
Do you mean over the shoulder by any chance?
No....I mean actually having proper enemies instead of thousands of crappy ones that just keep attacking you. A "cover" thing like in Gears/Rainbow6/Ghost Recon etc would be good too.
Shorty
15-05-2008, 07:44 PM
No....I mean actually having proper enemies instead of thousands of crappy ones that just keep attacking you. A "cover" thing like in Gears/Rainbow6/Ghost Recon etc would be good too....have you ever played a Resident Evil game? :blank: It's a survival horror, puzzle/shooter, not an action shmup.
Dante
15-05-2008, 07:48 PM
...have you ever played a Resident Evel game? :blank: It's a survival horror, puzzle/shooter, not an action shmup.
I guess more people have played RE4 and not the other games in the series.
I hate that people moan about you cant run with your gun. :blank:
Deathjam
15-05-2008, 09:17 PM
No....I mean actually having proper enemies instead of thousands of crappy ones that just keep attacking you. A "cover" thing like in Gears/Rainbow6/Ghost Recon etc would be good too.
But it's done the way it is to feel more like resident evil rather than another run and gunner. Your constricted view point helps heighten your fear factor when you know enemies could be approaching you just out of what you can see. It;s also the reason why Leon controlled the way he did.
NotAshley
16-05-2008, 03:42 PM
What he said!
Mundi
16-05-2008, 04:43 PM
I guess more people have played RE4 and not the other games in the series.
I hate that people moan about you cant run with your gun. :blank:
Yeah it takes all the paranoia out of it....
Retro_Link
16-05-2008, 06:54 PM
Grabed some translations of the scans from a RE forum [http://www.rehforums.com/forum]:
The preface of the article was written by the game’s producer Takeuchi Jun:
- With finally grasping the power of next-gen, Resident Evil 5 will be the series’ highest quality iteration in terms of story, graphics, gameplay mechanics etc.
- The article describes a scene from the latest trailer, that is soon to be released and introduces a new mystery character
- Takeuchi says, the fear-factor of the game is slowly taking shape
- “Not everything can be made public yet, so please stay tuned.”
Weapons:
- The handgun will be your basic weapon
- You’ll also fight using a survival knife and a sniper rifle
- A striking aspect of the trailer is the variety of equipment, that can be seen on Chris’ back: the knife holstered on his left bladebone and firearms on the right
- Contrary to Resident Evil 4, where you had to walk holding stuff in your hands the whole time, it looks like you can holster your self-assigned weapons / equipment at the press of a button
Mysterious Silhouette:
A key element of the story will be introduced through the trailer...
In one of the screenshots, you can see a silhouette of what appears to be a naked slouching man in a rusty iron cage. This character is actually symbolic for the game.
*Below the screenshot mentioned above*
The mysterious shade moving behind those iron bars holds the key to the story.
He’s basically a remake of Nosferatu, one of the creatures that appeared in Resident Evil: Code Veronica and bears a close resemblance to it. He will be a quite powerful enemy, when facing Chris.
About the enemies:
- The game's stage is the cradle of humanity, Africa
- The nightmarish creatures, that Chris fights in the suffocating heat are neither zombies nor Ganados
- The screenshots immidiately make clear, that human-like enemies will once again make an appearance
- As seen on a DVD from an earlier issue of the magazine, the enemies dissolve into an unidentifiable matter, once they’re killed
- So it’s unclear, whether or not these enemies are actually of human origin
Few thoughts:
Capcom originally said that a character we had not seen for quite some time will be returning, which led everyone to think the blonde girl in the test tube tank was Sherry. Well it could be, but now there's this other blonde girl in the screens.
I can't see how the blonde in the scans could be Sherry, she doesn't look old enough [Sherry be around 20 now]. So...
- could be a new blonde, other than Sherry
- could be a decoy Sherry while they experiment on the real one,
- could be a Sherry clone,
- could be they experimenet and stopped Sherry ageing,
- could just be Chris hallucinating in the heat, who knows...
Alternatively Sherry's not the returning character, and the blonde in the scans is the same as the blonde in the tank.
So if Sherry's not the returning character, who is...
The translation talks of a new Nosferatu character... could it be Steve?
Also, the female character in the scans doesn't look like a black girl to me, more like someone who is just tanned...
Therefore there's a chance the returning character could be either Claire or even a grown up Rebecca?
Claire would obviously be a good fit if Sherry is in the game, and she's always goin to fit in because of Chris.
Rebecca on the other hand would be quite a good inclusion as we haven't seen anything of her for years and would be good to know what happened with her character.
Anyways, just some spectulative thoughts! Can't wait to see the new trailer!
Dante
16-05-2008, 07:11 PM
Go back a page please Retro_Link.
The female character is a black girl.
Retro_Link
16-05-2008, 07:26 PM
Go back a page please Retro_Link.
The female character is a black girl.That's not confirmed though,
Could be a mistranslation, could be speculation by famitsu. Her skin certainly doesn't look dark enough to be definatively black.
The person translating the scans over on that RE forum has this to say:
Well, I'm trying to read the portion that talks about the two girls. It seems like they're not Chris' partners, but that the "long red dress" female is with the other woman. It says its "like Leon and Ashley."
There is some relationship to Chris that I do not yet understand. Something about someone being on THE OTHER SIDE of something. But i can't be certain.
It does not say whether she is black or whatever. It says that even her name is not clear.
I'll try to have this paragraph translated by the end of the day.
Anyways the majority of my other points still stand!
Kurtle Squad
21-05-2008, 08:13 PM
...have you ever played a Resident Evil game? :blank: It's a survival horror, puzzle/shooter, not an action shmup.
Yeah....But RE4 wasn't survival horror, or puzzle game...
But it's done the way it is to feel more like resident evil rather than another run and gunner. Your constricted view point helps heighten your fear factor when you know enemies could be approaching you just out of what you can see. It;s also the reason why Leon controlled the way he did.
But it's nothing like the other Resident Evils whatsoever, appart from the aiming and running, that's it. You'd still have the same viewpoint, and wouldn't want you to run'n'gun.....isn't that a bit 90's??
If it's not going to be anything like the other RE games, they could at least make it either feel more Resident Evil, or go more towards 3rd person shooter, it feels way too lost in the middle.
Caris
21-05-2008, 08:32 PM
Yeah....But RE4 wasn't survival horror, or puzzle game...
Yes it was.
Shorty
22-05-2008, 08:24 AM
Agreed, it was all about running out of ammo, finding health, finishing off zombies with headshots before they got too close to you or, if possible, escaping into buildings and using your environment.
To be fair, if you ran through the game a second time with all your money and ammo, it was a bit more basic-action. But whenever you play it from scratch it's all about the survival.
Coolness Bears
22-05-2008, 04:34 PM
Resident Evil 4 was definately about survival! :)
I remember being on the lift with no ammo and with my health with the tiniest it of red and having to kill the priest things frantically with my knife before they could get an attack in otherwise I'd die.
One of the most tense experiences of the game.
Dante
22-05-2008, 09:35 PM
When Chris Redfield laced his boots to go search for the missing Bravo team nearly ten years ago, few could have imagined where he’d end up. With Umbrella’s coffin nailed firmly shut, and Leon’s battle against the Las Plagas resulting in a fairly successful conclusion, Chris’ fourth outing sees him squaring off against a brand new virus deep within Africa. In an interview with Japanese mag Famitsu, Chief Producer Jun Takeuchi explained why the action’s moved to a new continent. “We settled on the fact that we wanted to show the origins of the virus. So for the setting we thought, how about using the place where humankind was born?”
The key word here is ‘virus’. Although the enemies may look like Ganados, there’s no parasite to blame this time. Resident Evil 5 takes place in an anonymous country (naming it would only serve to exacerbate issues of racial controversy that arose from last year’s extended trailer) somewhere along the Eritrean/Ethiopian/Kenyan line of active volcanoes. While the beginning of Resident Evil 5 echoes 4’s startling opening there’s one major difference; when Chris enters the village its residents are uninfected. The tranquil start is quite unlike anything else in the series, as up until now we’ve only ever explored locations with hostile inhabitants. Originating deep below the surface, the virus is released due to volcanic activity and turns hosts into maniacs that, crucially, retain all their intelligence and communication skills.
Not only are these enemies more intelligent than the Ganados, there are more of them too. Chris is no pushover, but we don’t like his odds. However, something that may play in his favor is the landscape. Resident Evil 5 will expand on two features from 4’s opening level: space and verticality. The days of exploring corridors are over, and, like Carnby’s run of Central Park in Alone in the Dark, Chris is going to have gigantic areas to explore with balconies and rooftops coming in to play thanks to his heightened athleticism. Shifting focus from narrow spaces to large areas has allowed Capcom to up both the number and intelligence levels of enemies, so when you’re running up stairs and ducking in and out of buildings you’ll not only have more people chasing you but enemies who can actually pre-empt your moves and block your way too.
If Resident Evil 4’s Dr. Salvador set your pulse racing, then get ready for a heart-attack. The ante’s been upped, and Chris has two of the bastards to deal with now. While we’ve seen plenty of the ‘Executioner’ - the sack-headed freak with a giant makeshift axe - the first glimpse of an even more terrifying foe reveals a chainsaw-wielding psycho. This guy doesn’t need his fellow villagers to wrestle you to the ground before lopping your head off, he simply needs to charge at you and let those nickel teeth do all the bloody work. Two super-baddies means twice the panic. In the areas where you’re separated from your partner there’ll be one roaming for each player, but when you’re thrown together you’d better have more than one escape route in mind. Resident Evil 5 is far less linear than its predecessors. The open locations have multiple exits to utilize (and hence entrances for the enemies to swarm you) instead of the staple diet of ‘corridor action’ we’ve grown accustomed to. If you really want to stand and fight, make sure you’ve got the weapons to do so.
Thankfully an improved arsenal will help deal with everything the game will throw at you. Chris isn’t going to wield any unrealistic weapons (so don’t expect to see giganto laser cannons strapped to his back) but there will be plenty of powerful guns used for laying waste to entire crowds. New to Resident Evil 5’s combat system is the ability to lock to a wall and fire around the corner. Say goodbye to awkward shuffling in order to find a line of sight through a doorway. Strafing is still out, but factor in Chris’ ability to duck and dive with the right stick too and he’s much more agile than Leon. This is just as well, because with a fragile girl in tow you need all the firepower and new skills you can get. Like 4, Resident Evil 5 will appeal to your paternal instincts by asking you to lay down your life for the young lady in need of rescue.
Or should we say maternal? It all depends on whether you’re Player Two or not. Joining Chris’ fight is a new female character. Now that Chris has a partner he needs to keep in constant touch. He has both a Bluetooth headset (and phone) and a walkie-talkie; one is for chatting with the female mercenary and the other for speaking to the outside BSAA contact, Metal Gear Solid codec style. Currently nameless, the mercenary’s inclusion means that, for the first time, you’ll be able to tackle a true Resident Evil game co-operatively online. Like Gears, the entirety of Resident Evil 5 features jump in/jump out gameplay with the AI taking over the reigns of our mysterious female mercenary when you’re playing alone.
Online features aside, Takeuchi is placing huge emphasis on the power of next-gen consoles, which allow the series to push boundaries like never before. The main difference, it seems, is in the lighting. Past Resident Evil games have always handled dark situations well, but have never really tackled bright-lit areas with any conviction. Takeuchi claims that by looking at how western developers deal with less murky games he’s been able to implement light and shadow in a way which is new to the series. Translation: it’s going to be hard to see when you move from a light area to a dark one and vice-versa. Just because you can’t see anyone, certainly doesn’t mean they’re not there. Accompanying this step forward in lighting, Takeuchi also promises, in his own words, varying weather effects and different ‘passages of time’ - which, buried among talk of the importance of light, was taken by many to mean different times of the day. While the action will take place during both day and night, Takeuchi’s true meaning is far more startling.
Eager to live up to Shinji Mikami’s extraordinary legacy, Takeuchi is trying to give fans of the series exactly what they want on two fronts. First of all, he’s listened to everybody who believed a high-definition ‘more of the same’ approach would be ideal, and has created a spiritual remake of Resident Evil 4. We’ve got classic hero Chris (not Leon) who’s sent into a distant country (not Spain) by the BSAA (not the US Secret Service) to rescue a young girl (not the president’s daughter Ashley) and end up fighting a mob of angry locals (not Ganados). If it wasn’t for the new features the game would read like a massive re-skinning job, but thanks to the inclusion of God Hand’s dodging abilities and a fully integrated online co-op story there’s enough on the new features front to avoid those damning accusations of cashing in on the same idea.
Jun’s also painfully aware of Resident Evil’s massive fan following, which is why there will be plenty of familiar faces. On the character front, we know that Chris Redfield, Albert Wesker and Sherry Birkin will be returning. Persistent rumors about Billy Coen shouldn’t be ignored either; remember he was sent to Africa during a civil war to fight guerrilla forces, and ended up wrongly accused of genocide. However, it’s likely that we’ll see more than anybody thought thanks to exploration of the cryptic ‘passage of time’.
[B]“Everything he’d experienced in the past ten years, we wanted to allow the player to experience as well.” With playable flashback sequences offering the player a chance to escape from the dingy, dusty village locale, they can do just that. The ‘passage’ here doesn’t just refer to hours, it refers to years. Delivering fan service in this was a combined effort. Capcom is keen for both Resident Evil 5 and CG movie Resident Evil: Degeneration to delve into the stories of each individual Resident Evil character of yore. The film explores Leon and Claire’s stories seven years after the Racoon City incident, which means that there are still a few characters remaining who may crop up in Resident Evil 5’s flashback sequences. Jill? Carlos? Barry?
With all this excitement it’s easy to forget the rest of the package. Resident Evil 5 doesn’t just feature a story; there’s the returning Mercenaries minigame and a whole host of other extras that are still safely under wraps. We’ll admit to being just a wee bit concerned when it was revealed Shinji Mikami would not be heading up the production of Resident Evil 5, but in spite of this loss on the development team the game is looking like the ultimate game of the series. 2009 is going to be the year that every Resident Evil fan’s nasty, bloody and terrifying dreams come true.
www.gamesradar.com (http://www.gamesradar.com/xbox360/resident-evil-5/preview/resident-evil-5/a-20080521155013307049/g-2005138888000000020757)
Dyson
22-05-2008, 09:44 PM
Online Co-op :| :| :| :|
Hero-of-Time
22-05-2008, 09:48 PM
R EVIL CO-OP!!!!!!
*Wipes away tears of joy*
This all sounds amazing. Just give me an epic battle with Chris Vs Wesker and im set.
Online co-op.
There is a god.
McMad
22-05-2008, 09:59 PM
Hmm... I'm not sure that I like the fact that this is becoming 'Gears of Resident Evil'.
Oh well I'm being apprehensive for now but it will probably turn out to mind-blowing anyway.
Dante
22-05-2008, 10:00 PM
I'm liking the playable flashback sequences of last ten years and the returning Mercenaries minigame. :)
Retro_Link
22-05-2008, 10:07 PM
If Resident Evil 4’s Dr. Salvador set your pulse racing, then get ready for a heart-attack. The ante’s been upped, and Chris has two of the bastards to deal with now. While we’ve seen plenty of the ‘Executioner’ - the sack-headed freak with a giant makeshift axe - the first glimpse of an even more terrifying foe reveals a chainsaw-wielding psycho. This guy doesn’t need his fellow villagers to wrestle you to the ground before lopping your head off, he simply needs to charge at you and let those nickel teeth do all the bloody work. Two super-baddies means twice the panic. In the areas where you’re separated from your partner there’ll be one roaming for each player, but when you’re thrown together you’d better have more than one escape route in mind.
Sounding interesting!
Even just reading the above paragraph gave me that nervy Resi feeling!
You know I was gonna predict they'd include a shoot round corners cover system when you guys were talking about a Gears style cover system earlier.
I thought that would be the next logical step, without making it cover heavy like Gears, because lets face it, if Leon had had a shoot round corners move, it would have fitted in fine to the rest of the Resi 4 additions.
I'm sure I've read fans predicting playable flashbacks whilst scanning the net, and it looks like they've gone and done that too!
Though I'm not sure I want to keep playing flashbacks etc... wasn't that really the point of RE:UC?
I'd much rather they bring characters into the present day game and let us play as them there to keep advancing the story.
Co-op is cool, but I don't feel it's needed for Resi.
Just hope you don't the experience doesn't suffer at all if your playing solo with the AI.
Also don't think they should of just re-hashed the chainsaw guy! That should of been exclusive to Resi4 and just the axe guys [and maybe something else] be in 5.
Think I've seen enough of Jill ATM from RE:UC, not much of a Jill fan, I feel she's had her fair share of games.
Would be great to see more of Rebecca [Billy?] and Barry.
I'd really of liked Claire included with Chris, shame she's not, as Chris isn't gonna know Sherry is he! Stupid Resident Evil CG movie!
Midnight co-op, screaming over the headset for help while being surrounded by a flesh eating mob.
Sounds like heaven.
LazyBoy
22-05-2008, 10:19 PM
This all sounds a little too 360 for me now. Taking cover, co-op, no corridors, light. I don't know. Resi4 was brilliant because it revolutionised the series but kept a lot of what made it brilliant. You didn't know what was around the next corner, ammo running out and completely alone.
This just sounds like another 360 FPS now.
CoolFunkMan
22-05-2008, 10:26 PM
Woah, online co-op!? Yes please!! :D
I have no idea which version to get now though - PS3, or 360? Hmmm...
EDIT: I was just looking through some forums on an RE fan site, and they're all protesting calling capcom "crapcom", and complaining how "RE is ruined" and has "sold out". Talk about melodramatic... :indeed:
Jamba
28-05-2008, 09:44 PM
When do people think that this will be released? It's one of my most anticipated games atm and I just want to get stuck into it so badly! It's been on the cards for eons... surely later this year in Japan at least... right?
Zelda_Rulez
28-05-2008, 10:01 PM
When do people think that this will be released? It's one of my most anticipated games atm and I just want to get stuck into it so badly! It's been on the cards for eons... surely later this year in Japan at least... right?
I think it will be somewhere in the first half of 2009, probably first quarter.
Gizmo
28-05-2008, 10:06 PM
2009 I think. Probably a March 09?
Mike1988uk
28-05-2008, 10:08 PM
Last i heard was 2009 or 2010. However i would think like the others that it would be 2009 what with new info/scans and stuff starting to come out.
However they could of made the mistake of releasing details of this game 2 early and we wont see it 2010... (Or they could do what they did the RE4 and changed the idea of the game several times)
Shino
28-05-2008, 10:10 PM
Late 09 at the earliest.
CoolFunkMan
28-05-2008, 10:15 PM
According to Capcom's fiscal report (http://ir.capcom.co.jp/english/data/pdf/fy2008a.pdf), it'll ship before April 2008, and is expected to ship 2.3 million units.
Source: http://rehorror.net
Dante
28-05-2008, 10:17 PM
two days till new trailer
Mokong X-C
28-05-2008, 10:40 PM
According to Capcom's fiscal report (http://ir.capcom.co.jp/english/data/pdf/fy2008a.pdf), it'll ship before April 2008, and is expected to ship 2.3 million units.
Source: http://rehorror.net
i think they failed to meet that date :indeed:
CoolFunkMan
29-05-2008, 01:59 PM
i think they failed to meet that date :indeed:
I meant 2009!! >< I'm too used to typing 2008, heh. :heh:
Mike1988uk
29-05-2008, 02:06 PM
two days till new trailer
Excellent! Looking forward 2 that!
Dante
31-05-2008, 05:35 AM
Resident Evil 5 Captivate Trailer 08 (http://www.gametrailers.com/player/34647.html)
Screencaps
http://i28.tinypic.com/wrcc2g.jpg
http://i28.tinypic.com/i5qg52.jpg
http://i25.tinypic.com/egu72t.jpg
http://i27.tinypic.com/ek5oxt.jpg
http://i26.tinypic.com/r09zkn.jpg
http://i26.tinypic.com/140ar6r.jpg
http://i31.tinypic.com/6r3hy0.jpg
http://i28.tinypic.com/2z54y28.jpg
http://i28.tinypic.com/wrcc2g.jpg
http://i28.tinypic.com/i5qg52.jpg
http://i25.tinypic.com/1488d1.jpg
http://i32.tinypic.com/5clsgx.gif
"street fighter"
"cyber uppercut"
http://i29.tinypic.com/zjyp2v.gif
http://i30.tinypic.com/vio0zo.gif
"bang"
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Hero-of-Time
31-05-2008, 07:32 AM
I wasnt too impressed by the new trailer, probably because ive been spoilt with MGS4 and its epic trailers.
NotAshley
31-05-2008, 08:00 AM
The second screenshot looks dark and claustrophobic, which can only be a good thing!
Shorty
31-05-2008, 08:39 AM
I wasnt too impressed by the new trailer, probably because ive been spoilt with MGS4 and its epic trailers.Really? Did you not play RE4? All I see is more of that epic gameplay I loved but bigger and badder and supremely HD-stylish.
When I watch an MGS trailer I think "oh look, it's a clip from a 30 minute long cutscene I'll be sleeping through when the game comes out".
McMad
31-05-2008, 09:17 AM
This game looks amazing. The sheer size of those crowds is making me salivate.
Hero-of-Time
31-05-2008, 09:21 AM
Really? Did you not play RE4? All I see is more of that epic gameplay I loved but bigger and badder and supremely HD-stylish.
When I watch an MGS trailer I think "oh look, it's a clip from a 30 minute long cutscene I'll be sleeping through when the game comes out".
Yeah but I LOVE the cutscenes in MGS4, I dont even mind if they are 30mins long either. The MGS4 movie style trailers is fantastic and it does what it sets out to do which is hype you up to stupid levels. For me this new R Evil trailer didnt do that. Maybe I will feel differently when it hits XBL Marketplace and can watch it on my big screen but at the moment its all very meh to me.
I played R Evil 4 and I loved the gameplay style of it but in terms of storyline it was VERY meh and it just didnt feel like an R Evil to me. Dont get me wrong I enjoyed it ( especially mecenaries ) but im hoping they get back on track and tie up all of the loose ends in the story like what happened to Billy/Sherry/Steve. Oh and they had better have a boss battle with Wesker in this one, I have been wanting to beat the hell out of him for years!
Babooo
31-05-2008, 09:30 AM
I wasnt too impressed by the new trailer, probably because ive been spoilt with MGS4 and its epic trailers.
You can't really compare MGS trailers with other game trailers...there will always only be one winner. :smile:
So looking forward to this....looks fucking amazing. Loved RE4 to death....
Heaven
31-05-2008, 09:57 AM
best trailer ever. along with the latest cinematic trailer of MGS4
CoolFunkMan
31-05-2008, 10:12 AM
Well, I just saw the trailer and, whilst it doesn't show as much as I'd hoped, it still looks like it'll be awesome.
Though some of the comments some RE fanboys are making on other RE forums is ridiculous! Commets such as...
"What a complete and utter disappointment that was.
Seriously, I can't even begin to describe how gutted I am after watching that. The killer for me was the inclusion of yet more bloody parasites; I can't believe Capcom has gone down such a preditable route, it's completely RE4-esque."
No Sherry, despite what Takeuchi promised last year, no progenitor virus, no flashback scenes, no Wesker, nothing at all that even remotely resembles what Resident Evil is, IMO.
"congratulations failcom for being the most ignorant gaming company out there.
Chris died with cvx and so did re, the series is an abomination now and for all intents and puproses now re is stale.
I'm glad i didn't look at the trailer now, i knew i was going to be disappointed, alone in the dark next month, get in, true survival not this crap."
"Oh well, that confirms it. Its officially, Resident Evil 4: Chris Edition.
Fuckit...This series died with Code Veronica. Sad to see one of my favorite franchises go down the shitter. At least Metal Gear will die with some dignity."
There's just no pleasing some people is there? :indeed:
Retro_Link
31-05-2008, 11:13 AM
I'm really impressed with that trailer in that it didn't give much of the game away what so ever, very well done!
I was expecting to see the helicopter crash scene, a second or so of Weskers, a second or so of Sherry, some of the girl you're sent to rescue, but there was none of that!.... Great job Capcom!
Makes me wonder though where the latest magazine scans got some of their images from, thought they were all meant to be from the latest trailer but apparently not! guess they got some exclusive images.
This game looks fantastic!
"FALCON PUNCH!"
http://i29.tinypic.com/zjyp2v.gif
EDIT:
You can see how some of the absolute die-hard fans of the originals over on the RE Forums could be dissapointed, because there were parts of that trailer that reminded me of section of RE4...
Shooting down the truck before it hits you... chainsaw guy [shouldn't be included IMO]... the large underground cave... the wooden huts in a swamp... and although it wasn't in the trailer I'd expect the helicopter crash scene to play out very much like RE4's house seige scene.
But I'm easily gonna over look a few clone issues in RE5, because more of the same awesome gameplay that was RE4 is fine by me!
King_V
31-05-2008, 01:34 PM
1. Must admit those physical attacks make things seem a little unrealistic.
2. "Welcome to Africa" LOL
3. They obviously fell under pressure and included some more white 'zombies'...:/
Hellfire
31-05-2008, 01:44 PM
Looks like RE4 with better graphics.
Which isn't a bad thing :P
blender
31-05-2008, 02:16 PM
looks "do able" with the RE4 engine... Wii port ahoy
Black Diamond
31-05-2008, 02:40 PM
They'd have to scale back on the textures and crowds for the Wii port. This game will have hundreds of enemies on-screen at once.
Mike1988uk
31-05-2008, 02:45 PM
They'd have to scale back on the textures and crowds for the Wii port. This game will have hundreds of enemies on-screen at once.
I don't think it has been confirmed that they will release this on the wii have they?
Retro_Link
31-05-2008, 03:22 PM
Nah it wont be coming to Wii.
Mike1988uk
31-05-2008, 03:29 PM
Yer i was under the impression that the wii got umbrella chronicles and the other 2 get Res 5.
I didn't think the trailer was great but I'm still REALLY looking forward to this...when ever the hell it finally comes out.
Retro_Link
31-05-2008, 04:08 PM
Chris' new partner is called Sheva.
There's also another male in the game called Josh [RE5's equivalent of Luis?].
http://img142.imageshack.us/img142/4840/s3001280x1024engoj0.jpg
Dante
31-05-2008, 05:18 PM
http://item.slide.com/r/1/178/i/0K0UAl2J6j_UnhsG8yq56jugJwMOrqly/
why did they put trolling screens wallpapers up on there site?
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Hellfire
31-05-2008, 06:05 PM
http://i29.tinypic.com/29c80ty.gif
Saddam!
Dante
31-05-2008, 08:58 PM
The Japanese trailer (http://www.youtube.com/watch?v=mi6DgIYTEE4) reveals the name of the location the game is set in as "Kijuju"
"Africa is our land! The land will guide us to paradise! Kijuju is our home! Invaders will be punished! Our paradise will become their death, and our salvation!"
The only reference I could find to Kijuju was in Tanzania, an East African country with a large grouping of volcanoes in its Northern regions. Kijuju matches the lexicon of genunine Tanzanian locations, such as Kisiju, Kijini, Kijuki, Kijima, Kijichi, Kijungu, Kinasi, Kibiti, Kikuyu...
There's just no pleasing some people is there? :indeed:
Yeah! :sad:
Did they forget about the E3 07 tralier and the leak infomation.
CoolFunkMan
31-05-2008, 10:23 PM
Did they forget about the E3 07 tralier and the leak infomation.
If you mean the recent leak information about co-op and the covering system, then that just pissed them off even more. They keep on moaning about it, saying that RE5 is "a GoW clone", "is no longer surivival horror" and that "the RE series is dead" because these new features.
I can see why some RE fans would be annoyed, but phrasing it in such a way is way too melodramatic. Besides, no one's had a chance to even play the game properly yet...
Goron_3
31-05-2008, 11:06 PM
Jesus that new trailer looks phenomenal. The sheer amount of on screen bad guys is insane! Can't wait to use grenades on em ;)
One thing that did worry me..is the sunlight. Now, what made RE4 great is how much of the game takes place when it is dark; i REALLY hope too much of the game isn't in sunlight because seeing all of your opponents ruins the surprise.
Oh, and please give us an online mercenaries mode (co-op ftw!).
Dante
31-05-2008, 11:10 PM
Jesus that new trailer looks phenomenal. The sheer amount of on screen bad guys is insane! Can't wait to use grenades on em ;)
One thing that did worry me..is the sunlight. Now, what made RE4 great is how much of the game takes place when it is dark; i REALLY hope too much of the game isn't in sunlight because seeing all of your opponents ruins the surprise.
Oh, and please give us an online mercenaries mode (co-op ftw!).
The game is about heat and cold this time.
Retro_Link
31-05-2008, 11:12 PM
The game is about heat and cold this time.Extreme Sunlight and Shadow.
Dante
31-05-2008, 11:21 PM
Gametrailer still not put the HD trailer (http://www.gametrailers.com/gametrailerstv_player.php?ep=18) on it own yet.
Goron_3
01-06-2008, 03:06 PM
Extreme Sunlight and Shadow.
I just hope that the shadow places are all underground and stuff. Sure its scary but going through an open village in the middle of the night...*shivers*
From the trailer it looked like the sunny areas are villages areas while the darker places were all, erm, not so village like places (if that makes sense lol).
Retro_Link
01-06-2008, 03:30 PM
I just hope that the shadow places are all underground and stuff. Sure its scary but going through an open village in the middle of the night...*shivers*
From the trailer it looked like the sunny areas are villages areas while the darker places were all, erm, not so village like places (if that makes sense lol).Alot of the contrasts will play out in the village like when Chris goes from being in the extreme external sunlight and then running indoor to escape, your vision will adjust to the new darker conditions and when you re-focus you'll have a hoard of inside villagers in your face; and it will work both ways.
If you look back at the very first RE5 trailer you get a sense of how it will work:
dvxe0tDL9g8
McMad
01-06-2008, 03:34 PM
One complaint about the trailer I have is; why are these villagers so apprehensive like the Spaniards in Resident Evil 4?
I want them charging at me like crazy-mother-fuckers. Now that would be tense.
Deathjam
01-06-2008, 10:56 PM
One complaint about the trailer I have is; why are these villagers so apprehensive like the Spaniards in Resident Evil 4?
I want them charging at me like crazy-mother-fuckers. Now that would be tense.
Because it would get samey after awhile and the tension would be lost. Part of the tension in 4 was that sometimes they would charge at you, and you would never know the person you were aiming at was one of these buggers.
Mike1988uk
02-06-2008, 06:59 AM
I found the speed of the people in RE4 quite intense as it was! Running away from them turning around and still seeing them there!
It was alot more 'i'm in your face' feel than the other RE's. However the other RE's 'shit me up more' than RE4 did.
Deathjam
02-06-2008, 10:14 AM
I found the speed of the people in RE4 quite intense as it was! Running away from them turning around and still seeing them there!
It was alot more 'i'm in your face' feel than the other RE's. However the other RE's 'shit me up more' than RE4 did.
The Ganandos were more agressive on the Wii version, and if you tried to turn tail and run, you can be sure they weren't just going to let you get away, I don't think there has been a scarier moment in resi, than the times where you have to fight 'it' in that cage, 'the maze', and the 'right hand'. Man do I detest those fights because of this.
Hellfire
02-06-2008, 01:59 PM
I wish there were guys there speaking portuguese, because portguese with african accent= awesome.
King_V
02-06-2008, 02:26 PM
I wish there were guys there speaking portuguese, because portguese with african accent= awesome.
Maybe Angola.
Anyway, i love the whole 'rebels in africa' feel, especially the way that guy was announcing stuff in the megaphone. For a Japanese company to pull off, its very impressive.
Retro_Link
02-06-2008, 03:03 PM
Anyway, i love the whole 'rebels in africa' feel, especially the way that guy was announcing stuff in the megaphone. For a Japanese company to pull off, its very impressive.It's all very Black Hawk Down/Blood Diamond.
Hellfire
02-06-2008, 04:28 PM
Maybe Angola.
lol that would be hard to pull of
Retro_Link
03-06-2008, 02:09 PM
http://www.jeux-france.com/news27767_resident-evil-5-a-60-de-son-developpement.html
The producer from Capcom Jun Takeuchi indeed confirmed that Resident Evil 5 was currently to 60% of its development, and also estimates that the duration of the play will be of more than 20 hours.
http://www.jeux-france.com/Webmasters/Images/4325620080603_143851_0_big.jpg
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http://www.jeux-france.com/Webmasters/Images/4325620080603_143852_2_big.jpg
http://www.jeux-france.com/Webmasters/Images/4325620080603_143852_3_big.jpg
http://www.jeux-france.com/Webmasters/Images/4325620080603_143853_5_big.jpg
http://www.jeux-france.com/Webmasters/Images/4325620080603_143854_7_big.jpg
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Jordan
03-06-2008, 02:18 PM
Holy pixel shaders batman! That game looks sexy as hell!
McPhee
03-06-2008, 09:35 PM
60% complete? Microsoft have a couple of big announcements coming at E3 for this Christmas. Then again the remaining 40% would need completing in 4 months or so, which probably isn't possible.
The very idea makes me shiver in anticipation thought!
If you mean the recent leak information about co-op and the covering system, then that just pissed them off even more. They keep on moaning about it, saying that RE5 is "a GoW clone", "is no longer surivival horror" and that "the RE series is dead" because these new features.
I can see why some RE fans would be annoyed, but phrasing it in such a way is way too melodramatic. Besides, no one's had a chance to even play the game properly yet...
I think it's just that we are a nice bunch of sensible, level headed people here in the Other Consoles board. Look at the Wii Board and you'll see what i mean ("Burn Ubisoft! They make no games i want to play! Im bored of the same old crap, i want what the 360 and PS3 have. But i will NEVAR admit it!!1!111!!!!")
Hellfire
03-06-2008, 10:21 PM
You're hilariou McPhee. Hilarious. And you keep proving other people right, so you're also a nice guy. Not to mention that has everything to do with what's being discussed
Anyway, I love it that people think that GoW was revolutionary and invented the cover system and over the shoulder view when these things have been in game for ages. Now every game that happens to have any of these things is a GoW clone XD
The Bard
03-06-2008, 10:51 PM
Anyway, I love it that people think that GoW was revolutionary and invented the cover system and over the shoulder view when these things have been in game for ages. Now every game that happens to have any of these things is a GoW clone XD
It's the best cover system in any game I've played. The over the shoulder view was clearly inspired by RE4, but it worked perfectly in Gears too. I think Gears it the defining third person shooter this generation, so it seems only fair that people would compare other games to it, rather than reference some obscure, mediocre game in the past that nobody remembers. That, and the fact that if RE5 did implement a cover system, then it would probably play quite a bit like Gears.
Jamba
03-06-2008, 10:55 PM
Just like everything that has button bashing in it is a God of War clone. Didn't you know... Shenmue and the Dreamcast never existed! Duh!
Hellfire
03-06-2008, 10:57 PM
It's the best cover system in any game I've played. The over the shoulder view was clearly inspired by RE4, but it worked perfectly in Gears too. I think Gears it the defining third person shooter this generation, so it seems only fair that people would compare other games to it, rather than reference some obscure, mediocre game in the past that nobody remembers. That, and the fact that if RE5 did implement a cover system, then it would probably play quite a bit like Gears.
Oh please, Resident Evil and Metal Gear are obscure? Problem is, people talk like it like invented those things and it didn't.
Just like everything that has button bashing in it is a God of War clone. Didn't you know... Shenmue and the Dreamcast never existed! Duh!
By button mashing I assume you mean QTEs? I haven't heard a lot of people saying its a god of war thing, but yeah, you get the point.
The Bard
03-06-2008, 11:05 PM
Oh please, Resident Evil and Metal Gear are obscure? Problem is, people talk like it like invented those things and it didn't.
Well, I was talking about the cover system. The over shoulder view has been pretty widely used, so it's not much to brag about, and Metal Gear is stealth action, not a Third Person Shooter, so it wouldn't make any sense to say that RE5 with a cover system would play like MGS, now would it?
Dante
03-06-2008, 11:05 PM
RE5 previews
Gamespot (http://uk.gamespot.com/xbox360/adventure/residentevil5/news.html?sid=6191983&mode=previews):
The demo opened with Chris Redfield in a house fending off zombies (or whatever the heck they're calling them in this game) as they came in through the front door. From the look of things the game is sticking pretty close to the core of RE4's combat systems. We saw Chris shoot, stab, and get off a context sensitive kick on the horde foes coming at him. As time passed, enemies started pouring down from the ceiling, which added a whole new dynamic to the action. As if all that wasn't challenging enough, a massive warhammer wielding punched a whole through wall, showing off the new destructible environments and allowing more enemies in.
With the house compromised, Chris is sent running outside through the ruined streets with a mob of foes behind him--including his hammer wielding friend. The open space offers some new defensive opportunities as Chris is able to ignite some conveniently placed drums which flame up nicely and deal with the smaller enemies. Chris also switches weapons to his shotgun which tears through groups of foes at close range. Of course none of this matters to the massive hammer wielding foe who continues to shamble after the hapless adventurer. We then see Chris take to the rooftops to try and avoid enemies who simply head on up after him. The persistent bunch weather Chris' throwing grenades and weapons fire to keep on coming at him. When none of that work Chris nabs a machine gun and incendiary grenade and gets up to a higher level on the roof in order to put them to good use. During his maneuvering he's caught by an enemy and has to shake them off by moving the analog stick and matching a button prompt.
The remainder of the demo showed Chris making use of whatever he could in his surroundings in order to avoid or defeat his enemies. Takeuchi noted that the town is considerably larger than the one seen in RE4. In addition he stated that the large enemy with the hammer was basically a one hit foe (Kawata was using an invincibility cheat for the demo) that players will know to respect fairly quickly. Outside of the demo Takechi didn't offer too much more insight into the game, noting only that more would be revealed at E3.
Destructoid: (http://www.destructoid.com/captivate-08-resident-evil-5-demo-walkthrough-delivers-chills-88667.phtml)
Kawata-san realizes his mistake -- forgetting to barricade the door -- and he runs over to a nearby shelf, tapping “A” furiously to push it in front of the damaged door. The enemies slam into the barricade to no avail, before wandering off, apparently to look for another way in. He’s safe for now, and takes this moment to explore the room, pulling out a long knife to smash through a pile of tomatoes. This, as we soon see, is only a hint of the environment destruction planned for RE 5. Seconds later, enemies are coming in through the roof -- yes, through the roof. The enemy AI appears as aggressive, if not more so, than in RE 4.
Baddies drop in to the room, wielding axes and pipes, some stumbling slowly, and others at a frenzied pace. Kawata dispatches most of them easily with his firearm, with a few well-placed shots taking them down with little trouble. But more are coming, and by way of sheer numbers, a few break through his defenses. A wild-eyed villager wearing a tattered plaid button-down shirt leaps at Chris, and the game prompts Kawata to shake him off with the analog stick. Kawata runs up to a stunned enemy and delivers a powerful uppercut which sends him flying, a move that’s use is evocative of Leon’s roundhouse kick in RE 4. More shots fired clear the room, but the silence and calm doesn’t last long.
The room rumbles as a gigantic hole is torn in the side of the building, and we see the source of the destruction -- a mask-wearing giant wearing what appears to be a leather smock is wielding a gigantic, makeshift axe/hammer of some sort. Even with all of its brute strength, the weapon-wielding fiend has to heave the weapon -- what appears to be a cinderblock chained to a pole -- with terrifying force. As if that weren’t terrifying enough, the newly created opening lets hell enter the room. Kawata clears a path with bullets, and quickly makes an exit.
It’s here that I realize just how beautiful RE 5 truly is. Using an advanced version of Capcom’s MT Framework engine (which powered Devil May Cry 4, Lost Planet, and Dead Rising), it’s clear that the title is set to drop jaws the same way RE 4 did when it first hit the GameCube and refined “gorgeous” in gaming. Describing the game’s visual quality is as easy as me telling you to look at the trailer. What you see is what you get -- all of that is done in the game’s engine. And despite some framerate issues in the demo (60% complete, remember?), there’s no doubt Resident Evil 5 may set a new standard for visuals in gaming.
Out from the confines of a tiny room, we see the true scope of this area. It’s a huge village, clearly torn apart by inhabitants gripped by this maddening sickness, and the enormous hammer-wielding psycho tearing apart pieces of the world isn’t helping matters. I confirm with Takeuchi that all of the damage we’re seeing is unscripted, and completely in real-time.
“One of the things that existed in the Resident Evil series for a long time was the idea that you could just hide somewhere that there weren’t any enemies,” he tells me, “and then you were safe. [Resident Evil 4] changed that a little bit, where you could created barricades. So to expand even further on that, to increase the tension that the player feels, and to make them feel even more afraid, [that] is one of the reasons we added the ability to destroy environments, and break stuff down. To get rid of your last hiding places.”
At this point, it’s just a matter of survival, as dozens of villagers seem to be crawling out of the woodwork. Kawata is doing a decent job of fending them off, either by tossing incendiary grenades at crowds, climbing up ladders and hopping build to building, or taking them on one at a time with massive shot gun blasts. At one point, Kawata fires up at a power line, dropping an electrified transformer to the ground to trip up his enemies.
It’s not hard to be reminded of the first village in RE 4, but Takeuchi is quick to point out that the area is four times the size as the now-classic encounter. In fact, so much of RE 5 at this point seems an awful lot like the previous game. Which isn’t necessarily a bad thing, in a clear case of “if it ain’t broke, don’t fix it.” But there’s a clear emphasis on fast-paced action in RE 5, which is a fact which Takeuchi himself admits. Because of this, we’re told that quick time action events will appear even more often than in previous titles, even outside of boss battles; one example he gave was being knocked down by the hammer-wielding giant, and having to press buttons to dodge out of the way of his weapon.
IGN: (http://ps3.ign.com/articles/878/878617p1.html)
For one thing, this area is four times the size as the village from RE4. And more importantly, it showcases the high level of destructibility in the environment. When the demo begins, Redfield's safehouse is being infiltrated by villagers. After a short time fighting them off, we're introduced to a new enemy -- an axe-wielding behemoth who smashes through one of the walls of the house. As Redfield dashes to escape, the axe-wielder swings wildly, obliterating villagers and smashing through the environment.
Though the demo showed little of how you will use the environment to your advantage, RE5 Producer Jun Takeuchi promised that you will be able to set traps for enemies. But or in the case of our axe-wielding friend, can simply smash through a carefully laid trap or any other obstacle in his way. And when he catches you, expect either a head-crushing hammer down swing or to be grabbed by the throat and throttled.
Though RE5 uses similar gameplay mechanics as the previous iteration, there's definitely more mobility this time around. As Redfield attempted to escape the mob, we saw him climb to a roof, leap onto a broken down bus, and eventually take sanctuary in another building. While nothing about RE5 says "run-and-gun" there does appear to be a slightly faster pace, more ways to approach enemies, more places to hide and more room to maneuver.
And you will want to maneuver, because the AI has grown smarter. If you have a laser sight on your shotgun, for example, and aim it at an enemy, they will dive out of the way. So while the laser sight helps with aim, it finally has a penalty -- your enemy knows when you are aiming at his junk. Whatever you do, don't let the villagers grab hold of you. Their slack-jawed faces burst open with a venus flytrap-like mouth that attempts to devour Redfield.
At least you have some defensive abilities. Aside from just pushing people off, Redfield now has a modest set of melee moves to kick and punch enemies that get too close. Of course they won't get close to you if you set them on fire. Rather than place bright red explosive barrels in the village, Capcom placed bright red incendiary barrels. Shoot one and it sets the area ablaze. The gorgeous fire spreads and sets enemies alight. Editor's note: Fire doesn't seem to bother the axe-man much.
What's impressive is the level of detail in RE5. Chris has a knife in a scabbard strapped to his back that bounces with his movements. You can see strands of hair moving as he turns his head. When injured, you'll see blood trickling down a sleeve or Redfield's forehead. Even the enemies, who could be primetime players in the latest House on Haunted Hills Have Eyes of a Stranger slasher flick are beautifully grotesque in their detail. You can see far into the distance if you get atop one of the buildings and, as we said before, there's a lot more packed into the environment. Gears of War 2 and Killzone 2 are going to have some competition for best-looking game of this generation.
1up.com: (http://www.1up.com/do/previewPage?cId=3168059)
Following that, the game's co-producer Jun Takeuchi gave the first demo of the game live in action. Taking place in the African village setting during broad daylight he mostly showed off the range of combat options while negotiating the shanty structures of the town. Partway into the demo, an imposingly large man wearing what looked like a blacksmith's apron and wielding a huge axe started relentlessly stalking him through the village. While he was set to be invincible in this demo, the devastation wrought by his axe swings left little doubt of his power. Had Chris not been set to invulnerable as well, Takeuchi explained, several of the strikes would have resulted in death.
Good to Go: Along with silencing the questions of where the game takes place, the answer to the question "Why Africa?" leads to several indications that this Resident Evil will figure prominently in the overarching story of the series. Takeuchi noted that Africa is frequently referred to as "the birthplace of humanity." It also happens to be where the progenitor virus, from which all of Umbrella's research subsequently sprung, was originally found. That points to this installment potentially delving into answers as to where it all started. To further support that idea, note that the villagers can be seen transforming their heads into tentacles to attack and consume other people. Alexia Ashford in Code Veronica exhibited similar abilities resulting from the injection of the Veronica variant of the progenitor virus, and she retained her intelligence, much as the villagers in Resident Evil 5 appear to still be coherent to some degree.
Good to Go: One of the main reasons the villagers appear to still be in some control of their faculties comes from the intelligent way they attacked Chris around the village in the demo. The AI determining their actions goes well beyond that of shuffling zombies. Enemies clamored over walls, improvised weapons out of piping and whatever else was at hand, and came at Chris from every direction -- circling around, flanking, and even waiting to ambush him around corners. They also showed an ability to recognize both where Chris was headed and awareness of the lay of the land that enabled them to take routes to cutoff his path when he went to the rooftops or tried to duck into a structure to evade them.
Good to Go: Environmental destruction and a natural physics system combined to make the experience shown during the live demonstration extremely immersive. Blasting villagers in the chest with a shotgun at short range didn't just make them flinch; it physically took them off their feet and launched them backward, a particularly effective trick near the edge of a roof where it flung them over the edge. Location-based damage allowed Takeuchi to handle large numbers of attackers by knee-capping a few to slow their advance and then whittling away at their numbers. And the big axe-wielding enemy provided the most extreme example. With one swipe he could bring down the rickety walls of huts Chris might try to hide in, and a baseball swing levels everything in its path: villagers, walls, and Chris alike.
Gamespy: (http://xbox360.gamespy.com/xbox-360/resident-evil-5/878648p1.html)
Like in the last game, you'll also have to take down some tougher enemies from time to time (not that swarms of terrifying creatures aren't tough). At one point, a hulking behemoth with a giant axe smashed through one of the storeroom's walls and began swinging it in Chris' direction. While this didn't appear to be a boss battle in the traditional sense of the term, there was no doubt that he wasn't a garden-variety enemy. Thankfully, he actually gave Chris a little more room to operate, as his axe took out multiple enemies with each swing. We're hopeful that this was just a taste of things to come, as the boss battles in Resident Evil 4 were all very memorable.
As he was trying to escape from danger and eliminate as many enemies as possible, Chris used a number of different weapons, including a powerful shotgun and a submachine gun. The effect of these weapons were almost identical to those in Resident Evil 4, although we did notice a few changes to the way you can use the environment to your advantage. Rather than simply exploding when they were shot, the barrels leaked flammable liquid that spread across the ground, setting multiple enemies alight. We also saw the standard and incendiary grenades in action, both of which seemed to be a bit more powerful than their RE4 counterparts.
You'll also be able to use the environment to gain the upper hand on your foes in ways that don't involve shooting, as the developers have made the environments less linear than they were in previous games. In one sequence, we saw Chris climb to the top of a shack, toss a grenade into the crowd below him in an attempt to scatter his enemies, then hop over to another rooftop as they ambled after him. Upon dropping down, he headed into an alley, which forced his mindless foes into a bottleneck. Tossing an incendiary grenade into the mass took out far more of the infected than it would have in an open area, so we're hopeful that you'll be able to plan your attack to best take advantage of the terrain and urban layout.
As mentioned above, Resident Evil 5 looks a lot like RE4, but that doesn't mean that it doesn't have all of the visual bells and whistles that we've come to expect from Xbox 360 and PS3 games. There's an impressive draw distance on display whenever you get to high ground (though your view may be obscured at times by the smoke pouring into the sky), and you'll actually notice heat ripples from the sun's rays reflecting off the ground. Moving from a dark, indoor area out into the sun will make it tough to see for a few moments until your "eyes" adjust, yet it never seemed too overwhelming. We were told that the interplay between light and dark would be a major part of the game, although we also learned that the heat mechanic that was originally planned (that is, Chris will wear out if he doesn't get some shade or a drink of water) has been scrapped.
LazyBoy
03-06-2008, 11:14 PM
I think it's just that we are a nice bunch of sensible, level headed people here in the Other Consoles board. Look at the Wii Board and you'll see what i mean ("Burn Ubisoft! They make no games i want to play! Im bored of the same old crap, i want what the 360 and PS3 have. But i will NEVAR admit it!!1!111!!!!")
Why don't you just express your opinion without insulting the people who have it?
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