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Hero-of-Time
17-05-2007, 05:43 AM
http://i6.photobucket.com/albums/y248/HolymanHirst/250px-DK_Country_2.jpg

With this just being released on the VC I thought I would make a topic for it as it is an awesome game with plenty of replay value. Also I might aswell make it before Darksnowman does :heh:

I seem to remember me thinking that this was the hardest of the DKC games when I played it on the SNES, guess I will find out soon enough.

darksnowman
17-05-2007, 11:06 AM
Aye, its the hardest, you're right there.

Class graphics - a further leap on from DKC I. Levels like Barrel Bayoux, Squawks Shaft, Bramble Scramble, Lost World... the Hornet Levels with the honey dripping down the screen, it was all unseen until 1995.

The games chock full of collectibles and unlockables - DK Koins and Krem Koins for finishing top of the podium (ahead of Sonic) and getting to the Lost World... I could go on about this for a good while!
http://www.zeldaelements.net/other/cameos/dkc2.gif

The negative points are that there are a distinct lack of Snow Levels - DKC I had Gorilla Glacier and DKC III had K3. This middle game went for a darker approach, though is still a classic. However, Rare didnt let us down on the aural front as Diddy's Kongquest was a veritable feast for the ears, Gangplank Galley, Rattle Battle, and Haunted Hall spring to mind... and lets not forget either rocking out with Dixie or getting the funk brought by Diddy at the end of the levels.

http://videogamejam.com/gpixels/dkc2dkq_2.gif Plus, young Dixie was a fairly decent replacement for Candy Kong. :wink:


P.S. Download it asap! :hehe:

Hero-of-Time
17-05-2007, 03:45 PM
Im making good progress on this, just finished the 3rd world while getting all of the secret Koins and Bonus Stages that each level has to offer.

I was laughing at myself before as I found myself doing the same thing as I did when playing this all those years ago. To this day I still swap Diddy for Dixie at the end of the level just to hear her guitar solo :)

mcj metroid
17-05-2007, 03:57 PM
it's the best game of the 3. greatest music especially the map screen very catchy.

ThePigMarcher
17-05-2007, 04:14 PM
Downloaded this last night having never played it originally despite loving the first one.

Have only gone through the first and part of the second world and am loving it , although it seems as tough as hell. Time to brush up my platforming skills methinks.

mcj metroid
17-05-2007, 04:18 PM
yes it is really tough. gameplay wise which is rare these days i usually only find games tough if i haven't a clue where to go next. hotel dusk was hard for instance

Hero-of-Time
17-05-2007, 04:27 PM
All 3 of the DKC games are gems and alot of the newer platform games would do well to take a look at these and see how its done.

I have to say though that I think the 3rd one is the best.

welsh_gamer
17-05-2007, 07:33 PM
Don't think I ever owned this on my SNES, must of owned the simillar Donkey Kong Land 2 on GB. I don't understand why people are calling it tough tho! Find it easy myself, plus they are too generous with lifes... Graphics are fantastic, bonus games are fun and the guitar solo rocks!

Darkspine S
18-05-2007, 09:16 AM
I owe this game a thrashing, as its the only one of the three I never managed to complete.:cry: Bloody difficult.

Hero-of-Time
18-05-2007, 02:58 PM
Im on the last world now and just like the original DKC I remember this being a hell of alot harder. Still, its an awesome game that everyone should buy.

Also, while playing this game after all those years ago I now fully appreciate the music in this game. Back when I was a kid playing these games I never took much notice of the music but now I do and as such I need to find the soundtracks for these games ASAP.

welsh_gamer
18-05-2007, 05:34 PM
The title screen music is pretty cool. I take back what I said about this game being quite easy. Finally done that lava level where you have to travel accross it with the baloons. So difficult. Havent screamed at my TV in a while!

darksnowman
18-05-2007, 05:38 PM
Yes, the soundtrack really is greatness - but the thing is, all three of the DKCs deliver on music! Speaking of difficulty though, the original is the only one I havent completed totally - on DKC II I got through it and completed it 102%, then with DKC III I got it done 103% before doing it 105%... but on the first one I've only got like 98, 99 or maybe 100%. Maybe I need to download it rather than Diddy Kongs Quest??

I thought DKC II was deadly back in the day difficulty-wise... and I dont think I could breeze through it, even now. Those bramble levels, some of the hornet ones... Web Woods, Animal Antics etc took their fair share of lives from me!

Hero-of-Time
18-05-2007, 09:59 PM
Well, it was awesome while it lasted. Just finished it with 102%, some of the lost world stages took some doing mind.

darksnowman
18-05-2007, 10:03 PM
Whoa, Hero-of-Time, did you complete that in 24 hours? Or was it 48?

Overall I think it took me six or eight hours when I was a babby, I cant remember which. How long did you clock up?! :bowdown:

Hero-of-Time
18-05-2007, 10:11 PM
Took just a little over 5 hours on the game clock and 48 hours just on and off playing.

Bring on DKC3!!!

darksnowman
18-05-2007, 10:14 PM
Haha, you'll blitz through Dixie Kongs Doube Trouble in about four hours then. Thats great going with DKC II, maybe I'll download it and have it completed by dawn... heh, just getting to Rattle Battle and falling asleep listening to the jazzy music would be nice...!

Rummy
19-05-2007, 09:27 AM
Does this one also play like poop on a GC pad, because I'm never gonna get a 'classic' controller so if I can't play decently with a GC pad, I'm not playing at all!

Hero-of-Time
19-05-2007, 09:29 AM
Does this one also play like poop on a GC pad, because I'm never gonna get a 'classic' controller so if I can't play decently with a GC pad, I'm not playing at all!

I have played both of the DCK games using the GC pad without any trouble, just have to adjust your style of play a little. But if your asking if it plays the same as the first one with a GC pad then yes, yes it does.
Sorry bud.

ReZourceman
19-05-2007, 04:01 PM
I thought DKC II was deadly back in the day difficulty-wise... and I dont think I could breeze through it, even now. Those bramble levels, some of the hornet ones... Web Woods, Animal Antics etc took their fair share of lives from me!

I think Id agree there, that Web Woods is probably the hardest level...always has problems.

So many reasons why this game is in my top...3 ish.

Ive never unlocked every Lost World level though...I just never get every bonus stage. :cry:

mcj metroid
19-05-2007, 04:39 PM
Whats with all the dkc hate lately, noy on these forums but i've been reading very annoying reviews saying it has unimaginative gameplay. What the hell it's ingenious i also don't like how miyamoto disliked it. maybe that's why we haven't see a new one in 10 years.

Here is one from Eurogamer:

Donkey Kong Country 2: Diddy's Kong Quest
Platform: SNES
Wii Points: 800
Never let it be said that the chaps at Rare were afraid of a little cliché. This sequel to The Game That Saved The SNES sets out its stall using one of the oldest plot contrivances in the business - the lead character from the first game (that would be Donkey Kong) has been kidnapped by the main villain of the piece (that would be K. Rool) and the task of rescuing them falls to characters previously relegated to supporting roles in the series (that would be Diddy Kong and his sister, Dixie). They must be guided through this quest by joypad-wielding human in the real world (that would be You).

So before you can say "brand extension" the family Kong are off on another barrel-throwing, rhino-riding, banana-grabbing adventure, with the requisite array of animalistic foes standing between them and DK Sr. Easily despatched with the traditional head bonk, advancement through the game's numerous stages and sub-levels becomes more a matter of timing than real exploration and as you can always return to the simple early stages to stock up on lives and bananas, nobody need feel intimidated by some of the later levels.

That's not to say that - as Miyamoto once grouched - the gameplay is mediocre. It's big, bouncy and a hell of a lot of fun. It's just...not terribly imaginative. The same could be said of the original Donkey Kong Country, that beneath the impressively animated graphics lay a slightly vanilla platforming experience, with all the expected genre tropes duly ticked off without ever breaking new ground. As this sequel merely serves up more of the same - and only a dedicated Donkey Kong nerd would claim that the thin spread of "new" features represent any real evolution of the series - it's not entirely clear why its been chosen over the vast number of more deserving SNES titles for another shot in the Virtual Console spotlight. Titles like the sorely underrated Unirally. Hint hint.

So it's rather a weird one to rate. As a game in its own right it's every bit as polished and funky as its predecessor, and undeniably fun to bounce through, while as a sequel it defers its lack of ambition using the "if it ain't broke don't fix it" defence. This is hard to argue against in this case, but unless you absolutely adore the Donkey Kong Country series and simply have to own every entry, there are certainly more interesting ways to spend your 800 points.

8/10

darksnowman
19-05-2007, 05:18 PM
Ive never unlocked every Lost World level though...I just never get every bonus stage. :cry:

ReZourceman, I appreciate your honesty but this clearly removes any chance you thought you had at being the forums top DKC fan. :heh:


the task of rescuing them falls to characters previously relegated to supporting roles in the series (that would be Diddy Kong and his sister, Dixie).

What the - ? Sister? These guys are real pro's arent they; Dixie is Diddy's girlfriend.

And a weird review as well, they try and try to slate it for not somehow reinventing the series - when its more than an adequate sequel anyway - and in the end still give it 8/ 10 anyway. :confused:

I reckon why its been put on the VC is to provide people who have never played it before with a chance of getting it, cos its a classic, and also cos people who had it ten years ago can get it again for nostalgic value. Both reasons basically justify this and every other games availability on the VC, n'est-ce pas?

ReZourceman
19-05-2007, 06:21 PM
Pffft, that review is fucking bull shit. Its a UNIQUE 2D platformer!

Its almost got combo-istic qualities - that is you can use jumping about, and you bounce off of the enemies and then take a jump off a platform to another enemy etc...the sound and music flawless, characters adorable, well designs, level design is absolutely amazing.

What a fucking jib. IMO the best 2D platform series. It has a better feel of control than the Mario games.

welsh_gamer
19-05-2007, 07:54 PM
Hold on a second, have I missed something? I don't recall seeing an opening movie, setting up the storyline for us.....How could I of had missed it? Started a new file, and I didn't get to see it there either....

darksnowman
19-05-2007, 08:05 PM
You'd be right: there is no opening cutscene, welsh_gamer. You just start the first level and if you go into the cabin at the beginning of the ship theres a letter from Kaptain K. Rool telling you what the score is.

ReZourceman
19-05-2007, 08:26 PM
The score is ; Hes an evil bastish, and him and his cronies have been watching too much Pirates of the Carribean.

Gizmo
19-05-2007, 08:51 PM
Seeing this come out on the VC, I've dug out my GBA copy :p

Good memories.

Anolis E
19-05-2007, 09:36 PM
I'll have to download this game as soon as I'm able to stock up on some wii points again. DKC1 and DKL3 (the only other games I've played in the series) were games that I could just play over and over again.

mcj metroid
20-05-2007, 10:07 AM
I never played jungle beat i know it's off topic but how is that game compared to these as it looks slightly similiar without the bongos:)?

or else you will DIE
20-05-2007, 02:24 PM
i never played this one, but my favourite was DKC3

Helmsly
21-05-2007, 05:50 PM
I never played jungle beat i know it's off topic but how is that game compared to these as it looks slightly similar without the bongos:)?

Its quite different, although you are supposed to get to the end of the stage just like any other platformer, the point is to rank up banana points (or beats) by doing combos to collect bananas.

For example, if you see 5 bananas in the air, you could just jump and collect them netting yourself 5 points, or jump in the air near them and clap, which makes DK grab all of them at once which will earn you twice as much. As the game goes on its like an endless chance to keep raising your combo so bananas are worth more as you collect them.

http://youtube.com/watch?v=Ea7qu7V4SbQ

And there's the bosses, such as an old Kung foo kong where you have to clap to avoid his attacks then hammer down on the bongos to attack him.

Its hard to explain how good the game is, but its probably one of the most fun games I've ever played.

BTW:The game is kind of impossible to play without bongos, they deliberately made it so the controls with the normal controller are gimped. You have to keep tapping the A button to run to the right, hit both L and R to jump, use that awful Z button to make the clap move. Best suited to Bongos.

mcj metroid
21-05-2007, 08:57 PM
Its quite different, although you are supposed to get to the end of the stage just like any other platformer, the point is to rank up banana points (or beats) by doing combos to collect bananas.

For example, if you see 5 bananas in the air, you could just jump and collect them netting yourself 5 points, or jump in the air near them and clap, which makes DK grab all of them at once which will earn you twice as much. As the game goes on its like an endless chance to keep raising your combo so bananas are worth more as you collect them.

http://youtube.com/watch?v=Ea7qu7V4SbQ

And there's the bosses, such as an old Kung foo kong where you have to clap to avoid his attacks then hammer down on the bongos to attack him.

Its hard to explain how good the game is, but its probably one of the most fun games I've ever played.

BTW:The game is kind of impossible to play without bongos, they deliberately made it so the controls with the normal controller are gimped. You have to keep tapping the A button to run to the right, hit both L and R to jump, use that awful Z button to make the clap move. Best suited to Bongos.

Thanks mate:) Looks like a lot of fun i may actually get bongos and track this down

darksnowman
28-11-2007, 05:23 PM
(Hope no one minds the bump!)

I was playing this earlier as I downloaded it quite a few weeks ago now, I'm up to Krazy Kremland. Up to around Bramble Scramble I had got all DK Koins and Bonus Stages as well, but my memory has suddenly deserted me.

The main thing I wanted to get off my chest is that I was doing the Lost World level from Krazy Kremland- Klobber Karnage, and what a dirty dirty level that is. I was seriously losing the head with it! I finally got through it after having to concentrate pretty hard on composing myself because the second half of the level was unrelenting in its difficulty. I think I'm losing my skillz!

The worst thing is that I'll have to go back through the level to seek out the secrets it holds. Argh! :hmm:

ReZourceman
28-11-2007, 06:49 PM
Lol, I never got all the DK coins. :(

Ike
28-11-2007, 08:48 PM
man, I need to play this, but I'm still stuck on DKC1's Mine kart level.

ReZourceman
28-11-2007, 08:52 PM
Im still waiting everyday for DKC3. Havnt played it in so long. Approx 8 years. :(

Hero-of-Time
28-11-2007, 09:33 PM
Im still waiting everyday for DKC3. Havnt played it in so long. Approx 8 years. :(

Agreed! I love DKC3, best in the series for me and it has been around 7-8 years since I played it aswell.

Jonnas
28-11-2007, 09:50 PM
Heh, I only played this on the GBA. Very, very good.


I hold the Donkey Kong Land/Country in my Top 3 of platforming series. This game is one of the reasons why.

Memorable stages, good main characters (those two make an excellent team), interesting gameplay ideas and an excellent execution of it all. I can't think of another platformer that is as fluid and fun as this one.

The music is great, too (Something every truly great game must have). Bramble Blast, Lockjaw's Locker, Kannon's Klaim, Level Selection Screen, among many others.

The collectibles are always nice, and, of course, this game doesn't lack them. The GBA version even had Photos and Golden feathers to collect.

Honestly, I can't think of anything that could make this game better. It's great as it is. And to think I liked DKC more (by a very slight margin, though).


PS.: The GBA version had an opening cutscene. It showed DK slacking off on the beach when he was kidnapped. When Diddy and the others find the note, the dialogue is along the lines of:

Diddy: "K.Rool wants us to give all our bananas in exchange of DK!"
Cranky: "I can't believe it! This game's plot is even worse than in the previous game!"

ReZourceman
28-11-2007, 09:59 PM
Agreed! I love DKC3, best in the series for me and it has been around 7-8 years since I played it aswell.

I think my heart lies with DKC2, due to, IMO, better character design mainly. Although DKC3 is probably the best game.

If it had the old stlye zingers in it...Oooooh :heh: :heh:

Ive said this literally hundreds of times before but...

DKC4 DS PLLL\\\ZZZZPL\L\PZ\\\\ZZZZZ!!!!!

darksnowman
29-11-2007, 10:57 AM
Lol, I never got all the DK coins. :(

I got everything back on it on the Snes, but I think I was probably a better gamer back then. I had gotten everything up til around Bramble Scramble this time through but in the last few levels I've missed plenty- just can't remember where stuff is.

Agreed! I love DKC3, best in the series for me and it has been around 7-8 years since I played it aswell.

Im still waiting everyday for DKC3. Havnt played it in so long. Approx 8 years. :(

I got DKC 3 for the GBA (its rubbish sadly) and over the years I've periodically hooked up the Snes to play through it, although I haven't in a while now. Its a great great game but I fear the Classic Controller will ruin it- that controller seems unresponsive sometimes unless you really hammer the buttons in. I think its largely due to it that I keep missing jumps and stuff in DKC 2, sometimes the kongs just run off the side of a ledge without jumping, or sometimes they don't fire out of the barrels when I press the button. Frustrating!

ReZourceman
29-11-2007, 11:01 AM
Hmmm, Ive not had any problems with it myself. Might it possibly be faulty? I completely agree in that a SNES controller feels better though.

darksnowman
29-11-2007, 11:12 AM
Actually I played it on someone elses controller last week and experienced the same problems. I find on the VC kongtroller that you really have to press the buttons in where as back on the Snes you could just... caress your way through.

mr_bogus
05-12-2007, 01:49 PM
If you can track down a Hori digital gamecube pad (the one shaped similar to the SNES pad), it's ace for any 2D games. I originally got mine from play-asia but not sure if they still stock them...

darksnowman: What didn't you like about the GBA version of DKC3? The new music?

darksnowman
05-12-2007, 02:06 PM
Yeah, the music, the graphics (all three DKC ports on the GBA suffered and I thought they coulda kept the graphics on par with the Snes?), those added mini games with Funky, Wrinkly's changed save cave, Swanky's Sideshow was changed, they added a silly thing with Cranky... and they butchered the full ending with the Banana Queen. Theres probably more but I haven't played it in a while and I've tried to purge it from my memory. :heh:

One thing I will say though is that the addition of the extra world was a nice touch.

And as for DKC 2, I've played it on and off and I'm up to K. Rool Duel. I haven't attempted it yet cos I'm gonna get everything picked up from the other levels first and take him out on the Flying Kroc and in the Lost World in quick succession. Castle Crush and Toxic Tower will cost me many a life I fear when I go back through them.

ReZourceman
05-12-2007, 02:25 PM
So what happens when you complete every level from the Lost World?

darksnowman
05-12-2007, 02:31 PM
When you get far enough to have opened up and complete all the Lost World levels (Animal Antics is pretty tough, grr) you get to do battle with Kaptain K. Rool once more in the Lost World. Its a tougher fight but once you beat him you can rest safe in the knowledge that you have truly saved DK, and beat the Kremling homeworld.

I don't think the DK koins have anything to do with it, I could be wrong though. Anyway, **more spoilers** when you get all the DK koins you move to the top of Crankys podium ahead of Link, Mario, Sonic, Yoshi and whoever else pops up on it.

What a game!

tapedeck
06-12-2007, 12:11 AM
I love the ocean scene with the whole game properly completed. So lovely :)

Hero-of-Time
14-12-2007, 08:11 PM
I remember reading about this in ONM a few months back and just remembered about it when looking at the OOT advert. I found it hilarious :)

http://www.youtube.com/watch?v=EjzUZfSiG0M

ReZourceman
14-12-2007, 08:15 PM
I remember reading about this in ONM a few months back and just remembered about it when looking at the OOT advert. I found it hilarious :)

http://www.youtube.com/watch?v=EjzUZfSiG0M

Lol, thats great.

At the end why do they jump over the tyre thus avoiding the one up balloon! Lol! :bowdown:

darksnowman
14-12-2007, 08:35 PM
Thats not the DKC 2 advert there. :wink:

Anyhoo, its a good ad because at the time gamers and critics alike were flabbergasted that DKC wasn't gonna be on the N64 and that it was actually on the feeble old Snes. Old papa Nintendo always knew how to pull something extra special outta the hat.

Hero-of-Time
14-12-2007, 09:46 PM
Thats not the DKC 2 advert there. :wink:


I know that! Or did you know that I know? :)

Nintendo might aswell have the Rare staff on the advert giving the middle finger to Sega.

Jamba
18-12-2007, 10:55 AM
Loved this game so much. I enjoyed it more than the other 2 mostly due to the fantastic atmosphere and music. Plus many of the animals were better (ginger spider ftw!)

darksnowman
18-12-2007, 11:06 AM
"Ginger spider?!!" C'mon man, I know you know that he's called Squitter. The Web Woods is one of the levels that I remembered being the longest and worst of the game. Sure its the longest, but I had totally purged levels like Toxic Tower and Castle Crush from my memory until my recent play through, grr.

ReZourceman
18-12-2007, 03:10 PM
Yeah, Web Woods was the hardest IMHO. Seem to remember always getting to the bit with the very high jumping deep evergreen coloured Kremlin and him getting me! Lol.

Sarka
18-12-2007, 04:06 PM
Absaloutly love DKC2! I'll be purchasing it when I can buy some more wii points from NoE. I have 500 points, so just another 300...

I always prefered DKC 1 and 3 more than two for some reason. Even though two has the amazing theme park world! I didn't really like the second world, especially the floating balloons with Rambi level - dunno why, but I just sucked at it. Though I think the game just got better and better, toxic tower was fanastic! And the final boss fight is very epic! Can't wait to play it again (try and get all the coins this time...).

tapedeck
18-12-2007, 11:22 PM
I loved the sensation of fleeing through a level, cartwheeling, rolling, jumping and swinging with almost rythmic consistency that bewildered those watching. DK2 had the least of this compared to 1 and 3 but it was all about the atmosphere for sure. Wonderful, imaginative broad strokes painted with wonderful audio which begged you for a sound test. And when you found that sound test you were lost in the atmosphere.

Wonderful game. One of my favourite games ever from an astounding series which is still one of my favourite gaming experiences as a young 'un.:bowdown: :bowdown: :bowdown:

ReZourceman
19-12-2007, 12:05 PM
Agreed 100%.

tapedeck
28-12-2007, 12:15 AM
Man I'm loving DKC3 at the moment. Looks pretty horrific in 480p but only because it's oh so sharp all over. However, even though it lost the moodyness of the prequels, still a fabulous game and a lovely memory. I still love the treetop levels. The music is absolutely gorgeous. :) Panflutes have never been put to better use than on the DKC trilogy. :D

These games make me realise that DK64 was drivel in comparison.

mr_bogus
10-01-2008, 11:55 AM
I loved the sensation of fleeing through a level, cartwheeling, rolling, jumping and swinging with almost rythmic consistency that bewildered those watching. DK2 had the least of this compared to 1 and 3 but it was all about the atmosphere for sure.

In defence of the GBA version of DKC3, a lot of the "stop & wait a bit" annoyances in the SNES version were fixed & the levels did seem to flow better.

tapedeck
17-01-2008, 05:21 PM
Personally I couldn't even play 3 on the GBA after they destroyed the graphics and sound of DKC1 + 2 on the GBA. They even remade most of the tunes for DKC3...The originals were great.

Patch
24-02-2008, 04:04 PM
I only ever owned DKC1 on the SNES and I finally got round to buying DKC2 yesterday.

I'm sorry to say I couldn't help feeling a little disappointed. I think my memory of DKC being a graphical treat for the eyes was a little rose-tinted (perhaps I should have started with the original DKC to ground my expectations)!

I'll more than likely continue playing though. I'm enjoying it for sure, but not as much as I'd hoped. Someone said the Theme Park level was great, so I've got that to look forward to.

p.s. I felt pretty foolish for making it all the way to the boss on the first section without remembering you can hold down the Grab button to hold an object!

darksnowman
24-02-2008, 04:11 PM
Disappointed in you Patchy. I think its now time you bought either a PS3 or Xbox 360 to satisfy your graphical needs. Though if DKC2 doesn't do anything for you they you could be a lost cause. :hmm:

Did you know you can team the kongs up? Try pressing A and then you can throw one of em by pressing Y, priceless.

Patch
24-02-2008, 04:19 PM
Disappointed in you Patchy. I think its now time you bought either a PS3 or Xbox 360 to satisfy your graphical needs.


LOL! I can clearly remember being wowed when I first played DKC on the SNES. My expectations were therefore unreasonably high.

Did you know you can team the kongs up? Try pressing A and then you can throw one of em by pressing Y, priceless.

Yep, taking enemies out that way is very satisfying. By the way, do you have to play with the Classic Controller? Every other controller I tried didn't make available the 'Swap Kongs' button (Select on the Classic Kongtroller).

tapedeck
24-02-2008, 04:23 PM
Though if DKC2 doesn't do anything for you they you could be a lost cause. :hmm:

Did you know you can team the kongs up? Try pressing A and then you can throw one of em by pressing Y, priceless.

The brambles music still sends shivers down my spine. (Although the smash bros brawl version tries it's best to ruin it's simplicity).
DKC2 still stands up today as wondrous, inviting and having more 'soul' than most 2d platformers before 'and' after ever did.

I'm pleased dixie has been included in a couple more Nintendo franchises of late. Mario hoops 3on3 being one such standout. What with her, Diddy and DK it's like the closest I'll ever get to realising my DKC fettish all over again.

DKC deserves to be on everyones wish list just for the music alone :p

So yeah, when selecting your player number in the game (IE one player, two player, teams etc..) press down five times at the bottom of the screen for the sound test...Wondrous. (Press down 5 times again for cheats which you have to enter). I still listen to the music today :D

darksnowman
24-02-2008, 04:26 PM
Lol, I like to sometimes throw a Kong and leave them for dead- just go for it on me lonesome for a bit!

You know, I've never tried it with a GC controller so I can't think how it compensates for the select button. I take it you tried every button including Z? I think I played SimCity with the Wavebird before I got a Classic Controller and I hazily recall that Z may have worked in the stead of select. Try it out. ::shrug:

Tell you what, if you feel let down by how you remembered the graphics then do yourself a huge favour and don't go anywhere near the GBA conversions. It could push you over the edge.

Tapedeck knows his gaming heritage. Yeah I'm tempted to get DK Jet on the Wii simply because it harks back to the style of the DKCs. I fully agree about seeing Dixie having her renaissance, its well deserved.

I'll tell you something that gets on my goat- when people/ mags/ sites call Kiddy Kong Tiny and mix things up like that. I was flicking through the newest NOM last week and they had a bit of a DKC thing near the back... I lost even more respect for them when I saw a picture of DKC 3 and the caption mentioned Tiny Kong. Those amateurs.

Patch
24-02-2008, 04:31 PM
I take it you tried every button including Z?

I might have missed the Z button actually, thanks. I'll give it another go. I'd like to use the HORI pad ideally.

Tell you what, if you feel let down by how you remembered the graphics then do yourself a huge favour and don't go anywhere near the GBA conversions. It could push you over the edge.

I'll bear that in mind!

tapedeck
24-02-2008, 04:53 PM
Tell you what, if you feel let down by how you remembered the graphics then do yourself a huge favour and don't go anywhere near the GBA conversions. It could push you over the edge.

Tapedeck knows his gaming heritage. Yeah I'm tempted to get DK Jet on the Wii simply because it harks back to the style of the DKCs. I fully agree about seeing Dixie having her renaissance, its well deserved.

I'll tell you something that gets on my goat- when people/ mags/ sites call Kiddy Kong Tiny and mix things up like that. I was flicking through the newest NOM last week and they had a bit of a DKC thing near the back... I lost even more respect for them when I saw a picture of DKC 3 and the caption mentioned Tiny Kong. Those amateurs.

I was gutted when they trashed the DKC series on the GBA. I've mentioned it many times before but I'll always use those titles as a barometer as to how far Rare had fallen. I understand they 'spruced' up DKC to a lighter hue for the original GBA but with 2+3 there was no reason to change the pallete. (As the GBA SP was available). It nullified the atmosphere. I appreciated some aspects of the GBA versions such as the sreen grabs being collectables but they were lazily placed with some terribly compressed renders used. And finally I feel I HAVE to mention Rare's recent voiceovers! (Diddy Kong Racing DS as a primary example!) They have been terrible in comparison to what Robin Beanland used to crank out ever since the SNES days. I honestly think Banjo Threeie is make-or-break for Rare in the eyes of many.

I agree with your NOM issue Dark, it's like they used the N64 version of DK as gospel and then forgot all about the DKC series. Which, admittedly was far, far better. Idiots. Anyway, back to Mario Hoops...At least Square-Enix know how good Rare's character designs used to be. Sniff sniff.

mr_bogus
25-02-2008, 09:14 AM
Actually, 3 looked decent. But i agree with you about all of 1 & most of 2, they looked v washed out.

I got DK Jet on the Wii and, once you get over the whole "it doesn't support bongos" thing, it's actually a v fun racing game, they've compensated by adding extra moves etc that wouldn't have been possible with the bongos limited buttons/actions. I like the scenery and the rock solid 60fps helps too.

Patch
16-05-2008, 08:52 AM
Played some more of DKC2 last night. Its been one of those games I keep meaning to come back to.

I finished the lava level at last. Yay. I found the lava sword boss to be difficult because I couldn't find a way to jump across the hooks to the other side using Diddy. It was fine with Dixie, because you can do her wacky hair spin in midair to get that extra bit of required length.

Is there any way you can make the same sort of long jumps with Diddy?

ReZourceman
16-05-2008, 09:08 AM
Is there any way you can make the same sort of long jumps with Diddy?

Diddy can jump slightly higher, and is faster. Ive personally not had a problem with that level, you just need to like jump off the hooks as soon as you get on them.

Patch
16-05-2008, 09:22 AM
Diddy can jump slightly higher, and is faster. Ive personally not had a problem with that level, you just need to like jump off the hooks as soon as you get on them.

That's bizarre - I was sure I was holding right and jump until the moment I died, cursing merrily away.

/ nando /
16-05-2008, 10:37 AM
That's bizarre - I was sure I was holding right and jump until the moment I died, cursing merrily away.

I don't know if this is any help or not.. but I always hold Y during the whole game, practically.. including when I'm jumping across the hooks :heh: ..maybe it gives you a little extra distance on the jump?

I just have a habit of holding the run button since playing Super Mario World.. now I very rarely let go : peace:

ReZourceman
16-05-2008, 10:54 AM
I don't know if this is any help or not.. but I always hold Y during the whole game, practically.. including when I'm jumping across the hooks :heh: ..maybe it gives you a little extra distance on the jump?

I just have a habit of holding the run button since playing Super Mario World.. now I very rarely let go : peace:

Same here. :)

Patch
16-05-2008, 11:30 AM
I don't know if this is any help or not.. but I always hold Y during the whole game, practically.. including when I'm jumping across the hooks :heh: ..maybe it gives you a little extra distance on the jump?

I think you might have cracked it. Thanks, I'll try it later.

darksnowman
16-05-2008, 01:34 PM
Yeah, give it some Y! Kleever is very beatable with Diddy, you only need Dixie if you are going to float out wide and grab the banana coins. I'd say Krocodile Kauldron is probably my least favourite world in DKC 2- I'm not a great fan of lava themed levels, but there's some good levels that await you in the next world, Krem Quay.

ReZourceman
16-05-2008, 01:42 PM
As usual I probably agree with the Snow.

mr_bogus
17-05-2008, 09:25 AM
Although the KK levels have some ace music.

darksnowman
17-05-2008, 10:33 AM
Although the KK levels have some ace music.

But... name a world that hasn't got any levels with good music! Go on, try it!

Sheikah
17-05-2008, 03:59 PM
(Eurogamer review) The same could be said of the original Donkey Kong Country, that beneath the impressively animated graphics lay a slightly vanilla platforming experience, with all the expected genre tropes duly ticked off without ever breaking new ground.

Wow...what an utterly rubbish assessment.

Jonnas
18-05-2008, 11:50 AM
Wow...what an utterly rubbish assessment.

I like Eurogamer and all...But their VC reviews are a joke.

Hero-of-Time
10-05-2009, 05:30 PM
Here's a great combo of songs that GoNintendo have spotlighted.

cREaYj7iJ5g&fmt=18

Listening to that inspired me to watch a few more DKC music vids, including this classic tune.

73n7HTcmb5g

ReZourceman
10-05-2009, 05:40 PM
Video game music that literally will NEVER be beaten. Guaranteed. Its just impossible.

Captain Falcon
10-05-2009, 05:41 PM
I just saw that on GoNintendo myself H-o-T.

The similarity is uncanny and I'm having difficulty believing it was accidental.

But then wasn't all of of DKC2s soundtrack done by David Wise whereas as most of DKC3, including that song, was done by Eveline Fischer?

And good to see you're using every opportunity to sneak the Stickerbrush Symphony love in :wink:

darksnowman
10-05-2009, 05:54 PM
Great tunes but I'm not entirely sure why anyone would be surprised by the similarities? A lot of DKC tunes have that trademark melody running through them... is it just because it appears around a similar time in those two pieces?

mcj metroid
10-05-2009, 10:21 PM
Here's a great combo of songs that GoNintendo have spotlighted.

cREaYj7iJ5g&fmt=18

Listening to that inspired me to watch a few more DKC music vids, including this classic tune.

73n7HTcmb5g

the first one is really bad.. it starts off well but it's clearly off key..

anyway: I never noticed this thread before.. I cannot believe darksnowman didn;t create it.. for shame :P

although to be fair I've not created a metroid one yet

darksnowman
10-05-2009, 10:31 PM
the first one is really bad.. it starts off well but it's clearly off key..

anyway: I never noticed this thread before.. I cannot believe darksnowman didn;t create it.. for shame :P

although to be fair I've not created a metroid one yet

Lol! :blush:

H-o-T probably took it upon himself to make it to try and contain all the DKC chatter in one place. While thats obviously good, I still clearly try and mention the series in as many of my posts as possible in as many different threads as possible. :heh:


If you make a Metroid thread I'll lock it. :wink:

mr_bogus
11-05-2009, 07:34 AM
That music turned Bramble Blast from what should've been a ridiculously frustrating experience, to "I don't care i never want to leave this level with its relaxing music anyway"

ReZourceman
11-05-2009, 08:02 AM
That music turned Bramble Blast from what should've been a ridiculously frustrating experience, to "I don't care i never want to leave this level with its relaxing music anyway"

The most true post I've ever read.

Fused King
11-05-2009, 04:30 PM
That music turned Bramble Blast from what should've been a ridiculously frustrating experience, to "I don't care i never want to leave this level with its relaxing music anyway"

If you are interested in some remixes of this excellent series you can PM me or just check www.ocremix.org
They have absolutely astonishing sequences and remixes of gamemusic!:yay::bowdown:

tapedeck
11-05-2009, 08:42 PM
Awww right.

*sings* Let's talk about DKC, let's talk about You and Me, let's talk about all the kremlings, all the sights and the Family...And so on..

Been playing DKC1 all over again. MAN I LOVE THE MAP SCREENS!! There's something sexual about them. The treetop levels are Star Wars love letters too. *drools* I love how they evolved the map screens from 1-3 with 3 being like the old school RPG's !

Patch
12-05-2009, 03:03 PM
While thats obviously good, I still clearly try and mention the series in as many of my posts as possible in as many different threads as possible. :heh:

Really? I hadn't noticed at all. AT ALL. ;)

I must get back to playing DKC2 at some point. I need to keep playing these hardcore classics to remind me how easy gaming is these days...

darksnowman
12-05-2009, 08:03 PM
Awww right.

*sings* Let's talk about DKC, let's talk about You and Me, let's talk about all the kremlings, all the sights and the Family...And so on..

Been playing DKC1 all over again. MAN I LOVE THE MAP SCREENS!! There's something sexual about them. The treetop levels are Star Wars love letters too. *drools* I love how they evolved the map screens from 1-3 with 3 being like the old school RPG's !

Let's talk about DKC... I gotta stop singing that to myself now!

The map screens are indeed amazing. Did you play the GBA ports? They brutalised the maps. :(

Really? I hadn't noticed at all. AT ALL. ;)

I must get back to playing DKC2 at some point. I need to keep playing these hardcore classics to remind me how easy gaming is these days...

Lol, sounding like Cranky there. :heh:

Which one do you think is the most difficult? DKC 2 is pretty deadly to get 102% in and its relatively easy to get 103% in DKC 3... however, when you are going for that 105% in DKC 3, thats when it comes into its own.

Hero-of-Time
12-05-2009, 08:16 PM
DKC2 was probably the hardest out of the 3 of them. I really struggled with that as a kid but then blitzed it when I played it on the VC :)

darksnowman
12-05-2009, 08:20 PM
DKC2 was probably the hardest out of the 3 of them. I really struggled with that as a kid but then blitzed it when I played it on the VC :)

Did you get 105% in DKC 3? How'd you find that little challenge...?

Hero-of-Time
12-05-2009, 08:22 PM
Did you get 105% in DKC 3? How'd you find that little challenge...?

Nah, I never even tried it. I may have to give that a go at some point.

darksnowman
12-05-2009, 08:27 PM
Nah, I never even tried it. I may have to give that a go at some point.

Its can get pretty tough in some levels! When you get 105% thats when you enter into manhood. Which I did when I was like... thirteen... :heh:

tapedeck
12-05-2009, 11:01 PM
Let's talk about DKC... I gotta stop singing that to myself now!

The map screens are indeed amazing. Did you play the GBA ports? They brutalised the maps. :(

Of course.*faints* The maps were...yeah. Insane. :angry:


Which one do you think is the most difficult? DKC 2 is pretty deadly to get 102% in and its relatively easy to get 103% in DKC 3... however, when you are going for that 105% in DKC 3, thats when it comes into its own.

Hmmm, if your not aware of the bonus level within the bonus level in DKC1 then getting 101% is impossible. I remember meeting the banana bird on DKC3 chasing K ROOL around the map as well as sommat involving Cranky doing Karate?!

I nailed everything on every DKC game. Epic times.

darksnowman
13-05-2009, 07:49 AM
Hmmm, if your not aware of the bonus level within the bonus level in DKC1 then getting 101% is impossible. I remember meeting the banana bird on DKC3 chasing K ROOL around the map as well as sommat involving Cranky doing Karate?!

I nailed everything on every DKC game. Epic times.

The last bonus for me on DKC was the one on Tanked up Trouble. Took me ages to find that one! ...Cranky doing karate was the GBA port of DKC 3...

tapedeck
13-05-2009, 09:05 AM
...Cranky doing karate was the GBA port of DKC 3...

You sure? What was the SNES one for 105% then? I deffo did it.

darksnowman
13-05-2009, 09:31 AM
Yup, on the Snes Cranky is at Swanky's Sideshow. On the GBA Swanky has that new (Sonic 2) game which freed up Cranky for the dojo. To get the full 105% on the Snes you have to complete the game with the TUFST (or TUFFR? Can't think of the other spelling for that cheat right now...) entered in.

Ring any bells? :heh:

Patch
13-05-2009, 10:15 AM
Lol, sounding like Cranky there. :heh:

That wasn't the idea, but it definitely came out that way!

Which one do you think is the most difficult? DKC 2 is pretty deadly to get 102% in and its relatively easy to get 103% in DKC 3... however, when you are going for that 105% in DKC 3, thats when it comes into its own.

I've played DKC and DKC2 and I think DKC2 is more difficult.

I'd settle very happily for 100%. Presumably you have to be some godlike being to get over that.

darksnowman
13-05-2009, 12:58 PM
Godlike? I'll take that compliment. :hehe:

Do you mean you've not played DKC 3 ever? At all?! Shame on you sir. :blank: To get the full percentage in each game you have to find all the bonus rooms (when you do that in a stage the level name will have an exclamation mark after it to let you know), all DK coins, Kremcoins, Banana Birds, etc. For DKC you get 101%, DKC 2 maxes out at 102% and DKC 3 goes to 103%. However in DKC 3 if you enter the cheat TUFST or HARDR (I remembered it when having my lunch!) then you can reach 105%. :grin:

tapedeck
13-05-2009, 12:59 PM
To get the full 105% on the Snes you have to complete the game with the TUFST (or TUFFR? Can't think of the other spelling for that cheat right now...) entered in.

Ring any bells? :heh:

OMG YEAH!!!!
I was referencing Cranky at the end of the entire credits of DKC3 where he is on a pedestal busting karate moves in his white karate suit.

darksnowman
13-05-2009, 01:04 PM
Cranky busts out karate moves at the end? I really don't remember that. :o Is that on the Snes or GBA? He does some jetskiing in the background after the Queen Banana Bird drops the giant egg shell on K. Roolenstein but aside from that... Karate...? :hmm:

tapedeck
13-05-2009, 01:21 PM
Cranky busts out karate moves at the end? I really don't remember that. :o Is that on the Snes or GBA? He does some jetskiing in the background after the Queen Banana Bird drops the giant egg shell on K. Roolenstein but aside from that... Karate...? :hmm:

Yeah, funky tows the boat around and Cranky gets pulled about (instant lols).
Then when it has the percentage completion screen right at the end of everything, if you got the 105% you get Cranky doing some karate. Youtube it maybe?

Patch
13-05-2009, 01:22 PM
Do you mean you've not played DKC 3 ever? At all?! Shame on you sir. :blank: To get the full percentage in each game you have to find all the bonus rooms (when you do that in a stage the level name will have an exclamation mark after it to let you know), all DK coins, Kremcoins, Banana Birds, etc. For DKC you get 101%, DKC 2 maxes out at 102% and DKC 3 goes to 103%. However in DKC 3 if you enter the cheat TUFST or HARDR (I remembered it when having my lunch!) then you can reach 105%. :grin:

Not played DKC3 yet, but who knows, if I complete DKC2 I might get round to it.

Can you finish the game, then come back to each level to go for 10x%?

Grazza
13-05-2009, 03:17 PM
Do you mean you've not played DKC 3 ever? At all?! Shame on you sir. :blank:

LOL, I've not played DKC2 or DKC3! I did complete the original 100% though (or 101%, whatever it was). I might download them.

mr_bogus
13-05-2009, 09:16 PM
Yeah, funky tows the boat around and Cranky gets pulled about (instant lols).
Then when it has the percentage completion screen right at the end of everything, if you got the 105% you get Cranky doing some karate. Youtube it maybe?

But in the GBA game where Cranky's karate is made into a minigame, that's uncool, no?

ReZourceman
14-05-2009, 10:02 AM
I've not played DKC2

Someone hold my Ice Blast, this bitch is going down.

tapedeck
14-05-2009, 02:14 PM
Someone hold my Ice Blast, this bitch is going down.

*holds*
Snazzy McJazzy in white.

ReZourceman
14-05-2009, 02:17 PM
*Bitch goes down*

tapedeck
14-05-2009, 02:24 PM
*Bitch goes down*

*High Five*

Seriously, anyone who hasn't played any title in the DKC series is one lucky son of a gun or really unlucky (whichever way you look at it). You're gonna be experiencing some of (if not THE) best 16-bit platforming of the day.
And considering it was a golden age of platformers your in for a great time.

Even if you've never played them get on Youtube and listen to the soundtracks as they are worth the price alone. :bowdown:

XIed0kUh57w

ReZourceman
18-05-2009, 01:21 PM
DKC2 = Benchmark of 2D platformers.

Captain Falcon
18-05-2009, 10:02 PM
DKC2 = Benchmark of 2D platformers.

Whilst I've always felt that Yoshi's Island pips any of the DKC games for sheer level design and variety, I've still maintained that that the rather more simple styling of Rare's offerings edged it in terms of pure gameplay. The basic run and jump mechanics of the DKC series have yet to bested.


DKC 1 had the originality and impact that the others could never match. It also wasn't bothered with the whole collecting idea which populated 2 and 3 (though in some ways, Yoshi's Island was a major culprit of it as well).


DKC 2 had the best music, level variety (I'm speaking aesthetically here) and graphics. The addition of Dixie worked well and the whole set up felt believable (well, as believable as a game staring anthropomorphic creatures could be for the time).


And DKC 3... well DKC 3 robbed the trading sequence from Link's Awakening...

What I mean was, it was good in it's own right even if it didn't do much beyond 2. It had the more open world, but it wasn't really necessary and level types weren't confined to one area (which may have helped to give some reasoning behind it).

ReZourceman
21-05-2009, 03:30 PM
I would tend to say Donkey Kong has better level variety than Yoshis Island. off the top of my head

Normal, Roller Coaster, Wind from below, barrel cannon levels etc.

mcj metroid
21-05-2009, 11:32 PM
Whilst I've always felt that Yoshi's Island pips any of the DKC games for sheer level design and variety, I've still maintained that that the rather more simple styling of Rare's offerings edged it in terms of pure gameplay. The basic run and jump mechanics of the DKC series have yet to bested.

good lord yes dkc games are over 9000 times better than yoshi's island.. I can;t say i;m not a huge fan of the game because it just just bores me... I don't consider it to be a proper sequel to super mario world.

ReZourceman
22-05-2009, 10:29 AM
I don't consider it to be a proper sequel to super mario world.

I agree with this too. Simply too different to be a sequel.

Captain Falcon
22-05-2009, 07:56 PM
I agree with this too. Simply too different to be a sequel.

Doesn't make it any less of a game though.

The Warioland games started off as a "sequel" to Super Mario Land, but the games had their fair share of differences. Besides, it was only referred to as Super Mario: Yoshi Island in Japan.

Anyway, back to the DKC trilogy... or rather the DKL trilogy.

What are peoples thoughts on those games? People always talk about the DKC trilogy but never it's mini brother.

I think the first had a problem caused by the sprites being too big and over complicated graphic making it difficult to see or determine where you should be going - but it was proof if nothing else that they could get something decent out of the little machine. Now DKL 2 was sublime - it was like an alternate version of DKC 2 and just as good given the source. 3 was good as well, but I felt it was lacking a little something after the excellence of number two.

I have to say that DKL 2 is the only game of mine to ever stop working... I can only assume I over played it. I looked everywhere for a copy in shops but never could find one. But thanks to ebay, I managed to get a working copy to call my own again a couple of years back. And even after all that time, I still remembered where all the secrets were and had an absolute blast playing through it again.

I'd so love all three be redone with the DKC engine.

Jonnas
24-05-2009, 12:31 AM
Actually, my first contact with the series was a copy Donkey Kong Land someone else at my school used to have (everyone had Gameboys, you see. All the cool kids had to have one). Pretty good experience, with my only complaint at the time being "why is the final boss just a slightly bigger crocodile?" :p

While playing Donkey Kong Country more recently, nostalgia rushed in. I remembered the first level, the underwater-styled levels and the Temple scenery (although at the time I thought they were underground, dark temples, due to colour limitations). And the question popped into my head: "...How the hell did I play that on green&yellow?" :p

I also remember a sky-themed level, but found no such thing in DKC. Weird, huh?

I also had some contact with DKL 2 and 3, but I didn't play those much. I always felt Dixie was a stupid gimmick. Then, I gave her a second chance and now I take those feelings back.

Captain Falcon
24-05-2009, 01:19 PM
Actually, my first contact with the series was a copy Donkey Kong Land someone else at my school used to have (everyone had Gameboys, you see. All the cool kids had to have one). Pretty good experience, with my only complaint at the time being "why is the final boss just a slightly bigger crocodile?" :p

While playing Donkey Kong Country more recently, nostalgia rushed in. I remembered the first level, the underwater-styled levels and the Temple scenery (although at the time I thought they were underground, dark temples, due to colour limitations). And the question popped into my head: "...How the hell did I play that on green&yellow?" :p

I also remember a sky-themed level, but found no such thing in DKC. Weird, huh?

I also had some contact with DKL 2 and 3, but I didn't play those much. I always felt Dixie was a stupid gimmick. Then, I gave her a second chance and now I take those feelings back.

Well DKL was more inspired by DKC whereas DKL2 quite literally aped (yes, I did just say it) it's bigger brother. DKL3 was quite close to DKC3 as well except the overworld and story were completely different.

DKL did have some sky levels, as well as city levels. The underwater levels were in temples and there were some pirate ship levels too. If I recall, the end boss against King K.Rool takes place in a warehouse type setting... of all places...

One thing about that game is that you couldn't fall very far on vertically scrolling level without dying very quickly - probably a limitation of the engine to draw it fast enough that they have no choice but to kill you. A problem that was rectified with DKL2 and it's less detailed backgrounds which also gave way to smoother gameplay.

Jonnas
24-05-2009, 03:34 PM
DKL did have some sky levels, as well as city levels. The underwater levels were in temples and there were some pirate ship levels too. If I recall, the end boss against King K.Rool takes place in a warehouse type setting... of all places...

I don't remember the pirate ship levels, but I clearly remember facing K.Rool as the boss of the factory/city world. And the scenery matched the rest of that world, so you're not mistaken.


One thing about that game is that you couldn't fall very far on vertically scrolling level without dying very quickly - probably a limitation of the engine to draw it fast enough that they have no choice but to kill you. A problem that was rectified with DKL2 and it's less detailed backgrounds which also gave way to smoother gameplay.

Considering the limitations of that time, I was probably never bothered too much by that.

This is making me curious, though. Suddenly, I have the urge to check DKL 2 & 3.

darksnowman
20-12-2009, 04:37 PM
Time to bump my favourite topic. :santa:

I'd planned to do a run through of DKC 3 this week leading up to Christmas and due to the overnight snowfall here (http://n-europe.com/forum/showpost.php?p=1103040&postcount=67), I couldn't resist cracking into it today. I'm doing it with the HARDR cheat input as I haven't got a file at 105% yet on the VC. I've done the first four worlds, getting everything so far (stats are 51% with about 2 hours on the clock... I had 26% with 35mins gone but Ripsaw Rage took a fair few retries!) and I'm gonna take a breather before hitting K3.

The HARDR cheat removes the DK barrels as well as mid point barrels. The game had been holding true to this up until Blazing Bazukas where I found this DK barrel right at the beginning of the level:

http://i137.photobucket.com/albums/q230/darksnowman19/IMG00540.jpg

Bizarre!

I've also got the MERRY cheat in. :bouncy: Best. Cheat. Ever.

mcj metroid
20-12-2009, 04:44 PM
in conclusion good series but not as good as metroid. tough shit darksnowman :D

mr_bogus
20-12-2009, 06:24 PM
The HARDR cheat removes the DK barrels as well as mid point barrels. The game had been holding true to this up until Blazing Bazukas where I found this DK barrel right at the beginning of the level:

Bizarre!

Is it in a place where you need to have both characters? Usually they're at a place where, eg. you need Kiddy to throw Dixie up onto a ledge or something.

I've also got the MERRY cheat in. :bouncy: Best. Cheat. Ever.

What does that do? Never heard of it!

darksnowman
20-12-2009, 06:32 PM
Is it in a place where you need to have both characters? Usually they're at a place where, eg. you need Kiddy to throw Dixie up onto a ledge or something.

What does that do? Never heard of it!

MERRY changes the bonus room music to "Jangle Bells" and replaces the bananas and stars with Christmas presents and baubles.

Nah there was no need for that DK barrel and even if there was, the fact that I'm playing with the cheat in to remove them should have taken it out.

tapedeck
20-12-2009, 08:24 PM
DKC 3 = Immense. Could play it everyday.
LOVE IT.
KVr-pyUKld8&

http://www.defias.org/Images/gallery_dkc10.jpg

http://www.conceptart.org/forums/attachment.php?attachmentid=259878&stc=1&d=1197744126

Fused King
20-12-2009, 10:00 PM
Ah, Donkey Kong Country.
Now them games be the pinnacle of monkey business:D

tapedeck
20-12-2009, 10:46 PM
Continuing on from my previous DKC love-in post...

Have some DKC facts: (Randomly picked up through the years!)

DK's tie was drawn on by Miyamoto to give the character more, well, character.

DK's run is modelled on a horse rather than an Ape.

RARE took the game to Nintendo HQ for a demo and while a lot of the staff complained that it looked too '3D', Miyamoto initially said it looked good only lacking some gameplay depth. He then told RARE to add in a slap move for DKC. This was added yet removed in DKC2 and returning in a different fashion in DKC3 - which was a much slower game.

In DKC1, RARE were influenced by Endor for the treetop scenes and Indiana Jones for the Minecart scenes.

DKC was based on SMB3 but the developers wanted a quicker pace thus the map screens were linear and within the levels the game ran much faster. Barrels shot you about and things such as ropes would always be swinging toward the player when they reached them. This proved to be a balance always chased by the developers - DCK2 added many more collectables to add depth to the title whereas DKC3 slowed the game right down again (similar to DKC2) relying on chase scenes (in many incarnations) to spice up the pace of the game.

Diddy was originally going to be DK Junior but Nintendo didn't like the re-design for him. Diddy was then named Dinky Kong but after legal advice was changed to Diddy. Nintendo were very busy with the N64 so weren't too fussed about changing 'minor' details.

The Backgrounds of the DKC series took up the most detail, thus they are chopped and re-used frequently. Some levels have extremely repetitive backgrounds yet the use of foreground was cleverly used to hide repetition.

RARE wanted a 'second life' for the player (like Mario's 'super' incarnation) but had made a decision to have nothing on-screen (lives etc). Thus the sidekick was born. The sidekick also increased the element of having someone along for the journey. The 'tag' was then added and developed later into the series, culminating in the achievement of slowing gameplay down in a similar vein of the Super Mario games.

There are supposedly NO metal barrels in DKC2!

One of the lead designers of DKC1 wanted a giraffe as an animal (the animals were extensions of the Mario 'powerups' just with a Jungle vibe). The giraffe was voted out in favour of a frog (Winky). The Giraffe would enable players to climb the neck to reach high places but the Frog was voted in!

DKC3 (on the GBA) had a completely new soundtrack. But Water World music was very similar to a certain DKC1 track:

YFDcu-hy4ak

DKC3 has Wrinkly playing an N64. The Music is a rip of Mario 64's 'inside the castle walls'

Vuu_-Tuedpc&feature=related
ORIGINAL N64 MUSIC:
qCqyH-1Vhmc&feature=related

Bayou Boogie from DKC2 intro is taken from 'In the Air Tonight' Phil Collins.
E7qaOoCSuSE
ORIGINAL:
Riw7j9b8fM8

darksnowman
21-12-2009, 06:40 AM
Any thoughts on why I found a DK barrel in DKC 3 when I shouldn't have, tapedeck?

Saying that there are "supposedly" no steel kegs in DKC 2 sounds like a challenge to me! :p

ReZourceman
21-12-2009, 07:15 AM
Awesome as hell.

mr_bogus
21-12-2009, 11:40 AM
DKC was based on SMB3 but the developers wanted a quicker pace thus the map screens were linear and within the levels the game ran much faster. Barrels shot you about and things such as ropes would always be swinging toward the player when they reached them. This proved to be a balance always chased by the developers - DCK2 added many more collectables to add depth to the title whereas DKC3 slowed the game right down again (similar to DKC2) relying on chase scenes (in many incarnations) to spice up the pace of the game.

DKC3 GBA actually seemed to correct a lot of the flow issues in the SNES version, eg. moving lifts/barrels, Ellie's controls, basically having to stop and wait for patterns in general. All through DKC games, level layout was made so that a perfect speedrun could mean the player never needed to stop and wait (Barrel Blast in DKC2 being a prime example).

DKC3 (on the GBA) had a completely new soundtrack. But Water World music was very similar to a certain DKC1 track:

David Wise (composer on DKC1 & 2) did the music for DKC3 GBA; Eveline Fischer did the original SNES soundtrack (hence the sudden change from a "catchy" style to more ambient music in DKC3 SNES). The "new" music was not well received.

David Wise apparently left (http://mundorare.com/news/2009/11/david-wise-composer-since-1985-leaves-rare/) Rare last month).

Here's some other trivia to add to the list:
On DKC1 GBA, there is an easter egg where if you go back to DK's house after defeating the Very Gnawty boss (can't remember if it's the first or second time...?), you'll find him inside the treehouse.

At the start of DKC2's main boss fight, the cutscene of DK being beaten by K-Rool apparently had to be toned down from being too violent and gory, and cut from 8-10 seconds, to around 3 in the final game.

darksnowman
21-12-2009, 08:36 PM
Not sure if I noticed any improvements to the gameplay in DKC 3 on GBA, mr_bogus. I might have to play a level or two for comparison. I think DKC 3 on GBA is a completely mangled port- the only good thing they did in it, imo, was giving the Brothers Bear individual cabins rather than the identikit ones in the Snes original. Despite David Wise doing the soundtrack for it, it was a stinker. The underwater tune being the only one worth listening to due to its familiar DKC theme.

I'd not heard about the gory cutscene removal in DKC 2. I'd love to see it in all its glory!

-----------------------------

EDIT: Cleared DKC 3 this evening and got the full 105%. :santa:

http://i137.photobucket.com/albums/q230/darksnowman19/IMG00544.jpg http://i137.photobucket.com/albums/q230/darksnowman19/IMG00543.jpg

I feel I could have done it in a better time but the classic controller sold me out a few times (we all know the jump button doesn't feel quite the same as on the Snes!) and I took more than enough retries on some of the latter stages. As per usual, Swoopy Salvo was a stressful affair but I got there in the end. Playing with no DK and midpoint barrels wasn't as nail biting an affair as it was back in the day.

Looks like I still got the skills then. :grin:

Captain Falcon
21-12-2009, 09:44 PM
Here's another little DKC nugget of info (not sure if it's been mentioned so far):

Apparently, when RARE developed their ACM technique they wanted to make a Mario game with it but Nintendo refused on the grounds it looked too realistic and gave them DK instead to work with.

mcj metroid
21-12-2009, 10:55 PM
yes and they would allow square to make super mario rpg. They sort of have a similiar art style despite the perspective but thankfully dkc came out of it. I would put donkey kong country 2 and super mario world as similiar quality games.

oh and I think all the dck games are better than yoshi's island. Some reason I never took to that game.

LostOverThere
22-12-2009, 12:35 AM
Man, all this trivia is just fascinating. I love it! Probably also because Miyamoto even provided us with a badass quote on it as well.

"Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good."

I love that quote. So angry. :P

darksnowman
22-12-2009, 06:00 AM
Regarding Diddy Kong, this could be an urban myth as I've never seen it mentioned since '96, but wasn't he named through a competition...?

mr_bogus
22-12-2009, 08:38 AM
EDIT: Cleared DKC 3 this evening and got the full 105%. :santa:

I feel I could have done it in a better time but the classic controller sold me out a few times (we all know the jump button doesn't feel quite the same as on the Snes!) and I took more than enough retries on some of the latter stages. As per usual, Swoopy Salvo was a stressful affair but I got there in the end. Playing with no DK and midpoint barrels wasn't as nail biting an affair as it was back in the day.

Looks like I still got the skills then. :grin:

Wow, that's a ridiculously impressive time dark! :bowdown: Think i only managed less than 5 hours on DKC2.

You should keep an eye out for one of these:
http://www.the-nextlevel.com/features/hardware/hori-digital-controller/hori-gamecube-pad.jpg

I have one and it's ace.

LostOverThere
22-12-2009, 09:45 AM
Whoa! That's awesome. I love it :)

Fused King
22-12-2009, 12:57 PM
Man, all this trivia is just fascinating. I love it! Probably also because Miyamoto even provided us with a badass quote on it as well.

"Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good."

I love that quote. So angry. :P

Wow, did he really say that.
Looks like someone didn't like the direction in which HIS ape had gone.:bouncy:

LostOverThere
22-12-2009, 01:53 PM
Pretty much, it was alleged that Nintendo wanted him to create the next Mario game using similar graphics technology as Donkey Kong Country, whereas Miyamoto felt that Mario games shouldn't be realistic.

darksnowman
22-12-2009, 04:16 PM
Wow, that's a ridiculously impressive time dark! :bowdown: Think i only managed less than 5 hours on DKC2.

You should keep an eye out for one of these:

[hori.jpg]

I have one and it's ace.

Hehe, thanks. DKC 2 is the one that takes me the longest to complete. I think the first time I did it on the Snes I spent over 8 hours hunting down the full 102%... and maybe well over 8 hours. I don't think any subsequent attempts saw me get significantly below the 6 hour mark with it.

I wouldn't mind getting a Hori pad sometime, or even one of those ones that perfectly mimic the Snes pad layout if they feel better than the classic controller.

daftada
23-12-2009, 07:54 PM
Pretty much, it was alleged that Nintendo wanted him to create the next Mario game using similar graphics technology as Donkey Kong Country, whereas Miyamoto felt that Mario games shouldn't be realistic.

Yep, Nintendo demanded that Miyamoto use the same pre-rendered art style for Yoshi's Island, but like the bad-ass rebel he is Shigsy intentionally made YI's art style look like it had been hand-drawn with crayons! He did still let them use a mock CGI intro as a compromise though.

mcj metroid
23-12-2009, 09:37 PM
Yep, Nintendo demanded that Miyamoto use the same pre-rendered art style for Yoshi's Island, but like the bad-ass rebel he is Shigsy intentionally made YI's art style look like it had been hand-drawn with crayons! He did still let them use a mock CGI intro as a compromise though.

they kinda DID end up using that style for yoshi's story in the end though and well........ I guess miyamoto was right :)

Man, all this trivia is just fascinating. I love it! Probably also because Miyamoto even provided us with a badass quote on it as well.

"Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good."

I love that quote. So angry. :P
he later apoligised for it but fuck what a little bitch...

it's also exactly how I feel about yoshi's island :)

Think he got a little jealous here over how DKC rivalled super mario world and was better in a lot of ways.

LostOverThere
23-12-2009, 11:53 PM
Yoshi's Island is ridiculously badass considering what Nintendo wanted him to do. I'm sure Shigsy was just like "Hey, Fu*k you guys for telling me what to do."

tapedeck
24-12-2009, 08:50 AM
God I love Yoshi's Island. Think I loved it more than SMW as it was so fresh.
I remember hearing that they made baby Mario's cry REALLY annoying to ensure players made sure they got him back on to Yoshi - otherwise they were just letting the timer run down as much as possible. (Another random fact.) And yes, the hand-drawn effect was Miyamoto going against ACM and the new 32 bit graphic powerhouses. Nice pay off.

Still, I continued to have a preference for DKC over Yoshi's Island but it was still incredible (LOVED Touch Fuzzy Get Dizzy and nearly died when the GBA port cut the 'stoned' effect due to hardware limitations). Has some of the best ending music ever too.

X9WgGB3qjaA

yJ22pB5pLtE&feature=related 49 seconds of Heavenly ending music.

http://i274.photobucket.com/albums/jj251/sunshinelad/xmas64.jpg

darksnowman
24-12-2009, 03:18 PM
I loved Yoshi's Island too. Back in the day, me and my mate made the decision that he would get DKC 2 and I would get Yoshi's Island cos as young lads we couldn't afford to get both ourselves. I take it both games came out around the same time over here then? ::shrug: I got DKC 2 for Christmas along with DKC 3 (and a wee telly for my bedroom!) so maybe that's why I have a slight lack of affection for Diddy's Kong Quest... I still obviously love it though!

Yoshi's Island was and is immense. The art, the music, the atmosphere and the controls all made for an outstanding platformer. I had a great time with it and remember getting up early during the school holidays to play it because at that point I didn't have a TV of my own and did my gaming in the living room. I love the credits music that tapedeck posted above- I have that tune on my phone. :grin: There was some great snow levels in Yoshi's Island too, with Goonie Rides being one of my favourite levels in the entire game.

I remember the day I got Yoshi's Island. I had it pre-ordered in Woolworths (I used a promotion thing from Doctor Mario that I got on the Gameboy to get a fiver off) and there was a slight delay with Woolies delivery. I was dying to get my hands on YI and I remember noticing that the lorry was pulled up outside the store when I was up the town with my parents. I wanted for us to call in but the oldies didn't understand my anticipation and we went on home. It wasn't long into the afternoon before the phone rang and Woolies said that my game was in and we could collect it any time. Naturally, I got me mum straight back into the car and we went up to hand over hard saved cash and get Yoshi's Island. Those were the days! :love:

mr_bogus
26-01-2010, 08:24 AM
DK 48 hour marathon:
a1pI2kc8jB4

tapedeck
26-01-2010, 07:13 PM
God I love the DKC K ROOL music. 16 Bit timpani used sublimely.

ReZourceman
04-02-2010, 05:00 PM
Sonic 4.


I am officially jealous.

darksnowman
05-02-2010, 10:38 AM
God I love the DKC K ROOL music. 16 Bit timpani used sublimely.

So many great tunes in the series but the K. Rool ship music is right up there.

Sonic 4.


I am officially jealous.

Sega do what Nintendon't. :(:(:(

mr_bogus
06-02-2010, 06:57 AM
If Rare had made DKC4 on DS (while they were still doing DS development), think if it would've been decent?

darksnowman
06-02-2010, 03:30 PM
If Rare had made DKC4 on DS (while they were still doing DS development), think if it would've been decent?

Nah, they were past it by then. I don't think Rare are even responsible for any GBA classics are they?

Sméagol
07-02-2010, 08:22 PM
Nah, they were past it by then. I don't think Rare are even responsible for any GBA classics are they?
Dunno what you call classic, but they made some games. I have the portable Banjo-Kazooie, never finished it (yet! ;)), but it was decent enough, just some clunky 3D controls in a 2,5D environment. There was a Sabre Wulf game, which got a good review on IGN if I recall correctly, and then there's [It's Mr. Pants] (http://www.youtube.com/watch?v=ueZvTkVcz3Q), dunno if that one's any good, but should be a collectors item for any old Rare fan ;) (and perhaps normal collectors as well, it had a very limited print it seemed).

Edit 00: [Or perhaps not so collectible] (http://www.amazon.co.uk/gp/offer-listing/B00064YTSY/sr=8-10/qid=1265577949/ref=olp_tab_new?ie=UTF8&coliid=&me=&qid=1265577949&sr=8-10&seller=&colid=&condition=new)
Edit 01: Banjo Pilot was relatively popular too I believe?

mr_bogus
09-02-2010, 08:54 AM
Dunno what you call classic, but they made some games. I have the portable Banjo-Kazooie, never finished it (yet! ;)), but it was decent enough, just some clunky 3D controls in a 2,5D environment.
Interesting you never finished it - most people found it too short!

There was a Sabre Wulf game, which got a good review on IGN if I recall correctly

Now this i can relate to - remember thinking it was one of the best 2D games I'd ever played. Definitely a lost gem that didn't get the marketing it deserved. Wish there was a DS version (i'd be happy with the exact same game with touchscreen support).

mcj metroid
09-02-2010, 12:19 PM
no more donkey kong country. if they make one youll only be disappointed

killer kirby
09-02-2010, 02:00 PM
no more donkey kong country. if they make one youll only be disappointed

It can be good, only if people don't go uber hype shit crazy and obssessing about the game non-stop and dreaming it to be the greatest thing to being made before it comes out, but that would be impossible for most gamers.

mcj metroid
09-02-2010, 07:54 PM
It can be good, only if people don't go uber hype shit crazy and obssessing about the game non-stop and dreaming it to be the greatest thing to being made before it comes out, but that would be impossible for most gamers.

Who would make it though? Miyamoto has been pissing and moaning about the gameplay in the past So I can't see nintendo themselves making it unless he stays the hell away from it ( and I hope he does). Rare certainly won't and the way they are these days I'd rather they didn't anyway.

It could be fun but it needs the right developer who understands. I just don't see nintendo in-house doing this justice.

mr_bogus
10-02-2010, 08:11 AM
Who would make it though? Miyamoto has been pissing and moaning about the gameplay in the past So I can't see nintendo themselves making it unless he stays the hell away from it ( and I hope he does). Rare certainly won't and the way they are these days I'd rather they didn't anyway.

It could be fun but it needs the right developer who understands. I just don't see nintendo in-house doing this justice.

The team who did DK Jet Race (despite tons of bad THEY LOST TEH BONGOZ reviews i thought it was a great game) seem to know how to appreciate the licence... Jungle Beat had good gameplay but v little to do with the previous DK games.

Somebody needs to track down both teams, lock them in an office together for a year, and see what comes out :)

darksnowman
11-02-2010, 04:08 PM
Dunno what you call classic, but they made some games. I have the portable Banjo-Kazooie, never finished it (yet! ;)), but it was decent enough, just some clunky 3D controls in a 2,5D environment. There was a Sabre Wulf game, which got a good review on IGN if I recall correctly, and then there's [It's Mr. Pants] (http://www.youtube.com/watch?v=ueZvTkVcz3Q), dunno if that one's any good, but should be a collectors item for any old Rare fan ;) (and perhaps normal collectors as well, it had a very limited print it seemed).

Edit 00: [Or perhaps not so collectible] (http://www.amazon.co.uk/gp/offer-listing/B00064YTSY/sr=8-10/qid=1265577949/ref=olp_tab_new?ie=UTF8&coliid=&me=&qid=1265577949&sr=8-10&seller=&colid=&condition=new)
Edit 01: Banjo Pilot was relatively popular too I believe?

I'm not a fan of Banjo-Kazooie so I was never interested in the GBA title- though I have played it and it didn't set my world alight by any means. Same goes for Banjo Pilot.

I've played Sabre Wulf too and to be completely honest I wasn't too impressed either. Graphically it was ticking all the right boxes but it somehow felt like Rare were trying to force the magic, if you know what I mean. ::shrug:

It's Mr. Pants never caught my attention. :heh: Anyone played it?

It can be good, only if people don't go uber hype shit crazy and obssessing about the game non-stop and dreaming it to be the greatest thing to being made before it comes out, but that would be impossible for most gamers.

Haha, nice try buster but haven't you noticed we have been hyping DKC 4 for years now and there's not even been a single announcement. If one were to come then we'd go into meltdown!

The team who did DK Jet Race (despite tons of bad THEY LOST TEH BONGOZ reviews i thought it was a great game) seem to know how to appreciate the licence... Jungle Beat had good gameplay but v little to do with the previous DK games.

Somebody needs to track down both teams, lock them in an office together for a year, and see what comes out :)

Tell you what, you're completely spot on. DK Jet might not be a classic game (I still like it) but Paon did a fantastic job of being faithful to the DKC license.

mr_bogus
12-02-2010, 09:00 AM
Off topic, but seen this? What Banjo Pilot could've been:
xWTbqJIS5PE
ZAimVV04S4I

mr_bogus
10-05-2010, 08:30 AM
Mn3P0SNRcGw

killer kirby
10-05-2010, 09:02 AM
Mn3P0SNRcGw

Holy SHIT!!! That is so awesome!!!

Kind of reminds me of the Kirby/snoopdog one

wXzg0D-cKds

dazzybee
20-06-2010, 09:12 PM
Well tempted to play all three of these again back to back ready for the new at Christmas. Must do it now though, dont want to play it too close to the game...

D_prOdigy
20-06-2010, 09:23 PM
Good time for a revive. I bought DKC the other day after being heavily impressed by Returns. Not terribly far into it yet, and while I haven't caught onto this monumental infatuation that I know many people have for the series, I am really very pleased with how well a 16 year old game still plays. It's so slick, and the charm really does take me back to a bygone era of classic platformers.

I'll play more of it when my new CC Pro arrives (hopefully Tuesday), as I've been hampered with a GCN controller so far. Not the most comfortable of experiences that, but I expect it to work a lot better with the CC. Maybe I'll fall completely in love with it yet :heh:

darksnowman
20-06-2010, 10:32 PM
Well tempted to play all three of these again back to back ready for the new at Christmas. Must do it now though, dont want to play it too close to the game...

Its always a good time to play through the trilogy. I do an annual play of DKC 3 every Christmas.

Good time for a revive. I bought DKC the other day after being heavily impressed by Returns. Not terribly far into it yet, and while I haven't caught onto this monumental infatuation that I know many people have for the series, I am really very pleased with how well a 16 year old game still plays. It's so slick, and the charm really does take me back to a bygone era of classic platformers.

I'll play more of it when my new CC Pro arrives (hopefully Tuesday), as I've been hampered with a GCN controller so far. Not the most comfortable of experiences that, but I expect it to work a lot better with the CC. Maybe I'll fall completely in love with it yet :heh:

Great stuff with downloading it at long last. Its high time you caught up! :grin:

mcj metroid
21-06-2010, 12:14 AM
Good time for a revive. I bought DKC the other day after being heavily impressed by Returns. Not terribly far into it yet, and while I haven't caught onto this monumental infatuation that I know many people have for the series, I am really very pleased with how well a 16 year old game still plays. It's so slick, and the charm really does take me back to a bygone era of classic platformers.

I'll play more of it when my new CC Pro arrives (hopefully Tuesday), as I've been hampered with a GCN controller so far. Not the most comfortable of experiences that, but I expect it to work a lot better with the CC. Maybe I'll fall completely in love with it yet :heh:

the second game is WAYYYY better though :D. Use this one to get used to the gameplay and style but it's defining moment is the second game. Your mind will be blown! The variation is the gameplay is excellent. I remember the first DKC going a bit too mad on the barrel puzzles.

underwater theme in DKC1 is awesome though
BhvKCIfloSc

mr_bogus
21-06-2010, 08:27 AM
the second game is WAYYYY better though :D. Use this one to get used to the gameplay and style but it's defining moment is the second game. Your mind will be blown! The variation is the gameplay is excellent. I remember the first DKC going a bit too mad on the barrel puzzles.

DKC2's way better, but mostly if you've played DKC1 first. Funny enough, Banjo Kazooie/Tooie has the same condition (same dev team).

Don't make the mistake of playing the 2nd one first - you won't appreciate the improvements, and the extra moves, etc will likely make it too complex. That happened to me on BK/BT, and i witnessed it happen to someone on DKC1/DKC2/DKC3.

Pookiablo
21-06-2010, 12:14 PM
4Qp0_NE8M1c

I absolutely adored this track from the second game - so epic.

I'm so darn tempted to download one of these off the VC. I've played through DKC and DKC2 fully before so perhaps I should give the 3rd a go (I've only played some of it) - I know it got probably the highest rating for any SNES game ever but is the third still awesome if you've played the other two already?

mcj metroid
21-06-2010, 01:32 PM
4Qp0_NE8M1c

I absolutely adored this track from the second game - so epic.

I'm so darn tempted to download one of these off the VC. I've played through DKC and DKC2 fully before so perhaps I should give the 3rd a go (I've only played some of it) - I know it got probably the highest rating for any SNES game ever but is the third still awesome if you've played the other two already?

Oh yes. the third is the biggest donkey kong country game, also features the best graphics. It does lose the darkness of the second game but it's certainly a lot better than DKC1.

I think it's a great game still.

Captain Falcon
21-06-2010, 05:45 PM
Oh yes. the third is the biggest donkey kong country game, also features the best graphics. It does lose the darkness of the second game but it's certainly a lot better than DKC1.

I think it's a great game still.

Whilst it's still a good game, I wouldn't say it's lot better than the first DKC. I liked the simplicity of the first game. DKC3 has the best graphics but it has the weakest soundtrack (though it's still incredibly good) and I think it suffers in the atmosphere department as a result.

When playing through Snow Barrel Blast, you can feel the cold - DKC3 doesn't suck you into the world on that same kind of level.

Jonnas
21-06-2010, 07:00 PM
DKC is also the best for me. Simplicity, atmosphere, soundtrack, overall quality... it has it all.

DKC2 features my favourite pairing, and some of the best level designs and gameplay in the series, but it's not as atmospheric.

DKC3 is an odd one. A more cartoony style, slower gameplay, and the two Kongs are more different than ever. However, this was also the game where Rare went crazy with their ideas. It felt like every level had a gimmick. Not that it is a bad thing.

Pookiablo
21-06-2010, 09:21 PM
Cheers for the info chaps, I think I'll probably not download it - I seem to recall not liking Kiddy Kong on my initial play anyways.

DKC 2 is probably my fave although the first is incredibly close, mainly for the reasons that Jonnas lists.

Josh64
22-06-2010, 12:14 AM
The second game is by far the best! I don't know why but I could never really get into the third despite loving 1 and 2. I think it was the slower pace and a strong dislike for Kiddy Kong mainly. I also much preffered the darkness of number 2!

Webwoods is one of the most atmospheric levels ever.

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/M5o_XqDmS1c&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/M5o_XqDmS1c&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Incredible music

Tyson
22-06-2010, 11:07 PM
DKC 1 all the way. I still remember being 5 or 6 enjoying my first co op experience with my brother. Unlike alot of games that I look back on now it hasn't lost that charm that my memory leads me to believe it had, something McKids failed to do.

ReZourceman
23-06-2010, 06:32 AM
Just want to say DKC2 is my favourite game of all time and that it is perfect, 10/10 literally COULD NOT be better because if anything was different it wouldn't be DKC2.

D_prOdigy
23-06-2010, 07:26 PM
Lovely black CC Pro arrived today (which is sexy, by the way), so I've been getting back into DKC. Really getting into the flow now, and loving every level!

... That was until I got to Snow Barrel Blast :blank:

Still stuck on that particular bitch, but can't wait to complete it so I can download that allegedly brillianter DKC2 :D

tapedeck
24-06-2010, 09:11 AM
...but can't wait to complete it so I can download that allegedly brillianter DKC2 :D

101% DKC before moving on (if you dare!) It's uber hard due to a stupid secret room which only gives you access to it once ensuring you have to complete it first time.

DKC2 is amazing if you come from DKC as it is familiar yet ramps everything up. Especially the animal buddy moments and the music.

DKC3 is just...IMO, sublime. It takes the best elements from 1 & 2 and goes on to create an amalgamation of both, albeit wrapped in an RPG-lite world (and who doesn't love snowball fights?).
They are all must haves on the VC due to the SNES versions being the best and with the CC you are set for a brilliant 2D adventure spanning so many ideas and experiences.

As a trilogy the variety is astounding.

D_prOdigy
28-06-2010, 10:39 AM
King K Rool ... ARGH

Though I have to say I absolutely adore the music in the underwater levels. So creepy. Made me think of Resident Evil. Then I remembered this came first, so fell even more in love with the game.

Tellyn
28-06-2010, 03:26 PM
I still can't get past the bloody mine carts.

tapedeck
28-06-2010, 05:24 PM
I still can't get past the bloody mine carts.

There a short cut at the beginning, jump over the blast barrel and then fall off the screen hugging the wall ;-)

The Lillster
06-07-2010, 08:46 PM
I bought Donkey Kong Country today, for the Wii.

I got to the Glacier world quite fast, but I'm having difficulty on the first level.

Back in the day, I managed to 101% the game. That was using a strategy guide though, I probably can't do it without.

Retro_Link
22-07-2010, 02:32 PM
Just downloaded DKC... ready to join in with the DKC loving! and in preperation for DKC Returns. Plus I've now got a White Classic Controller Pro!

I've never really played the games at all, I remember years back watching a friend play through a few levels on his SNES, so it's about time I gave it a go myself!

Must say I was expecting the graphics to have held up a little better, seeing as they were some of the finest examples of 2D out there, but I guess that's probably a result of it being scaled up to a 28 inch widescreen! I've taken it off smart mode, so it isn't streched wide and it looks a tad better.

Have plowed my way through what I guess is kind of World 1... beating the beaver... and on to World 2, where I must say the mine carts took quite a few goes... and following it up with 'Stop & Go' was a bit mean, because once you start a new world you can't go back to Candy's save hut right?... you've got to keep going to the one in that world. Think I'm down to my last couple of lives as a result!

Anyways, enjoying it, And I'll give it some more play time soon!

darksnowman
22-07-2010, 03:10 PM
DKC3 is just...IMO, sublime. It takes the best elements from 1 & 2 and goes on to create an amalgamation of both, albeit wrapped in an RPG-lite world (and who doesn't love snowball fights?).

As a trilogy the variety is astounding.

Its for reasons like that that DKC 3 is my favourite of the trilogy.

I bought Donkey Kong Country today, for the Wii.

I got to the Glacier world quite fast, but I'm having difficulty on the first level.

Back in the day, I managed to 101% the game. That was using a strategy guide though, I probably can't do it without.

Snowbarrel Blast? If you're still stuck there's a shortcut at the final, lengthy, barrel section.


I've never really played the games at all


...:nono:

Better late than never though! :grin:


Have plowed my way through what I guess is kind of World 1... beating the beaver... and on to World 2, where I must say the mine carts took quite a few goes... and following it up with 'Stop & Go' was a bit mean, because once you start a new world you can't go back to Candy's save hut right?... you've got to keep going to the one in that world. Think I'm down to my last couple of lives as a result!

Anyways, enjoying it, And I'll give it some more play time soon!

When you start the level hold left to exit through the entry.

Retro_Link
22-07-2010, 03:38 PM
When you start the level hold left to exit through the entry.haha really... classic!

I've done it though, it was just a mean combo of levels!

D_prOdigy
22-07-2010, 05:58 PM
When you start the level hold left to exit through the entry.

Heh, I discovered that first time. Was a very weird thing to happen across; was half-expecting it to be a feature of every level :p

Anyway, I actually downloaded DKC2 a few weeks back, just been so busy with my backlog of other games to start it yet.

Retro_Link
27-07-2010, 12:08 PM
OK the first snow level is seriously pissing me off!!

Captain Falcon
27-07-2010, 04:57 PM
OK the first snow level is seriously pissing me off!!

Snow Barrel Blast?

Retro_Link
27-07-2010, 05:09 PM
Snow Barrel Blast?:weep: that is all!

Captain Falcon
27-07-2010, 05:14 PM
:weep:


How many lives have you lost exactly?

I can understand your sense of frustration but it's not as difficult as your mind will be telling you it is. When you've done it once, and therefore know you can do it, you'll find it a lot easier.

And as mentioned elsewhere here, after the mid barrel checkpoint when you come across the really long string of Cannon Barrels, there is a shortcut that uses Blast Barrels to take you past the most difficult part.

Retro_Link
27-07-2010, 05:22 PM
How many lives have you lost exactly?

I can understand your sense of frustration but it's not as difficult as your mind will be telling you it is. When you've done it once, and therefore know you can do it, you'll find it a lot easier.

And as mentioned elsewhere here, after the mid barrel checkpoint when you come across the really long string of Cannon Barrels, there is a shortcut that uses Blast Barrels to take you past the most difficult part.Lets just say I've lost ALOT of lives!

Yeah I easily got to the mid save, but it's the crazy barrel section after that!... Especially the part a bit further on where the barrels rotate fast, move up&down/diagonally, AND there's fast moving wasps... plus the white blizzard makes it more difficult to judge the barrel edge! Cruel indeed!!

Ahh I have found that barrel shortcut I think, but the last couple of barrels spin really fast and the few times I tried to get all the way across I mistimed it!

darksnowman
27-07-2010, 10:36 PM
If you do it fast without using the shortcut theres a triple life balloon waiting at the end. Take too long and it floats off. Also, if you need more lives, when you are on the file select screen go down to delete game and press B,A,R,R,A,L and you'll start off with 50 lives! :grin:

tapedeck
27-07-2010, 10:46 PM
Or highlight the erase button and enter: D.A.R.B.Y.D.A.Y
Then use select to cycle through the tracks. I've wasted hours with the DKC jukebox codes.

There are a ton of handy codes in the DKC games. All awesome too :-)

darksnowman
27-07-2010, 10:47 PM
Down Y Down Down Y before you get to the file select screen being my personal least favourite!

tapedeck
27-07-2010, 10:54 PM
Down Y Down Down Y before you get to the file select screen being my personal least favourite!

Is that the bonus level one?
I wonder if the new DKC will have bonus levels where you collect stars/animal medals or anything similar. Can't remember seeing anything like that. The bonus barrels and DK coins somewhat made the game longer as you had to really explore in a similar vein to Super Mario World to fully complete.

I see the KONG letters are back on the wii version yet they were never really hidden IMO.
Oh...I loved How they did the DK coins in DKC3. Protected and only attainable by defeating that hilarious looking croc. Man some of those were tricky. Rare had so many ideas in that franchise which were fresh with every outing.

darksnowman
27-07-2010, 11:09 PM
Aye, for the bonus levels. So pointless, imo!

I wonder what the save system will be like in Returns. If they don't bung secret areas into levels and collectibles then they have completely missed the point with what DKC embodies.

Jonnas
28-07-2010, 12:29 AM
I wonder if the new DKC will have bonus levels where you collect stars/animal medals or anything similar. Can't remember seeing anything like that. The bonus barrels and DK coins somewhat made the game longer as you had to really explore in a similar vein to Super Mario World to fully complete.

I see the KONG letters are back on the wii version yet they were never really hidden IMO.


I remember watching a gameplay video where they showed a bonus level. Plus, most of the videos available had puzzle pieces scattered throughout the levels, so I think we're safe.

I actually replayed DKC recently. Such a fine game, I love how the final levels are so frantic, there's barely any time to relax!
And Snow Barrel Blast is one of the best levels. Hard, but not too frustrating.

DKC is the best platforming series ever, without a doubt. Simply sublime.

Retro_Link
29-07-2010, 04:04 PM
So earlier today, Snow Barrel Blast...

j5b7nD3qeJg

And the proper way too! I couldn't find the shortcut.
I found a rhythm with the barrels that made it ALOT easier to get through the stage... basically if you fire your way across the barrels after just two rotations you'll clear the wasps (apart from 2 occasions where you have to wait for 3 rotations). This proved both speedy and incredibly effective!

I'm now up to the Industry Zone's 'Barrel Drum Alley'.

darksnowman
29-07-2010, 10:05 PM
I'm now up to the Industry Zone's 'Barrel Drum Alley'.

"Industry Zone?" This ain't no Sonic game.

Retro_Link
30-07-2010, 07:33 PM
"Industry Zone?" This ain't no Sonic game.2XLBSi3FdEg
;)

Retro_Link
02-08-2010, 09:15 PM
COMPLETED!! :D

Yay!! Glad I've done this classic!

K. Rool's little 'The End?...' surprise got me! Crown throwing bastard!

darksnowman
02-08-2010, 09:25 PM
Whats your percentage? Highlights/ lowlights? Onwards to DKC 2?

Retro_Link
02-08-2010, 09:54 PM
Percentage was only 56%... I basically need to find the secret rooms on every level!! :D

I found a fair few along the way, but I guess never all of them on one stage. Question... does it remember the secret rooms you've found, or do you have to visit them all on one playthrough of a stage? Also, does collecting the KONG coins add to the percentage?... I guess not because I pretty much got most of them.

Honestly, there weren't many lowlights... a few of the levels were a bit frustrating, some were a bit boring... wasn't a big fan of the temple levels.
Perhaps the bosses were a bit of a let down, maybe when you compare them to Super Mario World/Super Metroid (haven't played) or a few other games around at the time... they were pretty easy and not all that imaginative, but I was happy enough with them!
Oh and Winky! His jumping is aweful and he actually makes levels harder IMO!

Highlights!... Rambi, Enguarde, Squawks, Expresso!! LOVE!!
Some challenging/frustrating levels that I can look back upon fondly now!
Just a brilliant platformer with plenty of charm... and despite thinking the graphics had really aged when I started it up, after a while I'd completely gotten past that and actually thought what a great looking game it was again. Once you're absorbed it takes you back to the good old days and I was appreciating it so much more. Who needs all these complex graphics of nowadays 'ey?!
Enjoyed the ending (good to see a game showing you all the characters again during the credits... I always used to really enjoy that!) and Cranky's comments, and DK and Diddy scrapping :D

Great music aswell!... especially the classic DK theme on the opening level!

Yeah I'll definately download DKC2... but may break it up with something else inbetween.

Captain Falcon
02-08-2010, 10:49 PM
Percentage was only 56%... I basically need to find the secret rooms on every level!! :D

I found a fair few along the way, but I guess never all of them on one stage. Question... does it remember the secret rooms you've found, or do you have to visit them all on one playthrough of a stage? Also, does collecting the KONG coins add to the percentage?... I guess not because I pretty much got most of them.


Unlike the sequels that are just keeping count of whether you got the coin or not, the first DKC does require you to hit all the secrets in a level on a single run for it to count towards completion - and when levels like Orangutan Gang has 5 bonus rooms (either 4 or 5, I think it's 5) you have to make sure to remember to get them all.

Look for the exclamation marks at the end of level name on the world map as the sign for whether you found them all.

The K-O-N-G letters don't do anything other than give you a life. In Donkey Kong Land for the Game Boy, you had to collect them all just to save your game - someone should have got fired for that brainwave.

ReZourceman
03-08-2010, 06:31 AM
Yeah I'll definately download DKC2... but may break it up with something else inbetween.

Incorrect. You will play the game uninterrupted to avoid taintation.


Prepare to play the greatest video game ever made.

Hero-of-Time
03-08-2010, 06:36 AM
Prepare to play the greatest video game ever made.

He's gonna play DKC2 not DKC3! :grin:

ReZourceman
03-08-2010, 06:44 AM
Outrageous (but close)

You can even tell its better from the front cover.

http://www.gaminggenerations.com/store/images/donkeykong2_snes.jpg

http://revistagames.files.wordpress.com/2009/12/donkey-kong-country-3.jpg

darksnowman
03-08-2010, 10:12 AM
does it remember the secret rooms you've found, or do you have to visit them all on one playthrough of a stage?

Afaik, it does remember. I've never had to do a full sweep of a level to complete it- you can just go in and mop up any bonus rooms you missed. When you get them all in a level then on the map screen the level name will have an exclamation mark after it.

Retro_Link
03-08-2010, 01:32 PM
Incorrect. You will play the game uninterrupted to avoid taintation.


Prepare to play the greatest video game ever made. I just meant I might play a different game first (perhaps finish Okami), so that I go into it feeling refreshed... and it not just feel like more levels from DKC.
Outrageous (but close)

You can even tell its better from the front cover.

http://www.gaminggenerations.com/store/images/donkeykong2_snes.jpg

http://revistagames.files.wordpress.com/2009/12/donkey-kong-country-3.jpgI dunno, monkeys in a hovercraft on some wild rapids!... but I never did like the idea of Kiddy Kong much back in the day... if I download DKC3 I hope my opinion changes.
Afaik, it does remember. I've never had to do a full sweep of a level to complete it- you can just go in and mop up any bonus rooms you missed. When you get them all in a level then on the map screen the level name will have an exclamation mark after it.Hmm... Capt. Falcon seems to think that feature's only in DCK2 & 3. I presume you have to actually complete the level aswell right? not just find the bonus rooms.

darksnowman
03-08-2010, 02:20 PM
Hmm... Capt. Falcon seems to think that feature's only in DCK2 & 3. I presume you have to actually complete the level aswell right? not just find the bonus rooms.

In DKC you can go into a level you have already completed, with one or none of the bonuses, get one of them (you don't even have to "complete" the bonus room itself, you can fail it), then start + select out of the level and it will be saved. Trust me.

Obv you have to go to Candy to permanently save your progress though.

Retro_Link
03-08-2010, 02:29 PM
How do you get out of a level on the CCPro?... + then - ?

darksnowman
03-08-2010, 02:39 PM
How do you get out of a level on the CCPro?... + then - ?

Yep. + is start and - is select.

/ nando /
03-08-2010, 03:38 PM
After blasting through Super Mario World yesterday, I'm quite tempted to go back to Donkey Kong Country to find the rest of the bonuses.. something I have never really bothered with before :heh:

I'm kinda in the mood..

Hero-of-Time
03-08-2010, 04:10 PM
After blasting through Super Mario World yesterday, I'm quite tempted to go back to Donkey Kong Country to find the rest of the bonuses.. something I have never really bothered with before :heh:

I'm kinda in the mood..

You're good mates with darksnowman and you HAVEN'T done this before? Im surprised Stevo is still speaking to you! :D

darksnowman
03-08-2010, 04:10 PM
You're good mates with darksnowman and you HAVEN'T done this before? Im surprised Stevo is still speaking to you! :D

I've actually done some of the game for him... ::shrug:

/ nando /
03-08-2010, 04:12 PM
Donkey Kong Country goes on occasionally when he is here (very occasionally :indeed:) and by the time the mocking of my skills is complete, it's usually time to change game :eek:

The 'snowman knows those games far too well.. but he'd have been disgusted at the filth I was producing yesterday during my playthrough of Super Mario World after all these years..

Captain Falcon
03-08-2010, 04:55 PM
Afaik, it does remember. I've never had to do a full sweep of a level to complete it- you can just go in and mop up any bonus rooms you missed. When you get them all in a level then on the map screen the level name will have an exclamation mark after it.

It seems I stand corrected. Sorry Retro... my bad.

Retro_Link
03-08-2010, 06:37 PM
^ No worries!

I'm up to 70% now, I've found the hidden rooms on all of World 1 & 2, and once I've found them all on Forest Frenzy and Orangutan-Gang I'll have done World 3.

Josh64
04-08-2010, 03:43 PM
I could never get into DKC3, the second is by far the best!
I completed it countless times on my SNES but only got up to the 'Bee/rollercoaster' place on my Wii, which is my favourite. BRAMBLE BLAST FTW

ReZourceman
21-11-2010, 07:08 AM
(DKC3 is still amazing) but anyway;

So in preparation for DKCR's imminent release, I have been replaying the original trilogy. I had to use a walk through to get the last few bonus barrel/coins, but thats fine.

So I did the insanely hard Lost World animal level and I gazed in awe as

The Kremling mouth opened up (I wasn't exactly sure what happened) and then the boss fight itself, was glorious, hard but not too hard, and the glorious sun set and final image.

Brilliant.

Now onto DKC3, the second best game in the series. :p

Gonna need to do some heavy walk through after my first play through I think.

Retro, how is DKC2 going?

Retro_Link
21-11-2010, 12:40 PM
^ How did you forgot about this thread?!... You Major in this thread!

I've decided to give DKC2 a go after DCKR because I want DKCD to feel new and fresh, and not like I've already played a fair amount of Donkey Kong already when I boot it up. I want to enjoy DKCR for what it is, any comparisons can come later me thinks.

ReZourceman
22-11-2010, 07:14 AM
(Unacceptable still)

I did DKC3 yesterday. Well started it. A few observations.

- A few of the later levels I had next to no recollection of. Which is very curious. I definitely completed it multiple times. I think I must have replayed loads of times and not finished because the first 3 or 4 worlds are as clear in my memory as anything, but the levels on the last world were practically new to me.
- The bonus barrels are MUCH MUCH easier to find in this one than DKC2. I found every one from like the first four worlds. Need to go through a walk through for the last few worlds as I've missed approx ten.
- The actual bonus' themselves are MUCH harder then DKC2 (and rightfully so) with most of them going down to the time limits last few seconds.
- The boss fights definitely feel more generic in terms of the actual characters. How they aren't big versions of other enemies annoys me, but meh they're tricky and fun!

Should get to the lost world later. Where do you get the red flower? Can't remember exactly what to do to raise the lost world so need to walkthrough it anyway.

Retro_Link
22-11-2010, 11:25 AM
You're going walkthrough crazy, you big cheater!

ReZourceman
22-11-2010, 12:24 PM
I'm only doing it on the ones I absolutely cannot find. :(

darksnowman
24-11-2010, 02:28 PM
Guide? GUIDE?

REZ!

:(

ReZourceman
24-11-2010, 02:44 PM
Its not my fault. Some of them are so impossible. Like the cannon ball one on Web Woods. I wouldn't have found that in ten thousand nano years.

darksnowman
24-11-2010, 03:01 PM
Its not my fault. Some of them are so impossible. Like the cannon ball one on Web Woods. I wouldn't have found that in ten thousand nano years.

I did it as a kid and I can do it now. :blank: DKC 2 is the hardest of the three but that shouldn't mean you need to resort to a guide, me old kong. I'm sorry ReZ, you are teetering on the brink of being ostracised from the DKC gang.

Did you do Swoopy Salvo with or without a guide?

ReZourceman
24-11-2010, 03:21 PM
I actually did all of The Lost World without a guide (They were pretty easy really) in fact the majority of the ones in DKC3 are piss to find.

darksnowman
24-11-2010, 03:26 PM
Swoopy Salvo is proper difficult as a level though.

+Respect if you think its easy. :indeed:

ReZourceman
24-11-2010, 03:33 PM
Swoopy Salvo is proper difficult as a level though.

+Respect if you think its easy. :indeed:

Yeah I am good at Swoopy Salvo. The one that took the most lives in Lost World was Stampede.


o________0


Once you've memorised it enough though its like riding a bike and you can do it over and over again. Fucking up the bonus twice in a row made me want to die though. :/

darksnowman
24-11-2010, 06:12 PM
Stampede Sprint isn't that bad, is it? I like the layer of pressure it puts you under- its essentially a minecart level, but it feels more urgent and dangerous, imo.
Rocket Barrel Blast is always a nervy one!

ReZourceman
24-11-2010, 06:15 PM
I was actually a little disappointed by that...I was expecting just an awesome normal one for the "last" level not a bit of a gimmicky.

I think Animal Antics takes the trophy of hardest level out of the trilogy.

darksnowman
24-11-2010, 06:24 PM
I didn't think it was a gimmick. I thought stuff like Low G Labyrinth and Poison Pipeline were the gimmicky levels! I think Rocket Barrel Blast is a great final hurrah for DKC 3- a bright outdoors stage after what seems like a very dark and gloomy succession of levels in Krematoa leading up to it. Despite the bright looks, its still edgy and twitchy... probably moreso with the added pressure of knowing you've reached the end of the game. :love: Aah, DKC 3.

I agree that Animal Antics is a scum of a level but for me, seeing as I lack your skills, Swoopy Salvo has always been up there too. :heh: Toughest stage in DKC? *That* jump on Minecart Mayhem stands out but hasn't caused me any problems for like... sixteen years.

Captain Falcon
24-11-2010, 07:05 PM
I never thought Animal Antics was that bad really and it's certainly easier than Stampede Sprint.

Swoopy Salvo is pretty difficult but for sheer annoyance though, Koindozer Klamber has to be up there, especially if you lose Dixie...

darksnowman
24-11-2010, 07:19 PM
Haha, I love Koindozer Klamber. Great level with a funky tune. :grin:

Its occurred to me that I mean Rocket Rush and not Rocket Barrel Blast, but ReZ knew what I meant so we are on the same wavelength despite that- whether thats a good thing or not I don't know...? Its clearly been too long since I last played DKC 3... like last December. :laughing:

ReZourceman
24-11-2010, 07:23 PM
Haha, I love Koindozer Klamber. Great level with a funky tune. :grin:

Its occurred to me that I mean Rocket Rush and not Rocket Barrel Blast, but ReZ knew what I meant so we are on the same wavelength despite that- whether thats a good thing or not I don't know...? Its clearly been too long since I last played DKC 3... like last December. :laughing:

Haha, yes indeedy. :p

Now how about favourite levels guys?

I love every single roller coaster level. I love the marsh levels. I like the "Outside" normal levels in DKC3 a lot. And the rope ones in DKC3.

In DKC1 the water ones are classic, but not my favourites, I like the cave and mine train levels. :D

Arnieboy
24-11-2010, 07:44 PM
Bramble Blast is, and always will be my all time favourite.

Great music, good level.

After that i suppose any mine kart/rollercoaster level and the snow levels from DKC1 have to be up there, especially the one where it gets heavier the further you get into the level.

Captain Falcon
25-11-2010, 02:03 AM
Because a lot of the levels try to avoid gimmicks, though some focus heavily on one, it's difficult pick out favourites that aren't based more on liking the environment and music over the actual level itself.

I always prefer running and jumping over barrel shooting (and mine cart/roller coaster/bobsleighs levels) but Bramble Blast is a classic because of that music. If it was set in, say... an industrial level from DKC3, I'd never play that level more times than I physically had too because it's such an uninspiring theme - both backdrop and music.

Favourites in DKC have to be the Jungle, Forest, Snow and Factory levels. If pressed, I probably pick Snow Barrel Blast as my number one choice - I know it has barrel cannons but the atmosphere is so thick it's like wading through treacle.

As for DKC2, Brambles and Woods are the best. Bramble Scramble is a great level as is Animal Antics - Bramble Scramble edges it as Primal Rave is, for me, one of the poorer music tracks in the game. Big props have to go to Rattle Battle too!

And finally DKC3. Any Riverside, Waterfall or Mountain level will keep me most pleased. Bobbing Barrel Brawl, Rocket Barrel Ride and Krevice Kreepers are all worthy contenders.

mr_bogus
25-11-2010, 09:08 AM
The one in DKC3 where...
...you had to follow a barrel back to the left...
...was impossible for me to find at the time.

Hero-of-Time
25-11-2010, 10:50 AM
It's hard to pick a certain level that stood out as all of them are amazing. I love the faced paced levels when riding in the minecarts/rollercoasters/sledges and then to compliment them you get the awesome slow paced underwater levels.

One of my favourite boss fights is from the 3rd game. I love this fight. :D

dE6R2yhdlco

Jonnas
25-11-2010, 11:10 AM
In the first game, I enjoy most levels. But Snow Barrel Blast is a personal favourite of mine, yes.

In the second game, I'd go for... either Rattle Battle or that castle level where the floor is trying to crush you (can't remember the name!)

In DKC3...more info after I replay it.

Captain Falcon
25-11-2010, 09:47 PM
In the first game, I enjoy most levels. But Snow Barrel Blast is a personal favourite of mine, yes.

In the second game, I'd go for... either Rattle Battle or that castle level where the floor is trying to crush you (can't remember the name!)

In DKC3...more info after I replay it.

So Castle Crush then ;)

mr_bogus
26-11-2010, 08:40 AM
It's hard to pick a certain level that stood out as all of them are amazing. I love the faced paced levels when riding in the minecarts/rollercoasters/sledges and then to compliment them you get the awesome slow paced underwater levels.

One of my favourite boss fights is from the 3rd game. I love this fight. :D

(bleak's house)

I liked the parts where you could hit him while he's attacking. But any invincible attack sequences on bosses annoy me (in this case, when he's firing out of his hat).

Hero-of-Time
28-11-2010, 09:31 AM
I've just seen a thread on Gaf pop up with mixes and some of them are great.

Black Eyed Peas Vs Funky Kong
Mn3P0SNRcGw

Eminem Vs Stickerbrush Symphony
u43O6BFTKXA

Fresh Prince Vs Funky Kong
iyDkvweIrh0

Fantastic! :D

mr_bogus
29-11-2010, 09:25 AM
Billy Mitchell's tie cameo in DKCR!

As spotted on http://www.neogaf.com/forum/showpost.php?p=24622834&postcount=2390

http://imgur.com/HdFkN.jpg

http://imgur.com/rCnWn.jpg

Llama Juice
11-01-2011, 02:46 AM
http://sphotos.ak.fbcdn.net/hphotos-ak-snc6/hs044.snc6/167476_487647177335_503932335_6357070_368645_n.jpg

They were cheaper in Japanese... and I didn't think there would really be any loss to playing em in Japanese... little did I know about the banana coin stuff...

I didn't play DKC2 or DKC3 really at all growing up... so when I saw both of these on ebay on the cheap I decided to pick em up haha.

Also, I wanted some Super Famicom carts anyhow, so... yea haha :D

I'm playing through DKC2 right now, just got to the 2nd world, so far it feels a lot less polished than the first game... :/ I don't think it's the nostalgia factor either.. but... *shrug* we'll see how the rest of the game goes :D

banjothreeiechapters
03-06-2011, 04:56 PM
First one's a classic for me, i never got into the other two

darksnowman
05-06-2011, 08:56 AM
First one's a classic for me, i never got into the other two

What you mean? Get into them, your opinion on ANYTHING doesn't count until you do. :heh:

Jonnas
05-06-2011, 12:38 PM
What you mean? Get into them, your opinion on ANYTHING doesn't count until you do. :heh:

I think that's a bot. They're now copying parts of previous posts in the thread and hope they just made a decent post.

It was pretty noticeable in the Wii General discussion thread. A bot made a post straight out of two years ago.

Retro_Link
05-06-2011, 12:48 PM
He just wanted to reach 15posts as quickly as possible so he could post his Banjo Threeie project in the Creative Board and bugger off.

darksnowman
05-06-2011, 06:29 PM
I think that's a bot.

And there I was getting excited at the prospect of some (poorly punctuated) DKC chatter. :blush:

He just wanted to reach 15posts as quickly as possible so he could post his Banjo Threeie project in the Creative Board and bugger off.

You knew this and haven't banned him? :heh:

dazzybee
14-06-2011, 02:30 PM
On the last level of DKCReturns... Now going to play this original trilogy. Can't wait (never played the third!)