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Dante
02-03-2007, 10:14 PM
Due to a pending major stock trade (http://ce.seekingalpha.com/article/28542), Nintendo executives and developers will not be able to discuss any "forward-looking" information at next week's Game Developers Conference, Wired News learned today.

Nintendo developers Shigeru Miyamoto, Eiji Aonuma, and Koji Kondo will be speaking to the press during GDC, but have been given specific instructions to not talk about anything that would constitute new information. For example, Aonuma can discuss past games in the Zelda series, but will not be able to answer any questions about upcoming games like Zelda: Phantom Hourglass.

The same gag order will apply to Nintendo executives Reggie Fils-Aime and Perrin Kaplan.

It is not known whether this affects Shigeru Miyamoto's keynote address, which will take place at 10:30 AM Thursday morning.

More as it develops.

Wired News (http://blog.wired.com/games/2007/03/nintendo_no_new.html)

blender
02-03-2007, 10:18 PM
theres also news somewhere eurogamer of sony lanunching something big. Hope its a psp2.

I dont agree with Wired, they should be able to discuss announce games like metroid and smash.e.g. online support hopefully will be news engough. They simply cannot reveal financially sensitve info like a new console.

Gaijin von Snikbah
02-03-2007, 10:22 PM
Id like to see someone gag Reggie and Perrin.

conzer16
02-03-2007, 10:35 PM
What are Nintendo doing with a secondary offer of shares?

This could seriously devalue the company.

I'm not all that knowledgeable on the issuing of shares, or share capital, but if they are selling shares on a secondary offering like this, disallowing any discussion on "forward looking information" and then they suddenly make an announcement that could increase the stock price, is that classified as insider trading?

blender
02-03-2007, 10:40 PM
its just a close period. Public listed companies have them all the time leading up to results. Its supposed to stop insider trading.

Charlie
02-03-2007, 10:44 PM
We shouldn't really expect any new info at GDC anyway, seeing as its for the developers rather than consumers. The only thing we got last year was the announcement of The Phantom Hourglass.

Teppo Holmqvist
02-03-2007, 10:45 PM
We shouldn't really expect any new info at GDC anyway, seeing as its for the developers rather than consumers. The only thing we got last year was the announcement of The Phantom Hourglass.

Iwata did also mention that Genesis and PCE games would be on VC.

Zechs Merquise
03-03-2007, 07:36 AM
Sounds like it'll be a dull old conference!

pedrocasilva
03-03-2007, 01:32 PM
Hope it's not true although it makes it's sense.

I won't keep my hopes up this time, but it would be nice to be surprised.

DCK
03-03-2007, 01:35 PM
Why does stock reselling prevent Nintendo from talking exactly?

Tellyn
03-03-2007, 01:38 PM
Haha, Cassamassassassamina has been defeated!

pedrocasilva
03-03-2007, 01:39 PM
Why does stock reselling prevent Nintendo from talking exactly?Aparently because Nintendo want's to try and acquire more of their own stock and they don't want their value to skyrocket after a conference.

It might also be a rule, when big amounts of stock autions are being sold, making the value go up by announcing stuff could be considered manipulation, basically they have to keep a low profile.

Bad timing really.

McMad
03-03-2007, 01:49 PM
Haha, Cassamassassassamina has been defeated!

Err Matt never said expect something from GDC, he said him and Bozon are going to GDC and that he knows about some big games coming this way, so either you put one and one together or you're getting really petty about this.

And if there is no new news then all the more reason for me to get a 360.

Tellyn
03-03-2007, 02:09 PM
The fact that no new games have been announced this week and that there will be no news at GDC, his blog post where he shows his insider-ness is contradicted.

McMad
03-03-2007, 03:16 PM
The fact that no new games have been announced this week and that there will be no news at GDC, his blog post where he shows his insider-ness is contradicted.

He didn't say new games were gonna be announced goddamit!

He said he knew about amazing new ones and that shit ones were going to be announced (refer to last week crappy ports bonanza).

I'm starting to see why you all hate him so much, you presume too much from what he says.

The Bard
03-03-2007, 03:21 PM
You're acting like an immature little shit. Just drop this vendetta, nobody gives a rats ass.

Hellfire
03-03-2007, 05:14 PM
The fact that no new games have been announced this week and that there will be no news at GDC, his blog post where he shows his insider-ness is contradicted.

I don't get this line of thought where people think that the only way of news coming out is thourgh conferences.

Goron_3
03-03-2007, 05:36 PM
The fact that no new games have been announced this week and that there will be no news at GDC, his blog post where he shows his insider-ness is contradicted.

he didn't say that new games would be announced.

Try reading what it says instead of making stuff up next time.

Dcubed
03-03-2007, 05:40 PM
Didn`t he mention a Wii demos channel?

Tellyn
03-03-2007, 05:48 PM
He didn't say new games were gonna be announced goddamit!

He said he knew about amazing new ones and that shit ones were going to be announced (refer to last week crappy ports bonanza).

I'm starting to see why you all hate him so much, you presume too much from what he says.

I do presume too much. He shouldn't have said anything in the first place.

You're acting like an immature little shit. Just drop this vendetta, nobody gives a rats ass.

Thank you.

I don't get this line of thought where people think that the only way of news coming out is thourgh conferences.

I don't think that, that was the most popular response in news stories and the thread (including, if I remember correctly, N-Europe's story).

he didn't say that new games would be announced.

Try reading what it says instead of making stuff up next time.

I thought that was the general consensus of news stories and the thread, everyone saying 'GDC is the date'.

Didn`t he mention a Wii demos channel?

It was hinted.

McMad
03-03-2007, 06:25 PM
One thing Matt messed up about in is blog post is that he called the 'rumoured' channel with original VC games the 'Wii Game Demo channel', now loads of people are thinking that this new channel will offer demos of upcoming games.

Tellyn
03-03-2007, 06:26 PM
I apologise for my vendetta against Matt, I'll stop with the hating now. Forgive me people.

Goron_3
03-03-2007, 06:27 PM
I apologise for my vendetta against Matt, I'll stop with the hating now. Forgive me people.

Tbh it was getting annoying...very annoying.

motion
03-03-2007, 06:31 PM
He said great things are on the way. He never said when those things would be announced. I certainly wasn't expecting anything from GDC.

AshMat
03-03-2007, 06:36 PM
"Not suprisingly, Nintendo is revelaing no nwe info, on anything, because they are tighter than virgin vaginas"

pedrocasilva
03-03-2007, 06:45 PM
"Not suprisingly, Nintendo is revelaing no nwe info, on anything, because they are tighter than virgin vaginas"Can't really blame them, I for one prefer the shyness of young virgins than the bluntness of old hags.

ZeldaFreak
03-03-2007, 06:56 PM
Mind you they may offer an inside of how developers can create new exclusive content and online games on the wii. And thats about it though.

Tellyn
03-03-2007, 06:58 PM
Zeldafreak, the point is that they cannot talk about new information at this conference.

ZeldaFreak
03-03-2007, 07:53 PM
Zeldafreak, the point is that they cannot talk about new information at this conference.

Sorry to burst your bubble Tellyn888 is thats all they are and were ever going to talk about at GDC, some people have this notion that they are going to be revealing big things. But thats nonesense this is a games developers conference.

pedrocasilva
03-03-2007, 07:57 PM
Sorry to burst your bubble Tellyn888 is thats all they are and were ever going to talk about at GDC, some people have this notion that they are going to be revealing big things. But thats nonesense this is a games developers conference.Well... Sony/Microsoft is revealing stuff, and because E3 is gone things are hazy now as when is the correct time to release new info... (Nintendo used to let it build up for E3 before) so yeah.

Apparently they won't be revealing anything because they really can't, otherwise... they could. it's different and it's as simple as that.

Besides, it's interviews and such with people who are working on stuff, you'd expect some tidbits and suggestions/rumors coming out of that.

ZeldaFreak
03-03-2007, 09:20 PM
Well... Sony/Microsoft is revealing stuff, and because E3 is gone things are hazy now as when is the correct time to release new info... (Nintendo used to let it build up for E3 before) so yeah.

Apparently they won't be revealing anything because they really can't, otherwise... they could. it's different and it's as simple as that.

Besides, it's interviews and such with people who are working on stuff, you'd expect some tidbits and suggestions/rumors coming out of that.

Yeah thats why Nintendo is having a press conference along with sony and microsoft and the Electronic Entertainment Media & Press Event.

E3 was repackaged and moved to July, under the name mentioned above.
And Microsoft is concentrating on XNA stuff simply because its about and for developers, just like sony will introduce a similiar type of service for indie developers.

pedrocasilva
03-03-2007, 09:32 PM
Yeah thats why Nintendo is having a press conference along with sony and microsoft and the Electronic Entertainment Media & Press Event.

E3 was repackaged and moved to July, under the name mentioned above.
And Microsoft is concentrating on XNA stuff simply because its about and for developers, just like sony will introduce a similiar type of service for indie developers.That's a long way to go since E3 was originally in May.

Point is, it would make sense for Nintendo to announce something at GDC, or at least give fuel to the flame to keep us going if there wasn't a "major stock trading" going on.

Sony and Microsoft because of their situation could well give off more info about upcoming stuff, specially if there's interviews and such.

ZeldaFreak
03-03-2007, 09:59 PM
That's a long way to go since E3 was originally in May.

Point is, it would make sense for Nintendo to announce something at GDC, or at least give fuel to the flame to keep us going if there wasn't a "major stock trading" going on.

Sony and Microsoft because of their situation could well give off more info about upcoming stuff, specially if there's interviews and such.

Thing is though the only way Nintendo could lower stock prices is to say they will be temporaly halting production of all systems.

And actually having E3 in july is better for nintendo simply because the demos should be more polished than usual and also its right in the middle of the game devlopment cycle.

Personally speaking games development companies such as free radical, etc. may set up meetings with the press simply to get attention on their games.

Big studios won't announce stuff at this they have their gamer day events. Also the manufacturing companies won't announce anything majorly new unless its a new pheripherl or software for indie development studios to create games.

Cube
04-03-2007, 01:14 AM
Could they still mention things like release dates at this conference? It's not exactly groudbreaking information about new products.

http://biz.gamedaily.com/industry/feature/?id=15301&page=1

BIZ: Ok then, so what is the expected release timeframe for Metroid and Mario?

PK: I wish I could tell you. You will learn soon.

Cos, apparantly we will learn release dates of Mario and Metroid soon.

ZeldaFreak
04-03-2007, 11:27 AM
Yeah but remember last yeah at E3 they said they would release the price and release date of the wii soon. But we didn't find out till september.

So I wouldn't be suprised if it was July for all release dates.

Guys you expect to much consumer information from a games developer conference

Tellyn
04-03-2007, 12:12 PM
Sorry to burst your bubble Tellyn888 is thats all they are and were ever going to talk about at GDC, some people have this notion that they are going to be revealing big things. But thats nonesense this is a games developers conference.

New information and news that is groundbreaking will send their stock rates skyrocketing, which they don't want.

raven_blade2006
04-03-2007, 01:36 PM
Lets hope something interesting comes out of the GDC. It would be a wasted event otherwise.

ZeldaFreak
04-03-2007, 02:00 PM
New information and news that is groundbreaking will send their stock rates skyrocketing, which they don't want.

What indie devlopment tools and internet component is groundbreaking.

Hmmm I don't think so... :rolleyes:

Lets hope something interesting comes out of the GDC. It would be a wasted event otherwise.

Not for the games devlopers there they will learn about new tools etc from modelling 3D characters,etc.

Tellyn
04-03-2007, 02:07 PM
They can only talk about past games and consoles: NO NEW INFORMATION!

DCK
04-03-2007, 02:11 PM
It's annoying how Nintendo blocks its own announcements with this stock issue. They'd better solve this very quickly. Nintendo basically can't and won't do anything boosting their share values as that would mean more expenses for the rebuy.

system_error
04-03-2007, 03:07 PM
That stock trade is the best thing which could happen to Nintendo. They gain money from the trade and they don't have to disappoint fans with release dates pushed back.

No online games, Galaxy/Metroid in 2008, more third party shovelware...

Owen
04-03-2007, 03:34 PM
Mario and Metroid will definately be released in 2007. Metroid before Mario, Mario nearer Christmas.

Metroid will probably be out September.

There allowed to talk about games we already know about though, aren't they? I mean...a Super Paper Mario European date would be nice.

AND we will get new hands-on verdicts of future games (we already know) won't we?

No? :confused:


GDC+Nintendo will be crap then. I hope Sony and Microsoft tell us some juicy news then.

Teppo Holmqvist
04-03-2007, 03:39 PM
GDC+Nintendo will be crap then. I hope Sony and Microsoft tell us some juicy news then.

GDC isn't never been about big annoucements, because it is meant exclusively for game developers. It has never been same kind of freak circus as E3, and never will be. Sony is going to have relatively big announcement this year, but it is made at GDC only because currently Sony is quite desperate for positive hype.

ZeldaFreak
04-03-2007, 03:40 PM
They can only talk about past games and consoles: NO NEW INFORMATION!

You do know the keynotes are already preapproved with the people who put GDC on don't ya.

They can talk about what development tools as it won't raise the price. And they can discuss anything that they have showing.

GDC isn't never been about big annoucements, because it is meant exclusively for game developers. It has never been same kind of freak circus as E3, and never will be. Sony is going to have relatively big announcement this year, but it is made at GDC only because currently Sony is quite desperate for positive hype.

Apart from the last bit - Sony will be announcing how indie developers can create gmaes for their machine. Microsoft are announcing when XNA profesional will come out. And Nintendo will be doing the same thing.

Apart from that people here are expecting consumer announcements at a conference for Games developers.

Tellyn
04-03-2007, 03:48 PM
They can only talk about past games and consoles: NO NEW INFORMATION!

There you go ZeldaFreak, because your response had absolutely nothing to do with this.

Teppo Holmqvist
04-03-2007, 03:55 PM
Apart from the last bit - Sony will be announcing how indie developers can create gmaes for their machine.

They are also announcing Sony Home. It's fairly clear after Kotaku debacle, and after someone noticed that Sony Home was trademarked about month ago. :)

system_error
04-03-2007, 04:42 PM
If they really would like to announce something spectacular they just could add another day and tell the press what they would like to share.

GDC is not about fans and userbase - it should be a possiblity to communicate with developers. Get ideas and make deals with game studios.



Oh before I forget I am 95% sure that the Wii will get Kid Icarus and GTA4 ...
(I can't tell my source but since nobody will believe me anyway, I am just going to keep that thread bookmarked and grab it out when it is time)

Owen
04-03-2007, 04:46 PM
If they really would like to announce something spectacular they just could add another day and tell the press what they would like to share.

GDC is not about fans and userbase - it should be a possiblity to communicate with developers. Get ideas and make deals with game studios.



Oh before I forget I am 95% sure that the Wii will get Kid Icarus and GTA4 ...
(I can't tell my source but since nobody will believe me anyway, I am just going to keep that thread bookmarked and grab it out when it is time)

I'm sure there not allowed to say anything until the contract has been finalised or something with this Stock thing.

Expect no new information on any Wii game at all which is made by Nintendo until this thing is finalised. Which could be a couple more months yet....

I think thats right.

Still we have third-party games to hear more about! :smile:

DCK
04-03-2007, 04:47 PM
Heh, it's been a long time since we had insider info on these forums :heh:

I don't doubt your credibility system, but GTA4 is far out.

The-chosen-one
04-03-2007, 05:18 PM
If they really would like to announce something spectacular they just could add another day and tell the press what they would like to share.

GDC is not about fans and userbase - it should be a possiblity to communicate with developers. Get ideas and make deals with game studios.



Oh before I forget I am 95% sure that the Wii will get Kid Icarus and GTA4 ...
(I can't tell my source but since nobody will believe me anyway, I am just going to keep that thread bookmarked and grab it out when it is time)


kid icarus was already mentioned by Miyamoto in an interview with IGN before the Wii was out ign asked

IGN: Will you make Kid Icarus for Revolution?

Shigeru Miyamoto: Well, I'm actually working really closely right now with the director of the [original] game. Now, whether or not when we get the Revolution all set up and everything is finalized, well who knows? That might be one of those characters where everybody says, "Hey, with the way our console is designed, that would be a perfect match." My question to you is, if we made this game would you buy it?

IGN: Absolutely.

Shigeru Miyamoto: Well, we obviously can't ignore that. Okay, we'll get the Eggplant Wizard coming back.




only its not oficial when it comes out or specific info on the game

system_error
04-03-2007, 05:37 PM
Offtopic: Yeah I know that about KidIcarus but I did not know that there is already showable content available eg. a video of both games...

ZeldaFreak
04-03-2007, 06:01 PM
They are also announcing Sony Home. It's fairly clear after Kotaku debacle, and after someone noticed that Sony Home was trademarked about month ago. :)

But we don't exactly know they'll probably come out and say you must had home combatibility from each game now on - plus add achievements, etc.

Plus oh wait you got to add rumble we are now allowing you to add rumble to every game - with improved battery life.

And then 60% of developers will say some less work for ports, 30% saying ok then, with an extra 10% of pissed off developers.

On an extra note we don't know really if they'll announce it now or at the european launch of ps3

Tellyn
04-03-2007, 06:53 PM
What's Sony Home?

Sparko
04-03-2007, 08:09 PM
What's Sony Home?

Kotaku.com caused a stir after receiving a rumour about a Playstation feature to be announced at GDC next week. PlayStation Home as they were informed would be “Sony's blending of achievements and Miis”.

Their source went on to describe the Playstation Home, “Basically, you get to make an avatar for your console (like a Mii) and this avatar has a room. As you play games and accomplish certain tasks, you will receive items with which to adorn the room that are specific to the game (achievements). The kicker is that this is going to be a new requirement for every PS3 game.”

Source (http://www.neowin.net/index.php?act=view&id=38518)

I love how they say it's a blend of achievements and Miis, basically "We're stealing from both our competitors.."

McMad
04-03-2007, 08:27 PM
That actually makes me sick, for gods sake if that comes true then Sony don't deserve any credibility any more.

pedrocasilva
04-03-2007, 09:14 PM
That actually makes me sick, for gods sake if that comes true then Sony don't deserve any credibility any more.Indeed, more than not deserving any credibility, they wouldn't deserve any respect.

Oh well, I can already smell something along the lines of last E3 "look at our inovative motion sensing controller!!"

Gaijin von Snikbah
04-03-2007, 09:34 PM
Is there any direct-feed from tomorows conference?

ZeldaFreak
04-03-2007, 10:31 PM
Indeed, more than not deserving any credibility, they wouldn't deserve any respect.

Oh well, I can already smell something along the lines of last E3 "look at our inovative motion sensing controller!!"

Well motion sensitive controllers have been out for a while before both Nintendos and sony controllers came out. I hate it how people have had a go at sony, but when nintedno steals an idea its like - OMG Nintenodo are king they never steal ideas.

If Nintendo saw an idea which is successful for another company they will steal it.

pedrocasilva
04-03-2007, 10:39 PM
Well motion sensitive controllers have been out for a while before both Nintendos and sony controllers came out. I hate it how people have had a go at sony, but when nintedno steals an idea its like - OMG Nintenodo are king they never steal ideas.

If Nintendo saw an idea which is successful for another company they will steal it.Well, the wiimore was original for a change, even if there was motion controllers before they didn't cover the Z coordenate and they never took off to begin with. Same with DS touch screen really, did nintendo invent it? no, but they used it on games and they were the first. we could go on, joystick's, rumble technology, etc.

If Nintendo didn't use motion sensing Sony wouldn't either, so for them to claim it is innovative is just pretentious bullshit, lack of respect and arrogance.

In contrast... Nintendo is innovative, and that's a fact, they are willing to take a risk, and the wiimote was a big risk, everything that off that comes of that shadow now, mimicking it does just that, mimic; the concept was proven before.

blender
04-03-2007, 11:06 PM
that sounds like a cool idea...kinda what I hoped for the Wii. Hope it wil encourage nintendo to ge their act together regarding online. PS3 looks pretty good now with some decent games.

IMJ
05-03-2007, 12:38 AM
I wonder if we really wont get any worthwhile info at GDC this week. The rumor about Nintendo wanting to buy back 1.4% stock, thus not being allowed to make new announcements.
If true, it really is such a bad timing. They've got Miyamoto there, easily the biggest keynote at GDC. They've also got Eiji Aonuma and Koji Kondo at the condeference, not to mention other developers giving Nintendo-centric keynotes (Suda 51/No More Heroes, the Ouendan/EBA developers, EA/Maxis' MySims session).
If nothing special is mentioned, I really wonder if Nintendo couldn't plan the stock buying thing take place or before the GDC, assuming they can. This IS the biggest opportunity for Sony to make a comeback though. They need to gain momentum again and quite frankly, I think they will...

Only a few more days to go!

ZeldaFreak
05-03-2007, 07:41 AM
Well, the wiimore was original for a change, even if there was motion controllers before they didn't cover the Z coordenate and they never took off to begin with. Same with DS touch screen really, did nintendo invent it? no, but they used it on games and they were the first. we could go on, joystick's, rumble technology, etc.

If Nintendo didn't use motion sensing Sony wouldn't either, so for them to claim it is innovative is just pretentious bullshit, lack of respect and arrogance.

In contrast... Nintendo is innovative, and that's a fact, they are willing to take a risk, and the wiimote was a big risk, everything that off that comes of that shadow now, mimicking it does just that, mimic; the concept was proven before.

Have you ever heard of a PDA they had games that used a touch screen - but I guess your going to overlook that though. Also you seem to claim that motion sensitive controllers didn't use the Z axis for the controllers yes they did.

How do you know that sony would of copied for certain - seen as the debarcle with immersion was going on at the time they needed that extra something to put in their controller.

Yep Nintendo are so innovative thats how we have 1001 mario games. And about 1000 of those involve princess peach getting kidnapped. Lest we not forget that Nintendo are king of killing franchises by milkng them to death.

I would personally state that although Nintendo copied the idea of motion sensitivity from previous controllers in the past - they were the first ones to put it in a remote. And like I have currently stated Nintendo wouldn't of gone with the idea if they thought it wouldn't be profitable down the short road.



Is there any direct-feed from tomorows conference?

Hardly seen as the main keynotes are phil harison(wed) and Shigsy(Thurs)

Aussie
05-03-2007, 01:02 PM
http://i5.photobucket.com/albums/y200/aussie-nintendo/GDC07.jpg (http://gdconf.com/conference/keynotes.htm#shigeru)

Friday - March 9th - Australian times

2:30am
WA

4:00am
NT

4:30am
QLD

5:00am
SA

5:30am
ACT' NSW, TAS, VIC

http://i5.photobucket.com/albums/y200/aussie-nintendo/GDC07-1.jpg The following Nintendo representatives will be attending GDC – but, by order of the company, will not be able to speak about forthcoming products due to a share deal currently in process that will see the Japanese government selling its Nintendo stock.

Shigeru Miyamoto (Mario creator and all-round genius)

Eiji Aonuma (Producer: The Legend of Zelda: Twilight Princess)

Koji Kondo (musician: The Legend of Zelda: Twilight Princess)

Reggie Fils-Aime (President and Chief Operating Officer of Nintendo of America)

Perrin Kaplan (vice president of Marketing & Corporate Affairs for Nintendo of America – and ‘Game Cube Killer’)

The government is selling 1.987-million shares - valued at 67.3 billion yen (£302-million) - but these are to be priced between today and March 8th. This means that any information that could be given to eager consumers, can’t be given to eager consumers in case it affects the price of the shares.

In short, until the Japanese government has - at the request of Nintendo - offloaded its shares, don't expect to hear anything new out of the company. The reason that Nintendo has requested the shares to be sold is nothing to dreadful, it simply wants more tradeable stock in the market. spong (http://spong.com/article/11974/Nintendo_s_Shigeru_Miyamoto_Gagged_Due_To_Share_De al/?d=200703051210&cb=32)

flameboy
05-03-2007, 01:18 PM
good source there aussie :wink:

their wording is stupid:

The reason that Nintendo has requested the shares to be sold is nothing to dreadful, it simply wants more tradeable stock in the market. spong

Just simplifies it that bit to much, why not explain why Nintendo would want this?

pedrocasilva
05-03-2007, 01:40 PM
Have you ever heard of a PDA they had games that used a touch screen - but I guess your going to overlook that though. Also you seem to claim that motion sensitive controllers didn't use the Z axis for the controllers yes they did.PDA's are not games consoles, and never had any serious developer support to begin with, mostly indie stuff, I'm talking about consoles here.

Also point me a commercial controller before with motion sensing that did Z-axys, Microsoft Sidewinder pro was only X and Y coordinates, same for one or two tilt controllers that came out on PS1 that simply mapped the d-pad to motion sensors.

Also when whose controllers came out they had nothing going on for them, no one did a specific game for sidewinder, let alone some third party controllers for PSone. Not that it would make a real difference, but it never even took off, it didn't had legs to do so.

Wii's concept puts developers working with that controller as a standard, that's what means introducing rather than following after someone else did it.

As for Z-axys... Sure you might find some air force ones, but those are not the controllers the average joe has at home, and before the wii came no one had those.

The only company who was close to this was sega that actually developed NiGHTs 2 using motion sensing technology applied to a controller, including Z-axys, but the title was scrapped. Still it never made it to the outside market.

Still, even if this is the major implementation on the wiimote you still have a sound speaker for example, you can argue that it's not new (and you GB, DS, PSP has it), but it's new on home console controllers.

You have to give them that, massification of those concepts into gaming, that's all there is to it, we're not saying Nintendo invented motion sensing, touch screens or whatever, we are saying Nintendo introduced them successfully..How do you know that sony would of copied for certain - seen as the debarcle with immersion was going on at the time they needed that extra something to put in their controller.It's logic, for a start guess why was Nintendo the only brand that used rumble and was not involved with immersion case. (tip: rumble pack in 1997?)

Sony wouldn't use motion sensing if Nintendo didn't, I can agree it just felt convenient to them at that time, but that was also because if Wii was to take off they could always say they had it too.Yep Nintendo are so innovative thats how we have 1001 mario games. And about 1000 of those involve princess peach getting kidnapped. Lest we not forget that Nintendo are king of killing franchises by milkng them to death.Nintendo is so inovative that we've only had one Mario game for each home console generation since 1996, Mario 64, Mario Sunshine and the upcoming Mario galaxy... And they have completly diferent scenarios.

That's a load of games seriously, 3 games... Specially when Capcom, for example, invented and did 3 DMC's this generation alone.

As for princess peach getting kidnapped... it's already a running joke, simple as that... the goal is to make something completely ridiculous.

Besides, that's not the point since we're talking about hardware.I would personally state that although Nintendo copied the idea of motion sensitivity from previous controllers in the past - they were the first ones to put it in a remote. And like I have currently stated Nintendo wouldn't of gone with the idea if they thought it wouldn't be profitable down the short road.I wouldn't say they copied it, not when they were the first ones to introduce it sucessfully.

They also had used it before on GBC games such as tilt'n'trouble.

Sure they knew the existence of these controllers, but more than taking a GC controller and putting motion sensing in it they've done more than that, the others would just be used horizontally and tilted, there are games on wii that use that system, but you also have games were you use the wiimote as a pointer "it's like a lightgun", but the system is very innovative to say the least, as the sensor bar acts as a light beacon but it's the controller that capts that info and sends it over through a digital camera CCD sensor embedded, very clever.

As for being profitable... who's the company who'll invest on something not wanting money in return... captain obvious.No offence to admins or mods but this guy does speak some complete garbage.

:nono:I won't even reply to this, since this is flaming and I'm not really in the mood, but it makes me think why I did bother to reply to you in the first place with that attitude.

ZeldaFreak
05-03-2007, 03:03 PM
PDA's are not games consoles, and never had any serious developer support to begin with, mostly indie stuff, I'm talking about consoles here

Em yes their has stuff from studios that create especially for it and also from some mobile companies too, but saying your just talking about consoles means that you should discount pc's as game playing devices even though it has as you put it 'serious devloper support'. On PDA I have seen more commercial games on it like Worms, MB games, and stuff like that

And may I just point out to you the Z-coordinate is to move it up and down so if a motion controller can do that it uses the Z-axis. Even though you don't want to believe it, Nintendo fan boy.

You also point out kirbys tilt and tumble which was never released out here. I don't if wario ware twisted, or yoshis universal gravitation came out, but they didn't use the Z-axis you know ;)

It's logic, for a start guess why was Nintendo the only brand that used rumble and was not involved with immersion case. (tip: rumble pack in 1997?)

Sony wouldn't use motion sensing if Nintendo didn't, I can agree it just felt convenient to them at that time, but that was also because if Wii was to take off they could always say they had it too.

Thats why Sony were the first company to fully intergrate rumble into their controller without having to buy an extra part like the 64's rumble pack. Yet you seem totally stuck to realise what I'm saying is we don't know because they needed something extra to put in the controller, and that motion sensitivity was the extra special gift.

Nintendo is so inovative that we've only had one Mario game for each home console generation since 1996, Mario 64, Mario Sunshine and the upcoming Mario galaxy... And they have completly diferent scenarios.

That's a load of games seriously, 3 games... Specially when Capcom, for example, invented and did 3 DMC's this generation alone.

As for princess peach getting kidnapped... it's already a running joke, simple as that... the goal is to make something completely ridiculous.

Besides, that's not the point since we're talking about hardware

Yeah thats how we have had about 2 decent mario games from 1998 - when the first paper mario game got released, and all they other crap mario titles.

But two decent titles andone crap game (DMC), compare that to Nintendos one decent mario game this generation.

I wouldn't say they copied it, not when they were the first ones to introduce it sucessfully.

They also had used it before on GBC games such as tilt'n'trouble.

Sure they knew the existence of these controllers, but more than taking a GC controller and putting motion sensing in it they've done more than that, the others would just be used horizontally and tilted, there are games on wii that use that system, but you also have games were you use the wiimote as a pointer "it's like a lightgun", but the system is very innovative to say the least, as the sensor bar acts as a light beacon but it's the controller that capts that info and sends it over through a digital camera CCD sensor embedded, very clever.

As for being profitable... who's the company who'll invest on something not wanting money in return... captain obvious.

I'll state it again Disney had loads of motion sensitive stuff developed in the arly 90's for arcades.

There wasn't motion sensor in kirby's tilt and tumble as I have previsouly pointed it out it must have 3 axis (x,y,z) it only had x and y.

The unofficial sensor bar works as opposed to the heap of junk that it is of the official one.

Oh yeah nintendo's past president said that they only wanted to break even on it ;)

Now mods I'm going to quote a man who knows something(I won't give away his name):

"Beware the portugese mafia"

pedrocasilva
05-03-2007, 03:34 PM
Em yes their has stuff from studios that create especially for it and also from some mobile companies too, but saying your just talking about consoles means that you should discount pc's as game playing devices even though it has as you put it 'serious devloper support'. On PDA I have seen more commercial games on it like Worms, MB games, and stuff like thatStill it's not standard or applied to a games console.

Look at DS software sales, and software done thinking on how to use the touch screen... now that's a market.

On PDA's it was a curiousity, and no, I don't consider a PDA a gaming device.And may I just point out to you the Z-coordinate is to move it up and down so if a motion controller can do that it uses the Z-axis. Even though you don't want to believe it, Nintendo fan boy.And... Do you actually think I don't know that?

Now get a Sidewinder Pro and see if it works... This Nintendo fanboy here has one, and he know's it doesn't.

I asked you a commercial controller before Wiimote that did Z-Axys stuff, don't run from the question.You also point out kirbys tilt and tumble which was never released out here. I don't if wario ware twisted, or yoshis universal gravitation came out, but they didn't use the Z-axis you know ;)I know, but since you're saying that I see that you're agreeing with me.

Thats why Sony were the first company to fully intergrate rumble into their controller without having to buy an extra part like the 64's rumble pack. Yet you seem totally stuck to realise what I'm saying is we don't know because they needed something extra to put in the controller, and that motion sensitivity was the extra special gift. It was the obvious step to take after it's standard, it doesn't change the fact that it was Nintendo who took the risk to implement it, and Sony in order to not being "inferior" took it and placed it in the controller. Just like the joystick, N64 came with it from the start, PSone didn't.

Do you realise Sony reached an agreement with imersion?

Immersion and Sony Computer Entertainment Conclude Litigation and Enter Into Business Agreement
Thursday March 1, 4:30 pm ET


SAN JOSE, Calif. and FOSTER CITY, Calif., March 1 /PRNewswire-FirstCall/ -- Immersion Corporation, (Nasdaq: IMMR - News), a leading developer and licensor of touch feedback technology, and Sony Computer Entertainment (SCE) today announced the companies have agreed to conclude their patent litigation at the U.S. Court of Appeals for the Federal Circuit and have entered into a new business agreement to explore the inclusion of Immersion technology in PlayStation® format products.

"We are pleased to have put this litigation behind us," said Immersion CEO Victor Viegas. "Our new business agreement with Sony Computer Entertainment is specifically intended to enable advanced vibration capability for the benefit of the PlayStation gaming community. We are happy to provide our technology in this regard and hope to make technical proposals very soon with respect to use of our technology in the PlayStation products."

Immersion will receive the amount of the judgment entered by the District Court, which includes damages, pre-judgment interest, costs, and interest, in addition to retaining compulsory license fees ordered by the District Court which were already paid. Terms of the business agreement between the parties provide SCE with certain new rights with respect to Immersion's patent portfolio. Additional financial terms are not being disclosed. The conclusion of this litigation and the agreement will have no material impact on Sony's consolidated earnings forecast announced on January 30, 2007.

"We look forward to exploring with Immersion exciting new ways to bring the largest and best range of gameplay experiences to our customers," said Kazuo Hirai, President and Group Chief Operating Officer, Sony Computer Entertainment Inc. "We are very excited about our new partnership with Immersion and the potential for new and innovative products incorporating their technologies."Source: http://biz.yahoo.com/prnews/070301/sfth075.html?.v=79

They could have reached it all along, just like Microsoft did right after they were sued.

It's not about "they needed something and that was motion sensing", sony would not head that way alone, it just seemed convenient.Yeah thats how we have had about 2 decent mario games from 1998 - when the first paper mario game got released, and all they other crap mario titles.

But two decent titles andone crap game (DMC), compare that to Nintendos one decent mario game this generation.We're not commenting on game quality, besides they're pretty diferent games.

Also Paper Mario didn't com out in 1998, it's came in 2001.

I was reffering DMC and I could have reffered others and being more milked than Mario. Sure you also have spinoff's, but mario in those really acts as a seal of quality, although that doesn't mean I buy them.

I'll state it again Disney had loads of motion sensitive stuff developed in the arly 90's for arcades.Here we go again, do you have a arcade system at home?

There wasn't motion sensor in kirby's tilt and tumble as I have previsouly pointed it out it must have 3 axis (x,y,z) it only had x and y.And who said in the last post that the older controllers used only two axis?

Also you seem to claim that motion sensitive controllers didn't use the Z axis for the controllers yes they did.point me a commercial controller before with motion sensing that did Z-axys, Microsoft Sidewinder pro was only X and Y coordinates, same for one or two tilt controllers that came out on PS1.

That also reffered to these obviously, there would be no use for a z axis anyway, in this case. It seems to me that you're just agreeing with me.The unofficial sensor bar works as opposed to the heap of junk that it is of the official one.cool.

Oh yeah nintendo's past president said that they only wanted to break even on it ;)Dunno, since yamauchi didn't have any input on Wii development, he's pretty much retired.
Now mods I'm going to quote a man who knows something(I won't give away his name):

"Beware the portugese mafia"Yeah that always sums it up right?

ZeldaFreak
05-03-2007, 03:56 PM
Right go to disney world, go into disney quest they have far maor acurate games than the wiimote. And you even use it as a sword plus you get to wear a snazzy VR helmet thing .

Anyway this is GDC no new consumer information gets released here unless it relates to developers somehow. And seen as its nintendo you wouldn't hear anything from nintendo anyway - even if the stock market thing wasn't happening.

IMJ
05-03-2007, 04:00 PM
Hm, I don't really feel like to post a reply to your posts, but now I just have to.


And may I just point out to you the Z-coordinate is to move it up and down so if a motion controller can do that it uses the Z-axis. Even though you don't want to believe it, Nintendo fan boy.


I believe the Z-axis is meant to be moving forward and backwards, instead of up and down or left and right.

And this is just a regular discussion, talking facts. So I wouldn't call him a fanboy.


Thats why Sony were the first company to fully intergrate rumble into their controller without having to buy an extra part like the 64's rumble pack. Yet you seem totally stuck to realise what I'm saying is we don't know because they needed something extra to put in the controller, and that motion sensitivity was the extra special gift.


I'm not sure at what time you joined gaming, but as far as I could tell, Sony released the PS1 and its controller in 1994 (JPN) and 1995 (USA/EU). The first iteration of their controller was based on the SNES controller with added prongs and extra shoulders buttons.

When Nintendo introduced their N64 and its controller, it had the analog stick and an expansion port, which was later used in games like Lylat Wars/Starfox 64. Nintendo didn't invent that, but they used the existing technology and popularized 3D gaming using 3D control and force feedback. Sony soon followed with a Dual Analog and later a DualShock controller, the latter had the rumble.

So yeah, Nintendo brought the ideas to the table, it was accepted by the market, their competitors followed. More or less that's what happened with other features such as the D-pad, SNES-diamond button layout (though admittedly, nothing earthshattering), shoulder buttons etc. It's for this attitude towards improving controls and bringing new things to the industry that they're credited for. And rightly so.
That's not to say Sony or Sega hasn't done their fair share of other stuff, like Eyetoy, Samba di Amigo controllers etc.

Oh and one final thing, to me, "milking a franchise" is releasing the same game under a new name without too many changes, be it artwork, levels, characters etc. There's a difference to branding a game with a certain IP and releasing a half-baked sequel. The Paper Mario titles are totally different to the 3D Mario titles out there. Nintendo has done their share of milking in the Pokemon titles (Red/Blue+Yellow, Gold/Silver+Crystal etc) and Mario Party games, which both aren't in-house titles btw.

Um, so yeah, kinda long post. Not trying to attack anyone or trying to force a different opinion on someone else. Just trying to get the facts straight.

Edit: Oh, should I made a mistake, feel free to correct me

Teppo Holmqvist
05-03-2007, 04:06 PM
Oh and one final thing, to me, "milking a franchise" is releasing the same game under a new name without too many changes, be it artwork, levels, characters etc.

Exactly. Sony itself is pretty bad when it comes to milking their own key-franchises:

* Five Jak & Dakter games during five year period.
* Five Ratchet & Clank games during five year period.
* Three God of Wars (2 x PS2 + 1 PSP) during four year period.
* Three Sly Raccoons during four year period.
etc.

And if we look Cube's output there is only five Nintendo franchises that had more than one more game in this generation. And even from those, only Mario Party had more than one sequel.

kav82
05-03-2007, 04:08 PM
Hm, I don't really feel like to post a reply to your posts, but now I just have to.



I believe the Z-axis is meant to be moving forward and backwards, instead of up and down or left and right.

And this is just a regular discussion, talking facts. So I wouldn't call him a fanboy.



I'm not sure at what time you joined gaming, but as far as I could tell, Sony released the PS1 and its controller in 1994 (JPN) and 1995 (USA/EU). The first iteration of their controller was based on the SNES controller with added prongs and extra shoulders buttons.

When Nintendo introduced their N64 and its controller, it had the analog stick and an expansion port, which was later used in games like Lylat Wars/Starfox 64. Nintendo didn't invent that, but they used the existing technology and popularized 3D gaming using 3D control and force feedback. Sony soon followed with a Dual Analog and later a DualShock controller, the latter had the rumble.

So yeah, Nintendo brought the ideas to the table, it was accepted by the market, their competitors followed. More or less that's what happened with other features such as the D-pad, SNES-diamond button layout (though admittedly, nothing earthshattering), shoulder buttons etc. It's for this attitude towards improving controls and bringing new things to the industry that they're credited for. And rightly so.
That's not to say Sony or Sega hasn't done their fair share of other stuff, like Eyetoy, Samba di Amigo controllers etc.

Oh and one final thing, to me, "milking a franchise" is releasing the same game under a new name without too many changes, be it artwork, levels, characters etc. There's a difference to branding a game with a certain IP and releasing a half-baked sequel. The Paper Mario titles are totally different to the 3D Mario titles out there. Nintendo has done their share of milking in the Pokemon titles (Red/Blue+Yellow, Gold/Silver+Crystal etc) and Mario Party games, which both aren't in-house titles btw.

Um, so yeah, kinda long post. Not trying to attack anyone or trying to force a different opinion on someone else. Just trying to get the facts straight.

Edit: Oh, should I made a mistake, feel free to correct me

I was about to reply with pretty much exactly what you had said! I gotta agree, I really felt like I had to reply after reading through the "discussion"!

ZeldaFreak
05-03-2007, 04:14 PM
Yep apart from nintendo you haf to buy the rumble pack whereas after when sony introduced it they fully interograted. Oh any sony made gaming cool.

But yeah back to GDC this is not the place for big companies to make big anouncements

Hellfire
05-03-2007, 04:15 PM
What a lovely thread. ZeldaFreak, you are something else.

Fierce_LiNk
05-03-2007, 04:16 PM
Oh any sony made gaming cool.



No they didn't. Gaming has always been cool, it just depended on who you asked.

To a lot of people, gaming is just as geeky (arguable, it's worse) as it was 10 years ago.

Tellyn
05-03-2007, 06:17 PM
If I flame ZeldaFreak, I know for a fact that I will get backlash from certain members that dislike me, more so than if someone else did it. So, I am fighting in my mind whether to put him on my ignore list, and make all the crap wash away, like spiders in a drain. Hmm...

Eddage
05-03-2007, 06:33 PM
If I flame ZeldaFreak, I know for a fact that I will get backlash from certain members that dislike me, more so than if someone else did it. So, I am fighting in my mind whether to put him on my ignore list, and make all the crap wash away, like spiders in a drain. Hmm...

I doubt anyone's gonna have a go at you for flaming ZeldaFreak, praise you and want to make love to you, yes, but flame.... no!

ZeldaFreak
05-03-2007, 06:35 PM
No they didn't. Gaming has always been cool, it just depended on who you asked.

To a lot of people, gaming is just as geeky (arguable, it's worse) as it was 10 years ago.

Yes they did, gaming's not as geeky when you add garage and bedroom coders making games. They(Sony) managed to remove quite alot of stereotypes of people playing videogames. But I would love to hear your views on why its more geeky now.

Oh Tellyn888 you don't want to do that.

I doubt anyone's gonna have a go at you for flaming ZeldaFreak, praise you and want to make love to you, yes, but flame.... no!

No offence but I know a few people on this forum that would ;)

Fierce_LiNk
05-03-2007, 06:43 PM
If I flame ZeldaFreak, I know for a fact that I will get backlash from certain members that dislike me, more so than if someone else did it. So, I am fighting in my mind whether to put him on my ignore list, and make all the crap wash away, like spiders in a drain. Hmm...

Flaming is just not cool, man. It's better to be civil and just kick some arse through a war of facts.

Yes they did, gaming's not as geeky when you add garage and bedroom coders making games. They(Sony) managed to remove quite alot of stereotypes of people playing videogames. But I would love to hear your views on why its more geeky now.



I think gaming is still seen as a male/teenage boy, thing. In that respect, it hasn't changed all that much since the last gen. Sure, 'older' gamers and girls now play gaming systems more than they did 10 years ago, but I don't think Sony are entirely responsible for that. Look at the market for the Game Boy, for example. Quite a high female fanbase.

There have been changes, like gaming is now generally talked more about in the media (although, not always for the right reasons cough jack thompson cough). That's good, but it's still not good enough. The stereotype now is that all teenage boys like flashy graphics, xbox, and games where you can kill the bejesus out of everyone.

So yeah, it may have killed a few stereotypes, but a lot more have been created since.

pedrocasilva
05-03-2007, 06:47 PM
Yes they did, gaming's not as geeky when you add garage and bedroom coders making games. They(Sony) managed to remove quite alot of stereotypes of people playing videogames. But I would love to hear your views on why its more geeky now. My mom used to play Pacman on arcade and NES, but she'd never play a normal console like GC or PS2 for long periods of time, yet she plays and even buys games for DS, and play's Wii.

So yeah, classic gaming is geeky... It's just that there are more geeks today than there were when I was a kid.

It wasn't sony that removed those stereotypes, it's just that home gaming was broadcast in the mid 80's, when sony launched it's consoles there was already a big userbase for them, people that grew up playing them and all, so of course it would be more accepted and more "normal" than it was in the 80's.

That's only one of the reasons though, games based on films, tv publicity, even the internet... are important reasons aswell, but bare in mind that IMO most of these would happen even if sony wasn't into gaming.

Eddage
05-03-2007, 06:49 PM
I'd say that Nintendo have done more to change gaming stereotypes in the past couple of years than Sony have ever done!

Tellyn
05-03-2007, 06:55 PM
Oh Tellyn888 you don't want to do that.



No offence but I know a few people on this forum that would ;)

Don't want to put you on my ignore list?

Flaming is just not cool, man. It's better to be civil and just kick some arse through a war of facts.



I put in my post that I wouldn't flame. Many a times have I kicked arse with my vast knowledge of... erm... arse kicking knowledge.

I'd say that Nintendo have done more to change gaming stereotypes in the past couple of years than Sony have ever done!

I agree. They have put more variety in their games and have been unafraid to try out new ideas. Sony have done something similar, but their campaign was to appeal to older gamers. That backfired when 9 year olds everywhere became fanboys and remain fanboys to this day. The same 9 year olds that were hooked on GTA and other violent games, which were made to appeal to the older generation. Nintendo however, made a range of games, some of which could be played more by some age groups than others. But the point is that they were willing to do new things. Sony just followed the crowd.

ZeldaFreak
05-03-2007, 06:58 PM
Oh cause I was under the impression that Singstar sold millions of units - to a higher female audience.

Oh and Fierce if your going to pick a group I would say like Microsoft said the 'normal' gamer who buys games is an 18-30 year old male.

Although I like gimicky games they just don't have the lasting appeal one me as blasting some zombie/pschopath in the head.

Tellyn
05-03-2007, 07:00 PM
Oh cause I was under the impression that Singstar sold millions of units - to a higher female audience.

Oh and Fierce if your going to pick a group I would say like Microsoft said the 'normal' gamer who buys games is an 18-30 year old male.

Although I like gimicky games they just don't have the lasting appeal one me as blasting some zombie/pschopath in the head.

I never said Sony were without their innovations, but Singstar came very late in the console's life. I'll give them their due with EyeToy though. To be honest, I just can't credit them with anything else though.

ZeldaFreak
05-03-2007, 07:00 PM
On topic: arent we supposed to be talking about the fact that this is a games developers conference and nothing ever gets shown for consumers at these events.

Tellyn
05-03-2007, 07:02 PM
On topic: arent we supposed to be talking about the fact that this is a games developers conference and nothing ever gets shown for consumers at these events.

You brought it up boyo, don't come that.

ZeldaFreak
05-03-2007, 07:17 PM
You brought it up boyo, don't come that.

What you you talking about T :hmm:

Aimless
05-03-2007, 07:20 PM
On topic: arent we supposed to be talking about the fact that this is a games developers conference and nothing ever gets shown for consumers at these events.
But announcements made to developers can still be relevant to the consumer. Take the alleged unveiling of Sony's Home functionality, for instance. That's something that developers need to hear so they can integrate and make use of the new functionality into their software, but it is also something of interest to gamers.

Similarly, new games can be unveiled as a byproduct of such announcements by being flagship titles for a service — remember Microsoft using Forza 2 as an exemplar of Live Anywhere integration.

GDC isn't a stand in for the E3 that was, but it isn't all shaders and normal mapping either.

ZeldaFreak
05-03-2007, 07:27 PM
But announcements made to developers can still be relevant to the consumer. Take the alleged unveiling of Sony's Home functionality, for instance. That's something that developers need to hear so they can integrate and make use of the new functionality into their software, but it is also something of interest to gamers.

Similarly, new games can be unveiled as a byproduct of such announcements by being flagship titles for a service — remember Microsoft using Forza 2 as an exemplar of Live Anywhere integration.

GDC isn't a stand in for the E3 that was, but it isn't all shaders and normal mapping either.

Yeah your right its not all shaders and normal mapping. Its algorithms, for loops, while loops, conditional statements, bump mapping vertex shaders, open gl, directX sdk, and stuff like that.

Aimless
05-03-2007, 07:34 PM
Yeah your right its not all shaders and normal mapping. Its algorithms, for loops, while loops, conditional statements, bump mapping vertex shaders, open gl, directX sdk, and stuff like that.
It's interesting how you always sidestep other people's points. Why feign a want for discussion if you're so convinced you hold the definitive view on... well, everything?

Tellyn
05-03-2007, 07:37 PM
It's interesting how you always sidestep other people's points. Why feign a want for discussion if you're so convinced you hold the definitive view on... well, everything?

YOu speak the truth brother.

ZeldaFreak
05-03-2007, 08:35 PM
It's interesting how you always sidestep other people's points. Why feign a want for discussion if you're so convinced you hold the definitive view on... well, everything?

Because it makes life more interesting I have my views, both definitive and loose views. I know from what my lectures have said about GDC and what it is to know what gdc is about.

And yes GDC will never be like old E3, and not even the new E3(show in july), and it will always remain true to developers the only consumer announcements made at GDC concern devlopers aswell.

Cookyman
05-03-2007, 10:30 PM
Because it makes life more interesting I have my views, both definitive and loose views. I know from what my lectures have said about GDC and what it is to know what gdc is about.

And yes GDC will never be like old E3, and not even the new E3(show in july), and it will always remain true to developers the only consumer announcements made at GDC concern devlopers aswell.


Yeah we are all very aware of your views ZeldaFreak you keep ramming them down our throats.

I imagine new E3 will not be like old E3 either but thats the point.

Hey thats a stroke of sheer genius man - "GDC will remain true to developers" - No shit Sherlock - and how did you deduce that hmmmm I thought the D in GDC stood for Disco :bouncy:

I've said this before ZeldaFreak - you could cause an arguement in an empty room - must be that winning personality of yours of course I'm just saying that because it makes life more interesting I have my views, both definitive and loose views :laughing: .

:mad:

ZeldaFreak
05-03-2007, 11:27 PM
Yeah we are all very aware of your views ZeldaFreak you keep ramming them down our throats.

I imagine new E3 will not be like old E3 either but thats the point.

Hey thats a stroke of sheer genius man - "GDC will remain true to developers" - No shit Sherlock - and how did you deduce that hmmmm I thought the D in GDC stood for Disco :bouncy:

I've said this before ZeldaFreak - you could cause an arguement in an empty room - must be that winning personality of yours of course I'm just saying that because it makes life more interesting I have my views, both definitive and loose views :laughing: .

:mad:

Hmmmmm

I fucking know that, the point I'm making if you are listening is that people are expecting consumer announcements - and I'm saying their won't be any dumbass.

Do you actually stalk me on these forums just to post shit when you know nothing.

Why on earth can people not have a strong view on these forums before being bashed to hell

Cookyman
06-03-2007, 12:11 AM
Hmmmmm

I fucking know that, the point I'm making if you are listening is that people are expecting consumer announcements - and I'm saying their won't be any dumbass.

Do you actually stalk me on these forums just to post shit when you know nothing.

Why on earth can people not have a strong view on these forums before being bashed to hell

oooh touched a raw nerve have I???

For your information I've been gaming since before you were an itching in your daddies y fronts so don't try and tell me I know nothing.

It's not your strong views we don't like on here it's your whole attitude thats out of whack. You cannot seem to understand you don't know everything.

But hey - what the fuck do I know eh? - nothing according to you.

:laughing:

ZeldaFreak
06-03-2007, 08:47 AM
oooh touched a raw nerve have I???

For your information I've been gaming since before you were an itching in your daddies y fronts so don't try and tell me I know nothing.

It's not your strong views we don't like on here it's your whole attitude thats out of whack. You cannot seem to understand you don't know everything.

But hey - what the fuck do I know eh? - nothing according to you.

:laughing:

I have been gaming for a long time also.

Ok you can't have an attidude either :indeed:

DiemetriX
06-03-2007, 10:01 AM
Com'on guys. Don't make this thread another disaster.
Everyone is entitled to their own opinions no mater how stupid it is, but don't force it upon others. And if you want to prove you are right do so by quoting and showing facts. Not flaming other members.

And you guys are awfully of topic. Lets try to keep this thread about "no new info for GDC" and rather create a new thread if you feel you need to prove something.

And Zeldafreak, don't forget your stubborn attitude got you banned from the 360 thread a while back. I'm not saying that you are wrong. But don't flame other members for not thinking like you do.

And everyone, we do have an ignore feature her on the N-europe forums. Don't flame back.

ZeldaFreak
06-03-2007, 10:50 AM
Com'on guys. Don't make this thread another disaster.
Everyone is entitled to their own opinions no mater how stupid it is, but don't force it upon others. And if you want to prove you are right do so by quoting and showing facts. Not flaming other members.

And you guys are awfully of topic. Lets try to keep this thread about "no new info for GDC" and rather create a new thread if you feel you need to prove something.

And Zeldafreak, don't forget your stubborn attitude got you banned from the 360 thread a while back. I'm not saying that you are wrong. But don't flame other members for not thinking like you do.

And everyone, we do have an ignore feature her on the N-europe forums. Don't flame back.

Hey all I said was hat people are expecting consumer announcements from a developer conference. I also said implied that E3 pressconferences are for the consumer news and GDC keynotes are about what tools will help games look better in the next year, then Cookyman started to flame me.

Come on DiemetriX

DiemetriX
06-03-2007, 11:14 AM
I was not blaming you Zeldafreak. I was talking to all of you guys.

ZeldaFreak
06-03-2007, 12:06 PM
I was not blaming you Zeldafreak. I was talking to all of you guys.

OK then but why did you just alter my post and cookyman's

DCK
06-03-2007, 12:38 PM
Oh come on, just let it go will you? You're horrible at discussions...

ZeldaFreak
06-03-2007, 12:42 PM
Oh yeah can't wait phils keynote is tommorrow.

Aimless
06-03-2007, 03:28 PM
Oh yeah can't wait phils keynote is tommorrow.
But you're a consumer, he obviously isn't going to say anything for your ears.

Anyway, I just thought I'd put up some links to GDC coverage just in case we've some developers hanging around somewhere. Remember, if you're not a developer than you aren't allowed to click these links.

GamaSutra (http://www.gamasutra.com/gdc2007/) should be your first port of call. It's a bit dry, but it's a site for developers rather than gamers. So if you only want the stuff that's relevant to you as a player, IGN (http://uk.ign.com/index/gdc/2007/index.html) will be keeping things up to date should anything interesting crop up. I'm sure anything of real interest will spread quickly anyway, so I wouldn't get too obsessed with hitting F5.

Oh, one other thing, there's a strange rule at GDC which means you can't film more than the first 5 minutes of presentations, apparently, so don't go reaching for the popcorn just yet. You'd only get put to sleep by Powerpoint anyway.

ZeldaFreak
06-03-2007, 04:49 PM
But you're a consumer, he obviously isn't going to say anything for your ears.

Anyway, I just thought I'd put up some links to GDC coverage just in case we've some developers hanging around somewhere. Remember, if you're not a developer than you aren't allowed to click these links.

GamaSutra (http://www.gamasutra.com/gdc2007/) should be your first port of call. It's a bit dry, but it's a site for developers rather than gamers. So if you only want the stuff that's relevant to you as a player, IGN (http://uk.ign.com/index/gdc/2007/index.html) will be keeping things up to date should anything interesting crop up. I'm sure anything of real interest will spread quickly anyway, so I wouldn't get too obsessed with hitting F5.

Oh, one other thing, there's a strange rule at GDC which means you can't film more than the first 5 minutes of presentations, apparently, so don't go reaching for the popcorn just yet. You'd only get put to sleep by Powerpoint anyway.

But as a computer programmer I am interested in hearing what he has to say about how Game 3.0 and how what help their is for programming these next gen beasts.

DiemetriX
06-03-2007, 05:13 PM
I hope we get to see the new havok engine.

ZeldaFreak
06-03-2007, 05:56 PM
You know the game engine that was created and is being used in Star Wars Unleashed I hope those guys actually actually show more of it.

DiemetriX
06-03-2007, 09:26 PM
you mean euphoria (http://www.youtube.com/watch?v=hdImUIhbG9E)?

ZeldaFreak
06-03-2007, 09:31 PM
Yep thats the one.

christophicus
06-03-2007, 10:19 PM
Man that engine looks really good!! It also looks like it would take a long time to develope a game with it.

Dante
06-03-2007, 10:29 PM
Nintendo probably didn’t really request the sale, even though it said so in its press announcement. Honda has recently also announced that the government will sell its approximately 2% share in the company in a similar secondary offering. The company said that it hoped the sale would increase the number of long-term individual shareholders, the same reason offered by Nintendo. It seems more likely that this is standard language for any company being sold by Japan’s Banks' Shareholdings Purchase Corp., and that the government is trying to use the generally high market now to reduce its holdings.

yahoo.com (http://biz.yahoo.com/seekingalpha/070305/28660_id.html?.v=1)