View Full Version : Mortal Kombat: Armageddon
Scorp
12-01-2007, 12:11 AM
Don't think it's been posted yet, but Midway seems to have confirmed the PAL release date: Friday 15 march. Besides that the game uses functions of the Wii-remote and it's supposed to be the first Wii title to go online... whoaat!!
11th January 2007, Hot on the heels of their recent press release confirming that MK Armageddon has in fact shipped more than 1 Million copies worldwide since its release last october Midway has confirmed the European release date as Friday 15th March 2007.
Promising to use the intuitive contol system on Wii, MK Armageddon looks set to be a smash hit. It will be the first title to utilize Nintendos Online System and the first fully fledged fighter to be released on Wii in the Pal territory. A nice position for Midway to be in indeed.
Hope it's all true :yay:
Cover:
http://www.mknexusonline.com/gallery/files/3/mka_wii_front.jpg
Hellfire
12-01-2007, 12:17 AM
Not interested in the game, but it's good that online games are coming out.
Gaijin von Snikbah
12-01-2007, 12:25 AM
Thank god for online.
shade
12-01-2007, 05:58 AM
whats your source
solitanze
12-01-2007, 06:47 AM
Substantial increase in sales numbers if online is true. Otherwise, one copy will be sold.
flameboy
12-01-2007, 09:15 AM
wooohooo if this goes online, will defo get it,love mortal kombat although havn't owned one since the N64 one. but still they are good!
ReZourceman
12-01-2007, 09:38 AM
Ill definitely get this. The create a fighter sounds awesome.
Online is great news.
blender
12-01-2007, 09:43 AM
some mag predicted this to in the top game of 2007.
They must have know about online. Always makes a game an elephtilelimus. 've had the gc version unopened for 2 years.
Hope it's all true :yay:
No, the date is impossible. It's probably the 16th March.
mike-zim
12-01-2007, 10:04 AM
No, the date is impossible. It's probably the 16th March.
rofl. 1 day dear god i can deal with that. cant wait for this game.:yay:
david.dakota
12-01-2007, 10:58 AM
I doubt MK will be the only launch title for Wii Online. There must be more, maybe Smash Bros...?
ghost_zero
12-01-2007, 11:09 AM
Well...
I thought the launch title for Wii online would be Super Smash Brothers Brawl..?
mike-zim
12-01-2007, 11:44 AM
is that out before MK? if not then MK will be the first one.
is that out before MK? if not then MK will be the first one.
It's out probably in Q4, so no. And BWii and Mario Strikers are online games out before smash bros, anyway.
Stocka
12-01-2007, 11:56 AM
So the total online games confirmed are:
Mortal Kombat: Argmageddon
Elebits
Mario Strikers Charged
BWii: Batallion Wars 2
Super Smash Brothers Brawl
Pokemon Battle Revolution
Forever Blue
Animal Crossing
Not too bad.
Domstercool
12-01-2007, 11:59 AM
Elebits is only for getting levels though isn't it? There's no actual multiplayer online.
Sparko
12-01-2007, 12:16 PM
Is it confirmed that this game has online multiplayer or could it be just something like sharing created fighters?
darksnowman
12-01-2007, 12:20 PM
If this has online and it plays well with the Wii controls it could find itself on my shopping list. Ive played a quir ween o' Mortal Kombats in my time - N64 one might be my favourite so far - but I only own the first Snes one... and its kinda sucky.
The ultimate fighting games are Killer Instinct but I doubt that itll be coming to Wii. :hmm:
solitanze
12-01-2007, 12:34 PM
Street Fight 2 Turbo is my all time favorite fighting game. I was very skilled with this game when I played it frequently. Played nearly one thousand matches [against credible skilled opponents mostly mind you] and am yet to lose a match, but if I were to play now, i'd be killed and lose that perfect record...
flameboy
12-01-2007, 02:29 PM
So the total online games confirmed are:
Mortal Kombat: Argmageddon
Elebits
Mario Strikers Charged
BWii: Batallion Wars 2
Super Smash Brothers Brawl
Pokemon Battle Revolution
Forever Blue
Animal Crossing
Not too bad.
yeah not too bad at all
its building up to be quite a good first year for Nintendo's first proper online gaming home console (lets forget the cubes half arsed efforts, and the BS thing for the SNES) I've bolded the ones I'm gonna get-basically only 3 im not getting.
breachloader
12-01-2007, 02:48 PM
Where did you see this, Scorp? It will be great if it's true.
I've not actually played a Mortal Kombat game since the 16 bit era. Are the 3D ones any good? I'd heard they weren't, which is why I have avoided them.
Charlie
12-01-2007, 02:51 PM
Remember that Tony Hawks DS came out, and had online play, before the first Nintendo game.
Maybe the same thing is going to happen again...
mcj metroid
12-01-2007, 03:07 PM
Where did you see this, Scorp? It will be great if it's true.
I've not actually played a Mortal Kombat game since the 16 bit era. Are the 3D ones any good? I'd heard they weren't, which is why I have avoided them.
.They are goodish but games like soul calibur trash them.the mortal kombat series is probably only beat em up series that has got with the times.the street fighter 3d games are godawful
i enjoyed mortal kombat 4 on n64
but it seems that the new one is looking good not sure about this version though
raven_blade2006
12-01-2007, 04:56 PM
I hope the online is confirmed. Its time to get Wii onto the online arena where it belongs.
david.dakota
12-01-2007, 05:15 PM
I;'m sure MK is online, as in online play. It just seems a very odd title to launch the online service with - its not a major crowd puller, not like Tony Hawk or Mario Kart
Mortal Kombat: Argmageddon
Elebits
Mario Strikers Charged
BWii: Batallion Wars 2
Super Smash Brothers Brawl
Pokemon Battle Revolution
Forever Blue
Animal Crossing
You've forgotten Final Fantasy: Crystal Bearers which i beleive is confirmed for online play.
Thats a damn strong lineup for online play, especially as i'm sure there are more in the pipeline (I'm sure EA's SIMS Wii, Mario Kart).
My choices are, of course, in Bold. Possible purchases in italics.
Gaijin von Snikbah
12-01-2007, 05:29 PM
Imagine a game like Excite Truck or Wii Sports online. What an incredible success it would have been.
If MK releases in March with online play, that means Wii's online service kicks off this March. Nintendo did say they got some important things to announce in January. So IF it comes this March, we gotta hear about it pretty soon.
Still, I'm doubting about the credibility of this report. It just seems too soon of the service to be launched. I have a feeling it'll be very wonky if it does. But launching with Mario Strikers and Batalion Wars 2 (was it supposed to be online then?), along with a few 3rd party releases should make for a very decent start!
david.dakota
13-01-2007, 11:32 AM
The Japanese already have an online service with Pokémon, so the infastructure must be there and i doubt it'll have many wobbly moments. NIntendo will probably treat the online aspect as a 'second launch', with another round of advertising - especially if high profile titles launch with online functions.
And yup, BWii is online. REad it and weep: http://uk.wii.ign.com/articles/727/727452p1.html
Hero-of-Time
20-01-2007, 05:09 PM
Still, I'm doubting about the credibility of this report. It just seems too soon of the service to be launched. I have a feeling it'll be very wonky if it does.
From Cubed3
Some interesting rumours has hit the Interweb suggesting that Midway's Wii version of Mortal Kombat Armageddon will go online, along with the release date for the game in Europe.
According to Next Gen Ireland, the Wii installment of Mortal Kombat will be "the first title to utilize Nintendos Online System and the first fully fledged fighter to be released on Wii in the Pal territory." Midway hasn't confirmed the online features in the Wii version.
The crazed collection of mortals, beasts and cyborgs return to Nintendo in Midways latest iteration of the classic fighting franchise and are due to hit the system on Friday 15th March 2007.
Update: According to Next Gen Ireland, MK for Wii will indeed have online features but will require Nintendo to activate the service.
Stay tuned for updates..
Looks like it could be true then.
ShadowV7
20-01-2007, 05:12 PM
I'm interested in what the online service will be like.If it will just be search for an opponent or maybe some sort of lobby system.
I hope Brawl and BWii will have VOIP and a headset will come out.
Konfucius
20-01-2007, 09:14 PM
Friday 15th March 2007
Cool, that's two days after my birthday and two days before I return to Uni.
Midway are in a really good position there. It's the first real fighting game for the Wii and the first online title as well. Guess it'll sell really well.
Kurtle Squad
21-01-2007, 12:01 PM
After the MKs of 2D they started to suck...and they weren't even THAT good anyway.
They did give me one of my sayings though:
"Whoopsy!!"
Sparko
23-01-2007, 01:20 PM
GS: Is there any online functionality in the game?
EB: No. The online components of the Wii were not ready for us when we would have needed them in the development cycle.
Source (http://www.gamespot.com/wii/action/mortalkombatarmageddon/news.html?sid=6164527&tag=topslot;title;2&om_act=convert&click=topslot")
No online so.
ReZourceman
23-01-2007, 01:54 PM
Source (http://www.gamespot.com/wii/action/mortalkombatarmageddon/news.html?sid=6164527&tag=topslot;title;2&om_act=convert&click=topslot")
No online so.
Major bummer.....:mad:
^ Saw that one coming from before it was there...
Bill Gates isn't always wrong when discrediting his adversaries you know ;)
flameboy
23-01-2007, 02:32 PM
well pretty much my only reason for getting this has been ruled out now...
mike-zim
23-01-2007, 02:55 PM
i wont be getting it now unlucky tiery
david.dakota
23-01-2007, 03:36 PM
Its no big loss for me (since I was never going to purchase this anyway), but its worrying that the development team were unable include online options due to the online components 'not being ready'...
blender
23-01-2007, 03:45 PM
Bill gates was right
Teppo Holmqvist
23-01-2007, 03:53 PM
Its no big loss for me (since I was never going to purchase this anyway), but its worrying that the development team were unable include online options due to the online components 'not being ready'...
On the positive side, it tells that Pokemon Battle Revolution's fucked up online mode should be special case, not the norm.
darksnowman
23-01-2007, 04:47 PM
As petty as it may sound, no online will most likely mean no sale.
I really don't mind having a friendcode for Pokemon Battle Revolution, its hardly a big bother to add someone. Its not like I've not had any online time with the DS due to it. :P
Teppo Holmqvist
23-01-2007, 05:48 PM
As petty as it may sound, no online will most likely mean no sale.
Yeah, and TBH, MK:A's online mode isn't really that great. Main problem is that game has some easily exploitable tricks that borderline cheating. :(
Dante
23-01-2007, 11:06 PM
Video of wii controller moves. (http://www.youtube.com/watch?v=xucg0sqwmqc&eurl=)
Video of wii controller moves. (http://www.youtube.com/watch?v=xucg0sqwmqc&eurl=)
The controls actually look very-well thought out, which is surprising.
Fierce_LiNk
23-01-2007, 11:21 PM
Yeah, they look very well done.
One thing: how do you perform regular punches and kicks?
One thing: how do you perform regular punches and kicks?
From the looks of it, via the buttons on the Remote.
Platty
24-01-2007, 12:29 AM
Sod all these online games.... all I want is Mario Kart Online and I'll be happy.
Gaijin von Snikbah
24-01-2007, 01:51 AM
Could Nintendo not have finished the online mode a long time ago? I like to think so.
flameboy
24-01-2007, 09:27 AM
Could Nintendo not have finished the online mode a long time ago? I like to think so.
I'm guessing that after all the launch etc...that was enough for them, so they decided to take their time getting online servers up and running, guess this is why Pokemon needed a unique friend code, as they were using the DS servers or a version of them. rather than dedicated wii servers....
guess it's maybe lazy on their part they could have had it all up running by launch I'm sure...
Konfucius
24-01-2007, 02:05 PM
That controls look very good and fluid, I'm really surprised.
In the Video it said "Coming April 2006".
Is it still 15th March for Europe?
Ren of Heavens
24-01-2007, 02:52 PM
No, April 27.
I guess we'll se the first online games in Q3. Mario Strikers Charged will probably be one of the first games.
Retro_Link
24-01-2007, 03:47 PM
Yeah the controls look fantastic!! Take note Ubisoft!!
Just shows there doesn't have to be any worry about fighting games on the Wii!
Super Smash Bros. Brawl could work great with those sort of controls aswell; then like MK, also support the Classic and Gamecube controllers!
Goron_3
24-01-2007, 07:41 PM
wow controls look well good! never been a big MK fan though. tbh i've always preferred my Street fighter!
HADOUKEN!
Teppo Holmqvist
24-01-2007, 08:20 PM
I guess we'll se the first online games in Q3. Mario Strikers Charged will probably be one of the first games.
Reggie said that we would see first online games in Q2. Quite logical, as Mario Strikers Charged and Battalion Wars II are perfect fodder for spring season.
Dante
24-01-2007, 10:28 PM
Images
http://www.enregistrersous.com/images/9a946b33d0a9a4f77b735792db1872a1.jpg
http://www.enregistrersous.com/images/58c1558881b4e22e61c7e44517a217ea.jpg
http://www.enregistrersous.com/images/716d7427b007c822b119270736f2946d.jpg
http://www.enregistrersous.com/images/fa9d03d0bc47c34f399edc19744c68b1.jpg
http://www.enregistrersous.com/images/4b3609b237091956755036c3376ce76d.jpg
http://www.enregistrersous.com/images/9c5831d05581abc0490952722f07e5fb.jpg
http://www.enregistrersous.com/images/cbf50453a62ec9b8046040b197adf4b4.jpg
thomaschung
24-01-2007, 10:51 PM
the controls look interesting. i never did like previous mk games because controls were a bit naff. and pulling off fatalities were a bit hit and miss.
anyways i am quite interested
Fierce_LiNk
24-01-2007, 11:27 PM
After hearing the rumour of online play being quashed, my interest for this somewhat disappeared.
However, the control scheme looks great, imo. Hmm, maybe, just maybe. I had deadly alliance on the cube and loved it.
Dante
24-01-2007, 11:29 PM
The topic need to be change into "Mortal Kombat: Armageddon" because it not online.
Hero-of-Time
26-01-2007, 07:56 PM
Just watched the video of Ed Boon using the Wiimote for the game and it looks fantastic.
Here is what was said about it on CVG...
Of all the game genres that seemed scarily incompatible with the Wii Remote, fighting games were the most concerning. But Mortal Kombat Armageddon on Wii looks set to prove fighting games can be revolutionised by Wii.
Edward Boon, a co-creator of the Mortal Kombat series, demonstrates in a released video how the game will use the Wii controller to convert movements into fighting attacks, and it looks brilliant.
As Boon explains: "The most exciting aspect of this [game] is performing super moves and Fatalities using motions on the Wii Remote. The traditional joypad and button combinations have been replaced with simple swing motions on the Wii Remote making them easier to perform than ever before. So easy, in fact, that ever your grandmother will be throwing spears, teleporting and doing Fatalities on you."
While we remain confident that no manner of control system would make our grandmothers able to whoop our ass at any game, let alone Mortal Kombat, we were impressed with the demonstration.
Playing as Scorpion, Boon throws a spear simply by flicking his arm forward, and does a back-flip kick by moving the Remote in an easy circle. If it proves to be that seemless during hectic bouts, this could be the best MK game yet.
Im quite interested in this title now.
mcj metroid
26-01-2007, 10:36 PM
had deadly alliance on the cube and loved it.
And yet that was the worst mk ever.mortal kombat 4 was the last good one.This one i have mixed feelings about
Fierce_LiNk
26-01-2007, 10:40 PM
And yet that was the worst mk ever.mortal kombat 4 was the last good one.This one i have mixed feelings about
I thought deadly alliance was pretty great. I had the cube version, and the only problem I had with it was the fact that it used the d-pad rather than analogue stick. Apart from that, really enjoyed the game, and I'm not THAT keen on fighters. :)
DiemetriX
26-01-2007, 10:42 PM
I also enjoyed Deadly aliance alot. This looks interesting.
That Guy
27-01-2007, 10:37 AM
Could Nintendo not have finished the online mode a long time ago? I like to think so.
They've had a console generation where they 'told' us we didn't want online so you would have thought so.
This actually looks quite good, so I'm going to get this and SSX Blur next.
Dante
17-04-2007, 06:50 PM
New Screens
http://www.enregistrersous.com/images/20352829620070417022024.jpg
http://www.enregistrersous.com/images/93178611920070417022024.jpg
http://www.enregistrersous.com/images/24271812720070417022024.jpg
http://www.enregistrersous.com/images/208309228620070417022024.jpg
http://www.enregistrersous.com/images/121361311620070417022024.jpg
http://www.enregistrersous.com/images/55357660020070417022024.jpg
mcj metroid
17-04-2007, 07:01 PM
if these controls work and are not broken like monkey ball then they will be great. it's a brilliant idea and it will work i think
aenaos
17-04-2007, 08:30 PM
Damn this game had to be online...
Darkspine S
18-04-2007, 10:31 AM
Its great that that whole combo button pressing crap is out. Really off-puting on the earlier versions.
welsh_gamer
18-04-2007, 12:57 PM
What's with that screen of somebody driving a car? It looks out of place here.
Teppo Holmqvist
18-04-2007, 01:22 PM
Its great that that whole combo button pressing crap is out. Really off-puting on the earlier versions.
Only special moves are behind motions. Combos are done by morse coding with buttons. :)
What's with that screen of somebody driving a car? It looks out of place here.
It is kart racing minigame called Motor Kombat. In reality, it is quite bad game, but Boon added it there mainly as a joke. :)
shade
18-04-2007, 01:37 PM
has the puzzle mode made a return in this game?
Teppo Holmqvist
18-04-2007, 01:39 PM
has the puzzle mode made a return in this game?
Unfortunately no. Neither has Kombat Chess. :(
shade
18-04-2007, 02:57 PM
thats a damn shame, best part of deception
Gaijin von Snikbah
18-04-2007, 03:01 PM
It is kart racing minigame called Motor Kombat. In reality, it is quite bad game, but Boon added it there mainly as a joke. :)
I read somewhere that the kart racing is supposedly very funny, partially thanks to the motion controls.
Mikey
19-04-2007, 07:50 AM
The controls in this game look fucking sweet. I hope other devs release a beat 'em up with controls similar to this.
Darkspine S
19-04-2007, 03:01 PM
The controls in this game look fucking sweet. I hope other devs release a beat 'em up with controls similar to this.
DOA or Virtua fighter could benefit from this system greatly.
SimonM7
19-04-2007, 03:04 PM
DOA or Virtua fighter could benefit from this system greatly.
I hope you're insane.
Fierce_LiNk
19-04-2007, 03:06 PM
Good use of the Wiimote, but what I really want to know is how do you perform normal kicks and punches, and non-special moves. Such as various grabs, etc.
At the moment, we've pretty much screen character specific specials. I want to see more of the standard fighting, the kicks, the punches, etc.
SimonM7
19-04-2007, 03:07 PM
Standard kicks and punches are done with the normal buttons, gesture stuff is for the special moves and finishers.
Darkspine S
19-04-2007, 03:09 PM
I hope you're insane.
Nope. 'fraid not.
I feel the fighting genre has massive potential on Wii, and these two games are, for me, the most combo heavy annoying titles, in need of simplification (is that a word?)
Fierce_LiNk
19-04-2007, 03:10 PM
Standard kicks and punches are done with the normal buttons, gesture stuff is for the special moves and finishers.
I see, ok thanks.
Another question: I haven't played an MK game since Deadly Alliance, and in that game you had three sets of moves, one of which was a weapons-move..thing. Is this also featured in this game? Like, you'd have Drunken Stance, Taikwando (sp?), and then a weapon.
Darkspine S
19-04-2007, 03:13 PM
I see, ok thanks.
Another question: I haven't played an MK game since Deadly Alliance, and in that game you had three sets of moves, one of which was a weapons-move..thing. Is this also featured in this game? Like, you'd have Drunken Stance, Taikwando (sp?), and then a weapon.
I think its just one fighting style and a weapon now, because of all the extra characters needing movesets.
SimonM7
19-04-2007, 03:35 PM
Yeah, just two stances total for each character now.
Darkspine Sonic: well, of course they're combo heavy, they're complex and difficult and rewarding. It's like suggesting every piece on a chess board could move like the Queen, because all those different pieces are confusing and annoying.
Darkspine S
19-04-2007, 03:39 PM
Yeah, just two stances total for each character now.
Darkspine Sonic: well, of course they're combo heavy, they're complex and difficult and rewarding. It's like suggesting every piece on a chess board could move like the Queen, because all those different pieces are confusing and annoying.
Thats fair enough for those that give time to study the movesets and use them, but for people like me who want a quick thrill out of games like this, accessiblity is vital, and not just hoping in random button bashing.
SimonM7
19-04-2007, 04:49 PM
Yeah but instead of ruining chess, play ludo. :)
DOA or Virtua fighter could benefit from this system greatly.
Yeah, especially the weapon-based Soul Calibur would fit thr Wiimote pretty well. They'd have to make an accurate gesture -> movement system and change it to 3rd person like that DBZ game, I think.
mcj metroid
19-04-2007, 10:11 PM
Looks like CVG found the system a little hard.
The only reason this could fail is if the controls are broken as i've said. If it resonds well i really feel it will work. I'm confident in this title
aenaos
29-05-2007, 09:56 AM
Mortal kombat 9 minutes video in projector(intro + play)
http://www.youtube.com/watch?v=D-BPyDYgHaU
mcj metroid
29-05-2007, 08:19 PM
Anyone have this yet? i need impressions besides mixed reviews:)
Retro_Link
12-06-2007, 10:57 AM
http://www.gametrailers.com/moses/moviesthumbs/20468-t_mortalkombatarm_wii_vr_gt.jpg
Gametrailers Review
http://www.gametrailers.com/player.php?id=20468&type=wmv&pl=game
Good imformative review and seems fair.
darksnowman
12-06-2007, 11:11 AM
Ive been reading reviews of this on various websites. The general consensus seems to be that its not an outstanding game, but if you havent played any of the recent MK's then this is well worth a look.
You can use it with the VC Controller/ GameCube Controller, so if the Wii specific controls arent what you're hoping for then you've no need to worry!
willowtheory
15-06-2007, 06:00 PM
I bought this before and have played it for about an hour or so. First thing i did was the training mode with the wiimote, and i must say i found it a little tricky to be honest. So i popped my classic controller in, and played the arcade for a little while, and i must say its really fun! I've not played any mortal kombat games since the original on the snes, so its really good seeing old charcters and what not!
I know theres loads more on the game i havent tried out yet, so i'm looking really forward to all that! I might even have bash at it later again with the wii controller.
Anyway all in all, i'm pretty impressed, if your worried about the wii controls not workin, then dont! Sure i found them tricky, but you might not, plus you can always use the classic controller on it like i did and still enjoy the game :)
Retro_Link
29-06-2007, 10:39 AM
I've highlighted so of the more interesting questions/answers of the interview...
http://www.cubed3.com/news/7950/1/Midway_Talks_Mortal_Kombat_Wii,_DS_&_Future_Plans
Cubed³ Exclusive Interview | Midway Talks Mortal Kombat Wii, DS & Future Plans
Cubed³: Could you please introduce yourself and let our readers know what your role is on the project?
Shaun Himmerick: My name is Shaun Himmerick I am the Producer for Mortal Kombat Armageddon for the Wii.
C3: How large is the team that is currently working on the Wii version of MK and how long has the game been in development?
SH: This game has been in Development about 7 months. The team size is a hard number to lock down. We have 8 guys at a Developer in LA called JGI, doing most of the work in bringing MK Armageddon over to the Wii. However, we also are doing much of the game design work and additional art tasks with the original MK team here in Chicago. Additionally, many of the original team from MKA are also helping out in their areas of expertise for the Wii version. It is a big team effort.
C3: Previously it was claimed that fighting games such as Mortal Kombat might not work so well on Wii. What caused the turnaround in opinion?
SH: The Wii remote gesture system caused the turn around. A Fighting game for the Wii needs to approach fighting games from a different angle, it could not just be another version of the same game on other platforms. When we connected quick, simple gestures to the super moves we immediately started to feel how cool this was going to be. These motions replaced the previous (button combination) attacks from the past and are much easier to execute. The direct relationship of the gesture to the move on the screen makes it feel much more like you are incontrol. Suddenly we found people throwing spears, teleporting and freezing people who previously couldn’t perform any super moves. It is a completely different away of fighting when you are using gestures.
C3: How exactly will the control scheme work? And have there been any problems with translating moves to Wii control manoeuvres?
SH: When approaching a fighting game on the Wii there are many challenges to the project. The biggest challenge and concern most people see is determining what the BEST use for the Wii controls would be. Most people assume “wouldn’t it be cool if you could punch and kick by using Wii motions”. Yes, that would be cool. For about 1 minute. Then you would be exhausted and go back to the standard controls. So as we mentioned before we use the gesture system for Super moves as well as fatalities. You control your Character’s movement with the Stick on the Nunchuk. The attacks, throws and blocking are on the button of the controllers. We are not 100% locked down on which buttons will do which right now but we have some favourites we’re balancing.
C3: Aside the differences in control, can we expect to see any improvements or changes from the PlayStation 2 version?
SH: Armageddon for the Wii includes a number of exclusive features not found in previous versions. An exclusive character called Khameleon is in the Wii version of Armageddon as well as our ENDURANCE mode. Endurance mode is where you try to defeat as many opponents as possible using just one life bar. It’s a great extra single player mode. Finally the biggest reason is because you’ve never played Mortal Kombat like this. The Wii remote makes for the most insane 2-player Versus matches that has ever been in an MK game. You won’t believe how crazy it is to be firing off so many special moves in the heat of the battle. This just wasn’t possible without the Wii’s unique controls.
C3: Do you have any plans to implement online play (as recently rumoured)? What about WiiConnect24 usage?
SH: The online functionality of the Wii was not ready for us when we needed it in development of the game. From what I understand it still isn’t ready.
C3: Aside Mortal Kombat Armageddon, do you have any other ideas for Wii games at this stage?
SH: Of course! You cannot develop any game for the Wii without having a hundred other ideas of things to do with the controls. The Wii controls are so different it is really exciting to have something new to work with.
C3: Is there a chance we could see some of the Mortal Kombat spin-off games make an appearance on Wii in the future?
SH: A chance? Yes. Can I tell you about any current plans? No.
C3: How about the Nintendo DS – fans are crying out for a strong fighting game on that system. Despite recent negative comments, could you envisage the team doing something with the portable (considering its vast userbase)?
SH: We like the DS. I could foresee something MK on that possibly in the future… [ since this interview, Midway has now announced Ultimate Mortal Kombat for DS ]
C3: What do you make of Nintendo's strategy to prioritise methods of input over upgrades in terms of presentation?
SH: I think it is great. Many people don’t need or care about the huge graphical upgrades other platforms have made. It doesn’t matter how good a game looks if it isn’t fun. However, when people see MK Armageddon for the Wii come out, I think they are going to be surprised at how good it looks.
C3: And have you found the Wii to be as underpowered as some sources are claiming?
SH: The Wii isn’t underpowered. It just isn’t trying to do the huge graphical upgrades that some other platforms are doing.
C3: We have already seen older Mortal Kombat games appear on XBLA. Can we expect Midway to bring over its classics Mortal Kombat titles to the Virtual Console as well?
SH: That is something we plan on looking into.
C3: Finally, what games have you been playing lately? And is there anything in particular you are looking forward to getting your hands on?
SH: Excite Truck & Rayman for the Wii are big hits in the house right now. I’m very much looking forward to this game called Stranglehold…have you heard of it? It’s going to be great. Tell your friends. Looks like online play would have been included if Nintendo had its act together with Third Partys!
Seems Midway have numeruous plans for Wii,
and we may see some other Mortal Kombat/spin-off games on Wii.
Looking into MK on Virtual Console!
badboyace84
05-07-2007, 11:21 PM
been playing this all afternoon and have unlocked a load of the alternative costumes but i cant seem to switch between them i was just wondering how this was done when playing with the wii remote and nunchuck
please help adam
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