taiq
11-10-2005, 12:29 PM
Another World by Delphine (SNES)
http://upload.wikimedia.org/wikipedia/en/e/e3/Another_World_1.PNG
Today, games are becoming more and more like movies. There's that upcoming "The Movies" game, Fahrenheit for the PS2, and also that DS game whose title I forgot. Another World, released in 1991, was the first game to attempt this - and it r0x0rs. A very stylish, very absorbing game based on the Shadow & Flame engine. Play it now, you wuss.
http://www.thocp.net/software/games/consoles/sony/screenshots/playstation_iq_large.jpg
Intelligent Qube by SCEI (PS)
A rockin' puzzle game that ISN'T a Tetris clone, with grand symphonic music. Nothing could go wrong, you might think - and nothing does. Well, the visuals are a bit dull I guess - but it's as fun as a weekend with Audrey Tautou and only half as exhausting.
Basically, you're a man standing on a big, cubic structure in space. You can hit X to mark a square, then hit X again to capture whatever's rolled onto it. A group of cubes rush from one end of the arena to the other, and you have to capture some - the grey and green - and avoid others - the black. Capturing grey cubes will expand the arena, lessening your chances of falling off. Likewise, capturing a black cube will knock bits off the arena. Capturing green cubes will activate extra marked squares that you can activate seperately. It's not confusing, I'm just highly illiterate.
You should also play Valkyrie Profile, Vagrant Story, Wild Guns and Commander Keen, but I'm not writing about those.
http://upload.wikimedia.org/wikipedia/en/e/e3/Another_World_1.PNG
Today, games are becoming more and more like movies. There's that upcoming "The Movies" game, Fahrenheit for the PS2, and also that DS game whose title I forgot. Another World, released in 1991, was the first game to attempt this - and it r0x0rs. A very stylish, very absorbing game based on the Shadow & Flame engine. Play it now, you wuss.
http://www.thocp.net/software/games/consoles/sony/screenshots/playstation_iq_large.jpg
Intelligent Qube by SCEI (PS)
A rockin' puzzle game that ISN'T a Tetris clone, with grand symphonic music. Nothing could go wrong, you might think - and nothing does. Well, the visuals are a bit dull I guess - but it's as fun as a weekend with Audrey Tautou and only half as exhausting.
Basically, you're a man standing on a big, cubic structure in space. You can hit X to mark a square, then hit X again to capture whatever's rolled onto it. A group of cubes rush from one end of the arena to the other, and you have to capture some - the grey and green - and avoid others - the black. Capturing grey cubes will expand the arena, lessening your chances of falling off. Likewise, capturing a black cube will knock bits off the arena. Capturing green cubes will activate extra marked squares that you can activate seperately. It's not confusing, I'm just highly illiterate.
You should also play Valkyrie Profile, Vagrant Story, Wild Guns and Commander Keen, but I'm not writing about those.